/**************************************************************************** * Genesis Plus 1.2a * * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ***************************************************************************/ #include "shared.h" #include "gcaram.h" #include "font.h" #include "history.h" #ifndef HW_RVL #include "dvd.h" #else #include "di/di.h" #endif /*************************************************************************** * Genesis Virtual Machine * ***************************************************************************/ static void load_bios() { /* reset BIOS found flag */ config.bios_enabled &= ~2; /* open file */ FILE *fp = fopen("/genplus/BIOS.bin", "rb"); if (fp == NULL) return; /* read file */ fread(bios_rom, 1, 0x800, fp); fclose(fp); /* update BIOS flags */ config.bios_enabled |= 2; if (config.bios_enabled == 3) { /* initialize system */ system_init (); audio_init(48000); } } static void init_machine() { /* Allocate cart_rom here */ cart_rom = memalign(32, 0xA00000); /* allocate global work bitmap */ memset (&bitmap, 0, sizeof (bitmap)); bitmap.width = 360 * 2; bitmap.height = 576; bitmap.depth = 16; bitmap.granularity = 2; bitmap.pitch = bitmap.width * bitmap.granularity; bitmap.viewport.w = 256; bitmap.viewport.h = 224; bitmap.viewport.x = 0; bitmap.viewport.y = 0; bitmap.remap = 1; bitmap.data = malloc (bitmap.width * bitmap.height * bitmap.granularity); /* default system */ input.system[0] = SYSTEM_GAMEPAD; input.system[1] = SYSTEM_GAMEPAD; /* BIOS support */ load_bios(); } /************************************************** Load a new rom and performs some initialization ***************************************************/ void reloadrom () { load_rom(""); /* Load ROM */ system_init (); /* Initialize System */ audio_init(48000); /* Audio System initialization */ ClearGGCodes (); /* Clear Game Genie patches */ system_reset (); /* System Power ON */ } /*************************************************************************** * M A I N * ***************************************************************************/ int FramesPerSecond = 0; int frameticker = 0; int main (int argc, char *argv[]) { #ifdef HW_RVL /* initialize Wii DVD interface first */ DI_Init(); #endif u16 usBetweenFrames; long long now, prev; int RenderedFrameCount = 0; int FrameCount = 0; /* Initialize OGC subsystems */ ogc_video__init(); ogc_input__init(); ogc_audio__init(); #ifndef HW_RVL /* Initialize GC DVD interface */ DVD_Init (); dvd_drive_detect(); #endif /* Initialize SDCARD Interface (LibFAT) */ use_FAT = 0; #ifdef HW_RVL if (fatInit (8, false) == true) use_FAT = 1; #else if (fatInitDefault() == true) use_FAT = 1; #endif /* Restore User Configuration */ set_config_defaults(); config_load(); /* Restore Recent Files list */ set_history_defaults(); history_load(); /* Initialize Genesis Virtual Machine */ init_machine (); /* Load any injected rom */ if (genromsize) { ARAMFetch((char *)cart_rom, (void *)0x8000, genromsize); reloadrom (); } /* Show Menu */ legal(); MainMenu(); ConfigRequested = 0; /* Initialize Frame timings */ frameticker = 0; prev = gettime(); /* Emulation Loop */ while (1) { /* Frame synchronization */ if (gc_pal != vdp_pal) { /* use timers */ usBetweenFrames = vdp_pal ? 20000 : 16666; now = gettime(); if (diff_usec(prev, now) > usBetweenFrames) { /* Frame skipping */ prev = now; system_frame(1); } else { /* Delay */ while (diff_usec(prev, now) < usBetweenFrames) now = gettime(); /* Render Frame */ prev = now; system_frame(0); RenderedFrameCount++; } } else { /* use VSync */ if (frameticker > 1) { /* Frame skipping */ frameticker--; system_frame (1); } else { /* Delay */ while (!frameticker) usleep(10); system_frame (0); RenderedFrameCount++; } frameticker--; } /* update video & audio */ ogc_video__update(); ogc_audio__update(); /* Check rendered frames (FPS) */ FrameCount++; if (FrameCount == vdp_rate) { FramesPerSecond = RenderedFrameCount; RenderedFrameCount = 0; FrameCount = 0; } /* Check for Menu request */ if (ConfigRequested) { /* reset AUDIO */ ogc_audio__reset(); /* go to menu */ MainMenu (); ConfigRequested = 0; /* reset frame timings */ frameticker = 0; prev = gettime(); FrameCount = 0; RenderedFrameCount = 0; } } return 0; }