HID: use AnalogDevice

This commit is contained in:
wwylele 2017-01-20 23:58:03 +02:00
parent 1d1329af23
commit 70420272ca
3 changed files with 30 additions and 2 deletions

View File

@ -100,4 +100,11 @@ std::unique_ptr<InputDeviceType> CreateDevice(const std::string& params) {
*/ */
using ButtonDevice = InputDevice<bool>; using ButtonDevice = InputDevice<bool>;
/**
* An analog device is an input device that returns a tuple of x and y coordinates as status. The
* coordinates are within the unit circle. x+ is defined as right direction, and y+ is defined as up
* direction
*/
using AnalogDevice = InputDevice<std::tuple<float, float>>;
} // namespace Input } // namespace Input

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@ -51,6 +51,7 @@ constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
static std::atomic<bool> is_device_reload_pending; static std::atomic<bool> is_device_reload_pending;
static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
buttons; buttons;
static std::unique_ptr<Input::AnalogDevice> circle_pad;
static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) { static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
// 30 degree and 60 degree are angular thresholds for directions // 30 degree and 60 degree are angular thresholds for directions
@ -86,12 +87,15 @@ static void LoadInputDevices() {
std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END, Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>); buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
circle_pad = Input::CreateDevice<Input::AnalogDevice>(
Settings::values.analogs[Settings::NativeAnalog::CirclePad]);
} }
static void UnloadInputDevices() { static void UnloadInputDevices() {
for (auto& button : buttons) { for (auto& button : buttons) {
button.reset(); button.reset();
} }
circle_pad.reset();
} }
static void UpdatePadCallback(u64 userdata, int cycles_late) { static void UpdatePadCallback(u64 userdata, int cycles_late) {
@ -116,8 +120,11 @@ static void UpdatePadCallback(u64 userdata, int cycles_late) {
state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus()); state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus());
// Get current circle pad position and update circle pad direction // Get current circle pad position and update circle pad direction
s16 circle_pad_x, circle_pad_y; float circle_pad_x_f, circle_pad_y_f;
std::tie(circle_pad_x, circle_pad_y) = VideoCore::g_emu_window->GetCirclePadState(); std::tie(circle_pad_x_f, circle_pad_y_f) = circle_pad->GetStatus();
constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position
s16 circle_pad_x = static_cast<s16>(circle_pad_x_f * MAX_CIRCLEPAD_POS);
s16 circle_pad_y = static_cast<s16>(circle_pad_y_f * MAX_CIRCLEPAD_POS);
state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex; state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex;
mem->pad.current_state.hex = state.hex; mem->pad.current_state.hex = state.hex;

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@ -111,6 +111,19 @@ static const std::array<const char*, NumButtons> mapping = {{
}}; }};
} // namespace NativeButton } // namespace NativeButton
namespace NativeAnalog {
enum Values {
CirclePad,
CStick,
NumAnalogs,
};
static const std::array<const char*, NumAnalogs> mapping = {{
"circle_pad", "c_stick",
}};
} // namespace NumAnalog
struct Values { struct Values {
// CheckNew3DS // CheckNew3DS
bool is_new_3ds; bool is_new_3ds;
@ -120,6 +133,7 @@ struct Values {
float pad_circle_modifier_scale; float pad_circle_modifier_scale;
std::array<std::string, NativeButton::NumButtons> buttons; std::array<std::string, NativeButton::NumButtons> buttons;
std::array<std::string, NativeAnalog::NumAnalogs> analogs;
// Core // Core
bool use_cpu_jit; bool use_cpu_jit;