HatariWii/tests/debugger/test-scripting.sh
2018-05-25 20:45:09 +02:00

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#!/bin/sh
#
# script to test Hatari debugger and console script features
if [ $# -ne 1 ]; then
echo "usage: ${0##*/} <EmuTOS 512k binary>"
exit 1
fi
etos=$1
if [ \! -f $etos ]; then
echo "ERROR: given EmuTOS image file '$etos' doesn't exist!"
exit 1
fi
hpath=../build/src
if [ \! -d $hpath ]; then
echo "ERROR: Hatari source directory '$path' missing!"
exit 1
fi
hatari=$hpath/hatari
if [ \! -x $hatari ]; then
echo "ERROR: Hatari binary '$hatari' missing!"
exit 1
fi
console=../tools/hconsole/hconsole.py
if [ \! -x $console ]; then
echo "ERROR: Hatari console script '$console' missing!"
exit 1
fi
# Enable extra GCC mudflap options in case Hatari's compiled with it:
# http://gcc.gnu.org/wiki/Mudflap_Pointer_Debugging
export MUDFLAP_OPTIONS="-viol-gdb -internal-checking -wipe-stack -wipe-heap"
echo "TESTING: debugger input file"
echo "============================"
cmd="$hatari --sound off --machine falcon --tos $etos --dsp emu --parse debugui/debugger.ini"
echo $cmd
$cmd
echo
echo "TESTING: console input file"
echo "==========================="
PATH=$hpath:$PATH $console debugui/console.ini --exit --