mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-11 04:35:05 +01:00
Merge pull request #3498 from wwylele/cfg-new-framework
Service/CFG: convert to ServiceFramework
This commit is contained in:
commit
171cb4452f
@ -42,22 +42,16 @@ void ConfigureSystem::setConfiguration() {
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enabled = !Core::System::GetInstance().IsPoweredOn();
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if (!enabled) {
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cfg = Service::CFG::GetCurrentModule();
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ReadSystemSettings();
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ui->group_system_settings->setEnabled(false);
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} else {
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// This tab is enabled only when game is not running (i.e. all service are not initialized).
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// Temporarily register archive types and load the config savegame file to memory.
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Service::FS::RegisterArchiveTypes();
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ResultCode result = Service::CFG::LoadConfigNANDSaveFile();
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cfg = std::make_shared<Service::CFG::Module>();
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Service::FS::UnregisterArchiveTypes();
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if (result.IsError()) {
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ui->label_disable_info->setText(tr("Failed to load system settings data."));
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ui->group_system_settings->setEnabled(false);
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enabled = false;
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return;
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}
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ReadSystemSettings();
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ui->label_disable_info->hide();
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}
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@ -65,14 +59,14 @@ void ConfigureSystem::setConfiguration() {
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void ConfigureSystem::ReadSystemSettings() {
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// set username
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username = Service::CFG::GetUsername();
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username = cfg->GetUsername();
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// TODO(wwylele): Use this when we move to Qt 5.5
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// ui->edit_username->setText(QString::fromStdU16String(username));
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ui->edit_username->setText(
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QString::fromUtf16(reinterpret_cast<const ushort*>(username.data())));
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// set birthday
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std::tie(birthmonth, birthday) = Service::CFG::GetBirthday();
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std::tie(birthmonth, birthday) = cfg->GetBirthday();
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ui->combo_birthmonth->setCurrentIndex(birthmonth - 1);
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updateBirthdayComboBox(
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birthmonth -
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@ -80,15 +74,15 @@ void ConfigureSystem::ReadSystemSettings() {
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ui->combo_birthday->setCurrentIndex(birthday - 1);
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// set system language
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language_index = Service::CFG::GetSystemLanguage();
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language_index = cfg->GetSystemLanguage();
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ui->combo_language->setCurrentIndex(language_index);
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// set sound output mode
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sound_index = Service::CFG::GetSoundOutputMode();
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sound_index = cfg->GetSoundOutputMode();
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ui->combo_sound->setCurrentIndex(sound_index);
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// set the console id
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u64 console_id = Service::CFG::GetConsoleUniqueId();
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u64 console_id = cfg->GetConsoleUniqueId();
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ui->label_console_id->setText(
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tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
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}
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@ -105,7 +99,7 @@ void ConfigureSystem::applyConfiguration() {
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std::u16string new_username(
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reinterpret_cast<const char16_t*>(ui->edit_username->text().utf16()));
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if (new_username != username) {
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Service::CFG::SetUsername(new_username);
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cfg->SetUsername(new_username);
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modified = true;
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}
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@ -113,27 +107,27 @@ void ConfigureSystem::applyConfiguration() {
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int new_birthmonth = ui->combo_birthmonth->currentIndex() + 1;
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int new_birthday = ui->combo_birthday->currentIndex() + 1;
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if (birthmonth != new_birthmonth || birthday != new_birthday) {
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Service::CFG::SetBirthday(new_birthmonth, new_birthday);
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cfg->SetBirthday(new_birthmonth, new_birthday);
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modified = true;
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}
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// apply language
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int new_language = ui->combo_language->currentIndex();
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if (language_index != new_language) {
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Service::CFG::SetSystemLanguage(static_cast<Service::CFG::SystemLanguage>(new_language));
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cfg->SetSystemLanguage(static_cast<Service::CFG::SystemLanguage>(new_language));
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modified = true;
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}
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// apply sound
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int new_sound = ui->combo_sound->currentIndex();
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if (sound_index != new_sound) {
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Service::CFG::SetSoundOutputMode(static_cast<Service::CFG::SoundOutputMode>(new_sound));
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cfg->SetSoundOutputMode(static_cast<Service::CFG::SoundOutputMode>(new_sound));
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modified = true;
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}
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// update the config savegame if any item is modified.
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if (modified)
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Service::CFG::UpdateConfigNANDSavegame();
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cfg->UpdateConfigNANDSavegame();
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}
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void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) {
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@ -173,9 +167,9 @@ void ConfigureSystem::refreshConsoleID() {
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return;
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u32 random_number;
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u64 console_id;
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Service::CFG::GenerateConsoleUniqueId(random_number, console_id);
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Service::CFG::SetConsoleUniqueId(random_number, console_id);
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Service::CFG::UpdateConfigNANDSavegame();
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cfg->GenerateConsoleUniqueId(random_number, console_id);
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cfg->SetConsoleUniqueId(random_number, console_id);
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cfg->UpdateConfigNANDSavegame();
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ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper());
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}
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@ -11,6 +11,12 @@ namespace Ui {
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class ConfigureSystem;
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}
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namespace Service {
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namespace CFG {
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class Module;
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} // namespace CFG
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} // namespace Service
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class ConfigureSystem : public QWidget {
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Q_OBJECT
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@ -32,6 +38,7 @@ private:
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std::unique_ptr<Ui::ConfigureSystem> ui;
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bool enabled;
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std::shared_ptr<Service::CFG::Module> cfg;
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std::u16string username;
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int birthmonth, birthday;
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int language_index;
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@ -10,7 +10,6 @@
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#include <utility>
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#include <vector>
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#include "core/hle/ipc.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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@ -18,7 +17,7 @@ namespace IPC {
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class RequestHelperBase {
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protected:
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Kernel::HLERequestContext* context = nullptr;
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Kernel::HLERequestContext* context;
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u32* cmdbuf;
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ptrdiff_t index = 1;
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Header header;
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@ -27,9 +26,6 @@ public:
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RequestHelperBase(Kernel::HLERequestContext& context, Header desired_header)
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: context(&context), cmdbuf(context.CommandBuffer()), header(desired_header) {}
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RequestHelperBase(u32* command_buffer, Header command_header)
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: cmdbuf(command_buffer), header(command_header) {}
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/// Returns the total size of the request in words
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size_t TotalSize() const {
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return 1 /* command header */ + header.normal_params_size + header.translate_params_size;
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@ -62,19 +58,6 @@ public:
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: RequestBuilder(
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context, Header{MakeHeader(command_id, normal_params_size, translate_params_size)}) {}
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RequestBuilder(u32* command_buffer, Header command_header)
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: RequestHelperBase(command_buffer, command_header) {
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cmdbuf[0] = header.raw;
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}
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explicit RequestBuilder(u32* command_buffer, u32 command_header)
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: RequestBuilder(command_buffer, Header{command_header}) {}
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RequestBuilder(u32* command_buffer, u16 command_id, unsigned normal_params_size,
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unsigned translate_params_size)
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: RequestBuilder(command_buffer,
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MakeHeader(command_id, normal_params_size, translate_params_size)) {}
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// Validate on destruction, as there shouldn't be any case where we don't want it
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~RequestBuilder() {
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ValidateHeader();
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@ -217,27 +200,13 @@ public:
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Header{MakeHeader(command_id, normal_params_size, translate_params_size)}) {
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}
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RequestParser(u32* command_buffer, Header command_header)
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: RequestHelperBase(command_buffer, command_header) {}
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explicit RequestParser(u32* command_buffer, u32 command_header)
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: RequestParser(command_buffer, Header{command_header}) {}
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RequestParser(u32* command_buffer, u16 command_id, unsigned normal_params_size,
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unsigned translate_params_size)
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: RequestParser(command_buffer,
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MakeHeader(command_id, normal_params_size, translate_params_size)) {}
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RequestBuilder MakeBuilder(u32 normal_params_size, u32 translate_params_size,
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bool validateHeader = true) {
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if (validateHeader)
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ValidateHeader();
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Header builderHeader{MakeHeader(static_cast<u16>(header.command_id), normal_params_size,
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translate_params_size)};
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if (context != nullptr)
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return {*context, builderHeader};
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else
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return {cmdbuf, builderHeader};
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return {*context, builderHeader};
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}
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template <typename T>
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@ -79,7 +79,7 @@ static u64 GetTitleIdForApplet(AppletId id) {
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ASSERT_MSG(itr != applet_titleids.end(), "Unknown applet id 0x%03X", static_cast<u32>(id));
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return itr->title_ids[CFG::GetRegionValue()];
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return itr->title_ids[CFG::GetCurrentModule()->GetRegionValue()];
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}
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AppletManager::AppletSlotData* AppletManager::GetAppletSlotData(AppletId id) {
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@ -103,7 +103,7 @@ static u32 DecompressLZ11(const u8* in, u8* out) {
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bool Module::LoadSharedFont() {
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u8 font_region_code;
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switch (CFG::GetRegionValue()) {
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switch (CFG::GetCurrentModule()->GetRegionValue()) {
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case 4: // CHN
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font_region_code = 2;
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break;
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@ -3,7 +3,6 @@
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <cryptopp/osrng.h>
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#include <cryptopp/sha.h>
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#include "common/file_util.h"
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@ -13,7 +12,6 @@
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/file_sys/errors.h"
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#include "core/file_sys/file_backend.h"
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#include "core/hle/ipc.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/result.h"
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#include "core/hle/service/cfg/cfg.h"
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@ -21,9 +19,6 @@
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#include "core/hle/service/cfg/cfg_nor.h"
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#include "core/hle/service/cfg/cfg_s.h"
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#include "core/hle/service/cfg/cfg_u.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/service.h"
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#include "core/memory.h"
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#include "core/settings.h"
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namespace Service {
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@ -113,35 +108,44 @@ static const std::array<float, 8> STEREO_CAMERA_SETTINGS = {
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static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20,
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"STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes");
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static const u32 CONFIG_SAVEFILE_SIZE = 0x8000;
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static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer;
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static Service::FS::ArchiveHandle cfg_system_save_data_archive;
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static const std::vector<u8> cfg_system_savedata_id = {
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0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x01, 0x00,
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};
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static u32 preferred_region_code = 0;
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static std::weak_ptr<Module> current_cfg;
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void GetCountryCodeString(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 country_code_id = cmd_buff[1];
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std::shared_ptr<Module> GetCurrentModule() {
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auto cfg = current_cfg.lock();
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ASSERT_MSG(cfg, "No CFG module running!");
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return cfg;
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}
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Module::Interface::Interface(std::shared_ptr<Module> cfg, const char* name, u32 max_session)
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: ServiceFramework(name, max_session), cfg(std::move(cfg)) {}
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Module::Interface::~Interface() = default;
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void Module::Interface::GetCountryCodeString(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx, 0x09, 1, 0);
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u16 country_code_id = rp.Pop<u16>();
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
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if (country_code_id >= country_codes.size() || 0 == country_codes[country_code_id]) {
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LOG_ERROR(Service_CFG, "requested country code id=%d is invalid", country_code_id);
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cmd_buff[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent)
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.raw;
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rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::Config,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent));
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rb.Skip(1, false);
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return;
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}
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cmd_buff[1] = 0;
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cmd_buff[2] = country_codes[country_code_id];
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rb.Push(RESULT_SUCCESS);
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// the real CFG service copies only three bytes (including the null-terminator) here
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rb.Push<u32>(country_codes[country_code_id]);
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}
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void GetCountryCodeID(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u16 country_code = static_cast<u16>(cmd_buff[1]);
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void Module::Interface::GetCountryCodeID(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx, 0x0A, 1, 0);
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u16 country_code = rp.Pop<u16>();
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u16 country_code_id = 0;
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// The following algorithm will fail if the first country code isn't 0.
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@ -154,42 +158,43 @@ void GetCountryCodeID(Service::Interface* self) {
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}
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}
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
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if (0 == country_code_id) {
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LOG_ERROR(Service_CFG, "requested country code name=%c%c is invalid", country_code & 0xff,
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country_code >> 8);
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cmd_buff[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent)
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.raw;
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cmd_buff[2] = 0xFFFF;
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rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::Config,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent));
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rb.Push<u16>(0x00FF);
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return;
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}
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cmd_buff[1] = 0;
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cmd_buff[2] = country_code_id;
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rb.Push(RESULT_SUCCESS);
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rb.Push<u16>(country_code_id);
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}
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u32 GetRegionValue() {
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u32 Module::GetRegionValue() {
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if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT)
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return preferred_region_code;
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return Settings::values.region_value;
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}
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void SecureInfoGetRegion(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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void Module::Interface::SecureInfoGetRegion(Kernel::HLERequestContext& ctx, u16 id) {
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IPC::RequestParser rp(ctx, id, 0, 0);
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cmd_buff[1] = RESULT_SUCCESS.raw;
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cmd_buff[2] = GetRegionValue();
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
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rb.Push(RESULT_SUCCESS);
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rb.Push<u8>(cfg->GetRegionValue());
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}
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void GenHashConsoleUnique(Service::Interface* self) {
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IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x03, 1, 0);
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void Module::Interface::GenHashConsoleUnique(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx, 0x03, 1, 0);
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const u32 app_id_salt = rp.Pop<u32>() & 0x000FFFFF;
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IPC::RequestBuilder rb = rp.MakeBuilder(3, 0);
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std::array<u8, 12> buffer;
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const ResultCode result = GetConfigInfoBlock(ConsoleUniqueID2BlockID, 8, 2, buffer.data());
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const ResultCode result = cfg->GetConfigInfoBlock(ConsoleUniqueID2BlockID, 8, 2, buffer.data());
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rb.Push(result);
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if (result.IsSuccess()) {
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std::memcpy(&buffer[8], &app_id_salt, sizeof(u32));
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@ -208,105 +213,94 @@ void GenHashConsoleUnique(Service::Interface* self) {
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LOG_DEBUG(Service_CFG, "called app_id_salt=0x%X", app_id_salt);
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}
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void GetRegionCanadaUSA(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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void Module::Interface::GetRegionCanadaUSA(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx, 0x04, 0, 0);
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
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cmd_buff[1] = RESULT_SUCCESS.raw;
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rb.Push(RESULT_SUCCESS);
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u8 canada_or_usa = 1;
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if (canada_or_usa == GetRegionValue()) {
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cmd_buff[2] = 1;
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if (canada_or_usa == cfg->GetRegionValue()) {
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rb.Push(true);
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} else {
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cmd_buff[2] = 0;
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rb.Push(false);
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}
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}
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void GetSystemModel(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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void Module::Interface::GetSystemModel(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx, 0x05, 0, 0);
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
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u32 data;
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// TODO(Subv): Find out the correct error codes
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cmd_buff[1] =
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Service::CFG::GetConfigInfoBlock(ConsoleModelBlockID, 4, 0x8, reinterpret_cast<u8*>(&data))
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.raw;
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cmd_buff[2] = data & 0xFF;
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rb.Push(cfg->GetConfigInfoBlock(ConsoleModelBlockID, 4, 0x8, reinterpret_cast<u8*>(&data)));
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rb.Push<u8>(data & 0xFF);
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}
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void GetModelNintendo2DS(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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void Module::Interface::GetModelNintendo2DS(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx, 0x06, 0, 0);
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
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u32 data;
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// TODO(Subv): Find out the correct error codes
|
||||
cmd_buff[1] =
|
||||
Service::CFG::GetConfigInfoBlock(ConsoleModelBlockID, 4, 0x8, reinterpret_cast<u8*>(&data))
|
||||
.raw;
|
||||
|
||||
rb.Push(cfg->GetConfigInfoBlock(ConsoleModelBlockID, 4, 0x8, reinterpret_cast<u8*>(&data)));
|
||||
u8 model = data & 0xFF;
|
||||
if (model == Service::CFG::NINTENDO_2DS)
|
||||
cmd_buff[2] = 0;
|
||||
else
|
||||
cmd_buff[2] = 1;
|
||||
rb.Push(model != Service::CFG::NINTENDO_2DS);
|
||||
}
|
||||
|
||||
void GetConfigInfoBlk2(Service::Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
u32 size = cmd_buff[1];
|
||||
u32 block_id = cmd_buff[2];
|
||||
VAddr data_pointer = cmd_buff[4];
|
||||
void Module::Interface::GetConfigInfoBlk2(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp(ctx, 0x01, 2, 2);
|
||||
u32 size = rp.Pop<u32>();
|
||||
u32 block_id = rp.Pop<u32>();
|
||||
auto& buffer = rp.PopMappedBuffer();
|
||||
|
||||
if (!Memory::IsValidVirtualAddress(data_pointer)) {
|
||||
cmd_buff[1] = -1; // TODO(Subv): Find the right error code
|
||||
return;
|
||||
}
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
|
||||
std::vector<u8> data(size);
|
||||
rb.Push(cfg->GetConfigInfoBlock(block_id, size, 0x2, data.data()));
|
||||
buffer.Write(data.data(), 0, data.size());
|
||||
rb.PushMappedBuffer(buffer);
|
||||
}
|
||||
|
||||
void Module::Interface::GetConfigInfoBlk8(Kernel::HLERequestContext& ctx, u16 id) {
|
||||
IPC::RequestParser rp(ctx, id, 2, 2);
|
||||
u32 size = rp.Pop<u32>();
|
||||
u32 block_id = rp.Pop<u32>();
|
||||
auto& buffer = rp.PopMappedBuffer();
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
|
||||
std::vector<u8> data(size);
|
||||
rb.Push(cfg->GetConfigInfoBlock(block_id, size, 0x8, data.data()));
|
||||
buffer.Write(data.data(), 0, data.size());
|
||||
rb.PushMappedBuffer(buffer);
|
||||
}
|
||||
|
||||
void Module::Interface::SetConfigInfoBlk4(Kernel::HLERequestContext& ctx, u16 id) {
|
||||
IPC::RequestParser rp(ctx, id, 2, 2);
|
||||
u32 block_id = rp.Pop<u32>();
|
||||
u32 size = rp.Pop<u32>();
|
||||
auto& buffer = rp.PopMappedBuffer();
|
||||
|
||||
std::vector<u8> data(size);
|
||||
cmd_buff[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x2, data.data()).raw;
|
||||
Memory::WriteBlock(data_pointer, data.data(), data.size());
|
||||
buffer.Read(data.data(), 0, data.size());
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
|
||||
rb.Push(cfg->SetConfigInfoBlock(block_id, size, 0x4, data.data()));
|
||||
rb.PushMappedBuffer(buffer);
|
||||
}
|
||||
|
||||
void GetConfigInfoBlk8(Service::Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
u32 size = cmd_buff[1];
|
||||
u32 block_id = cmd_buff[2];
|
||||
VAddr data_pointer = cmd_buff[4];
|
||||
|
||||
if (!Memory::IsValidVirtualAddress(data_pointer)) {
|
||||
cmd_buff[1] = -1; // TODO(Subv): Find the right error code
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u8> data(size);
|
||||
cmd_buff[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x8, data.data()).raw;
|
||||
Memory::WriteBlock(data_pointer, data.data(), data.size());
|
||||
void Module::Interface::UpdateConfigNANDSavegame(Kernel::HLERequestContext& ctx, u16 id) {
|
||||
IPC::RequestParser rp(ctx, id, 0, 0);
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
|
||||
rb.Push(cfg->UpdateConfigNANDSavegame());
|
||||
}
|
||||
|
||||
void SetConfigInfoBlk4(Service::Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
u32 block_id = cmd_buff[1];
|
||||
u32 size = cmd_buff[2];
|
||||
VAddr data_pointer = cmd_buff[4];
|
||||
|
||||
if (!Memory::IsValidVirtualAddress(data_pointer)) {
|
||||
cmd_buff[1] = -1; // TODO(Subv): Find the right error code
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u8> data(size);
|
||||
Memory::ReadBlock(data_pointer, data.data(), data.size());
|
||||
cmd_buff[1] = Service::CFG::SetConfigInfoBlock(block_id, size, 0x4, data.data()).raw;
|
||||
void Module::Interface::FormatConfig(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp(ctx, 0x0806, 0, 0);
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
|
||||
rb.Push(cfg->FormatConfig());
|
||||
}
|
||||
|
||||
void UpdateConfigNANDSavegame(Service::Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
cmd_buff[1] = Service::CFG::UpdateConfigNANDSavegame().raw;
|
||||
}
|
||||
|
||||
void FormatConfig(Service::Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
cmd_buff[1] = Service::CFG::FormatConfig().raw;
|
||||
}
|
||||
|
||||
static ResultVal<void*> GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 flag) {
|
||||
ResultVal<void*> Module::GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 flag) {
|
||||
// Read the header
|
||||
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
|
||||
|
||||
@ -346,7 +340,7 @@ static ResultVal<void*> GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 fl
|
||||
return MakeResult<void*>(pointer);
|
||||
}
|
||||
|
||||
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
|
||||
ResultCode Module::GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
|
||||
void* pointer;
|
||||
CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
|
||||
memcpy(output, pointer, size);
|
||||
@ -354,14 +348,14 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input) {
|
||||
ResultCode Module::SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input) {
|
||||
void* pointer;
|
||||
CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
|
||||
memcpy(pointer, input, size);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data) {
|
||||
ResultCode Module::CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data) {
|
||||
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
|
||||
if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES)
|
||||
return ResultCode(-1); // TODO(Subv): Find the right error code
|
||||
@ -393,12 +387,12 @@ ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* da
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode DeleteConfigNANDSaveFile() {
|
||||
ResultCode Module::DeleteConfigNANDSaveFile() {
|
||||
FileSys::Path path("/config");
|
||||
return Service::FS::DeleteFileFromArchive(cfg_system_save_data_archive, path);
|
||||
}
|
||||
|
||||
ResultCode UpdateConfigNANDSavegame() {
|
||||
ResultCode Module::UpdateConfigNANDSavegame() {
|
||||
FileSys::Mode mode = {};
|
||||
mode.write_flag.Assign(1);
|
||||
mode.create_flag.Assign(1);
|
||||
@ -414,7 +408,7 @@ ResultCode UpdateConfigNANDSavegame() {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode FormatConfig() {
|
||||
ResultCode Module::FormatConfig() {
|
||||
ResultCode res = DeleteConfigNANDSaveFile();
|
||||
// The delete command fails if the file doesn't exist, so we have to check that too
|
||||
if (!res.IsSuccess() && res != FileSys::ERROR_FILE_NOT_FOUND) {
|
||||
@ -533,7 +527,7 @@ ResultCode FormatConfig() {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode LoadConfigNANDSaveFile() {
|
||||
ResultCode Module::LoadConfigNANDSaveFile() {
|
||||
// Open the SystemSaveData archive 0x00010017
|
||||
FileSys::Path archive_path(cfg_system_savedata_id);
|
||||
auto archive_result =
|
||||
@ -570,18 +564,11 @@ ResultCode LoadConfigNANDSaveFile() {
|
||||
return FormatConfig();
|
||||
}
|
||||
|
||||
void Init() {
|
||||
AddService(new CFG_I);
|
||||
AddService(new CFG_NOR);
|
||||
AddService(new CFG_S);
|
||||
AddService(new CFG_U);
|
||||
|
||||
Module::Module() {
|
||||
LoadConfigNANDSaveFile();
|
||||
|
||||
preferred_region_code = 0;
|
||||
}
|
||||
|
||||
void Shutdown() {}
|
||||
Module::~Module() = default;
|
||||
|
||||
/// Checks if the language is available in the chosen region, and returns a proper one
|
||||
static SystemLanguage AdjustLanguageInfoBlock(u32 region, SystemLanguage language) {
|
||||
@ -610,7 +597,7 @@ static SystemLanguage AdjustLanguageInfoBlock(u32 region, SystemLanguage languag
|
||||
return language;
|
||||
}
|
||||
|
||||
void SetPreferredRegionCode(u32 region_code) {
|
||||
void Module::SetPreferredRegionCode(u32 region_code) {
|
||||
preferred_region_code = region_code;
|
||||
LOG_INFO(Service_CFG, "Preferred region code set to %u", preferred_region_code);
|
||||
|
||||
@ -626,14 +613,14 @@ void SetPreferredRegionCode(u32 region_code) {
|
||||
}
|
||||
}
|
||||
|
||||
void SetUsername(const std::u16string& name) {
|
||||
void Module::SetUsername(const std::u16string& name) {
|
||||
ASSERT(name.size() <= 10);
|
||||
UsernameBlock block{};
|
||||
name.copy(block.username, name.size());
|
||||
SetConfigInfoBlock(UsernameBlockID, sizeof(block), 4, &block);
|
||||
}
|
||||
|
||||
std::u16string GetUsername() {
|
||||
std::u16string Module::GetUsername() {
|
||||
UsernameBlock block;
|
||||
GetConfigInfoBlock(UsernameBlockID, sizeof(block), 8, &block);
|
||||
|
||||
@ -646,40 +633,40 @@ std::u16string GetUsername() {
|
||||
return username;
|
||||
}
|
||||
|
||||
void SetBirthday(u8 month, u8 day) {
|
||||
void Module::SetBirthday(u8 month, u8 day) {
|
||||
BirthdayBlock block = {month, day};
|
||||
SetConfigInfoBlock(BirthdayBlockID, sizeof(block), 4, &block);
|
||||
}
|
||||
|
||||
std::tuple<u8, u8> GetBirthday() {
|
||||
std::tuple<u8, u8> Module::GetBirthday() {
|
||||
BirthdayBlock block;
|
||||
GetConfigInfoBlock(BirthdayBlockID, sizeof(block), 8, &block);
|
||||
return std::make_tuple(block.month, block.day);
|
||||
}
|
||||
|
||||
void SetSystemLanguage(SystemLanguage language) {
|
||||
void Module::SetSystemLanguage(SystemLanguage language) {
|
||||
u8 block = language;
|
||||
SetConfigInfoBlock(LanguageBlockID, sizeof(block), 4, &block);
|
||||
}
|
||||
|
||||
SystemLanguage GetSystemLanguage() {
|
||||
SystemLanguage Module::GetSystemLanguage() {
|
||||
u8 block;
|
||||
GetConfigInfoBlock(LanguageBlockID, sizeof(block), 8, &block);
|
||||
return static_cast<SystemLanguage>(block);
|
||||
}
|
||||
|
||||
void SetSoundOutputMode(SoundOutputMode mode) {
|
||||
void Module::SetSoundOutputMode(SoundOutputMode mode) {
|
||||
u8 block = mode;
|
||||
SetConfigInfoBlock(SoundOutputModeBlockID, sizeof(block), 4, &block);
|
||||
}
|
||||
|
||||
SoundOutputMode GetSoundOutputMode() {
|
||||
SoundOutputMode Module::GetSoundOutputMode() {
|
||||
u8 block;
|
||||
GetConfigInfoBlock(SoundOutputModeBlockID, sizeof(block), 8, &block);
|
||||
return static_cast<SoundOutputMode>(block);
|
||||
}
|
||||
|
||||
void GenerateConsoleUniqueId(u32& random_number, u64& console_id) {
|
||||
void Module::GenerateConsoleUniqueId(u32& random_number, u64& console_id) {
|
||||
CryptoPP::AutoSeededRandomPool rng;
|
||||
random_number = rng.GenerateWord32(0, 0xFFFF);
|
||||
u64_le local_friend_code_seed;
|
||||
@ -688,7 +675,7 @@ void GenerateConsoleUniqueId(u32& random_number, u64& console_id) {
|
||||
console_id = (local_friend_code_seed & 0x3FFFFFFFF) | (static_cast<u64>(random_number) << 48);
|
||||
}
|
||||
|
||||
ResultCode SetConsoleUniqueId(u32 random_number, u64 console_id) {
|
||||
ResultCode Module::SetConsoleUniqueId(u32 random_number, u64 console_id) {
|
||||
u64_le console_id_le = console_id;
|
||||
ResultCode res =
|
||||
SetConfigInfoBlock(ConsoleUniqueID1BlockID, sizeof(console_id_le), 0xE, &console_id_le);
|
||||
@ -708,11 +695,20 @@ ResultCode SetConsoleUniqueId(u32 random_number, u64 console_id) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
u64 GetConsoleUniqueId() {
|
||||
u64 Module::GetConsoleUniqueId() {
|
||||
u64_le console_id_le;
|
||||
GetConfigInfoBlock(ConsoleUniqueID2BlockID, sizeof(console_id_le), 0xE, &console_id_le);
|
||||
return console_id_le;
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto cfg = std::make_shared<Module>();
|
||||
std::make_shared<CFG_I>(cfg)->InstallAsService(service_manager);
|
||||
std::make_shared<CFG_S>(cfg)->InstallAsService(service_manager);
|
||||
std::make_shared<CFG_U>(cfg)->InstallAsService(service_manager);
|
||||
std::make_shared<CFG_NOR>()->InstallAsService(service_manager);
|
||||
current_cfg = cfg;
|
||||
}
|
||||
|
||||
} // namespace CFG
|
||||
} // namespace Service
|
||||
|
@ -5,15 +5,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
|
||||
union ResultCode;
|
||||
#include "core/hle/service/fs/archive.h"
|
||||
|
||||
namespace Service {
|
||||
|
||||
class Interface;
|
||||
|
||||
namespace CFG {
|
||||
|
||||
enum SystemModel {
|
||||
@ -82,289 +79,321 @@ static const std::array<u16, 187> country_codes = {{
|
||||
C("SM"), C("VA"), C("BM"), // 184-186
|
||||
}};
|
||||
|
||||
/**
|
||||
* CFG::GetCountryCodeString service function
|
||||
* Inputs:
|
||||
* 1 : Country Code ID
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Country's 2-char string
|
||||
*/
|
||||
void GetCountryCodeString(Service::Interface* self);
|
||||
class Module final {
|
||||
public:
|
||||
Module();
|
||||
~Module();
|
||||
|
||||
/**
|
||||
* CFG::GetCountryCodeID service function
|
||||
* Inputs:
|
||||
* 1 : Country Code 2-char string
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Country Code ID
|
||||
*/
|
||||
void GetCountryCodeID(Service::Interface* self);
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> cfg, const char* name, u32 max_session);
|
||||
~Interface();
|
||||
|
||||
u32 GetRegionValue();
|
||||
/**
|
||||
* CFG::GetCountryCodeString service function
|
||||
* Inputs:
|
||||
* 1 : Country Code ID
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Country's 2-char string
|
||||
*/
|
||||
void GetCountryCodeString(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/**
|
||||
* CFG::SecureInfoGetRegion service function
|
||||
* Inputs:
|
||||
* 1 : None
|
||||
* Outputs:
|
||||
* 0 : Result Header code
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Region value loaded from SecureInfo offset 0x100
|
||||
*/
|
||||
void SecureInfoGetRegion(Service::Interface* self);
|
||||
/**
|
||||
* CFG::GetCountryCodeID service function
|
||||
* Inputs:
|
||||
* 1 : Country Code 2-char string
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Country Code ID
|
||||
*/
|
||||
void GetCountryCodeID(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/**
|
||||
* CFG::GenHashConsoleUnique service function
|
||||
* Inputs:
|
||||
* 1 : 20 bit application ID salt
|
||||
* Outputs:
|
||||
* 0 : Result Header code
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Hash/"ID" lower word
|
||||
* 3 : Hash/"ID" upper word
|
||||
*/
|
||||
void GenHashConsoleUnique(Service::Interface* self);
|
||||
u32 GetRegionValue();
|
||||
|
||||
/**
|
||||
* CFG::GetRegionCanadaUSA service function
|
||||
* Inputs:
|
||||
* 1 : None
|
||||
* Outputs:
|
||||
* 0 : Result Header code
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : 1 if the system is a Canada or USA model, 0 otherwise
|
||||
*/
|
||||
void GetRegionCanadaUSA(Service::Interface* self);
|
||||
/**
|
||||
* CFG::SecureInfoGetRegion service function
|
||||
* Inputs:
|
||||
* 1 : None
|
||||
* Outputs:
|
||||
* 0 : Result Header code
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Region value loaded from SecureInfo offset 0x100
|
||||
*/
|
||||
void SecureInfoGetRegion(Kernel::HLERequestContext& ctx, u16 id);
|
||||
|
||||
/**
|
||||
* CFG::GetSystemModel service function
|
||||
* Inputs:
|
||||
* 0 : 0x00050000
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Model of the console
|
||||
*/
|
||||
void GetSystemModel(Service::Interface* self);
|
||||
/**
|
||||
* CFG::GenHashConsoleUnique service function
|
||||
* Inputs:
|
||||
* 1 : 20 bit application ID salt
|
||||
* Outputs:
|
||||
* 0 : Result Header code
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Hash/"ID" lower word
|
||||
* 3 : Hash/"ID" upper word
|
||||
*/
|
||||
void GenHashConsoleUnique(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/**
|
||||
* CFG::GetModelNintendo2DS service function
|
||||
* Inputs:
|
||||
* 0 : 0x00060000
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : 0 if the system is a Nintendo 2DS, 1 otherwise
|
||||
*/
|
||||
void GetModelNintendo2DS(Service::Interface* self);
|
||||
/**
|
||||
* CFG::GetRegionCanadaUSA service function
|
||||
* Inputs:
|
||||
* 1 : None
|
||||
* Outputs:
|
||||
* 0 : Result Header code
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : 1 if the system is a Canada or USA model, 0 otherwise
|
||||
*/
|
||||
void GetRegionCanadaUSA(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/**
|
||||
* CFG::GetConfigInfoBlk2 service function
|
||||
* Inputs:
|
||||
* 0 : 0x00010082
|
||||
* 1 : Size
|
||||
* 2 : Block ID
|
||||
* 3 : Descriptor for the output buffer
|
||||
* 4 : Output buffer pointer
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
*/
|
||||
void GetConfigInfoBlk2(Service::Interface* self);
|
||||
/**
|
||||
* CFG::GetSystemModel service function
|
||||
* Inputs:
|
||||
* 0 : 0x00050000
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Model of the console
|
||||
*/
|
||||
void GetSystemModel(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/**
|
||||
* CFG::GetConfigInfoBlk8 service function
|
||||
* Inputs:
|
||||
* 0 : 0x04010082 / 0x08010082
|
||||
* 1 : Size
|
||||
* 2 : Block ID
|
||||
* 3 : Descriptor for the output buffer
|
||||
* 4 : Output buffer pointer
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
*/
|
||||
void GetConfigInfoBlk8(Service::Interface* self);
|
||||
/**
|
||||
* CFG::GetModelNintendo2DS service function
|
||||
* Inputs:
|
||||
* 0 : 0x00060000
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : 0 if the system is a Nintendo 2DS, 1 otherwise
|
||||
*/
|
||||
void GetModelNintendo2DS(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/**
|
||||
* CFG::SetConfigInfoBlk4 service function
|
||||
* Inputs:
|
||||
* 0 : 0x04020082 / 0x08020082
|
||||
* 1 : Block ID
|
||||
* 2 : Size
|
||||
* 3 : Descriptor for the output buffer
|
||||
* 4 : Output buffer pointer
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* Note:
|
||||
* The parameters order is different from GetConfigInfoBlk2/8's,
|
||||
* where Block ID and Size are switched.
|
||||
*/
|
||||
void SetConfigInfoBlk4(Service::Interface* self);
|
||||
/**
|
||||
* CFG::GetConfigInfoBlk2 service function
|
||||
* Inputs:
|
||||
* 0 : 0x00010082
|
||||
* 1 : Size
|
||||
* 2 : Block ID
|
||||
* 3 : Descriptor for the output buffer
|
||||
* 4 : Output buffer pointer
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
*/
|
||||
void GetConfigInfoBlk2(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/**
|
||||
* CFG::UpdateConfigNANDSavegame service function
|
||||
* Inputs:
|
||||
* 0 : 0x04030000 / 0x08030000
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
*/
|
||||
void UpdateConfigNANDSavegame(Service::Interface* self);
|
||||
/**
|
||||
* CFG::GetConfigInfoBlk8 service function
|
||||
* Inputs:
|
||||
* 0 : 0x04010082 / 0x08010082
|
||||
* 1 : Size
|
||||
* 2 : Block ID
|
||||
* 3 : Descriptor for the output buffer
|
||||
* 4 : Output buffer pointer
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
*/
|
||||
void GetConfigInfoBlk8(Kernel::HLERequestContext& ctx, u16 id);
|
||||
|
||||
/**
|
||||
* CFG::FormatConfig service function
|
||||
* Inputs:
|
||||
* 0 : 0x08060000
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
*/
|
||||
void FormatConfig(Service::Interface* self);
|
||||
/**
|
||||
* CFG::SetConfigInfoBlk4 service function
|
||||
* Inputs:
|
||||
* 0 : 0x04020082 / 0x08020082
|
||||
* 1 : Block ID
|
||||
* 2 : Size
|
||||
* 3 : Descriptor for the output buffer
|
||||
* 4 : Output buffer pointer
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* Note:
|
||||
* The parameters order is different from GetConfigInfoBlk2/8's,
|
||||
* where Block ID and Size are switched.
|
||||
*/
|
||||
void SetConfigInfoBlk4(Kernel::HLERequestContext& ctx, u16 id);
|
||||
|
||||
/**
|
||||
* Reads a block with the specified id and flag from the Config savegame buffer
|
||||
* and writes the output to output. The input size must match exactly the size of the requested
|
||||
* block.
|
||||
*
|
||||
* @param block_id The id of the block we want to read
|
||||
* @param size The size of the block we want to read
|
||||
* @param flag The requested block must have this flag set
|
||||
* @param output A pointer where we will write the read data
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output);
|
||||
/**
|
||||
* CFG::UpdateConfigNANDSavegame service function
|
||||
* Inputs:
|
||||
* 0 : 0x04030000 / 0x08030000
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
*/
|
||||
void UpdateConfigNANDSavegame(Kernel::HLERequestContext& ctx, u16 id);
|
||||
|
||||
/**
|
||||
* Reads data from input and writes to a block with the specified id and flag
|
||||
* in the Config savegame buffer. The input size must match exactly the size of the target block.
|
||||
*
|
||||
* @param block_id The id of the block we want to write
|
||||
* @param size The size of the block we want to write
|
||||
* @param flag The target block must have this flag set
|
||||
* @param input A pointer where we will read data and write to Config savegame buffer
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input);
|
||||
/**
|
||||
* CFG::FormatConfig service function
|
||||
* Inputs:
|
||||
* 0 : 0x08060000
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
*/
|
||||
void FormatConfig(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/**
|
||||
* Creates a block with the specified id and writes the input data to the cfg savegame buffer in
|
||||
* memory. The config savegame file in the filesystem is not updated.
|
||||
*
|
||||
* @param block_id The id of the block we want to create
|
||||
* @param size The size of the block we want to create
|
||||
* @param flags The flags of the new block
|
||||
* @param data A pointer containing the data we will write to the new block
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data);
|
||||
/// A helper function for dispatching service functions that have multiple IDs
|
||||
template <void (Interface::*function)(Kernel::HLERequestContext& ctx, u16 id), u16 id>
|
||||
void D(Kernel::HLERequestContext& ctx) {
|
||||
(this->*function)(ctx, id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deletes the config savegame file from the filesystem, the buffer in memory is not affected
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode DeleteConfigNANDSaveFile();
|
||||
private:
|
||||
std::shared_ptr<Module> cfg;
|
||||
};
|
||||
|
||||
/**
|
||||
* Writes the config savegame memory buffer to the config savegame file in the filesystem
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode UpdateConfigNANDSavegame();
|
||||
private:
|
||||
ResultVal<void*> GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 flag);
|
||||
|
||||
/**
|
||||
* Re-creates the config savegame file in memory and the filesystem with the default blocks
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode FormatConfig();
|
||||
/**
|
||||
* Reads a block with the specified id and flag from the Config savegame buffer
|
||||
* and writes the output to output. The input size must match exactly the size of the requested
|
||||
* block.
|
||||
*
|
||||
* @param block_id The id of the block we want to read
|
||||
* @param size The size of the block we want to read
|
||||
* @param flag The requested block must have this flag set
|
||||
* @param output A pointer where we will write the read data
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output);
|
||||
|
||||
/**
|
||||
* Open the config savegame file and load it to the memory buffer
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode LoadConfigNANDSaveFile();
|
||||
/**
|
||||
* Reads data from input and writes to a block with the specified id and flag
|
||||
* in the Config savegame buffer. The input size must match exactly the size of the target
|
||||
* block.
|
||||
*
|
||||
* @param block_id The id of the block we want to write
|
||||
* @param size The size of the block we want to write
|
||||
* @param flag The target block must have this flag set
|
||||
* @param input A pointer where we will read data and write to Config savegame buffer
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input);
|
||||
|
||||
/// Initialize the config service
|
||||
void Init();
|
||||
/**
|
||||
* Creates a block with the specified id and writes the input data to the cfg savegame buffer in
|
||||
* memory. The config savegame file in the filesystem is not updated.
|
||||
*
|
||||
* @param block_id The id of the block we want to create
|
||||
* @param size The size of the block we want to create
|
||||
* @param flags The flags of the new block
|
||||
* @param data A pointer containing the data we will write to the new block
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data);
|
||||
|
||||
/// Shutdown the config service
|
||||
void Shutdown();
|
||||
/**
|
||||
* Deletes the config savegame file from the filesystem, the buffer in memory is not affected
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode DeleteConfigNANDSaveFile();
|
||||
|
||||
/**
|
||||
* Set the region code preferred by the game so that CFG will adjust to it when the region setting
|
||||
* is auto.
|
||||
* @param region_code the preferred region code to set
|
||||
*/
|
||||
void SetPreferredRegionCode(u32 region_code);
|
||||
/**
|
||||
* Re-creates the config savegame file in memory and the filesystem with the default blocks
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode FormatConfig();
|
||||
|
||||
// Utilities for frontend to set config data.
|
||||
// Note: before calling these functions, LoadConfigNANDSaveFile should be called,
|
||||
// and UpdateConfigNANDSavegame should be called after making changes to config data.
|
||||
/**
|
||||
* Open the config savegame file and load it to the memory buffer
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode LoadConfigNANDSaveFile();
|
||||
|
||||
/**
|
||||
* Sets the username in config savegame.
|
||||
* @param name the username to set. The maximum size is 10 in char16_t.
|
||||
*/
|
||||
void SetUsername(const std::u16string& name);
|
||||
public:
|
||||
u32 GetRegionValue();
|
||||
|
||||
/**
|
||||
* Gets the username from config savegame.
|
||||
* @returns the username
|
||||
*/
|
||||
std::u16string GetUsername();
|
||||
/**
|
||||
* Set the region code preferred by the game so that CFG will adjust to it when the region
|
||||
* setting
|
||||
* is auto.
|
||||
* @param region_code the preferred region code to set
|
||||
*/
|
||||
void SetPreferredRegionCode(u32 region_code);
|
||||
|
||||
/**
|
||||
* Sets the profile birthday in config savegame.
|
||||
* @param month the month of birthday.
|
||||
* @param day the day of the birthday.
|
||||
*/
|
||||
void SetBirthday(u8 month, u8 day);
|
||||
// Utilities for frontend to set config data.
|
||||
// Note: UpdateConfigNANDSavegame should be called after making changes to config data.
|
||||
|
||||
/**
|
||||
* Gets the profile birthday from the config savegame.
|
||||
* @returns a tuple of (month, day) of birthday
|
||||
*/
|
||||
std::tuple<u8, u8> GetBirthday();
|
||||
/**
|
||||
* Sets the username in config savegame.
|
||||
* @param name the username to set. The maximum size is 10 in char16_t.
|
||||
*/
|
||||
void SetUsername(const std::u16string& name);
|
||||
|
||||
/**
|
||||
* Sets the system language in config savegame.
|
||||
* @param language the system language to set.
|
||||
*/
|
||||
void SetSystemLanguage(SystemLanguage language);
|
||||
/**
|
||||
* Gets the username from config savegame.
|
||||
* @returns the username
|
||||
*/
|
||||
std::u16string GetUsername();
|
||||
|
||||
/**
|
||||
* Gets the system language from config savegame.
|
||||
* @returns the system language
|
||||
*/
|
||||
SystemLanguage GetSystemLanguage();
|
||||
/**
|
||||
* Sets the profile birthday in config savegame.
|
||||
* @param month the month of birthday.
|
||||
* @param day the day of the birthday.
|
||||
*/
|
||||
void SetBirthday(u8 month, u8 day);
|
||||
|
||||
/**
|
||||
* Sets the sound output mode in config savegame.
|
||||
* @param mode the sound output mode to set
|
||||
*/
|
||||
void SetSoundOutputMode(SoundOutputMode mode);
|
||||
/**
|
||||
* Gets the profile birthday from the config savegame.
|
||||
* @returns a tuple of (month, day) of birthday
|
||||
*/
|
||||
std::tuple<u8, u8> GetBirthday();
|
||||
|
||||
/**
|
||||
* Gets the sound output mode from config savegame.
|
||||
* @returns the sound output mode
|
||||
*/
|
||||
SoundOutputMode GetSoundOutputMode();
|
||||
/**
|
||||
* Sets the system language in config savegame.
|
||||
* @param language the system language to set.
|
||||
*/
|
||||
void SetSystemLanguage(SystemLanguage language);
|
||||
|
||||
/**
|
||||
* Generates a new random console unique id.
|
||||
* @param random_number a random generated 16bit number stored at 0x90002, used for generating the
|
||||
* console_id
|
||||
* @param console_id the randomly created console id
|
||||
*/
|
||||
void GenerateConsoleUniqueId(u32& random_number, u64& console_id);
|
||||
/**
|
||||
* Gets the system language from config savegame.
|
||||
* @returns the system language
|
||||
*/
|
||||
SystemLanguage GetSystemLanguage();
|
||||
|
||||
/**
|
||||
* Sets the random_number and the console unique id in the config savegame.
|
||||
* @param random_number the random_number to set
|
||||
* @param console_id the console id to set
|
||||
*/
|
||||
ResultCode SetConsoleUniqueId(u32 random_number, u64 console_id);
|
||||
/**
|
||||
* Sets the sound output mode in config savegame.
|
||||
* @param mode the sound output mode to set
|
||||
*/
|
||||
void SetSoundOutputMode(SoundOutputMode mode);
|
||||
|
||||
/**
|
||||
* Gets the console unique id from config savegame.
|
||||
* @returns the console unique id
|
||||
*/
|
||||
u64 GetConsoleUniqueId();
|
||||
/**
|
||||
* Gets the sound output mode from config savegame.
|
||||
* @returns the sound output mode
|
||||
*/
|
||||
SoundOutputMode GetSoundOutputMode();
|
||||
|
||||
/**
|
||||
* Generates a new random console unique id.
|
||||
* @param random_number a random generated 16bit number stored at 0x90002, used for generating
|
||||
* the
|
||||
* console_id
|
||||
* @param console_id the randomly created console id
|
||||
*/
|
||||
void GenerateConsoleUniqueId(u32& random_number, u64& console_id);
|
||||
|
||||
/**
|
||||
* Sets the random_number and the console unique id in the config savegame.
|
||||
* @param random_number the random_number to set
|
||||
* @param console_id the console id to set
|
||||
*/
|
||||
ResultCode SetConsoleUniqueId(u32 random_number, u64 console_id);
|
||||
|
||||
/**
|
||||
* Gets the console unique id from config savegame.
|
||||
* @returns the console unique id
|
||||
*/
|
||||
u64 GetConsoleUniqueId();
|
||||
|
||||
/**
|
||||
* Writes the config savegame memory buffer to the config savegame file in the filesystem
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode UpdateConfigNANDSavegame();
|
||||
|
||||
private:
|
||||
static constexpr u32 CONFIG_SAVEFILE_SIZE = 0x8000;
|
||||
std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer;
|
||||
Service::FS::ArchiveHandle cfg_system_save_data_archive;
|
||||
u32 preferred_region_code = 0;
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
std::shared_ptr<Module> GetCurrentModule();
|
||||
|
||||
} // namespace CFG
|
||||
} // namespace Service
|
||||
|
@ -2,63 +2,63 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/cfg/cfg.h"
|
||||
#include "core/hle/service/cfg/cfg_i.h"
|
||||
|
||||
namespace Service {
|
||||
namespace CFG {
|
||||
|
||||
const Interface::FunctionInfo FunctionTable[] = {
|
||||
// cfg common
|
||||
{0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"},
|
||||
{0x00020000, SecureInfoGetRegion, "SecureInfoGetRegion"},
|
||||
{0x00030040, GenHashConsoleUnique, "GenHashConsoleUnique"},
|
||||
{0x00040000, GetRegionCanadaUSA, "GetRegionCanadaUSA"},
|
||||
{0x00050000, GetSystemModel, "GetSystemModel"},
|
||||
{0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"},
|
||||
{0x00070040, nullptr, "WriteToFirstByteCfgSavegame"},
|
||||
{0x00080080, nullptr, "GoThroughTable"},
|
||||
{0x00090040, GetCountryCodeString, "GetCountryCodeString"},
|
||||
{0x000A0040, GetCountryCodeID, "GetCountryCodeID"},
|
||||
{0x000B0000, nullptr, "IsFangateSupported"},
|
||||
// cfg:i
|
||||
{0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
|
||||
{0x04020082, SetConfigInfoBlk4, "SetConfigInfoBlk4"},
|
||||
{0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
|
||||
{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
|
||||
{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
|
||||
{0x04060000, SecureInfoGetRegion, "SecureInfoGetRegion"},
|
||||
{0x04070000, nullptr, "SecureInfoGetByte101"},
|
||||
{0x04080042, nullptr, "SecureInfoGetSerialNo"},
|
||||
{0x04090000, nullptr, "UpdateConfigBlk00040003"},
|
||||
{0x08010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
|
||||
{0x08020082, SetConfigInfoBlk4, "SetConfigInfoBlk4"},
|
||||
{0x08030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
|
||||
{0x080400C2, nullptr, "CreateConfigInfoBlk"},
|
||||
{0x08050000, nullptr, "DeleteConfigNANDSavefile"},
|
||||
{0x08060000, FormatConfig, "FormatConfig"},
|
||||
{0x08080000, nullptr, "UpdateConfigBlk1"},
|
||||
{0x08090000, nullptr, "UpdateConfigBlk2"},
|
||||
{0x080A0000, nullptr, "UpdateConfigBlk3"},
|
||||
{0x080B0082, nullptr, "SetGetLocalFriendCodeSeedData"},
|
||||
{0x080C0042, nullptr, "SetLocalFriendCodeSeedSignature"},
|
||||
{0x080D0000, nullptr, "DeleteCreateNANDLocalFriendCodeSeed"},
|
||||
{0x080E0000, nullptr, "VerifySigLocalFriendCodeSeed"},
|
||||
{0x080F0042, nullptr, "GetLocalFriendCodeSeedData"},
|
||||
{0x08100000, nullptr, "GetLocalFriendCodeSeed"},
|
||||
{0x08110084, nullptr, "SetSecureInfo"},
|
||||
{0x08120000, nullptr, "DeleteCreateNANDSecureInfo"},
|
||||
{0x08130000, nullptr, "VerifySigSecureInfo"},
|
||||
{0x08140042, nullptr, "SecureInfoGetData"},
|
||||
{0x08150042, nullptr, "SecureInfoGetSignature"},
|
||||
{0x08160000, SecureInfoGetRegion, "SecureInfoGetRegion"},
|
||||
{0x08170000, nullptr, "SecureInfoGetByte101"},
|
||||
{0x08180042, nullptr, "SecureInfoGetSerialNo"},
|
||||
};
|
||||
|
||||
CFG_I::CFG_I() {
|
||||
Register(FunctionTable);
|
||||
CFG_I::CFG_I(std::shared_ptr<Module> cfg) : Module::Interface(std::move(cfg), "cfg:i", 23) {
|
||||
static const FunctionInfo functions[] = {
|
||||
// cfg common
|
||||
{0x00010082, &CFG_I::GetConfigInfoBlk2, "GetConfigInfoBlk2"},
|
||||
{0x00020000, &CFG_I::D<&CFG_I::SecureInfoGetRegion, 0x0002>, "SecureInfoGetRegion"},
|
||||
{0x00030040, &CFG_I::GenHashConsoleUnique, "GenHashConsoleUnique"},
|
||||
{0x00040000, &CFG_I::GetRegionCanadaUSA, "GetRegionCanadaUSA"},
|
||||
{0x00050000, &CFG_I::GetSystemModel, "GetSystemModel"},
|
||||
{0x00060000, &CFG_I::GetModelNintendo2DS, "GetModelNintendo2DS"},
|
||||
{0x00070040, nullptr, "WriteToFirstByteCfgSavegame"},
|
||||
{0x00080080, nullptr, "GoThroughTable"},
|
||||
{0x00090040, &CFG_I::GetCountryCodeString, "GetCountryCodeString"},
|
||||
{0x000A0040, &CFG_I::GetCountryCodeID, "GetCountryCodeID"},
|
||||
{0x000B0000, nullptr, "IsFangateSupported"},
|
||||
// cfg:i
|
||||
{0x04010082, &CFG_I::D<&CFG_I::GetConfigInfoBlk8, 0x0401>, "GetConfigInfoBlk8"},
|
||||
{0x04020082, &CFG_I::D<&CFG_I::SetConfigInfoBlk4, 0x0402>, "SetConfigInfoBlk4"},
|
||||
{0x04030000, &CFG_I::D<&CFG_I::UpdateConfigNANDSavegame, 0x0403>,
|
||||
"UpdateConfigNANDSavegame"},
|
||||
{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
|
||||
{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
|
||||
{0x04060000, &CFG_I::D<&CFG_I::SecureInfoGetRegion, 0x0406>, "SecureInfoGetRegion"},
|
||||
{0x04070000, nullptr, "SecureInfoGetByte101"},
|
||||
{0x04080042, nullptr, "SecureInfoGetSerialNo"},
|
||||
{0x04090000, nullptr, "UpdateConfigBlk00040003"},
|
||||
{0x08010082, &CFG_I::D<&CFG_I::GetConfigInfoBlk8, 0x0801>, "GetConfigInfoBlk8"},
|
||||
{0x08020082, &CFG_I::D<&CFG_I::SetConfigInfoBlk4, 0x0802>, "SetConfigInfoBlk4"},
|
||||
{0x08030000, &CFG_I::D<&CFG_I::UpdateConfigNANDSavegame, 0x0803>,
|
||||
"UpdateConfigNANDSavegame"},
|
||||
{0x080400C2, nullptr, "CreateConfigInfoBlk"},
|
||||
{0x08050000, nullptr, "DeleteConfigNANDSavefile"},
|
||||
{0x08060000, &CFG_I::FormatConfig, "FormatConfig"},
|
||||
{0x08080000, nullptr, "UpdateConfigBlk1"},
|
||||
{0x08090000, nullptr, "UpdateConfigBlk2"},
|
||||
{0x080A0000, nullptr, "UpdateConfigBlk3"},
|
||||
{0x080B0082, nullptr, "SetGetLocalFriendCodeSeedData"},
|
||||
{0x080C0042, nullptr, "SetLocalFriendCodeSeedSignature"},
|
||||
{0x080D0000, nullptr, "DeleteCreateNANDLocalFriendCodeSeed"},
|
||||
{0x080E0000, nullptr, "VerifySigLocalFriendCodeSeed"},
|
||||
{0x080F0042, nullptr, "GetLocalFriendCodeSeedData"},
|
||||
{0x08100000, nullptr, "GetLocalFriendCodeSeed"},
|
||||
{0x08110084, nullptr, "SetSecureInfo"},
|
||||
{0x08120000, nullptr, "DeleteCreateNANDSecureInfo"},
|
||||
{0x08130000, nullptr, "VerifySigSecureInfo"},
|
||||
{0x08140042, nullptr, "SecureInfoGetData"},
|
||||
{0x08150042, nullptr, "SecureInfoGetSignature"},
|
||||
{0x08160000, &CFG_I::D<&CFG_I::SecureInfoGetRegion, 0x0816>, "SecureInfoGetRegion"},
|
||||
{0x08170000, nullptr, "SecureInfoGetByte101"},
|
||||
{0x08180042, nullptr, "SecureInfoGetSerialNo"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace CFG
|
||||
} // namespace Service
|
||||
} // namespace Service
|
||||
|
@ -4,19 +4,15 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/cfg/cfg.h"
|
||||
|
||||
namespace Service {
|
||||
namespace CFG {
|
||||
|
||||
class CFG_I final : public Interface {
|
||||
class CFG_I final : public Module::Interface {
|
||||
public:
|
||||
CFG_I();
|
||||
|
||||
std::string GetPortName() const override {
|
||||
return "cfg:i";
|
||||
}
|
||||
explicit CFG_I(std::shared_ptr<Module> cfg);
|
||||
};
|
||||
|
||||
} // namespace CFG
|
||||
} // namespace Service
|
||||
} // namespace Service
|
||||
|
@ -2,21 +2,19 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/cfg/cfg.h"
|
||||
#include "core/hle/service/cfg/cfg_nor.h"
|
||||
|
||||
namespace Service {
|
||||
namespace CFG {
|
||||
|
||||
const Interface::FunctionInfo FunctionTable[] = {
|
||||
{0x00010040, nullptr, "Initialize"},
|
||||
{0x00020000, nullptr, "Shutdown"},
|
||||
{0x00050082, nullptr, "ReadData"},
|
||||
{0x00060082, nullptr, "WriteData"},
|
||||
};
|
||||
|
||||
CFG_NOR::CFG_NOR() {
|
||||
Register(FunctionTable);
|
||||
CFG_NOR::CFG_NOR() : ServiceFramework("cfg:nor", 23) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x00010040, nullptr, "Initialize"},
|
||||
{0x00020000, nullptr, "Shutdown"},
|
||||
{0x00050082, nullptr, "ReadData"},
|
||||
{0x00060082, nullptr, "WriteData"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace CFG
|
||||
|
@ -9,13 +9,9 @@
|
||||
namespace Service {
|
||||
namespace CFG {
|
||||
|
||||
class CFG_NOR final : public Interface {
|
||||
class CFG_NOR final : public ServiceFramework<CFG_NOR> {
|
||||
public:
|
||||
CFG_NOR();
|
||||
|
||||
std::string GetPortName() const override {
|
||||
return "cfg:nor";
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace CFG
|
||||
|
@ -2,39 +2,38 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/cfg/cfg.h"
|
||||
#include "core/hle/service/cfg/cfg_s.h"
|
||||
|
||||
namespace Service {
|
||||
namespace CFG {
|
||||
|
||||
const Interface::FunctionInfo FunctionTable[] = {
|
||||
// cfg common
|
||||
{0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"},
|
||||
{0x00020000, SecureInfoGetRegion, "SecureInfoGetRegion"},
|
||||
{0x00030040, GenHashConsoleUnique, "GenHashConsoleUnique"},
|
||||
{0x00040000, GetRegionCanadaUSA, "GetRegionCanadaUSA"},
|
||||
{0x00050000, GetSystemModel, "GetSystemModel"},
|
||||
{0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"},
|
||||
{0x00070040, nullptr, "WriteToFirstByteCfgSavegame"},
|
||||
{0x00080080, nullptr, "GoThroughTable"},
|
||||
{0x00090040, GetCountryCodeString, "GetCountryCodeString"},
|
||||
{0x000A0040, GetCountryCodeID, "GetCountryCodeID"},
|
||||
{0x000B0000, nullptr, "IsFangateSupported"},
|
||||
// cfg:s
|
||||
{0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
|
||||
{0x04020082, SetConfigInfoBlk4, "SetConfigInfoBlk4"},
|
||||
{0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
|
||||
{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
|
||||
{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
|
||||
{0x04060000, nullptr, "SecureInfoGetRegion"},
|
||||
{0x04070000, nullptr, "SecureInfoGetByte101"},
|
||||
{0x04080042, nullptr, "SecureInfoGetSerialNo"},
|
||||
{0x04090000, nullptr, "UpdateConfigBlk00040003"},
|
||||
};
|
||||
|
||||
CFG_S::CFG_S() {
|
||||
Register(FunctionTable);
|
||||
CFG_S::CFG_S(std::shared_ptr<Module> cfg) : Module::Interface(std::move(cfg), "cfg:s", 23) {
|
||||
static const FunctionInfo functions[] = {
|
||||
// cfg common
|
||||
{0x00010082, &CFG_S::GetConfigInfoBlk2, "GetConfigInfoBlk2"},
|
||||
{0x00020000, &CFG_S::D<&CFG_S::SecureInfoGetRegion, 0x0002>, "SecureInfoGetRegion"},
|
||||
{0x00030040, &CFG_S::GenHashConsoleUnique, "GenHashConsoleUnique"},
|
||||
{0x00040000, &CFG_S::GetRegionCanadaUSA, "GetRegionCanadaUSA"},
|
||||
{0x00050000, &CFG_S::GetSystemModel, "GetSystemModel"},
|
||||
{0x00060000, &CFG_S::GetModelNintendo2DS, "GetModelNintendo2DS"},
|
||||
{0x00070040, nullptr, "WriteToFirstByteCfgSavegame"},
|
||||
{0x00080080, nullptr, "GoThroughTable"},
|
||||
{0x00090040, &CFG_S::GetCountryCodeString, "GetCountryCodeString"},
|
||||
{0x000A0040, &CFG_S::GetCountryCodeID, "GetCountryCodeID"},
|
||||
{0x000B0000, nullptr, "IsFangateSupported"},
|
||||
// cfg:s
|
||||
{0x04010082, &CFG_S::D<&CFG_S::GetConfigInfoBlk8, 0x0401>, "GetConfigInfoBlk8"},
|
||||
{0x04020082, &CFG_S::D<&CFG_S::SetConfigInfoBlk4, 0x0402>, "SetConfigInfoBlk4"},
|
||||
{0x04030000, &CFG_S::D<&CFG_S::UpdateConfigNANDSavegame, 0x0403>,
|
||||
"UpdateConfigNANDSavegame"},
|
||||
{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
|
||||
{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
|
||||
{0x04060000, &CFG_S::D<&CFG_S::SecureInfoGetRegion, 0x0406>, "SecureInfoGetRegion"},
|
||||
{0x04070000, nullptr, "SecureInfoGetByte101"},
|
||||
{0x04080042, nullptr, "SecureInfoGetSerialNo"},
|
||||
{0x04090000, nullptr, "UpdateConfigBlk00040003"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace CFG
|
||||
|
@ -4,18 +4,14 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/cfg/cfg.h"
|
||||
|
||||
namespace Service {
|
||||
namespace CFG {
|
||||
|
||||
class CFG_S final : public Interface {
|
||||
class CFG_S final : public Module::Interface {
|
||||
public:
|
||||
CFG_S();
|
||||
|
||||
std::string GetPortName() const override {
|
||||
return "cfg:s";
|
||||
}
|
||||
explicit CFG_S(std::shared_ptr<Module> cfg);
|
||||
};
|
||||
|
||||
} // namespace CFG
|
||||
|
@ -2,29 +2,27 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/cfg/cfg.h"
|
||||
#include "core/hle/service/cfg/cfg_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace CFG {
|
||||
|
||||
const Interface::FunctionInfo FunctionTable[] = {
|
||||
// cfg common
|
||||
{0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"},
|
||||
{0x00020000, SecureInfoGetRegion, "SecureInfoGetRegion"},
|
||||
{0x00030040, GenHashConsoleUnique, "GenHashConsoleUnique"},
|
||||
{0x00040000, GetRegionCanadaUSA, "GetRegionCanadaUSA"},
|
||||
{0x00050000, GetSystemModel, "GetSystemModel"},
|
||||
{0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"},
|
||||
{0x00070040, nullptr, "WriteToFirstByteCfgSavegame"},
|
||||
{0x00080080, nullptr, "GoThroughTable"},
|
||||
{0x00090040, GetCountryCodeString, "GetCountryCodeString"},
|
||||
{0x000A0040, GetCountryCodeID, "GetCountryCodeID"},
|
||||
{0x000B0000, nullptr, "IsFangateSupported"},
|
||||
};
|
||||
|
||||
CFG_U::CFG_U() {
|
||||
Register(FunctionTable);
|
||||
CFG_U::CFG_U(std::shared_ptr<Module> cfg) : Module::Interface(std::move(cfg), "cfg:u", 23) {
|
||||
static const FunctionInfo functions[] = {
|
||||
// cfg common
|
||||
{0x00010082, &CFG_U::GetConfigInfoBlk2, "GetConfigInfoBlk2"},
|
||||
{0x00020000, &CFG_U::D<&CFG_U::SecureInfoGetRegion, 0x0002>, "SecureInfoGetRegion"},
|
||||
{0x00030040, &CFG_U::GenHashConsoleUnique, "GenHashConsoleUnique"},
|
||||
{0x00040000, &CFG_U::GetRegionCanadaUSA, "GetRegionCanadaUSA"},
|
||||
{0x00050000, &CFG_U::GetSystemModel, "GetSystemModel"},
|
||||
{0x00060000, &CFG_U::GetModelNintendo2DS, "GetModelNintendo2DS"},
|
||||
{0x00070040, nullptr, "WriteToFirstByteCfgSavegame"},
|
||||
{0x00080080, nullptr, "GoThroughTable"},
|
||||
{0x00090040, &CFG_U::GetCountryCodeString, "GetCountryCodeString"},
|
||||
{0x000A0040, &CFG_U::GetCountryCodeID, "GetCountryCodeID"},
|
||||
{0x000B0000, nullptr, "IsFangateSupported"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace CFG
|
||||
|
@ -4,18 +4,14 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/cfg/cfg.h"
|
||||
|
||||
namespace Service {
|
||||
namespace CFG {
|
||||
|
||||
class CFG_U final : public Interface {
|
||||
class CFG_U final : public Module::Interface {
|
||||
public:
|
||||
CFG_U();
|
||||
|
||||
std::string GetPortName() const override {
|
||||
return "cfg:u";
|
||||
}
|
||||
explicit CFG_U(std::shared_ptr<Module> cfg);
|
||||
};
|
||||
|
||||
} // namespace CFG
|
||||
|
@ -9,6 +9,7 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/hle/ipc.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
@ -242,7 +243,7 @@ void Init() {
|
||||
BOSS::Init();
|
||||
CAM::InstallInterfaces(*SM::g_service_manager);
|
||||
CECD::Init();
|
||||
CFG::Init();
|
||||
CFG::InstallInterfaces(*SM::g_service_manager);
|
||||
DLP::Init();
|
||||
FRD::InstallInterfaces(*SM::g_service_manager);
|
||||
GSP::InstallInterfaces(*SM::g_service_manager);
|
||||
@ -273,7 +274,6 @@ void Init() {
|
||||
void Shutdown() {
|
||||
NDM::Shutdown();
|
||||
DLP::Shutdown();
|
||||
CFG::Shutdown();
|
||||
CECD::Shutdown();
|
||||
BOSS::Shutdown();
|
||||
FS::ArchiveShutdown();
|
||||
|
@ -135,7 +135,7 @@ void AppLoader_NCCH::ParseRegionLockoutInfo() {
|
||||
constexpr u32 REGION_COUNT = 7;
|
||||
for (u32 region = 0; region < REGION_COUNT; ++region) {
|
||||
if (region_lockout & 1) {
|
||||
Service::CFG::SetPreferredRegionCode(region);
|
||||
Service::CFG::GetCurrentModule()->SetPreferredRegionCode(region);
|
||||
break;
|
||||
}
|
||||
region_lockout >>= 1;
|
||||
|
Loading…
Reference in New Issue
Block a user