/****************************************************************************** * * Genesis Plus - Sega Megadrive / Genesis Emulator * * NGC/Wii Video support * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ***************************************************************************/ #include "shared.h" #include "font.h" #include "gcaram.h" /*** PAL 50hz flag ***/ uint8 gc_pal = 0; /*** VI ***/ unsigned int *xfb[2]; /*** Double buffered ***/ int whichfb = 0; /*** External framebuffer index ***/ GXRModeObj *vmode; /*** Menu video mode ***/ /*** GX ***/ #define TEX_WIDTH 356 #define TEX_HEIGHT 576 #define DEFAULT_FIFO_SIZE 256 * 1024 #define HASPECT 320 #define VASPECT 240 static u8 gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN (32); static u8 texturemem[TEX_WIDTH * (TEX_HEIGHT + 8) * 2] ATTRIBUTE_ALIGN (32); static GXTexObj texobj; static Mtx view; static int vwidth, vheight; static long long int stride; /*** custom Video modes (used to emulate original console video modes) ***/ /* 288 lines progressive (PAL 50Hz) */ GXRModeObj TV50hz_288p = { VI_TVMODE_PAL_DS, // viDisplayMode 640, // fbWidth 286, // efbHeight 286, // xfbHeight (VI_MAX_WIDTH_PAL - 720)/2, // viXOrigin (VI_MAX_HEIGHT_PAL - 572)/2, // viYOrigin 720, // viWidth 572, // viHeight VI_XFBMODE_SF, // xFBmode GX_FALSE, // field_rendering GX_FALSE, // aa // sample points arranged in increasing Y order { {6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each {6,6},{6,6},{6,6}, // pix 1 {6,6},{6,6},{6,6}, // pix 2 {6,6},{6,6},{6,6} // pix 3 }, // vertical filter[7], 1/64 units, 6 bits each { 0, // line n-1 0, // line n-1 21, // line n 22, // line n 21, // line n 0, // line n+1 0 // line n+1 } }; /* 288 lines interlaced (PAL 50Hz) */ GXRModeObj TV50hz_288i = { VI_TVMODE_PAL_INT, // viDisplayMode 640, // fbWidth 286, // efbHeight 286, // xfbHeight (VI_MAX_WIDTH_PAL - 720)/2, // viXOrigin (VI_MAX_HEIGHT_PAL - 572)/2, // viYOrigin 720, // viWidth 572, // viHeight VI_XFBMODE_SF, // xFBmode GX_TRUE, // field_rendering GX_FALSE, // aa // sample points arranged in increasing Y order { {6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each {6,6},{6,6},{6,6}, // pix 1 {6,6},{6,6},{6,6}, // pix 2 {6,6},{6,6},{6,6} // pix 3 }, // vertical filter[7], 1/64 units, 6 bits each { 0, // line n-1 0, // line n-1 21, // line n 22, // line n 21, // line n 0, // line n+1 0 // line n+1 } }; /* 576 lines interlaced (PAL 50Hz, scaled) */ GXRModeObj TV50hz_576i = { VI_TVMODE_PAL_INT, // viDisplayMode 640, // fbWidth 480, // efbHeight 574, // xfbHeight (VI_MAX_WIDTH_PAL - 720)/2, // viXOrigin (VI_MAX_HEIGHT_PAL - 574)/2, // viYOrigin 720, // viWidth 574, // viHeight VI_XFBMODE_DF, // xFBmode GX_FALSE, // field_rendering GX_FALSE, // aa // sample points arranged in increasing Y order { {6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each {6,6},{6,6},{6,6}, // pix 1 {6,6},{6,6},{6,6}, // pix 2 {6,6},{6,6},{6,6} // pix 3 }, // vertical filter[7], 1/64 units, 6 bits each { 8, // line n-1 8, // line n-1 10, // line n 12, // line n 10, // line n 8, // line n+1 8 // line n+1 } }; /* 240 lines progressive (NTSC or PAL 60Hz) */ GXRModeObj TV60hz_240p = { VI_TVMODE_EURGB60_DS, // viDisplayMode 640, // fbWidth 240, // efbHeight 240, // xfbHeight (VI_MAX_WIDTH_NTSC - 720)/2, // viXOrigin (VI_MAX_HEIGHT_NTSC/2 - 480/2)/2, // viYOrigin 720, // viWidth 480, // viHeight VI_XFBMODE_SF, // xFBmode GX_FALSE, // field_rendering GX_FALSE, // aa // sample points arranged in increasing Y order { {6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each {6,6},{6,6},{6,6}, // pix 1 {6,6},{6,6},{6,6}, // pix 2 {6,6},{6,6},{6,6} // pix 3 }, // vertical filter[7], 1/64 units, 6 bits each { 0, // line n-1 0, // line n-1 21, // line n 22, // line n 21, // line n 0, // line n+1 0 // line n+1 } }; /* 240 lines interlaced (NTSC or PAL 60Hz) */ GXRModeObj TV60hz_240i = { VI_TVMODE_EURGB60_INT, // viDisplayMode 640, // fbWidth 240, // efbHeight 240, // xfbHeight (VI_MAX_WIDTH_NTSC - 720)/2, // viXOrigin (VI_MAX_HEIGHT_NTSC - 480)/2, // viYOrigin 720, // viWidth 480, // viHeight VI_XFBMODE_SF, // xFBmode GX_TRUE, // field_rendering GX_FALSE, // aa // sample points arranged in increasing Y order { {6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each {6,6},{6,6},{6,6}, // pix 1 {6,6},{6,6},{6,6}, // pix 2 {6,6},{6,6},{6,6} // pix 3 }, // vertical filter[7], 1/64 units, 6 bits each { 0, // line n-1 0, // line n-1 21, // line n 22, // line n 21, // line n 0, // line n+1 0 // line n+1 } }; /* 480 lines interlaced (NTSC or PAL 60Hz) */ GXRModeObj TV60hz_480i = { VI_TVMODE_EURGB60_INT, // viDisplayMode 640, // fbWidth 480, // efbHeight 480, // xfbHeight (VI_MAX_WIDTH_NTSC - 720)/2, // viXOrigin (VI_MAX_HEIGHT_NTSC - 480)/2, // viYOrigin 720, // viWidth 480, // viHeight VI_XFBMODE_DF, // xFBmode GX_FALSE, // field_rendering GX_FALSE, // aa // sample points arranged in increasing Y order { {6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each {6,6},{6,6},{6,6}, // pix 1 {6,6},{6,6},{6,6}, // pix 2 {6,6},{6,6},{6,6} // pix 3 }, // vertical filter[7], 1/64 units, 6 bits each { 8, // line n-1 8, // line n-1 10, // line n 12, // line n 10, // line n 8, // line n+1 8 // line n+1 } }; /* TV Modes table */ GXRModeObj *tvmodes[6] = { &TV60hz_240p, &TV60hz_240i, &TV60hz_480i, /* 60hz modes */ &TV50hz_288p, &TV50hz_288i, &TV50hz_576i /* 50Hz modes */ }; typedef struct tagcamera { Vector pos; Vector up; Vector view; } camera; /*** Square Matrix This structure controls the size of the image on the screen. Think of the output as a -80 x 80 by -60 x 60 graph. ***/ static s16 square[] ATTRIBUTE_ALIGN (32) = { /* * X, Y, Z * Values set are for roughly 4:3 aspect */ -HASPECT, VASPECT, 0, // 0 HASPECT, VASPECT, 0, // 1 HASPECT, -VASPECT, 0, // 2 -HASPECT, -VASPECT, 0, // 3 }; static camera cam = { {0.0F, 0.0F, -100.0F}, {0.0F, -1.0F, 0.0F}, {0.0F, 0.0F, 0.0F} }; /* rendering initialization */ /* should be called each time you change quad aspect ratio */ static void draw_init(void) { /* Clear all Vertex params */ GX_ClearVtxDesc (); /* Set Position Params (set quad aspect ratio) */ GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0); GX_SetVtxDesc (GX_VA_POS, GX_INDEX8); GX_SetArray (GX_VA_POS, square, 3 * sizeof (s16)); /* Set Tex Coord Params */ GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0); GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT); GX_SetTevOp (GX_TEVSTAGE0, GX_REPLACE); GX_SetTevOrder (GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL); GX_SetNumTexGens (1); GX_SetNumChans(0); /** Set Modelview **/ memset (&view, 0, sizeof (Mtx)); guLookAt(view, &cam.pos, &cam.up, &cam.view); GX_LoadPosMtxImm (view, GX_PNMTX0); } /* vertex rendering */ static void draw_vert(u8 pos, f32 s, f32 t) { GX_Position1x8 (pos); GX_TexCoord2f32 (s, t); } /* textured quad rendering */ static void draw_square (void) { GX_Begin (GX_QUADS, GX_VTXFMT0, 4); draw_vert (3, 0.0, 0.0); draw_vert (2, 1.0, 0.0); draw_vert (1, 1.0, 1.0); draw_vert (0, 0.0, 1.0); GX_End (); } /* retrace handler */ static void framestart(u32 retraceCnt) { /* simply increment the tick counter */ frameticker++; } static void gxStart(void) { Mtx p; GXColor gxbackground = { 0, 0, 0, 0xff }; /*** Clear out FIFO area ***/ memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE); /*** GX default ***/ GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE); GX_SetCopyClear (gxbackground, 0x00ffffff); GX_SetViewport (0.0F, 0.0F, vmode->fbWidth, vmode->efbHeight, 0.0F, 1.0F); GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight); f32 yScale = GX_GetYScaleFactor(vmode->efbHeight, vmode->xfbHeight); u16 xfbHeight = GX_SetDispCopyYScale (yScale); GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight); GX_SetDispCopyDst (vmode->fbWidth, xfbHeight); GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter); GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE)); GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR); GX_SetCullMode (GX_CULL_NONE); GX_SetDispCopyGamma (GX_GM_1_0); GX_SetZMode(GX_FALSE, GX_ALWAYS, GX_TRUE); GX_SetColorUpdate (GX_TRUE); guOrtho(p, vmode->efbHeight/2, -(vmode->efbHeight/2), -(vmode->fbWidth/2), vmode->fbWidth/2, 100, 1000); GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC); /*** reset XFB ***/ GX_CopyDisp (xfb[whichfb ^ 1], GX_TRUE); /*** Initialize texture data ***/ memset (texturemem, 0, TEX_WIDTH * TEX_HEIGHT * 2); } /* set GX scaler */ static void gxScale(void) { int xscale, yscale, xshift, yshift, i; /* borders are emulated */ if (config.overscan) { if (config.aspect) { xscale = (reg[12] & 1) ? 360 : 358; if (gc_pal) xscale -= 1; yscale = (gc_pal && !config.render) ? (vdp_pal ? 144:143) : (vdp_pal ? 121:120); } else { /* fullscreen stretch */ xscale = bitmap.viewport.w + 2*bitmap.viewport.x; yscale = (gc_pal && !config.render) ? (vdp_pal ? (268*144 / bitmap.viewport.h):143) : (vdp_pal ? (224*144 / bitmap.viewport.h):120); } xshift = (config.aspect || !gc_pal) ? 8 : 4; yshift = vdp_pal ? 1 : 3; } else { if (config.aspect) { /* borders are simulated (black) */ xscale = 327; yscale = bitmap.viewport.h / 2; if (vdp_pal && (!gc_pal || config.render)) yscale = yscale * 243 / 288; else if (!vdp_pal && gc_pal && !config.render) yscale = yscale * 288 / 243; } else { /* fit screen */ xscale = 320; yscale = (gc_pal && !config.render) ? 134 : 112; } xshift = config.aspect ? 8 : 0; yshift = vdp_pal ? 0 : 2; } if (!config.aspect) { xscale += config.xscale; yscale += config.yscale; } xshift += config.xshift; yshift += config.yshift; /* check horizontal upscaling */ if (xscale > 320) { /* let VI do horizontal scaling */ uint32 scale = (xscale <= 360) ? xscale : 360; for (i=0; i<6; i++) { tvmodes[i]->viXOrigin = (720 - (scale * 2)) / 2; tvmodes[i]->viWidth = scale * 2; } xscale -= (scale - 320); } else { /* let GX do horizontal downscaling */ for (i=0; i<6; i++) { tvmodes[i]->viXOrigin = 40; tvmodes[i]->viWidth = 640; } } /* double resolution */ if (config.render) { yscale *= 2; yshift *= 2; } /* update matrix */ square[6] = square[3] = xscale + xshift; square[0] = square[9] = -xscale + xshift; square[4] = square[1] = yscale + yshift; square[7] = square[10] = -yscale + yshift; draw_init(); /* vertex array have been modified */ GX_InvVtxCache (); } /* Reinitialize GX */ void ogc_video__reset() { GXRModeObj *rmode; Mtx p; /* reinitialize GC/Wii PAL mode */ if ((config.tv_mode == 1) || ((config.tv_mode == 2) && vdp_pal)) gc_pal = 1; else gc_pal = 0; /* reset scaler */ gxScale(); /* reinitialize current TV mode */ if (config.render == 2) { tvmodes[2]->viTVMode = VI_TVMODE_NTSC_PROG; tvmodes[2]->xfbMode = VI_XFBMODE_SF; } else { tvmodes[2]->viTVMode = tvmodes[0]->viTVMode & ~3; tvmodes[2]->xfbMode = VI_XFBMODE_DF; } if (config.render) rmode = tvmodes[gc_pal*3 + 2]; else rmode = tvmodes[gc_pal*3 + interlaced]; VIDEO_Configure (rmode); VIDEO_ClearFrameBuffer(rmode, xfb[whichfb], COLOR_BLACK); VIDEO_Flush(); VIDEO_WaitVSync(); if (rmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync(); else while (VIDEO_GetNextField()) VIDEO_WaitVSync(); odd_frame = 1; /* reset rendering mode */ GX_SetViewport (0.0F, 0.0F, rmode->fbWidth, rmode->efbHeight, 0.0F, 1.0F); GX_SetScissor (0, 0, rmode->fbWidth, rmode->efbHeight); f32 yScale = GX_GetYScaleFactor(rmode->efbHeight, rmode->xfbHeight); u16 xfbHeight = GX_SetDispCopyYScale (yScale); GX_SetDispCopySrc (0, 0, rmode->fbWidth, rmode->efbHeight); GX_SetDispCopyDst (rmode->fbWidth, xfbHeight); GX_SetCopyFilter (rmode->aa, rmode->sample_pattern, config.render ? GX_TRUE : GX_FALSE, rmode->vfilter); GX_SetFieldMode (rmode->field_rendering, ((rmode->viHeight == 2 * rmode->xfbHeight) ? GX_ENABLE : GX_DISABLE)); GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR); guOrtho(p, rmode->efbHeight/2, -(rmode->efbHeight/2), -(rmode->fbWidth/2), rmode->fbWidth/2, 100, 1000); GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC); } /* GX render update */ void ogc_video__update() { int h, w; /* texture and bitmap buffers (buffers width is fixed to 360 pixels) */ long long int *dst = (long long int *)texturemem; long long int *src1 = (long long int *)(bitmap.data); /* line n */ long long int *src2 = src1 + 90; /* line n+1 */ long long int *src3 = src2 + 90; /* line n+2 */ long long int *src4 = src3 + 90; /* line n+3 */ /* check if viewport has changed */ if (bitmap.viewport.changed) { /* Check interlaced mode changes */ if ((bitmap.viewport.changed & 2) && (!config.render)) { GXRModeObj *rmode; rmode = tvmodes[gc_pal*3 + interlaced]; VIDEO_Configure (rmode); GX_SetFieldMode (rmode->field_rendering, ((rmode->viHeight == 2 * rmode->xfbHeight) ? GX_ENABLE : GX_DISABLE)); VIDEO_WaitVSync(); if (rmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync(); else while (VIDEO_GetNextField()) VIDEO_WaitVSync(); } bitmap.viewport.changed = 0; /* update texture size */ vwidth = bitmap.viewport.w + 2 * bitmap.viewport.x; vheight = bitmap.viewport.h + 2 * bitmap.viewport.y; if (interlaced && config.render) vheight *= 2; stride = bitmap.width - (vwidth >> 2); /* reset GX scaler */ gxScale(); /* reinitialize texture */ GX_InvalidateTexAll (); GX_InitTexObj (&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE); /* original H40 mode: force filtering OFF */ if (!config.render && (reg[12]&1)) { GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1); } } GX_InvalidateTexAll (); /* update texture data */ for (h = 0; h < vheight; h += 4) { for (w = 0; w < (vwidth >> 2); w++) { *dst++ = *src1++; *dst++ = *src2++; *dst++ = *src3++; *dst++ = *src4++; } /* jump to next four lines */ src1 += stride; src2 += stride; src3 += stride; src4 += stride; } /* load texture into GX */ DCFlushRange (texturemem, vwidth * vheight * 2); GX_LoadTexObj (&texobj, GX_TEXMAP0); /* render textured quad */ draw_square (); GX_DrawDone (); /* switch external framebuffers then copy EFB to XFB */ whichfb ^= 1; GX_CopyDisp (xfb[whichfb], GX_TRUE); GX_Flush (); /* set next XFB */ VIDEO_SetNextFramebuffer (xfb[whichfb]); VIDEO_Flush (); } /* Initialize VIDEO subsystem */ void ogc_video__init(void) { /* * Before doing anything else under libogc, * Call VIDEO_Init */ VIDEO_Init (); /* * Before any memory is allocated etc. * Rescue any tagged ROM in data 2 */ int *romptr = (int *)0x80700000; StartARAM(); genromsize = 0; if ( memcmp((char *)romptr,"GENPLUSR",8) == 0 ) { genromsize = romptr[2]; ARAMPut ((char *) 0x80700000 + 0x20, (char *) 0x8000, genromsize); } /* Get the current video mode then : - set menu video mode (fullscreen, 480i or 576i) - set emulator rendering TV modes (PAL/MPAL/NTSC/EURGB60) */ vmode = VIDEO_GetPreferredMode(NULL); /* adjust display settings */ switch (vmode->viTVMode >> 2) { case VI_PAL: /* 576 lines (PAL 50Hz) */ TV60hz_240p.viTVMode = VI_TVMODE_EURGB60_DS; TV60hz_240i.viTVMode = VI_TVMODE_EURGB60_INT; TV60hz_480i.viTVMode = VI_TVMODE_EURGB60_INT; config.tv_mode = 1; gc_pal = 1; /* display should be centered vertically (borders) */ vmode = &TVPal574IntDfScale; vmode->xfbHeight = 480; vmode->viYOrigin = (VI_MAX_HEIGHT_PAL - 480)/2; vmode->viHeight = 480; break; case VI_NTSC: /* 480 lines (NTSC 60hz) */ TV60hz_240p.viTVMode = VI_TVMODE_NTSC_DS; TV60hz_240i.viTVMode = VI_TVMODE_NTSC_INT; TV60hz_480i.viTVMode = VI_TVMODE_NTSC_INT; config.tv_mode = 0; gc_pal = 0; break; default: /* 480 lines (PAL 60Hz) */ TV60hz_240p.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_NON_INTERLACE); TV60hz_240i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE); TV60hz_480i.viTVMode = VI_TVMODE(vmode->viTVMode >> 2, VI_INTERLACE); config.tv_mode = 2; gc_pal = 0; break; } /* configure video mode */ VIDEO_Configure (vmode); /* Configure the framebuffers (double-buffering) */ xfb[0] = (u32 *) MEM_K0_TO_K1((u32 *) SYS_AllocateFramebuffer(&TV50hz_576i)); xfb[1] = (u32 *) MEM_K0_TO_K1((u32 *) SYS_AllocateFramebuffer(&TV50hz_576i)); /* Define a console */ console_init(xfb[0], 20, 64, 640, 574, 574 * 2); /* Clear framebuffers to black */ VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK); VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK); /* Set the framebuffer to be displayed at next VBlank */ VIDEO_SetNextFramebuffer (xfb[0]); /* Register Video Retrace handlers */ VIDEO_SetPreRetraceCallback(framestart); /* Enable Video Interface */ VIDEO_SetBlack (FALSE); /* Update video settings for next VBlank */ VIDEO_Flush (); /* Wait for VBlank */ VIDEO_WaitVSync(); VIDEO_WaitVSync(); /* initialize GUI */ unpackBackdrop (); init_font(); /* Initialize GX */ gxStart(); }