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https://github.com/Lime3DS/Lime3DS.git
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Merge pull request #5546 from FearlessTobi/port-5524
Port yuzu-emu/yuzu#4086 and yuzu-emu/yuzu#4611: Xbyak cleanups
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commit
5776bdda82
2
externals/xbyak
vendored
2
externals/xbyak
vendored
@ -1 +1 @@
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Subproject commit 18c9caaa0a3ed5706c39f5aa86cce0db6e65b174
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Subproject commit c306b8e5786eeeb87b8925a8af5c3bf057ff5a90
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@ -4,14 +4,14 @@
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#pragma once
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#include <bitset>
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#include <initializer_list>
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#include <xbyak.h>
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#include "common/assert.h"
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#include "common/bit_set.h"
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namespace Common::X64 {
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inline int RegToIndex(const Xbyak::Reg& reg) {
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constexpr std::size_t RegToIndex(const Xbyak::Reg& reg) {
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using Kind = Xbyak::Reg::Kind;
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ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
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"RegSet only support GPRs and XMM registers.");
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@ -19,17 +19,17 @@ inline int RegToIndex(const Xbyak::Reg& reg) {
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return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
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}
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inline Xbyak::Reg64 IndexToReg64(int reg_index) {
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constexpr Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
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ASSERT(reg_index < 16);
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return Xbyak::Reg64(reg_index);
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return Xbyak::Reg64(static_cast<int>(reg_index));
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}
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inline Xbyak::Xmm IndexToXmm(int reg_index) {
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constexpr Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
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ASSERT(reg_index >= 16 && reg_index < 32);
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return Xbyak::Xmm(reg_index - 16);
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return Xbyak::Xmm(static_cast<int>(reg_index - 16));
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}
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inline Xbyak::Reg IndexToReg(int reg_index) {
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constexpr Xbyak::Reg IndexToReg(std::size_t reg_index) {
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if (reg_index < 16) {
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return IndexToReg64(reg_index);
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} else {
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@ -37,27 +37,27 @@ inline Xbyak::Reg IndexToReg(int reg_index) {
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}
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}
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inline BitSet32 BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
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BitSet32 bits;
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inline std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
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std::bitset<32> bits;
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for (const Xbyak::Reg& reg : regs) {
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bits[RegToIndex(reg)] = true;
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}
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return bits;
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}
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const BitSet32 ABI_ALL_GPRS(0x0000FFFF);
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const BitSet32 ABI_ALL_XMMS(0xFFFF0000);
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constexpr inline std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
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constexpr inline std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
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#ifdef _WIN32
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// Microsoft x64 ABI
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const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
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const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
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const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
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const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
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const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
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constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
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constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
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constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
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constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
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constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
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const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({
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const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
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// GPRs
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Xbyak::util::rcx,
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Xbyak::util::rdx,
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@ -74,7 +74,7 @@ const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({
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Xbyak::util::xmm5,
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});
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const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({
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const std::bitset<32> ABI_ALL_CALLEE_SAVED = BuildRegSet({
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// GPRs
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Xbyak::util::rbx,
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Xbyak::util::rsi,
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@ -102,13 +102,13 @@ constexpr std::size_t ABI_SHADOW_SPACE = 0x20;
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#else
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// System V x86-64 ABI
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const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
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const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
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const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
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const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
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const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
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constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
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constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
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constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
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constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
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constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
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const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({
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const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
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// GPRs
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Xbyak::util::rcx,
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Xbyak::util::rdx,
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@ -137,7 +137,7 @@ const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({
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Xbyak::util::xmm15,
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});
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const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({
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const std::bitset<32> ABI_ALL_CALLEE_SAVED = BuildRegSet({
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// GPRs
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Xbyak::util::rbx,
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Xbyak::util::rbp,
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@ -151,13 +151,17 @@ constexpr std::size_t ABI_SHADOW_SPACE = 0;
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#endif
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inline void ABI_CalculateFrameSize(BitSet32 regs, std::size_t rsp_alignment,
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std::size_t needed_frame_size, s32* out_subtraction,
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s32* out_xmm_offset) {
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int count = (regs & ABI_ALL_GPRS).Count();
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struct ABIFrameInfo {
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s32 subtraction;
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s32 xmm_offset;
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};
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inline ABIFrameInfo ABI_CalculateFrameSize(std::bitset<32> regs, std::size_t rsp_alignment,
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std::size_t needed_frame_size) {
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int count = (regs & ABI_ALL_GPRS).count();
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rsp_alignment -= count * 8;
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std::size_t subtraction = 0;
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int xmm_count = (regs & ABI_ALL_XMMS).Count();
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int xmm_count = (regs & ABI_ALL_XMMS).count();
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if (xmm_count) {
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// If we have any XMMs to save, we must align the stack here.
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subtraction = rsp_alignment & 0xF;
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@ -170,45 +174,49 @@ inline void ABI_CalculateFrameSize(BitSet32 regs, std::size_t rsp_alignment,
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rsp_alignment -= subtraction;
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subtraction += rsp_alignment & 0xF;
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*out_subtraction = (s32)subtraction;
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*out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
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return ABIFrameInfo{static_cast<s32>(subtraction),
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static_cast<s32>(subtraction - xmm_base_subtraction)};
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}
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inline std::size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
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inline std::size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bitset<32> regs,
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std::size_t rsp_alignment,
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std::size_t needed_frame_size = 0) {
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s32 subtraction, xmm_offset;
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ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
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auto frame_info = ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size);
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for (int reg_index : (regs & ABI_ALL_GPRS)) {
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code.push(IndexToReg64(reg_index));
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for (std::size_t i = 0; i < regs.size(); ++i) {
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if (regs[i] && ABI_ALL_GPRS[i]) {
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code.push(IndexToReg64(i));
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}
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}
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if (subtraction != 0) {
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code.sub(code.rsp, subtraction);
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if (frame_info.subtraction != 0) {
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code.sub(code.rsp, frame_info.subtraction);
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}
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for (int reg_index : (regs & ABI_ALL_XMMS)) {
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code.movaps(code.xword[code.rsp + xmm_offset], IndexToXmm(reg_index));
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xmm_offset += 0x10;
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for (std::size_t i = 0; i < regs.size(); ++i) {
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if (regs[i] && ABI_ALL_XMMS[i]) {
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code.movaps(code.xword[code.rsp + frame_info.xmm_offset], IndexToXmm(i));
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frame_info.xmm_offset += 0x10;
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}
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}
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return ABI_SHADOW_SPACE;
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}
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inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs,
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inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bitset<32> regs,
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std::size_t rsp_alignment,
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std::size_t needed_frame_size = 0) {
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s32 subtraction, xmm_offset;
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ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
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auto frame_info = ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size);
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for (int reg_index : (regs & ABI_ALL_XMMS)) {
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code.movaps(IndexToXmm(reg_index), code.xword[code.rsp + xmm_offset]);
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xmm_offset += 0x10;
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for (std::size_t i = 0; i < regs.size(); ++i) {
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if (regs[i] && ABI_ALL_XMMS[i]) {
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code.movaps(IndexToXmm(i), code.xword[code.rsp + frame_info.xmm_offset]);
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frame_info.xmm_offset += 0x10;
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}
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}
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if (subtraction != 0) {
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code.add(code.rsp, subtraction);
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if (frame_info.subtraction != 0) {
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code.add(code.rsp, frame_info.subtraction);
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}
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// GPRs need to be popped in reverse order
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@ -102,40 +102,40 @@ const JitFunction instr_table[64] = {
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// purposes, as documented below:
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/// Pointer to the uniform memory
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static const Reg64 UNIFORMS = r9;
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constexpr Reg64 UNIFORMS = r9;
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/// The two 32-bit VS address offset registers set by the MOVA instruction
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static const Reg64 ADDROFFS_REG_0 = r10;
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static const Reg64 ADDROFFS_REG_1 = r11;
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constexpr Reg64 ADDROFFS_REG_0 = r10;
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constexpr Reg64 ADDROFFS_REG_1 = r11;
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/// VS loop count register (Multiplied by 16)
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static const Reg32 LOOPCOUNT_REG = r12d;
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constexpr Reg32 LOOPCOUNT_REG = r12d;
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/// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker)
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static const Reg32 LOOPCOUNT = esi;
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constexpr Reg32 LOOPCOUNT = esi;
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/// Number to increment LOOPCOUNT_REG by on each loop iteration (Multiplied by 16)
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static const Reg32 LOOPINC = edi;
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constexpr Reg32 LOOPINC = edi;
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/// Result of the previous CMP instruction for the X-component comparison
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static const Reg64 COND0 = r13;
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constexpr Reg64 COND0 = r13;
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/// Result of the previous CMP instruction for the Y-component comparison
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static const Reg64 COND1 = r14;
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constexpr Reg64 COND1 = r14;
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/// Pointer to the UnitState instance for the current VS unit
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static const Reg64 STATE = r15;
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constexpr Reg64 STATE = r15;
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/// SIMD scratch register
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static const Xmm SCRATCH = xmm0;
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constexpr Xmm SCRATCH = xmm0;
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/// Loaded with the first swizzled source register, otherwise can be used as a scratch register
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static const Xmm SRC1 = xmm1;
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constexpr Xmm SRC1 = xmm1;
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/// Loaded with the second swizzled source register, otherwise can be used as a scratch register
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static const Xmm SRC2 = xmm2;
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constexpr Xmm SRC2 = xmm2;
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/// Loaded with the third swizzled source register, otherwise can be used as a scratch register
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static const Xmm SRC3 = xmm3;
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constexpr Xmm SRC3 = xmm3;
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/// Additional scratch register
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static const Xmm SCRATCH2 = xmm4;
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constexpr Xmm SCRATCH2 = xmm4;
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/// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one
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static const Xmm ONE = xmm14;
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constexpr Xmm ONE = xmm14;
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/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
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static const Xmm NEGBIT = xmm15;
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constexpr Xmm NEGBIT = xmm15;
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// State registers that must not be modified by external functions calls
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// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
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static const BitSet32 persistent_regs = BuildRegSet({
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static const std::bitset<32> persistent_regs = BuildRegSet({
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// Pointers to register blocks
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UNIFORMS,
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STATE,
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@ -356,7 +356,7 @@ void JitShader::Compile_UniformCondition(Instruction instr) {
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cmp(byte[UNIFORMS + offset], 0);
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}
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BitSet32 JitShader::PersistentCallerSavedRegs() {
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std::bitset<32> JitShader::PersistentCallerSavedRegs() {
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return persistent_regs & ABI_ALL_CALLER_SAVED;
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}
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@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <bitset>
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#include <cstddef>
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#include <optional>
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#include <utility>
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@ -91,7 +92,7 @@ private:
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*/
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void Compile_Return();
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BitSet32 PersistentCallerSavedRegs();
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std::bitset<32> PersistentCallerSavedRegs();
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/**
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* Assertion evaluated at compile-time, but only triggered if executed at runtime.
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