/*************************************************************************************** * Genesis Plus 1.2a * 68k memory from VDP handler * * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code) * modified by Eke-Eke (compatibility fixes & additional code), GC/Wii port * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * ****************************************************************************************/ #include "shared.h" unsigned int vdp_dma_r(unsigned int address) { int offset = address >> 19; switch (m68k_readmap_16[offset]) { case ROM: if (svp) address -= 2; return *(uint16 *)(rom_readmap[offset] + (address & 0x7ffff)); case UMK3_HACK: return *(uint16 *)(&cart_rom[offset << 19] + (address & 0x7ffff)); case SVP_DRAM: address -= 2; return *(uint16 *)(svp->dram + (address & 0x1fffe)); case SVP_CELL: address -= 2; switch (address >> 16) { case 0x39: address >>= 1; address = (address & 0x7001) | ((address & 0x3e) << 6) | ((address & 0xfc0) >> 5); return ((uint16 *)svp->dram)[address]; case 0x3A: address >>= 1; address = (address & 0x7801) | ((address & 0x1e) << 6) | ((address & 0x7e0) >> 4); return ((uint16 *)svp->dram)[address]; default: return 0xffff; } case SYSTEM_IO: /* Z80 area */ /* Return $FFFF only when the Z80 isn't hogging the Z-bus. (e.g. Z80 isn't reset and 68000 has the bus) */ if (address <= 0xa0ffff) return (zbusack ? *(uint16 *)(work_ram + (address & 0xffff)) : 0xffff); /* The I/O chip and work RAM try to drive the data bus which results in both values being combined in random ways when read. We return the I/O chip values which seem to have precedence, */ if (address <= 0xa1001f) { int temp = io_read((address >> 1) & 0x0f); return (temp << 8 | temp); } /* All remaining locations access work RAM */ return *(uint16 *)(work_ram + (address & 0xffff)); case SRAM: if (address <= sram.end) return *(uint16 *)(sram.sram + (address - sram.start)); return *(uint16 *)(rom_readmap[address >> 19] + (address & 0x7ffff)); case EEPROM: if (address == eeprom.type.sda_out_adr) return eeprom_read(address); return *(uint16 *)(rom_readmap[address >> 19] + (address & 0x7ffff)); case J_CART: if (address == eeprom.type.sda_out_adr) return eeprom_read(address); /* some games also have EEPROM mapped here */ else return jcart_read(); default: return *(uint16 *)(work_ram + (address & 0xffff)); } }