mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-11 12:45:05 +01:00
Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.
This commit is contained in:
parent
4255f25647
commit
68ddaaa2f5
@ -205,25 +205,24 @@ static Thread* NextThread() {
|
|||||||
|
|
||||||
void WaitCurrentThread_Sleep() {
|
void WaitCurrentThread_Sleep() {
|
||||||
Thread* thread = GetCurrentThread();
|
Thread* thread = GetCurrentThread();
|
||||||
thread->wait_all = false;
|
|
||||||
thread->wait_address = 0;
|
|
||||||
thread->wait_objects.clear();
|
|
||||||
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_all) {
|
void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_set_output, bool wait_all) {
|
||||||
Thread* thread = GetCurrentThread();
|
Thread* thread = GetCurrentThread();
|
||||||
|
thread->wait_set_output = wait_set_output;
|
||||||
thread->wait_all = wait_all;
|
thread->wait_all = wait_all;
|
||||||
thread->wait_address = 0;
|
|
||||||
thread->wait_objects.push_back(wait_object);
|
// It's possible to call WaitSynchronizationN without any objects passed in...
|
||||||
|
if (wait_object != nullptr)
|
||||||
|
thread->wait_objects.push_back(wait_object);
|
||||||
|
|
||||||
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
|
void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
|
||||||
Thread* thread = GetCurrentThread();
|
Thread* thread = GetCurrentThread();
|
||||||
thread->wait_all = false;
|
|
||||||
thread->wait_address = wait_address;
|
thread->wait_address = wait_address;
|
||||||
thread->wait_objects.clear();
|
|
||||||
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -239,8 +238,11 @@ static void ThreadWakeupCallback(u64 parameter, int cycles_late) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
thread->SetReturnValue(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
|
thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
|
||||||
ErrorSummary::StatusChanged, ErrorLevel::Info), -1);
|
ErrorSummary::StatusChanged, ErrorLevel::Info));
|
||||||
|
|
||||||
|
if (thread->wait_set_output)
|
||||||
|
thread->SetWaitSynchronizationOutput(-1);
|
||||||
|
|
||||||
thread->ResumeFromWait();
|
thread->ResumeFromWait();
|
||||||
}
|
}
|
||||||
@ -282,12 +284,18 @@ void Thread::ReleaseWaitObject(WaitObject* wait_object) {
|
|||||||
if (wait_all) {
|
if (wait_all) {
|
||||||
// Resume the thread only if all are available...
|
// Resume the thread only if all are available...
|
||||||
if (!wait_all_failed) {
|
if (!wait_all_failed) {
|
||||||
SetReturnValue(RESULT_SUCCESS, -1);
|
SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||||
|
SetWaitSynchronizationOutput(-1);
|
||||||
|
|
||||||
ResumeFromWait();
|
ResumeFromWait();
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// Otherwise, resume
|
// Otherwise, resume
|
||||||
SetReturnValue(RESULT_SUCCESS, index);
|
SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||||
|
|
||||||
|
if (wait_set_output)
|
||||||
|
SetWaitSynchronizationOutput(index);
|
||||||
|
|
||||||
ResumeFromWait();
|
ResumeFromWait();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -303,6 +311,7 @@ void Thread::ResumeFromWait() {
|
|||||||
wait_object->RemoveWaitingThread(this);
|
wait_object->RemoveWaitingThread(this);
|
||||||
|
|
||||||
wait_objects.clear();
|
wait_objects.clear();
|
||||||
|
wait_set_output = false;
|
||||||
wait_all = false;
|
wait_all = false;
|
||||||
wait_address = 0;
|
wait_address = 0;
|
||||||
|
|
||||||
@ -371,6 +380,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
|||||||
thread->stack_size = stack_size;
|
thread->stack_size = stack_size;
|
||||||
thread->initial_priority = thread->current_priority = priority;
|
thread->initial_priority = thread->current_priority = priority;
|
||||||
thread->processor_id = processor_id;
|
thread->processor_id = processor_id;
|
||||||
|
thread->wait_set_output = false;
|
||||||
thread->wait_all = false;
|
thread->wait_all = false;
|
||||||
thread->wait_objects.clear();
|
thread->wait_objects.clear();
|
||||||
thread->wait_address = 0;
|
thread->wait_address = 0;
|
||||||
@ -462,9 +472,12 @@ void Reschedule() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Thread::SetReturnValue(ResultCode return_val, s32 out_val) {
|
void Thread::SetWaitSynchronizationResult(ResultCode result) {
|
||||||
context.cpu_registers[0] = return_val.raw;
|
context.cpu_registers[0] = result.raw;
|
||||||
context.cpu_registers[1] = out_val;
|
}
|
||||||
|
|
||||||
|
void Thread::SetWaitSynchronizationOutput(s32 output) {
|
||||||
|
context.cpu_registers[1] = output;
|
||||||
}
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
@ -78,11 +78,16 @@ public:
|
|||||||
void ResumeFromWait();
|
void ResumeFromWait();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the output values after the thread awakens from WaitSynchronization
|
* Sets the result after the thread awakens (from either WaitSynchronization SVC)
|
||||||
* @param return_val Value returned
|
* @param result Value to set to the returned result
|
||||||
* @param out_val Value to set to the output parameter
|
|
||||||
*/
|
*/
|
||||||
void SetReturnValue(ResultCode return_val, s32 out_val);
|
void SetWaitSynchronizationResult(ResultCode result);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the output parameter value after the thread awakens (from WaitSynchronizationN SVC only)
|
||||||
|
* @param output Value to set to the output parameter
|
||||||
|
*/
|
||||||
|
void SetWaitSynchronizationOutput(s32 output);
|
||||||
|
|
||||||
Core::ThreadContext context;
|
Core::ThreadContext context;
|
||||||
|
|
||||||
@ -100,8 +105,9 @@ public:
|
|||||||
|
|
||||||
std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on
|
std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on
|
||||||
|
|
||||||
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
|
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
|
||||||
bool wait_all; ///< True if the thread is waiting on all objects before resuming
|
bool wait_all; ///< True if the thread is waiting on all objects before resuming
|
||||||
|
bool wait_set_output; ///< True if the output parameter should be set on thread wakeup
|
||||||
|
|
||||||
std::string name;
|
std::string name;
|
||||||
|
|
||||||
@ -134,9 +140,10 @@ void WaitCurrentThread_Sleep();
|
|||||||
/**
|
/**
|
||||||
* Waits the current thread from a WaitSynchronization call
|
* Waits the current thread from a WaitSynchronization call
|
||||||
* @param wait_object Kernel object that we are waiting on
|
* @param wait_object Kernel object that we are waiting on
|
||||||
|
* @param wait_set_output If true, set the output parameter on thread wakeup (for WaitSynchronizationN only)
|
||||||
* @param wait_all If true, wait on all objects before resuming (for WaitSynchronizationN only)
|
* @param wait_all If true, wait on all objects before resuming (for WaitSynchronizationN only)
|
||||||
*/
|
*/
|
||||||
void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_all = false);
|
void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_set_output, bool wait_all);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Waits the current thread from an ArbitrateAddress call
|
* Waits the current thread from an ArbitrateAddress call
|
||||||
|
@ -126,7 +126,7 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
|
|||||||
if (object->ShouldWait()) {
|
if (object->ShouldWait()) {
|
||||||
|
|
||||||
object->AddWaitingThread(Kernel::GetCurrentThread());
|
object->AddWaitingThread(Kernel::GetCurrentThread());
|
||||||
Kernel::WaitCurrentThread_WaitSynchronization(object);
|
Kernel::WaitCurrentThread_WaitSynchronization(object, false, false);
|
||||||
|
|
||||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||||
Kernel::WakeThreadAfterDelay(Kernel::GetCurrentThread(), nano_seconds);
|
Kernel::WakeThreadAfterDelay(Kernel::GetCurrentThread(), nano_seconds);
|
||||||
@ -187,7 +187,7 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
|
|||||||
// NOTE: This should deadlock the current thread if no timeout was specified
|
// NOTE: This should deadlock the current thread if no timeout was specified
|
||||||
if (!wait_all) {
|
if (!wait_all) {
|
||||||
wait_thread = true;
|
wait_thread = true;
|
||||||
Kernel::WaitCurrentThread_Sleep();
|
Kernel::WaitCurrentThread_WaitSynchronization(nullptr, true, wait_all);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -198,7 +198,7 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
|
|||||||
for (int i = 0; i < handle_count; ++i) {
|
for (int i = 0; i < handle_count; ++i) {
|
||||||
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
|
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
|
||||||
object->AddWaitingThread(Kernel::GetCurrentThread());
|
object->AddWaitingThread(Kernel::GetCurrentThread());
|
||||||
Kernel::WaitCurrentThread_WaitSynchronization(object, wait_all);
|
Kernel::WaitCurrentThread_WaitSynchronization(object, true, wait_all);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||||
|
Loading…
Reference in New Issue
Block a user