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https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-11 04:35:05 +01:00
file_util: Add a function to update the user path
Added a default value when sdmc and nand are empty
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49c0766b73
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3be52f818a
@ -306,7 +306,7 @@ void Config::ReadDataStorageValues() {
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Settings::values.nand_dir = ReadSetting(QStringLiteral("nand_directory"), QString::fromStdString(nan_dir))
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.toString()
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.toStdString();
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std::string sdmc_dir = FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir);
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std::string sdmc_dir = FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir);
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Settings::values.sdmc_dir = ReadSetting(QStringLiteral("sdmc_directory"), QString::fromStdString(sdmc_dir))
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.toString()
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.toStdString();
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@ -12,6 +12,7 @@
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#include "common/common_paths.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "core/settings.h"
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#ifdef _WIN32
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#include <windows.h>
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@ -716,8 +717,13 @@ void SetUserPath(const std::string& path) {
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}
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#endif
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}
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g_paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
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g_paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
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g_paths.emplace(UserPath::SDMCDir, !Settings::values.sdmc_dir.empty()
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? Settings::values.sdmc_dir
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: user_path + SDMC_DIR DIR_SEP);
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g_paths.emplace(UserPath::NANDDir, !Settings::values.nand_dir.empty()
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? Settings::values.nand_dir
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: user_path + NAND_DIR DIR_SEP);
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g_paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
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// TODO: Put the logs in a better location for each OS
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g_paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP);
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@ -762,6 +768,11 @@ const std::string& GetUserPath(UserPath path) {
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SetUserPath();
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return g_paths[path];
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}
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const void UpdateUserPath(UserPath path, const std::string& filename) {
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g_paths[path] = filename + DIR_SEP;
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}
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std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str) {
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return IOFile(filename, text_file ? "w" : "wb").WriteString(str);
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}
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@ -186,6 +186,9 @@ void SetCurrentRomPath(const std::string& path);
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// directory. To be used in "multi-user" mode (that is, installed).
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[[nodiscard]] const std::string& GetUserPath(UserPath path);
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// Update the Global Path with the new value
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const void UpdateUserPath(UserPath path, const std::string& filename);
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// Returns the path to where the sys file are
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[[nodiscard]] std::string GetSysDirectory();
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@ -118,6 +118,8 @@ void LogSettings() {
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log_setting("Camera_OuterLeftConfig", values.camera_config[OuterLeftCamera]);
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log_setting("Camera_OuterLeftFlip", values.camera_flip[OuterLeftCamera]);
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log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
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log_setting("DataStorage_SdmcDir", values.sdmc_dir);
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log_setting("DataStorage_NandDir", values.nand_dir);
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log_setting("System_IsNew3ds", values.is_new_3ds);
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log_setting("System_RegionValue", values.region_value);
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log_setting("Debugging_UseGdbstub", values.use_gdbstub);
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