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Perform the same checks on TexCopy params that SW does
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@ -7,6 +7,7 @@
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#include <tuple>
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#include <tuple>
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#include <utility>
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#include <utility>
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#include <glad/glad.h>
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#include <glad/glad.h>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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@ -1013,25 +1014,42 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
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}
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}
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bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
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bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
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u32 input_width = config.texture_copy.input_width * 16;
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u32 copy_size = Common::AlignDown(config.texture_copy.size, 16);
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if (copy_size == 0)
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return false;
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u32 input_gap = config.texture_copy.input_gap * 16;
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u32 input_gap = config.texture_copy.input_gap * 16;
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u32 output_width = config.texture_copy.output_width * 16;
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u32 input_width = config.texture_copy.input_width * 16;
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if (input_width == 0) {
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if (input_gap == 0) {
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input_width = copy_size;
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} else {
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return false;
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}
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}
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u32 output_gap = config.texture_copy.output_gap * 16;
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u32 output_gap = config.texture_copy.output_gap * 16;
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u32 output_width = config.texture_copy.output_width * 16;
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if (output_width == 0) {
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if (output_gap == 0) {
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output_width = copy_size;
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} else {
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return false;
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}
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}
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if (config.texture_copy.size == 0)
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if (input_width >= copy_size) {
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return true;
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input_width = copy_size;
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if (input_width >= config.texture_copy.size) {
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input_width = config.texture_copy.size;
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input_gap = 0;
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input_gap = 0;
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}
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}
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if (output_width >= config.texture_copy.size) {
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if (output_width >= copy_size) {
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output_width = config.texture_copy.size;
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output_width = copy_size;
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output_gap = 0;
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output_gap = 0;
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}
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}
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if (input_width != output_width || config.texture_copy.size % input_width != 0) {
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if (input_width != output_width || copy_size % input_width != 0) {
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return false;
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return false;
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}
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}
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@ -1039,7 +1057,7 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon
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src_params.addr = config.GetPhysicalInputAddress();
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src_params.addr = config.GetPhysicalInputAddress();
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src_params.stride = input_width + input_gap; // stride in bytes
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src_params.stride = input_width + input_gap; // stride in bytes
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src_params.width = input_width; // width in bytes
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src_params.width = input_width; // width in bytes
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src_params.height = config.texture_copy.size / input_width;
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src_params.height = copy_size / input_width;
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src_params.size = ((src_params.height - 1) * src_params.stride) + src_params.width;
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src_params.size = ((src_params.height - 1) * src_params.stride) + src_params.width;
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src_params.end = src_params.addr + src_params.size;
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src_params.end = src_params.addr + src_params.size;
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