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https://github.com/Lime3DS/Lime3DS.git
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Merge pull request #4617 from wwylele/hle-service-clean
HLE/IPC: clean up System::GetInstance
This commit is contained in:
commit
42c777b0e5
@ -48,7 +48,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
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// the translation might need to read from it in order to retrieve the StaticBuffer
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// target addresses.
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std::array<u32_le, IPC::COMMAND_BUFFER_LENGTH + 2 * IPC::MAX_STATIC_BUFFERS> cmd_buff;
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Memory::MemorySystem& memory = Core::System::GetInstance().Memory();
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Memory::MemorySystem& memory = context.kernel.memory;
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memory.ReadBlock(*process, thread->GetCommandBufferAddress(), cmd_buff.data(),
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cmd_buff.size() * sizeof(u32));
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context.WriteToOutgoingCommandBuffer(cmd_buff.data(), *process);
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@ -57,8 +57,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
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cmd_buff.size() * sizeof(u32));
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};
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auto event = Core::System::GetInstance().Kernel().CreateEvent(Kernel::ResetType::OneShot,
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"HLE Pause Event: " + reason);
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auto event = kernel.CreateEvent(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
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thread->status = ThreadStatus::WaitHleEvent;
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thread->wait_objects = {event};
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event->AddWaitingThread(thread);
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@ -69,8 +68,8 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
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return event;
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}
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HLERequestContext::HLERequestContext(SharedPtr<ServerSession> session)
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: session(std::move(session)) {
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HLERequestContext::HLERequestContext(KernelSystem& kernel, SharedPtr<ServerSession> session)
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: kernel(kernel), session(std::move(session)) {
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cmd_buf[0] = 0;
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}
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@ -143,8 +142,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const u32_le* sr
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// Copy the input buffer into our own vector and store it.
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std::vector<u8> data(buffer_info.size);
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Core::System::GetInstance().Memory().ReadBlock(src_process, source_address, data.data(),
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data.size());
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kernel.memory.ReadBlock(src_process, source_address, data.data(), data.size());
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AddStaticBuffer(buffer_info.buffer_id, std::move(data));
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cmd_buf[i++] = source_address;
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@ -152,7 +150,8 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const u32_le* sr
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}
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case IPC::DescriptorType::MappedBuffer: {
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u32 next_id = static_cast<u32>(request_mapped_buffers.size());
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request_mapped_buffers.emplace_back(src_process, descriptor, src_cmdbuf[i], next_id);
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request_mapped_buffers.emplace_back(kernel.memory, src_process, descriptor,
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src_cmdbuf[i], next_id);
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cmd_buf[i++] = next_id;
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break;
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}
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@ -211,8 +210,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf,
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ASSERT_MSG(target_descriptor.size >= data.size(), "Static buffer data is too big");
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Core::System::GetInstance().Memory().WriteBlock(dst_process, target_address,
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data.data(), data.size());
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kernel.memory.WriteBlock(dst_process, target_address, data.data(), data.size());
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dst_cmdbuf[i++] = target_address;
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break;
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@ -235,8 +233,9 @@ MappedBuffer& HLERequestContext::GetMappedBuffer(u32 id_from_cmdbuf) {
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return request_mapped_buffers[id_from_cmdbuf];
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}
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MappedBuffer::MappedBuffer(const Process& process, u32 descriptor, VAddr address, u32 id)
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: id(id), address(address), process(&process) {
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MappedBuffer::MappedBuffer(Memory::MemorySystem& memory, const Process& process, u32 descriptor,
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VAddr address, u32 id)
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: memory(&memory), id(id), address(address), process(&process) {
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IPC::MappedBufferDescInfo desc{descriptor};
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size = desc.size;
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perms = desc.perms;
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@ -245,15 +244,13 @@ MappedBuffer::MappedBuffer(const Process& process, u32 descriptor, VAddr address
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void MappedBuffer::Read(void* dest_buffer, std::size_t offset, std::size_t size) {
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ASSERT(perms & IPC::R);
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ASSERT(offset + size <= this->size);
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Core::System::GetInstance().Memory().ReadBlock(*process, address + static_cast<VAddr>(offset),
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dest_buffer, size);
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memory->ReadBlock(*process, address + static_cast<VAddr>(offset), dest_buffer, size);
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}
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void MappedBuffer::Write(const void* src_buffer, std::size_t offset, std::size_t size) {
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ASSERT(perms & IPC::W);
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ASSERT(offset + size <= this->size);
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Core::System::GetInstance().Memory().WriteBlock(*process, address + static_cast<VAddr>(offset),
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src_buffer, size);
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memory->WriteBlock(*process, address + static_cast<VAddr>(offset), src_buffer, size);
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}
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} // namespace Kernel
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@ -21,12 +21,18 @@ namespace Service {
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class ServiceFrameworkBase;
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}
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namespace Memory {
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class MemorySystem;
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}
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namespace Kernel {
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class HandleTable;
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class Process;
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class Thread;
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class Event;
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class HLERequestContext;
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class KernelSystem;
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/**
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* Interface implemented by HLE Session handlers.
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@ -39,13 +45,10 @@ public:
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/**
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* Handles a sync request from the emulated application.
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* @param server_session The ServerSession that was triggered for this sync request,
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* it should be used to differentiate which client (As in ClientSession) we're answering to.
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* TODO(Subv): Use a wrapper structure to hold all the information relevant to
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* this request (ServerSession, Originator thread, Translated command buffer, etc).
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* @returns ResultCode the result code of the translate operation.
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* @param context holds all the information relevant to his request (ServerSession, Translated
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* command buffer, etc).
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*/
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virtual void HandleSyncRequest(SharedPtr<ServerSession> server_session) = 0;
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virtual void HandleSyncRequest(Kernel::HLERequestContext& context) = 0;
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/**
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* Signals that a client has just connected to this HLE handler and keeps the
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@ -95,7 +98,8 @@ protected:
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class MappedBuffer {
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public:
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MappedBuffer(const Process& process, u32 descriptor, VAddr address, u32 id);
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MappedBuffer(Memory::MemorySystem& memory, const Process& process, u32 descriptor,
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VAddr address, u32 id);
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// interface for service
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void Read(void* dest_buffer, std::size_t offset, std::size_t size);
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@ -115,6 +119,7 @@ public:
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private:
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friend class HLERequestContext;
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Memory::MemorySystem* memory;
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u32 id;
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VAddr address;
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const Process* process;
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@ -153,7 +158,7 @@ private:
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*/
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class HLERequestContext {
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public:
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HLERequestContext(SharedPtr<ServerSession> session);
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HLERequestContext(KernelSystem& kernel, SharedPtr<ServerSession> session);
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~HLERequestContext();
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/// Returns a pointer to the IPC command buffer for this request.
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@ -230,6 +235,7 @@ public:
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ResultCode WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process) const;
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private:
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KernelSystem& kernel;
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std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
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SharedPtr<ServerSession> session;
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// TODO(yuriks): Check common usage of this and optimize size accordingly
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@ -13,7 +13,7 @@
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namespace Kernel {
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ServerSession::ServerSession(KernelSystem& kernel) : WaitObject(kernel) {}
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ServerSession::ServerSession(KernelSystem& kernel) : WaitObject(kernel), kernel(kernel) {}
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ServerSession::~ServerSession() {
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// This destructor will be called automatically when the last ServerSession handle is closed by
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// the emulated application.
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@ -66,7 +66,26 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
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// If this ServerSession has an associated HLE handler, forward the request to it.
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if (hle_handler != nullptr) {
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hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
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std::array<u32_le, IPC::COMMAND_BUFFER_LENGTH + 2 * IPC::MAX_STATIC_BUFFERS> cmd_buf;
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Kernel::Process* current_process = thread->owner_process;
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kernel.memory.ReadBlock(*current_process, thread->GetCommandBufferAddress(), cmd_buf.data(),
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cmd_buf.size() * sizeof(u32));
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Kernel::HLERequestContext context(kernel, this);
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context.PopulateFromIncomingCommandBuffer(cmd_buf.data(), *current_process);
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hle_handler->HandleSyncRequest(context);
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ASSERT(thread->status == Kernel::ThreadStatus::Running ||
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thread->status == Kernel::ThreadStatus::WaitHleEvent);
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// Only write the response immediately if the thread is still running. If the HLE handler
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// put the thread to sleep then the writing of the command buffer will be deferred to the
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// wakeup callback.
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if (thread->status == Kernel::ThreadStatus::Running) {
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context.WriteToOutgoingCommandBuffer(cmd_buf.data(), *current_process);
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kernel.memory.WriteBlock(*current_process, thread->GetCommandBufferAddress(),
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cmd_buf.data(), cmd_buf.size() * sizeof(u32));
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}
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}
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if (thread->status == ThreadStatus::Running) {
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@ -102,6 +102,7 @@ private:
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std::string name = "Unknown");
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friend class KernelSystem;
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KernelSystem& kernel;
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};
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} // namespace Kernel
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@ -166,42 +166,23 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(u32* cmd_buf, const Funct
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LOG_ERROR(Service, "unknown / unimplemented {}", fmt::to_string(buf));
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// TODO(bunnei): Hack - ignore error
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header.normal_params_size.Assign(1);
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header.translate_params_size.Assign(0);
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cmd_buf[0] = header.raw;
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cmd_buf[1] = 0;
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}
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void ServiceFrameworkBase::HandleSyncRequest(
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Kernel::SharedPtr<Kernel::ServerSession> server_session) {
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Kernel::KernelSystem& kernel = Core::System::GetInstance().Kernel();
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auto thread = kernel.GetThreadManager().GetCurrentThread();
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// TODO(wwylele): avoid GetPointer
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u32* cmd_buf = reinterpret_cast<u32*>(
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Core::System::GetInstance().Memory().GetPointer(thread->GetCommandBufferAddress()));
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u32 header_code = cmd_buf[0];
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void ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& context) {
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u32 header_code = context.CommandBuffer()[0];
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auto itr = handlers.find(header_code);
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const FunctionInfoBase* info = itr == handlers.end() ? nullptr : &itr->second;
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if (info == nullptr || info->handler_callback == nullptr) {
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return ReportUnimplementedFunction(cmd_buf, info);
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return ReportUnimplementedFunction(context.CommandBuffer(), info);
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}
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Kernel::SharedPtr<Kernel::Process> current_process = kernel.GetCurrentProcess();
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// TODO(yuriks): The kernel should be the one handling this as part of translation after
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// everything else is migrated
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Kernel::HLERequestContext context(std::move(server_session));
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context.PopulateFromIncomingCommandBuffer(cmd_buf, *current_process);
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LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName().c_str(), cmd_buf));
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LOG_TRACE(Service, "{}",
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MakeFunctionString(info->name, GetServiceName().c_str(), context.CommandBuffer()));
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handler_invoker(this, info->handler_callback, context);
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ASSERT(thread->status == Kernel::ThreadStatus::Running ||
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thread->status == Kernel::ThreadStatus::WaitHleEvent);
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// Only write the response immediately if the thread is still running. If the HLE handler put
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// the thread to sleep then the writing of the command buffer will be deferred to the wakeup
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// callback.
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if (thread->status == Kernel::ThreadStatus::Running) {
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context.WriteToOutgoingCommandBuffer(cmd_buf, *current_process);
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -61,7 +61,7 @@ public:
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/// Creates a port pair and registers it on the kernel's global port registry.
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void InstallAsNamedPort(Kernel::KernelSystem& kernel);
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void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) override;
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void HandleSyncRequest(Kernel::HLERequestContext& context) override;
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protected:
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/// Member-function pointer type of SyncRequest handlers.
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@ -25,7 +25,7 @@ TEST_CASE("HLERequestContext::PopulateFromIncomingCommandBuffer", "[core][kernel
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Memory::MemorySystem memory;
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Kernel::KernelSystem kernel(memory, timing, [] {}, 0);
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auto session = std::get<SharedPtr<ServerSession>>(kernel.CreateSessionPair());
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HLERequestContext context(std::move(session));
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HLERequestContext context(kernel, std::move(session));
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auto process = kernel.CreateProcess(kernel.CreateCodeSet("", 0));
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@ -237,7 +237,7 @@ TEST_CASE("HLERequestContext::WriteToOutgoingCommandBuffer", "[core][kernel]") {
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Memory::MemorySystem memory;
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Kernel::KernelSystem kernel(memory, timing, [] {}, 0);
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auto session = std::get<SharedPtr<ServerSession>>(kernel.CreateSessionPair());
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HLERequestContext context(std::move(session));
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HLERequestContext context(kernel, std::move(session));
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auto process = kernel.CreateProcess(kernel.CreateCodeSet("", 0));
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auto* input = context.CommandBuffer();
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