Fixed clang skill issue

This commit is contained in:
OpenSauce04 2024-03-31 19:35:50 +01:00
parent f12b649194
commit a0db384339
7 changed files with 112 additions and 112 deletions

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@ -69,8 +69,8 @@ void InitJNI(JNIEnv* env) {
env->NewGlobalRef(env->FindClass("io/github/lime3ds/applets/MiiSelector")));
s_mii_selector_config_class = reinterpret_cast<jclass>(env->NewGlobalRef(
env->FindClass("io/github/lime3ds/applets/MiiSelector$MiiSelectorConfig")));
s_mii_selector_data_class = reinterpret_cast<jclass>(env->NewGlobalRef(
env->FindClass("io/github/lime3ds/applets/MiiSelector$MiiSelectorData")));
s_mii_selector_data_class = reinterpret_cast<jclass>(
env->NewGlobalRef(env->FindClass("io/github/lime3ds/applets/MiiSelector$MiiSelectorData")));
s_mii_selector_execute =
env->GetStaticMethodID(s_mii_selector_class, "Execute",

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@ -124,9 +124,8 @@ jobject ToJavaValidationError(Frontend::ValidationError error) {
"Lio/github/lime3ds/applets/SoftwareKeyboard$ValidationError;"));
}
jobject Java_io_github_lime3ds_applets_SoftwareKeyboard_ValidateFilters(JNIEnv* env,
jclass clazz,
jstring text) {
jobject Java_io_github_lime3ds_applets_SoftwareKeyboard_ValidateFilters(JNIEnv* env, jclass clazz,
jstring text) {
const auto ret =
Core::System::GetInstance().GetSoftwareKeyboard()->ValidateFilters(GetJString(env, text));
@ -134,7 +133,7 @@ jobject Java_io_github_lime3ds_applets_SoftwareKeyboard_ValidateFilters(JNIEnv*
}
jobject Java_io_github_lime3ds_applets_SoftwareKeyboard_ValidateInput(JNIEnv* env, jclass clazz,
jstring text) {
jstring text) {
const auto ret =
Core::System::GetInstance().GetSoftwareKeyboard()->ValidateInput(GetJString(env, text));

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@ -30,22 +30,22 @@ jobject CheatToJava(JNIEnv* env, std::shared_ptr<Cheats::CheatBase> cheat) {
extern "C" {
JNIEXPORT void JNICALL Java_io_github_lime3ds_features_cheats_model_Cheat_finalize(JNIEnv* env,
jobject obj) {
jobject obj) {
delete CheatFromJava(env, obj);
}
JNIEXPORT jstring JNICALL
Java_io_github_lime3ds_features_cheats_model_Cheat_getName(JNIEnv* env, jobject obj) {
JNIEXPORT jstring JNICALL Java_io_github_lime3ds_features_cheats_model_Cheat_getName(JNIEnv* env,
jobject obj) {
return ToJString(env, (*CheatFromJava(env, obj))->GetName());
}
JNIEXPORT jstring JNICALL
Java_io_github_lime3ds_features_cheats_model_Cheat_getNotes(JNIEnv* env, jobject obj) {
JNIEXPORT jstring JNICALL Java_io_github_lime3ds_features_cheats_model_Cheat_getNotes(JNIEnv* env,
jobject obj) {
return ToJString(env, (*CheatFromJava(env, obj))->GetComments());
}
JNIEXPORT jstring JNICALL
Java_io_github_lime3ds_features_cheats_model_Cheat_getCode(JNIEnv* env, jobject obj) {
JNIEXPORT jstring JNICALL Java_io_github_lime3ds_features_cheats_model_Cheat_getCode(JNIEnv* env,
jobject obj) {
return ToJString(env, (*CheatFromJava(env, obj))->GetCode());
}

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@ -61,7 +61,7 @@ static Loader::SMDH* GetPointer(JNIEnv* env, jobject obj) {
}
JNIEXPORT jlong JNICALL Java_io_github_lime3ds_model_GameInfo_initialize(JNIEnv* env, jclass,
jstring j_path) {
jstring j_path) {
std::vector<u8> smdh_data = GetSMDHData(GetJString(env, j_path));
Loader::SMDH* smdh = nullptr;
@ -148,8 +148,7 @@ jintArray Java_io_github_lime3ds_model_GameInfo_getIcon(JNIEnv* env, jobject obj
return icon;
}
jboolean Java_io_github_lime3ds_model_GameInfo_getIsVisibleSystemTitle(JNIEnv* env,
jobject obj) {
jboolean Java_io_github_lime3ds_model_GameInfo_getIsVisibleSystemTitle(JNIEnv* env, jobject obj) {
Loader::SMDH* smdh = GetPointer(env, obj);
if (smdh == nullptr) {
return false;

View File

@ -168,9 +168,9 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
// Initialize NativeLibrary
const jclass native_library_class = env->FindClass("io/github/lime3ds/NativeLibrary");
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_on_core_error = env->GetStaticMethodID(
s_native_library_class, "onCoreError",
"(Lio/github/lime3ds/NativeLibrary$CoreError;Ljava/lang/String;)Z");
s_on_core_error =
env->GetStaticMethodID(s_native_library_class, "onCoreError",
"(Lio/github/lime3ds/NativeLibrary$CoreError;Ljava/lang/String;)Z");
s_is_portrait_mode = env->GetStaticMethodID(s_native_library_class, "isPortraitMode", "()Z");
s_landscape_screen_layout =
env->GetStaticMethodID(s_native_library_class, "landscapeScreenLayout", "()I");

View File

@ -287,9 +287,8 @@ void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& cus
extern "C" {
void Java_io_github_lime3ds_NativeLibrary_surfaceChanged(JNIEnv* env,
[[maybe_unused]] jobject obj,
jobject surf) {
void Java_io_github_lime3ds_NativeLibrary_surfaceChanged(JNIEnv* env, [[maybe_unused]] jobject obj,
jobject surf) {
s_surf = ANativeWindow_fromSurface(env, surf);
if (window) {
@ -305,7 +304,7 @@ void Java_io_github_lime3ds_NativeLibrary_surfaceChanged(JNIEnv* env,
}
void Java_io_github_lime3ds_NativeLibrary_surfaceDestroyed([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
ANativeWindow_release(s_surf);
s_surf = nullptr;
if (window) {
@ -314,24 +313,26 @@ void Java_io_github_lime3ds_NativeLibrary_surfaceDestroyed([[maybe_unused]] JNIE
}
void Java_io_github_lime3ds_NativeLibrary_doFrame([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
if (stop_run || pause_emulation) {
return;
}
window->TryPresenting();
}
void JNICALL Java_io_github_lime3ds_NativeLibrary_initializeGpuDriver(
JNIEnv* env, jobject obj, jstring hook_lib_dir, jstring custom_driver_dir,
jstring custom_driver_name, jstring file_redirect_dir) {
void JNICALL Java_io_github_lime3ds_NativeLibrary_initializeGpuDriver(JNIEnv* env, jobject obj,
jstring hook_lib_dir,
jstring custom_driver_dir,
jstring custom_driver_name,
jstring file_redirect_dir) {
InitializeGpuDriver(GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
}
void Java_io_github_lime3ds_NativeLibrary_notifyOrientationChange([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jint layout_option,
jint rotation) {
[[maybe_unused]] jobject obj,
jint layout_option,
jint rotation) {
Settings::values.layout_option = static_cast<Settings::LayoutOption>(layout_option);
auto& system = Core::System::GetInstance();
if (system.IsPoweredOn()) {
@ -342,8 +343,8 @@ void Java_io_github_lime3ds_NativeLibrary_notifyOrientationChange([[maybe_unused
}
void Java_io_github_lime3ds_NativeLibrary_swapScreens([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jboolean swap_screens, jint rotation) {
[[maybe_unused]] jobject obj,
jboolean swap_screens, jint rotation) {
Settings::values.swap_screen = swap_screens;
auto& system = Core::System::GetInstance();
if (system.IsPoweredOn()) {
@ -354,15 +355,15 @@ void Java_io_github_lime3ds_NativeLibrary_swapScreens([[maybe_unused]] JNIEnv* e
}
jboolean Java_io_github_lime3ds_NativeLibrary_areKeysAvailable([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
HW::AES::InitKeys();
return HW::AES::IsKeyXAvailable(HW::AES::KeySlotID::NCCHSecure1) &&
HW::AES::IsKeyXAvailable(HW::AES::KeySlotID::NCCHSecure2);
}
jstring Java_io_github_lime3ds_NativeLibrary_getHomeMenuPath(JNIEnv* env,
[[maybe_unused]] jobject obj,
jint region) {
[[maybe_unused]] jobject obj,
jint region) {
const std::string path = Core::GetHomeMenuNcchPath(region);
if (FileUtil::Exists(path)) {
return ToJString(env, path);
@ -371,8 +372,8 @@ jstring Java_io_github_lime3ds_NativeLibrary_getHomeMenuPath(JNIEnv* env,
}
void Java_io_github_lime3ds_NativeLibrary_setUserDirectory(JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring j_directory) {
[[maybe_unused]] jobject obj,
jstring j_directory) {
FileUtil::SetCurrentDir(GetJString(env, j_directory));
}
@ -415,9 +416,8 @@ jobjectArray Java_io_github_lime3ds_NativeLibrary_getInstalledGamePaths(
}
jlongArray Java_io_github_lime3ds_NativeLibrary_getSystemTitleIds(JNIEnv* env,
[[maybe_unused]] jobject obj,
jint system_type,
jint region) {
[[maybe_unused]] jobject obj,
jint system_type, jint region) {
const auto mode = static_cast<Core::SystemTitleSet>(system_type);
const std::vector<u64> titles = Core::GetSystemTitleIds(mode, region);
jlongArray jTitles = env->NewLongArray(titles.size());
@ -427,8 +427,8 @@ jlongArray Java_io_github_lime3ds_NativeLibrary_getSystemTitleIds(JNIEnv* env,
}
jobject Java_io_github_lime3ds_NativeLibrary_downloadTitleFromNus([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jlong title) {
[[maybe_unused]] jobject obj,
jlong title) {
const auto title_id = static_cast<u64>(title);
Service::AM::InstallStatus status = Service::AM::InstallFromNus(title_id);
if (status != Service::AM::InstallStatus::Success) {
@ -459,20 +459,20 @@ jboolean JNICALL Java_io_github_lime3ds_utils_GpuDriverHelper_supportsCustomDriv
// TODO(xperia64): ensure these cannot be called in an invalid state (e.g. after StopEmulation)
void Java_io_github_lime3ds_NativeLibrary_unPauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
pause_emulation = false;
running_cv.notify_all();
InputManager::NDKMotionHandler()->EnableSensors();
}
void Java_io_github_lime3ds_NativeLibrary_pauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
pause_emulation = true;
InputManager::NDKMotionHandler()->DisableSensors();
}
void Java_io_github_lime3ds_NativeLibrary_stopEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
stop_run = true;
pause_emulation = false;
window->StopPresenting();
@ -480,21 +480,21 @@ void Java_io_github_lime3ds_NativeLibrary_stopEmulation([[maybe_unused]] JNIEnv*
}
jboolean Java_io_github_lime3ds_NativeLibrary_isRunning([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
return static_cast<jboolean>(!stop_run);
}
jlong Java_io_github_lime3ds_NativeLibrary_getRunningTitleId([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
u64 title_id{};
Core::System::GetInstance().GetAppLoader().ReadProgramId(title_id);
return static_cast<jlong>(title_id);
}
jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
[[maybe_unused]] jstring j_device,
jint j_button, jint action) {
[[maybe_unused]] jobject obj,
[[maybe_unused]] jstring j_device,
jint j_button, jint action) {
bool consumed{};
if (action) {
consumed = InputManager::ButtonHandler()->PressKey(j_button);
@ -505,9 +505,10 @@ jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadEvent([[maybe_unused]] JN
return static_cast<jboolean>(consumed);
}
jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadMoveEvent(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, [[maybe_unused]] jstring j_device,
jint axis, jfloat x, jfloat y) {
jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadMoveEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
[[maybe_unused]] jstring j_device,
jint axis, jfloat x, jfloat y) {
// Clamp joystick movement to supported minimum and maximum
// Citra uses an inverted y axis sent by the frontend
x = std::clamp(x, -1.f, 1.f);
@ -524,29 +525,29 @@ jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadMoveEvent(
return static_cast<jboolean>(InputManager::AnalogHandler()->MoveJoystick(axis, x, y));
}
jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadAxisEvent(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, [[maybe_unused]] jstring j_device,
jint axis_id, jfloat axis_val) {
jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadAxisEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
[[maybe_unused]] jstring j_device,
jint axis_id, jfloat axis_val) {
return static_cast<jboolean>(
InputManager::ButtonHandler()->AnalogButtonEvent(axis_id, axis_val));
}
jboolean Java_io_github_lime3ds_NativeLibrary_onTouchEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jfloat x, jfloat y,
jboolean pressed) {
[[maybe_unused]] jobject obj, jfloat x,
jfloat y, jboolean pressed) {
return static_cast<jboolean>(
window->OnTouchEvent(static_cast<int>(x + 0.5), static_cast<int>(y + 0.5), pressed));
}
void Java_io_github_lime3ds_NativeLibrary_onTouchMoved([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj, jfloat x,
jfloat y) {
[[maybe_unused]] jobject obj, jfloat x,
jfloat y) {
window->OnTouchMoved((int)x, (int)y);
}
jlong Java_io_github_lime3ds_NativeLibrary_getTitleId(JNIEnv* env, [[maybe_unused]] jobject obj,
jstring j_filename) {
jstring j_filename) {
std::string filepath = GetJString(env, j_filename);
const auto loader = Loader::GetLoader(filepath);
@ -558,8 +559,8 @@ jlong Java_io_github_lime3ds_NativeLibrary_getTitleId(JNIEnv* env, [[maybe_unuse
}
jboolean Java_io_github_lime3ds_NativeLibrary_getIsSystemTitle(JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring path) {
[[maybe_unused]] jobject obj,
jstring path) {
const std::string filepath = GetJString(env, path);
const auto loader = Loader::GetLoader(filepath);
@ -574,27 +575,27 @@ jboolean Java_io_github_lime3ds_NativeLibrary_getIsSystemTitle(JNIEnv* env,
}
void Java_io_github_lime3ds_NativeLibrary_createConfigFile([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
Config{};
}
void Java_io_github_lime3ds_NativeLibrary_createLogFile([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
Common::Log::Initialize();
Common::Log::Start();
LOG_INFO(Frontend, "Logging backend initialised");
}
void Java_io_github_lime3ds_NativeLibrary_logUserDirectory(JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring j_path) {
[[maybe_unused]] jobject obj,
jstring j_path) {
std::string_view path = env->GetStringUTFChars(j_path, 0);
LOG_INFO(Frontend, "User directory path: {}", path);
env->ReleaseStringUTFChars(j_path, path.data());
}
void Java_io_github_lime3ds_NativeLibrary_reloadSettings([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
Config{};
Core::System& system{Core::System::GetInstance()};
@ -609,7 +610,7 @@ void Java_io_github_lime3ds_NativeLibrary_reloadSettings([[maybe_unused]] JNIEnv
}
jdoubleArray Java_io_github_lime3ds_NativeLibrary_getPerfStats(JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
auto& core = Core::System::GetInstance();
jdoubleArray j_stats = env->NewDoubleArray(4);
@ -627,8 +628,8 @@ jdoubleArray Java_io_github_lime3ds_NativeLibrary_getPerfStats(JNIEnv* env,
}
void Java_io_github_lime3ds_NativeLibrary_run__Ljava_lang_String_2(JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring j_path) {
[[maybe_unused]] jobject obj,
jstring j_path) {
const std::string path = GetJString(env, j_path);
if (!stop_run) {
@ -644,15 +645,14 @@ void Java_io_github_lime3ds_NativeLibrary_run__Ljava_lang_String_2(JNIEnv* env,
}
void Java_io_github_lime3ds_NativeLibrary_reloadCameraDevices([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
if (g_ndk_factory) {
g_ndk_factory->ReloadCameraDevices();
}
}
jboolean Java_io_github_lime3ds_NativeLibrary_loadAmiibo(JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring j_file) {
jboolean Java_io_github_lime3ds_NativeLibrary_loadAmiibo(JNIEnv* env, [[maybe_unused]] jobject obj,
jstring j_file) {
std::string filepath = GetJString(env, j_file);
Core::System& system{Core::System::GetInstance()};
Service::SM::ServiceManager& sm = system.ServiceManager();
@ -665,7 +665,7 @@ jboolean Java_io_github_lime3ds_NativeLibrary_loadAmiibo(JNIEnv* env,
}
void Java_io_github_lime3ds_NativeLibrary_removeAmiibo([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
Core::System& system{Core::System::GetInstance()};
Service::SM::ServiceManager& sm = system.ServiceManager();
auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u");
@ -676,8 +676,9 @@ void Java_io_github_lime3ds_NativeLibrary_removeAmiibo([[maybe_unused]] JNIEnv*
nfc->RemoveAmiibo();
}
JNIEXPORT jobject JNICALL Java_io_github_lime3ds_utils_CiaInstallWorker_installCIA(
JNIEnv* env, jobject jobj, jstring jpath) {
JNIEXPORT jobject JNICALL Java_io_github_lime3ds_utils_CiaInstallWorker_installCIA(JNIEnv* env,
jobject jobj,
jstring jpath) {
std::string path = GetJString(env, jpath);
Service::AM::InstallStatus res = Service::AM::InstallCIA(
path, [env, jobj](std::size_t total_bytes_read, std::size_t file_size) {
@ -688,8 +689,8 @@ JNIEXPORT jobject JNICALL Java_io_github_lime3ds_utils_CiaInstallWorker_installC
return IDCache::GetJavaCiaInstallStatus(res);
}
jobjectArray Java_io_github_lime3ds_NativeLibrary_getSavestateInfo(
JNIEnv* env, [[maybe_unused]] jobject obj) {
jobjectArray Java_io_github_lime3ds_NativeLibrary_getSavestateInfo(JNIEnv* env,
[[maybe_unused]] jobject obj) {
const jclass date_class = env->FindClass("java/util/Date");
const auto date_constructor = env->GetMethodID(date_class, "<init>", "(J)V");
@ -723,17 +724,17 @@ jobjectArray Java_io_github_lime3ds_NativeLibrary_getSavestateInfo(
}
void Java_io_github_lime3ds_NativeLibrary_saveState([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj, jint slot) {
[[maybe_unused]] jobject obj, jint slot) {
Core::System::GetInstance().SendSignal(Core::System::Signal::Save, slot);
}
void Java_io_github_lime3ds_NativeLibrary_loadState([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj, jint slot) {
[[maybe_unused]] jobject obj, jint slot) {
Core::System::GetInstance().SendSignal(Core::System::Signal::Load, slot);
}
void Java_io_github_lime3ds_NativeLibrary_logDeviceInfo([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
LOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
Common::g_scm_desc);
LOG_INFO(Frontend, "Host CPU: {}", Common::GetCPUCaps().cpu_string);

View File

@ -13,12 +13,12 @@ std::shared_ptr<Service::CFG::Module> cfg;
extern "C" {
void Java_io_github_lime3ds_utils_SystemSaveGame_save([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
cfg->UpdateConfigNANDSavegame();
}
void Java_io_github_lime3ds_utils_SystemSaveGame_load([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
cfg = Service::CFG::GetModule(Core::System::GetInstance());
}
@ -27,24 +27,25 @@ jboolean Java_io_github_lime3ds_utils_SystemSaveGame_getIsSystemSetupNeeded(
return cfg->IsSystemSetupNeeded();
}
void Java_io_github_lime3ds_utils_SystemSaveGame_setSystemSetupNeeded(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, jboolean needed) {
void Java_io_github_lime3ds_utils_SystemSaveGame_setSystemSetupNeeded([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jboolean needed) {
cfg->SetSystemSetupNeeded(needed);
}
jstring Java_io_github_lime3ds_utils_SystemSaveGame_getUsername([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
return ToJString(env, Common::UTF16ToUTF8(cfg->GetUsername()));
}
void Java_io_github_lime3ds_utils_SystemSaveGame_setUsername([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring username) {
[[maybe_unused]] jobject obj,
jstring username) {
cfg->SetUsername(Common::UTF8ToUTF16(GetJString(env, username)));
}
jshortArray Java_io_github_lime3ds_utils_SystemSaveGame_getBirthday(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
jshortArray Java_io_github_lime3ds_utils_SystemSaveGame_getBirthday([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
jshortArray jbirthdayArray = env->NewShortArray(2);
auto birthday = cfg->GetBirthday();
jshort birthdayArray[2]{static_cast<jshort>(get<0>(birthday)),
@ -54,62 +55,62 @@ jshortArray Java_io_github_lime3ds_utils_SystemSaveGame_getBirthday(
}
void Java_io_github_lime3ds_utils_SystemSaveGame_setBirthday([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jshort jmonth, jshort jday) {
[[maybe_unused]] jobject obj,
jshort jmonth, jshort jday) {
cfg->SetBirthday(static_cast<u8>(jmonth), static_cast<u8>(jday));
}
jint Java_io_github_lime3ds_utils_SystemSaveGame_getSystemLanguage(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
jint Java_io_github_lime3ds_utils_SystemSaveGame_getSystemLanguage([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
return cfg->GetSystemLanguage();
}
void Java_io_github_lime3ds_utils_SystemSaveGame_setSystemLanguage([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jint jsystemLanguage) {
[[maybe_unused]] jobject obj,
jint jsystemLanguage) {
cfg->SetSystemLanguage(static_cast<Service::CFG::SystemLanguage>(jsystemLanguage));
}
jint Java_io_github_lime3ds_utils_SystemSaveGame_getSoundOutputMode(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
jint Java_io_github_lime3ds_utils_SystemSaveGame_getSoundOutputMode([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
return cfg->GetSoundOutputMode();
}
void Java_io_github_lime3ds_utils_SystemSaveGame_setSoundOutputMode([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jint jmode) {
[[maybe_unused]] jobject obj,
jint jmode) {
cfg->SetSoundOutputMode(static_cast<Service::CFG::SoundOutputMode>(jmode));
}
jshort Java_io_github_lime3ds_utils_SystemSaveGame_getCountryCode([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
return cfg->GetCountryCode();
}
void Java_io_github_lime3ds_utils_SystemSaveGame_setCountryCode([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jshort jmode) {
[[maybe_unused]] jobject obj,
jshort jmode) {
cfg->SetCountryCode(static_cast<u8>(jmode));
}
jint Java_io_github_lime3ds_utils_SystemSaveGame_getPlayCoins([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
return Service::PTM::Module::GetPlayCoins();
}
void Java_io_github_lime3ds_utils_SystemSaveGame_setPlayCoins([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jint jcoins) {
[[maybe_unused]] jobject obj,
jint jcoins) {
Service::PTM::Module::SetPlayCoins(static_cast<u16>(jcoins));
}
jlong Java_io_github_lime3ds_utils_SystemSaveGame_getConsoleId([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
[[maybe_unused]] jobject obj) {
return cfg->GetConsoleUniqueId();
}
void Java_io_github_lime3ds_utils_SystemSaveGame_regenerateConsoleId(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
void Java_io_github_lime3ds_utils_SystemSaveGame_regenerateConsoleId([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
const auto [random_number, console_id] = cfg->GenerateConsoleUniqueId();
cfg->SetConsoleUniqueId(random_number, console_id);
cfg->UpdateConfigNANDSavegame();