mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-11 12:45:05 +01:00
Merge pull request #3193 from Tilka/nan_check
video_core: optimize NaN check
This commit is contained in:
commit
4835342032
@ -60,8 +60,8 @@ public:
|
|||||||
Float<M, E> operator*(const Float<M, E>& flt) const {
|
Float<M, E> operator*(const Float<M, E>& flt) const {
|
||||||
float result = value * flt.ToFloat32();
|
float result = value * flt.ToFloat32();
|
||||||
// PICA gives 0 instead of NaN when multiplying by inf
|
// PICA gives 0 instead of NaN when multiplying by inf
|
||||||
if (!std::isnan(value) && !std::isnan(flt.ToFloat32()))
|
|
||||||
if (std::isnan(result))
|
if (std::isnan(result))
|
||||||
|
if (!std::isnan(value) && !std::isnan(flt.ToFloat32()))
|
||||||
result = 0.f;
|
result = 0.f;
|
||||||
return Float<M, E>::FromFloat32(result);
|
return Float<M, E>::FromFloat32(result);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user