<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\..\core\cart_hw\areplay.c" />
    <ClCompile Include="..\..\..\core\cart_hw\eeprom_93c.c" />
    <ClCompile Include="..\..\..\core\cart_hw\eeprom_i2c.c" />
    <ClCompile Include="..\..\..\core\cart_hw\eeprom_spi.c" />
    <ClCompile Include="..\..\..\core\cart_hw\ggenie.c" />
    <ClCompile Include="..\..\..\core\cart_hw\md_cart.c" />
    <ClCompile Include="..\..\..\core\cart_hw\sms_cart.c" />
    <ClCompile Include="..\..\..\core\cart_hw\sram.c" />
    <ClCompile Include="..\..\..\core\cart_hw\svp\ssp16.c" />
    <ClCompile Include="..\..\..\core\cart_hw\svp\svp.c" />
    <ClCompile Include="..\..\..\core\cd_hw\cdc.c" />
    <ClCompile Include="..\..\..\core\cd_hw\cdd.c" />
    <ClCompile Include="..\..\..\core\cd_hw\cd_cart.c" />
    <ClCompile Include="..\..\..\core\cd_hw\gfx.c" />
    <ClCompile Include="..\..\..\core\cd_hw\pcm.c" />
    <ClCompile Include="..\..\..\core\cd_hw\scd.c" />
    <ClCompile Include="..\..\..\core\genesis.c" />
    <ClCompile Include="..\..\..\core\input_hw\activator.c" />
    <ClCompile Include="..\..\..\core\input_hw\gamepad.c" />
    <ClCompile Include="..\..\..\core\input_hw\input.c" />
    <ClCompile Include="..\..\..\core\input_hw\lightgun.c" />
    <ClCompile Include="..\..\..\core\input_hw\mouse.c" />
    <ClCompile Include="..\..\..\core\input_hw\paddle.c" />
    <ClCompile Include="..\..\..\core\input_hw\sportspad.c" />
    <ClCompile Include="..\..\..\core\input_hw\teamplayer.c" />
    <ClCompile Include="..\..\..\core\input_hw\terebi_oekaki.c" />
    <ClCompile Include="..\..\..\core\input_hw\xe_a1p.c" />
    <ClCompile Include="..\..\..\core\io_ctrl.c" />
    <ClCompile Include="..\..\..\core\loadrom.c" />
    <ClCompile Include="..\..\..\core\m68k\m68kcpu.c" />
    <ClCompile Include="..\..\..\core\m68k\s68kcpu.c" />
    <ClCompile Include="..\..\..\core\mem68k.c" />
    <ClCompile Include="..\..\..\core\membnk.c" />
    <ClCompile Include="..\..\..\core\memz80.c" />
    <ClCompile Include="..\..\..\core\ntsc\md_ntsc.c" />
    <ClCompile Include="..\..\..\core\ntsc\sms_ntsc.c" />
    <ClCompile Include="..\..\..\core\sound\blip_buf.c" />
    <ClCompile Include="..\..\..\core\sound\eq.c" />
    <ClCompile Include="..\..\..\core\sound\sn76489.c" />
    <ClCompile Include="..\..\..\core\sound\sound.c" />
    <ClCompile Include="..\..\..\core\sound\ym2413.c" />
    <ClCompile Include="..\..\..\core\sound\ym2612.c" />
    <ClCompile Include="..\..\..\core\state.c" />
    <ClCompile Include="..\..\..\core\system.c" />
    <ClCompile Include="..\..\..\core\tremor\bitwise.c" />
    <ClCompile Include="..\..\..\core\tremor\block.c" />
    <ClCompile Include="..\..\..\core\tremor\codebook.c" />
    <ClCompile Include="..\..\..\core\tremor\floor0.c" />
    <ClCompile Include="..\..\..\core\tremor\floor1.c" />
    <ClCompile Include="..\..\..\core\tremor\framing.c" />
    <ClCompile Include="..\..\..\core\tremor\info.c" />
    <ClCompile Include="..\..\..\core\tremor\mapping0.c" />
    <ClCompile Include="..\..\..\core\tremor\mdct.c" />
    <ClCompile Include="..\..\..\core\tremor\registry.c" />
    <ClCompile Include="..\..\..\core\tremor\res012.c" />
    <ClCompile Include="..\..\..\core\tremor\sharedbook.c" />
    <ClCompile Include="..\..\..\core\tremor\synthesis.c" />
    <ClCompile Include="..\..\..\core\tremor\vorbisfile.c" />
    <ClCompile Include="..\..\..\core\tremor\window.c" />
    <ClCompile Include="..\..\..\core\vdp_ctrl.c" />
    <ClCompile Include="..\..\..\core\vdp_render.c" />
    <ClCompile Include="..\..\..\core\z80\z80.c" />
    <ClCompile Include="..\..\libretro.c" />
    <ClCompile Include="..\..\scrc32.c" />
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>msvc2010</RootNamespace>
    <ProjectName>msvc-2010</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>$(SolutionDir)msvc-2010\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>$(SolutionDir)msvc-2010\$(Configuration)\</OutDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_16BPP_RENDERING;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions);USE_LIBTREMOR;BYTE_ORDER=LITTLE_ENDIAN</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(SolutionDir)/../../core;$(SolutionDir)/../../utils/zlib;$(SolutionDir)/../../core/cart_hw/svp;$(SolutionDir)/../../libretro;$(SolutionDir)/../../core/m68k;$(SolutionDir)/../../core/z80;$(SolutionDir)/../../core/input_hw;$(SolutionDir)/../../core/cart_hw;$(SolutionDir)/../../core/sound;$(SolutionDir)/../../core/ntsc;$(SolutionDir)/../../core/cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_16BPP_RENDERING;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions);USE_LIBTREMOR;BYTE_ORDER=LITTLE_ENDIAN</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>$(SolutionDir)/../../core;$(SolutionDir)/../../utils/zlib;$(SolutionDir)/../../core/cart_hw/svp;$(SolutionDir)/../../libretro;$(SolutionDir)/../../core/m68k;$(SolutionDir)/../../core/z80;$(SolutionDir)/../../core/input_hw;$(SolutionDir)/../../core/cart_hw;$(SolutionDir)/../../core/sound;$(SolutionDir)/../../core/ntsc;$(SolutionDir)/../../core/cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
    </Link>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>