/**************************************************************************** * Genesis Plus 1.2a * * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ***************************************************************************/ #include "shared.h" #include "rominfo.h" #include /* 05/05/2006: new region detection routine (taken from GENS sourcecode) */ extern uint8 region_detect; extern uint8 cpu_detect; void genesis_set_region () { /* country codes used to differentiate region */ /* 0001 = japan ntsc (1) */ /* 0010 = japan pal (2) */ /* 0100 = usa (4) */ /* 1000 = europe (8) */ int country = 0; int i = 0; char c; /* reading header to find the country */ if (!strnicmp(rominfo.country, "eur", 3)) country |= 8; else if (!strnicmp(rominfo.country, "usa", 3)) country |= 4; else if (!strnicmp(rominfo.country, "jap", 3)) country |= 1; else for(i = 0; i < 4; i++) { c = toupper((int)rominfo.country[i]); if (c == 'U') country |= 4; else if (c == 'J') country |= 1; else if (c == 'E') country |= 8; else if (c < 16) country |= c; else if ((c >= '0') && (c <= '9')) country |= c - '0'; else if ((c >= 'A') && (c <= 'F')) country |= c - 'A' + 10; } /* automatic detection */ /* setting region */ /* this is used by IO register */ if (country & 4) region_code = REGION_USA; else if (country & 8) region_code = REGION_EUROPE; else if (country & 1) region_code = REGION_JAPAN_NTSC; else if (country & 2) region_code = REGION_JAPAN_PAL; else region_code = REGION_USA; /* cpu mode: PAL or NTSC */ if ((region_code == REGION_EUROPE) || (region_code == REGION_JAPAN_PAL)) vdp_pal = 1; else vdp_pal = 0; /* Force region setting */ if (region_detect == 1) region_code = REGION_USA; else if (region_detect == 2) region_code = REGION_EUROPE; else if (region_detect == 3) region_code = REGION_JAPAN_NTSC; else if (region_detect == 4) region_code = REGION_JAPAN_PAL; /* Force CPU mode */ if (cpu_detect == 1) vdp_pal = 0; else if (cpu_detect == 2) vdp_pal = 1; } /* patch_game * set specific timings for some games */ extern uint8 alttiming; extern uint8 vdptiming; extern uint8 sys_type[2]; void detect_game() { /* Lotus 2 RECS */ if (strstr(rominfo.product,"T-50746") != NULL) alttiming = 1; else alttiming = 0; /* Chaos Engine / Soldier of Fortune */ if ((strstr(rominfo.product,"T-104066") != NULL) || (strstr(rominfo.product,"T-124016") != NULL)) vdptiming = 1; else vdptiming = 0; /* Menacer 6-in-1 Pack */ if (strstr(rominfo.product,"MK-1658") != NULL) { input.system[0] = NO_SYSTEM; input.system[1] = SYSTEM_MENACER; } else { if (sys_type[0] == 0) input.system[0] = SYSTEM_GAMEPAD; else if (sys_type[0] == 1) input.system[0] = SYSTEM_TEAMPLAYER; else if (sys_type[0] == 2) input.system[0] = NO_SYSTEM; if (sys_type[1] == 0) input.system[1] = SYSTEM_GAMEPAD; else if (sys_type[1] == 1) input.system[1] = SYSTEM_TEAMPLAYER; else if (sys_type[1] == 2) input.system[1] = NO_SYSTEM; } } /* SMD -interleaved) rom support */ static uint8 block[0x4000]; void deinterleave_block (uint8 * src) { int i; memcpy (block, src, 0x4000); for (i = 0; i < 0x2000; i += 1) { src[i * 2 + 0] = block[0x2000 + (i)]; src[i * 2 + 1] = block[0x0000 + (i)]; } } /* * load_memrom * softdev 12 March 2006 * Changed from using ROM buffer to a single copy in cart_rom * * Saving ROM size in bytes :) * Required for remote loading. * * WIP3 - Removed 5Mb SSF2TNC from main memory to Audio ROM */ void load_memrom (int size) { int offset = 0; SSF2TNC = 0; /* Support for interleaved roms */ if ((size / 512) & 1) { int i; size -= 512; offset += 512; for (i = 0; i < (size / 0x4000); i += 1) { deinterleave_block (cart_rom + offset + (i * 0x4000)); } } if (size > 0x500000) size = 0x500000; if (offset) memcpy (cart_rom, cart_rom + offset, size); if (size > 0x400000) SSF2TNC = 1; /*** Assume SSF2TNC (mapped ROM) ***/ genromsize = size; /*** Clear out space ***/ if (size < 0x500000) memset (cart_rom + size, 0, 0x500000 - size); return; } /*** Reloadrom performs some initialization before running the new rom ***/ extern void decode_ggcodes (); extern void ClearGGCodes (); extern void sram_autoload(); extern uint8 autoload; void reloadrom () { load_memrom (genromsize); getrominfo (cart_rom); /* Other Infos from ROM Header */ genesis_set_region (); /* Region Detection */ detect_game(); /* game special patches */ SRAM_Init (); /* SRAM Infos from ROM header */ system_init (); audio_init(48000); ClearGGCodes (); /* Game Genie */ decode_ggcodes (); system_reset (); if (autoload) sram_autoload(); }