mirror of
https://github.com/Wiimpathy/HatariWii.git
synced 2024-11-22 17:59:14 +01:00
23 lines
925 B
Plaintext
23 lines
925 B
Plaintext
|
# This is an example for a keyboard mapping file that can be used in Hatari
|
||
|
# by loading it from the keyboard setup dialog.
|
||
|
#
|
||
|
# Lines starting with a '#' or with a ';' are comments.
|
||
|
# All other lines should contain exactly two numbers separated by a comma.
|
||
|
#
|
||
|
# The first number is the libSDL symbolic PC key code.
|
||
|
# See the "--trace keymap" output from Hatari.
|
||
|
#
|
||
|
# The corresponding key will be mapped to the ST key which is specified by
|
||
|
# second number - the ST scan code of the key. "--trace keymap" output
|
||
|
# shows the already mapped scan code.
|
||
|
#
|
||
|
# tests/keymap/ directory contains programs to discover/test the PC SDL
|
||
|
# and Atari scan code values. Hatari's default PC key code -> ST scan
|
||
|
# code mappings are in src/keymap.c source file.
|
||
|
#
|
||
|
# Example: If you want to get the 'y' and 'z' keys right with a german TOS
|
||
|
# ROM, you can use the following two lines to map the PC keys to the right
|
||
|
# ST scan codes:
|
||
|
121,44
|
||
|
122,21
|