HatariWii/src/convert/low320x16.c
2018-05-25 20:45:09 +02:00

77 lines
2.4 KiB
C

/*
Hatari - low320x16.c
This file is distributed under the GNU General Public License, version 2
or at your option any later version. Read the file gpl.txt for details.
Screen Conversion, Low Res to 320x16Bit
*/
static void ConvertLowRes_320x16Bit(void)
{
Uint32 *edi, *ebp;
Uint16 *esi;
Uint32 eax, edx;
Uint32 ebx, ecx;
int y, x, update;
Convert_StartFrame(); /* Start frame, track palettes */
for (y = STScreenStartHorizLine; y < STScreenEndHorizLine; y++)
{
eax = STScreenLineOffset[y] + STScreenLeftSkipBytes; /* Offset for this line + Amount to skip on left hand side */
edi = (Uint32 *)((Uint8 *)pSTScreen + eax); /* ST format screen 4-plane 16 colors */
ebp = (Uint32 *)((Uint8 *)pSTScreenCopy + eax); /* Previous ST format screen */
esi = (Uint16 *)pPCScreenDest; /* PC format screen */
update = AdjustLinePaletteRemap(y) & PALETTEMASK_UPDATEMASK;
x = STScreenWidthBytes>>3; /* Amount to draw across in 16-pixels (8 bytes) */
do /* x-loop */
{
/* Do 16 pixels at one time */
ebx = *edi;
ecx = *(edi+1);
if (update || ebx!=*ebp || ecx!=*(ebp+1)) /* Does differ? */
{
/* copy word */
bScreenContentsChanged = true;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
/* Plot pixels */
LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [12,13,14,15] */
PLOT_LOW_320_16BIT(12) ;
LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [4,5,6,7] */
PLOT_LOW_320_16BIT(4) ;
LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [8,9,10,11] */
PLOT_LOW_320_16BIT(8) ;
LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [0,1,2,3] */
PLOT_LOW_320_16BIT(0) ;
#else
/* Plot pixels */
LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */
PLOT_LOW_320_16BIT(4) ;
LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */
PLOT_LOW_320_16BIT(12) ;
LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */
PLOT_LOW_320_16BIT(0) ;
LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */
PLOT_LOW_320_16BIT(8) ;
#endif
}
esi += 16; /* Next PC pixels */
edi += 2; /* Next ST pixels */
ebp += 2; /* Next ST copy pixels */
}
while (--x); /* Loop on X */
/* Offset to next line: */
pPCScreenDest = (((Uint8 *)pPCScreenDest)+PCScreenBytesPerLine);
}
}