Lime3DS/src/audio_core/cubeb_input.h

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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "core/frontend/mic.h"
namespace AudioCore {
class CubebInput final : public Frontend::Mic::Interface {
public:
CubebInput();
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~CubebInput() override;
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void StartSampling(Frontend::Mic::Parameters params) override;
void StopSampling() override;
void AdjustSampleRate(u32 sample_rate) override;
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Frontend::Mic::Samples Read() override;
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private:
struct Impl;
std::unique_ptr<Impl> impl;
};
std::vector<std::string> ListCubebInputDevices();
} // namespace AudioCore