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https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-11 04:35:05 +01:00
logging: Fix log filter during initialization
The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value. This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
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@ -171,6 +171,7 @@ static QString PrettyProductName() {
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GMainWindow::GMainWindow(Core::System& system_)
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: ui{std::make_unique<Ui::MainWindow>()}, system{system_}, movie{Core::Movie::GetInstance()},
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config{std::make_unique<Config>()}, emu_thread{nullptr} {
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Common::Log::Initialize();
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Debugger::ToggleConsole();
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Settings::LogSettings();
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@ -2853,7 +2854,6 @@ static Qt::HighDpiScaleFactorRoundingPolicy GetHighDpiRoundingPolicy() {
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}
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int main(int argc, char* argv[]) {
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Common::Log::Initialize();
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Common::DetachedTasks detached_tasks;
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MicroProfileOnThreadCreate("Frontend");
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SCOPE_EXIT({ MicroProfileShutdown(); });
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include <chrono>
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#include <exception>
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#include <thread>
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#include <vector>
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#include "common/common_paths.h"
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@ -177,7 +178,7 @@ public:
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};
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#endif
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bool initialization_in_progress_suppress_logging = false;
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bool initialization_in_progress_suppress_logging = true;
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#ifdef CITRA_LINUX_GCC_BACKTRACE
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[[noreturn]] void SleepForever() {
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@ -194,14 +195,15 @@ class Impl {
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public:
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static Impl& Instance() {
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if (!instance) {
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abort();
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throw std::runtime_error("Using Logging instance before its initialization");
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}
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return *instance;
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}
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static void Initialize() {
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if (instance) {
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abort();
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LOG_WARNING(Log, "Reinitializing logging backend");
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return;
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}
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initialization_in_progress_suppress_logging = true;
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const auto& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <exception>
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#include <memory>
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#include <stdexcept>
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#include <utility>
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@ -68,9 +69,16 @@ Core::Timing& Global() {
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System::~System() = default;
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System& System::GetInstance() {
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if (!s_instance) {
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throw std::runtime_error("Using System instance before its initialization");
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}
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return *s_instance;
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}
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void System::InitializeGlobalInstance() {
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if (s_instance) {
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std::abort();
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throw std::runtime_error("Reinitializing Global System instance.");
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}
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s_instance = std::unique_ptr<System>(new System);
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}
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@ -73,12 +73,7 @@ public:
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* Gets the instance of the System singleton class.
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* @returns Reference to the instance of the System singleton class.
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*/
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[[nodiscard]] static System& GetInstance() {
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if (!s_instance) {
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std::abort();
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}
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return *s_instance;
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}
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[[nodiscard]] static System& GetInstance();
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static void InitializeGlobalInstance();
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