mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-10 20:25:06 +01:00
Fixed clang skill issue
This commit is contained in:
parent
f12b649194
commit
a0db384339
@ -69,8 +69,8 @@ void InitJNI(JNIEnv* env) {
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env->NewGlobalRef(env->FindClass("io/github/lime3ds/applets/MiiSelector")));
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s_mii_selector_config_class = reinterpret_cast<jclass>(env->NewGlobalRef(
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env->FindClass("io/github/lime3ds/applets/MiiSelector$MiiSelectorConfig")));
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s_mii_selector_data_class = reinterpret_cast<jclass>(env->NewGlobalRef(
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env->FindClass("io/github/lime3ds/applets/MiiSelector$MiiSelectorData")));
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s_mii_selector_data_class = reinterpret_cast<jclass>(
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env->NewGlobalRef(env->FindClass("io/github/lime3ds/applets/MiiSelector$MiiSelectorData")));
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s_mii_selector_execute =
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env->GetStaticMethodID(s_mii_selector_class, "Execute",
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@ -124,8 +124,7 @@ jobject ToJavaValidationError(Frontend::ValidationError error) {
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"Lio/github/lime3ds/applets/SoftwareKeyboard$ValidationError;"));
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}
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jobject Java_io_github_lime3ds_applets_SoftwareKeyboard_ValidateFilters(JNIEnv* env,
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jclass clazz,
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jobject Java_io_github_lime3ds_applets_SoftwareKeyboard_ValidateFilters(JNIEnv* env, jclass clazz,
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jstring text) {
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const auto ret =
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@ -34,18 +34,18 @@ JNIEXPORT void JNICALL Java_io_github_lime3ds_features_cheats_model_Cheat_finali
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delete CheatFromJava(env, obj);
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}
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JNIEXPORT jstring JNICALL
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Java_io_github_lime3ds_features_cheats_model_Cheat_getName(JNIEnv* env, jobject obj) {
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JNIEXPORT jstring JNICALL Java_io_github_lime3ds_features_cheats_model_Cheat_getName(JNIEnv* env,
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jobject obj) {
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return ToJString(env, (*CheatFromJava(env, obj))->GetName());
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}
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JNIEXPORT jstring JNICALL
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Java_io_github_lime3ds_features_cheats_model_Cheat_getNotes(JNIEnv* env, jobject obj) {
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JNIEXPORT jstring JNICALL Java_io_github_lime3ds_features_cheats_model_Cheat_getNotes(JNIEnv* env,
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jobject obj) {
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return ToJString(env, (*CheatFromJava(env, obj))->GetComments());
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}
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JNIEXPORT jstring JNICALL
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Java_io_github_lime3ds_features_cheats_model_Cheat_getCode(JNIEnv* env, jobject obj) {
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JNIEXPORT jstring JNICALL Java_io_github_lime3ds_features_cheats_model_Cheat_getCode(JNIEnv* env,
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jobject obj) {
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return ToJString(env, (*CheatFromJava(env, obj))->GetCode());
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}
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@ -148,8 +148,7 @@ jintArray Java_io_github_lime3ds_model_GameInfo_getIcon(JNIEnv* env, jobject obj
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return icon;
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}
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jboolean Java_io_github_lime3ds_model_GameInfo_getIsVisibleSystemTitle(JNIEnv* env,
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jobject obj) {
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jboolean Java_io_github_lime3ds_model_GameInfo_getIsVisibleSystemTitle(JNIEnv* env, jobject obj) {
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Loader::SMDH* smdh = GetPointer(env, obj);
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if (smdh == nullptr) {
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return false;
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@ -168,8 +168,8 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
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// Initialize NativeLibrary
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const jclass native_library_class = env->FindClass("io/github/lime3ds/NativeLibrary");
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s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
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s_on_core_error = env->GetStaticMethodID(
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s_native_library_class, "onCoreError",
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s_on_core_error =
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env->GetStaticMethodID(s_native_library_class, "onCoreError",
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"(Lio/github/lime3ds/NativeLibrary$CoreError;Ljava/lang/String;)Z");
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s_is_portrait_mode = env->GetStaticMethodID(s_native_library_class, "isPortraitMode", "()Z");
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s_landscape_screen_layout =
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@ -287,8 +287,7 @@ void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& cus
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extern "C" {
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void Java_io_github_lime3ds_NativeLibrary_surfaceChanged(JNIEnv* env,
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[[maybe_unused]] jobject obj,
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void Java_io_github_lime3ds_NativeLibrary_surfaceChanged(JNIEnv* env, [[maybe_unused]] jobject obj,
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jobject surf) {
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s_surf = ANativeWindow_fromSurface(env, surf);
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@ -321,9 +320,11 @@ void Java_io_github_lime3ds_NativeLibrary_doFrame([[maybe_unused]] JNIEnv* env,
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window->TryPresenting();
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}
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void JNICALL Java_io_github_lime3ds_NativeLibrary_initializeGpuDriver(
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JNIEnv* env, jobject obj, jstring hook_lib_dir, jstring custom_driver_dir,
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jstring custom_driver_name, jstring file_redirect_dir) {
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void JNICALL Java_io_github_lime3ds_NativeLibrary_initializeGpuDriver(JNIEnv* env, jobject obj,
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jstring hook_lib_dir,
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jstring custom_driver_dir,
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jstring custom_driver_name,
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jstring file_redirect_dir) {
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InitializeGpuDriver(GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
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GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
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}
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@ -416,8 +417,7 @@ jobjectArray Java_io_github_lime3ds_NativeLibrary_getInstalledGamePaths(
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jlongArray Java_io_github_lime3ds_NativeLibrary_getSystemTitleIds(JNIEnv* env,
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[[maybe_unused]] jobject obj,
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jint system_type,
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jint region) {
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jint system_type, jint region) {
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const auto mode = static_cast<Core::SystemTitleSet>(system_type);
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const std::vector<u64> titles = Core::GetSystemTitleIds(mode, region);
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jlongArray jTitles = env->NewLongArray(titles.size());
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@ -505,8 +505,9 @@ jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadEvent([[maybe_unused]] JN
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return static_cast<jboolean>(consumed);
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}
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jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadMoveEvent(
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[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, [[maybe_unused]] jstring j_device,
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jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadMoveEvent([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jobject obj,
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[[maybe_unused]] jstring j_device,
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jint axis, jfloat x, jfloat y) {
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// Clamp joystick movement to supported minimum and maximum
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// Citra uses an inverted y axis sent by the frontend
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@ -524,17 +525,17 @@ jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadMoveEvent(
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return static_cast<jboolean>(InputManager::AnalogHandler()->MoveJoystick(axis, x, y));
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}
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jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadAxisEvent(
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[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, [[maybe_unused]] jstring j_device,
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jboolean Java_io_github_lime3ds_NativeLibrary_onGamePadAxisEvent([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jobject obj,
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[[maybe_unused]] jstring j_device,
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jint axis_id, jfloat axis_val) {
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return static_cast<jboolean>(
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InputManager::ButtonHandler()->AnalogButtonEvent(axis_id, axis_val));
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}
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jboolean Java_io_github_lime3ds_NativeLibrary_onTouchEvent([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jobject obj,
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jfloat x, jfloat y,
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jboolean pressed) {
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[[maybe_unused]] jobject obj, jfloat x,
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jfloat y, jboolean pressed) {
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return static_cast<jboolean>(
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window->OnTouchEvent(static_cast<int>(x + 0.5), static_cast<int>(y + 0.5), pressed));
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}
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@ -650,8 +651,7 @@ void Java_io_github_lime3ds_NativeLibrary_reloadCameraDevices([[maybe_unused]] J
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}
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}
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jboolean Java_io_github_lime3ds_NativeLibrary_loadAmiibo(JNIEnv* env,
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[[maybe_unused]] jobject obj,
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jboolean Java_io_github_lime3ds_NativeLibrary_loadAmiibo(JNIEnv* env, [[maybe_unused]] jobject obj,
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jstring j_file) {
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std::string filepath = GetJString(env, j_file);
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Core::System& system{Core::System::GetInstance()};
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@ -676,8 +676,9 @@ void Java_io_github_lime3ds_NativeLibrary_removeAmiibo([[maybe_unused]] JNIEnv*
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nfc->RemoveAmiibo();
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}
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JNIEXPORT jobject JNICALL Java_io_github_lime3ds_utils_CiaInstallWorker_installCIA(
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JNIEnv* env, jobject jobj, jstring jpath) {
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JNIEXPORT jobject JNICALL Java_io_github_lime3ds_utils_CiaInstallWorker_installCIA(JNIEnv* env,
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jobject jobj,
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jstring jpath) {
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std::string path = GetJString(env, jpath);
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Service::AM::InstallStatus res = Service::AM::InstallCIA(
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path, [env, jobj](std::size_t total_bytes_read, std::size_t file_size) {
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@ -688,8 +689,8 @@ JNIEXPORT jobject JNICALL Java_io_github_lime3ds_utils_CiaInstallWorker_installC
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return IDCache::GetJavaCiaInstallStatus(res);
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}
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jobjectArray Java_io_github_lime3ds_NativeLibrary_getSavestateInfo(
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JNIEnv* env, [[maybe_unused]] jobject obj) {
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jobjectArray Java_io_github_lime3ds_NativeLibrary_getSavestateInfo(JNIEnv* env,
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[[maybe_unused]] jobject obj) {
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const jclass date_class = env->FindClass("java/util/Date");
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const auto date_constructor = env->GetMethodID(date_class, "<init>", "(J)V");
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@ -27,8 +27,9 @@ jboolean Java_io_github_lime3ds_utils_SystemSaveGame_getIsSystemSetupNeeded(
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return cfg->IsSystemSetupNeeded();
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}
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void Java_io_github_lime3ds_utils_SystemSaveGame_setSystemSetupNeeded(
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[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, jboolean needed) {
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void Java_io_github_lime3ds_utils_SystemSaveGame_setSystemSetupNeeded([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jobject obj,
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jboolean needed) {
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cfg->SetSystemSetupNeeded(needed);
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}
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@ -43,8 +44,8 @@ void Java_io_github_lime3ds_utils_SystemSaveGame_setUsername([[maybe_unused]] JN
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cfg->SetUsername(Common::UTF8ToUTF16(GetJString(env, username)));
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}
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jshortArray Java_io_github_lime3ds_utils_SystemSaveGame_getBirthday(
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[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
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jshortArray Java_io_github_lime3ds_utils_SystemSaveGame_getBirthday([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jobject obj) {
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jshortArray jbirthdayArray = env->NewShortArray(2);
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auto birthday = cfg->GetBirthday();
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jshort birthdayArray[2]{static_cast<jshort>(get<0>(birthday)),
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@ -59,8 +60,8 @@ void Java_io_github_lime3ds_utils_SystemSaveGame_setBirthday([[maybe_unused]] JN
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cfg->SetBirthday(static_cast<u8>(jmonth), static_cast<u8>(jday));
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}
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jint Java_io_github_lime3ds_utils_SystemSaveGame_getSystemLanguage(
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[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
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jint Java_io_github_lime3ds_utils_SystemSaveGame_getSystemLanguage([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jobject obj) {
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return cfg->GetSystemLanguage();
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}
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@ -70,8 +71,8 @@ void Java_io_github_lime3ds_utils_SystemSaveGame_setSystemLanguage([[maybe_unuse
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cfg->SetSystemLanguage(static_cast<Service::CFG::SystemLanguage>(jsystemLanguage));
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}
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jint Java_io_github_lime3ds_utils_SystemSaveGame_getSoundOutputMode(
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[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
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jint Java_io_github_lime3ds_utils_SystemSaveGame_getSoundOutputMode([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jobject obj) {
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return cfg->GetSoundOutputMode();
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}
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@ -108,8 +109,8 @@ jlong Java_io_github_lime3ds_utils_SystemSaveGame_getConsoleId([[maybe_unused]]
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return cfg->GetConsoleUniqueId();
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}
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void Java_io_github_lime3ds_utils_SystemSaveGame_regenerateConsoleId(
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[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
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void Java_io_github_lime3ds_utils_SystemSaveGame_regenerateConsoleId([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jobject obj) {
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const auto [random_number, console_id] = cfg->GenerateConsoleUniqueId();
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cfg->SetConsoleUniqueId(random_number, console_id);
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cfg->UpdateConfigNANDSavegame();
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