Lime3DS/src/core/hle/hle_syscall.cpp

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "core/hle/function_wrappers.h"
#include "core/hle/hle_syscall.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
typedef u32 Handle;
typedef s32 Result;
Result SVC_ConnectToPort(void* out, const char* port_name) {
NOTICE_LOG(OSHLE, "svcConnectToPort called, port_name: %s", port_name);
return 0;
}
const HLEFunction SysCallTable[] = {
{0x2D, WrapI_VC<SVC_ConnectToPort>, "svcConnectToPort"},
};
void Register_SysCall() {
HLE::RegisterModule("SysCallTable", ARRAY_SIZE(SysCallTable), SysCallTable);
}