mirror of
https://github.com/Maschell/HIDtoVPADNetworkClient.git
synced 2024-11-22 05:59:16 +01:00
Changed the protocol (simplified the handshake) and ..
Disabled the driver destroving after controller is set inactive. This fixes reactivating the controller. changed remaining println to log.info
This commit is contained in:
parent
6626adf4a9
commit
7914c8d633
@ -36,8 +36,7 @@ import purejavahidapi.InputReportListener;
|
||||
public class PureJavaHidController extends Controller implements InputReportListener {
|
||||
public static Controller getInstance(String deviceIdentifier) throws IOException, ControllerInitializationFailedException {
|
||||
HidDevice device = PureJavaHidApiManager.getDeviceByPath(deviceIdentifier);
|
||||
// We use a special version to optimize the data for the switch pro
|
||||
// controller
|
||||
// We use a special version to optimize the data for the switch pro controller
|
||||
if (device.getHidDeviceInfo().getVendorId() == SwitchProController.SWITCH_PRO_CONTROLLER_VID
|
||||
&& device.getHidDeviceInfo().getProductId() == SwitchProController.SWITCH_PRO_CONTROLLER_PID) {
|
||||
return new SwitchProController(deviceIdentifier);
|
||||
|
@ -103,7 +103,7 @@ public class ActiveControllerManager implements Runnable {
|
||||
synchronized (activeControllers) {
|
||||
for (Controller c : toRemove) {
|
||||
NetworkManager.getInstance().removeHIDDevice(activeControllers.get(c));
|
||||
c.destroyDriver();
|
||||
//c.destroyDriver(); Removing it from the list doesn't require to close the connection.
|
||||
activeControllers.remove(c);
|
||||
}
|
||||
}
|
||||
|
@ -121,8 +121,7 @@ public class ControllerManager {
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (c != null) { // I don't like that starting the Thread
|
||||
// happens here =/
|
||||
if (c != null) { // I don't like that starting the Thread happens here =/
|
||||
new Thread(c).start();
|
||||
attachedControllers.put(deviceIdentifier, c);
|
||||
}
|
||||
@ -134,7 +133,7 @@ public class ControllerManager {
|
||||
public static List<Controller> getAttachedControllers() {
|
||||
return new ArrayList<Controller>(attachedControllers.values());
|
||||
}
|
||||
|
||||
|
||||
private static Map<String, ControllerType> detectHIDDevices() {
|
||||
Map<String, ControllerType> connectedDevices = new HashMap<String, ControllerType>();
|
||||
|
||||
|
@ -278,7 +278,7 @@ public class NetworkManager implements Runnable {
|
||||
System.out.println("UDP Packet sent: " + Utilities.ByteArrayToString(rawCommand));
|
||||
}
|
||||
} catch (IOException e) {
|
||||
System.out.println("Sending read data failed.");
|
||||
log.info("Sending read data failed.");
|
||||
}
|
||||
}
|
||||
|
||||
@ -331,13 +331,13 @@ public class NetworkManager implements Runnable {
|
||||
log.info("Trying to connect to: " + ip);
|
||||
try {
|
||||
tcpClient.connect(ip);
|
||||
System.out.println("TCP Connected!");
|
||||
log.info("TCP Connected!");
|
||||
udpClient = UDPClient.createUDPClient(ip);
|
||||
if (udpClient != null) {
|
||||
result = true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
System.out.println("Error while connecting: " + e.getMessage());
|
||||
log.info("Error while connecting: " + e.getMessage());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
@ -28,6 +28,7 @@ import java.nio.ByteBuffer;
|
||||
import java.util.List;
|
||||
|
||||
import lombok.extern.java.Log;
|
||||
import net.ash.HIDToVPADNetworkClient.network.Protocol.HandshakeReturnCode;
|
||||
import net.ash.HIDToVPADNetworkClient.network.commands.AttachCommand;
|
||||
import net.ash.HIDToVPADNetworkClient.network.commands.DetachCommand;
|
||||
import net.ash.HIDToVPADNetworkClient.network.commands.PingCommand;
|
||||
@ -57,9 +58,9 @@ public class Protocol {
|
||||
}
|
||||
|
||||
public enum HandshakeReturnCode {
|
||||
BAD_HANDSHAKE, SAME_CLIENT, NEW_CLIENT
|
||||
GOOD_HANDSHAKE,BAD_HANDSHAKE
|
||||
}
|
||||
|
||||
|
||||
public static byte[] getRawAttachDataToSend(AttachCommand command) throws IOException {
|
||||
return ByteBuffer.allocate(9).put(Protocol.TCP_CMD_ATTACH).putInt(command.getHandle()).putShort(command.getVid()).putShort(command.getPid()).array();
|
||||
}
|
||||
@ -98,4 +99,5 @@ public class Protocol {
|
||||
|
||||
return bos.toByteArray();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -42,7 +42,6 @@ public class TCPClient {
|
||||
private Socket sock;
|
||||
private DataInputStream in;
|
||||
private DataOutputStream out;
|
||||
@Getter private int clientID = HandleFoundry.next();
|
||||
|
||||
@Getter @Setter(AccessLevel.PRIVATE) private int shouldRetry = Settings.MAXIMUM_TRIES_FOR_RECONNECTING;
|
||||
|
||||
@ -52,46 +51,30 @@ public class TCPClient {
|
||||
}
|
||||
|
||||
public synchronized void connect(String ip) throws Exception {
|
||||
|
||||
sock = new Socket();
|
||||
sock.connect(new InetSocketAddress(ip, Protocol.TCP_PORT), 2000);
|
||||
in = new DataInputStream(sock.getInputStream());
|
||||
out = new DataOutputStream(sock.getOutputStream());
|
||||
|
||||
HandshakeReturnCode resultHandshake = doHandshake();
|
||||
if (resultHandshake == HandshakeReturnCode.BAD_HANDSHAKE) {
|
||||
log.info("[TCP] Handshaking failed");
|
||||
throw new Exception();
|
||||
} else {
|
||||
if (resultHandshake == HandshakeReturnCode.NEW_CLIENT && this.ip != null) {
|
||||
// We check the IP to be sure it's the first time we connect to
|
||||
// a WiiU. //TODO: Sending a ID from the WiiU which will be
|
||||
// compared?
|
||||
// we are new to the client.
|
||||
ActiveControllerManager.getInstance().attachAllActiveControllers();
|
||||
} else if (resultHandshake == HandshakeReturnCode.SAME_CLIENT) {
|
||||
|
||||
}
|
||||
|
||||
HandshakeReturnCode resultHandshake = HandshakeReturnCode.GOOD_HANDSHAKE;
|
||||
if (recvByte() != Protocol.TCP_HANDSHAKE) resultHandshake = HandshakeReturnCode.BAD_HANDSHAKE;
|
||||
|
||||
if (resultHandshake == HandshakeReturnCode.GOOD_HANDSHAKE) {
|
||||
ActiveControllerManager.getInstance().attachAllActiveControllers();
|
||||
this.ip = ip;
|
||||
shouldRetry = 0;
|
||||
}else{
|
||||
log.info("[TCP] Handshaking failed");
|
||||
throw new Exception();
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized HandshakeReturnCode doHandshake() throws Exception {
|
||||
if (recvByte() != Protocol.TCP_HANDSHAKE) return HandshakeReturnCode.BAD_HANDSHAKE;
|
||||
send(clientID);
|
||||
log.info("[TCP] Handshaking...");
|
||||
HandshakeReturnCode test = (recvByte() == Protocol.TCP_NEW_CLIENT) ? HandshakeReturnCode.NEW_CLIENT : HandshakeReturnCode.SAME_CLIENT;
|
||||
return test;
|
||||
}
|
||||
|
||||
|
||||
public synchronized boolean abort() {
|
||||
try {
|
||||
shouldRetry = Settings.MAXIMUM_TRIES_FOR_RECONNECTING;
|
||||
sock.close();
|
||||
clientID = HandleFoundry.next();
|
||||
} catch (IOException e) {
|
||||
System.out.println(e.getMessage()); // TODO: handle
|
||||
log.info(e.getMessage()); // TODO: handle
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@ -104,10 +87,8 @@ public class TCPClient {
|
||||
} catch (IOException e) {
|
||||
try {
|
||||
if (shouldRetry++ < Settings.MAXIMUM_TRIES_FOR_RECONNECTING) {
|
||||
System.out.println("Trying again to connect! Attempt number " + shouldRetry);
|
||||
connect(ip); // TODO: this is for reconnecting when the WiiU
|
||||
// switches the application. But this breaks
|
||||
// disconnecting, woops.
|
||||
log.info("Trying again to connect! Attempt number " + shouldRetry);
|
||||
connect(ip); // TODO: this is for reconnecting when the WiiU switches the application. But this breaks disconnecting, woops.
|
||||
} else {
|
||||
abort();
|
||||
}
|
||||
@ -126,7 +107,7 @@ public class TCPClient {
|
||||
try {
|
||||
return in.readByte();
|
||||
} catch (IOException e) {
|
||||
System.out.println(e.getMessage());
|
||||
log.info(e.getMessage());
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
@ -135,7 +116,7 @@ public class TCPClient {
|
||||
try {
|
||||
return in.readShort();
|
||||
} catch (IOException e) {
|
||||
System.out.println(e.getMessage());
|
||||
log.info(e.getMessage());
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user