Morph
8e8ca7d9d0
common: logging: backend: Close the file after exceeding the write limit
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There's no point in keeping the file open after the write limit is exceeded. This allows the file to be committed to the disk shortly after it is closed and avoids redundantly checking whether or not the write limit is exceeded.
2023-06-30 12:15:51 +03:00
Morph
b57773b1cf
common: logging: Restructure backend code
2023-06-30 12:15:51 +03:00
Morph
b559c078bc
common: logging: backend: Wrap IOFile in a unique_ptr
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Allows us to forward declare FileUtil::IOFile.
2023-06-30 12:15:51 +03:00
Lioncash
5c86147ef4
log/backend: Use in-class initializer for FileBackend
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We can also avoid redundant constructions of the same string repeatedly.
2023-06-30 12:15:51 +03:00
Lioncash
399f3d4e32
log/backend: Make use of erase_if
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Same behavior, but less verbose.
2023-06-30 12:15:51 +03:00
Lioncash
173b84c8ff
log/backend: Correct order of const in copy constructor
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Follows our predominant coding style. Also explicitly specifies the move
constructor/assignment operator as well.
2023-06-30 12:15:51 +03:00
Lioncash
b4c38372d1
common/log: Move Log namespace into the Common namespace
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Forgot to move this over when I moved the rest of the source files with
lacking namespaces over.
2023-06-30 12:15:51 +03:00
Lioncash
4fd0cbebdb
logging/backend: Make use of designated initializers
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Same behavior, less code.
2023-06-30 12:15:36 +03:00
GPUCode
ca2d87e5e3
renderer_opengl: Add debug scopes to logging ( #6650 )
2023-06-30 02:16:54 +03:00
Steveice10
d26dcc8e31
ci: Run clang-format and transifex in linux-fresh image. ( #6649 )
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* ci: Run clang-format and transifex in linux-fresh image.
* build: Only add bundle targets for enabled outputs.
2023-06-29 00:44:13 -07:00
esliwka
0d516f6da5
frontend: Added Hybrid Screen screen layout option ( #4542 ) ( #6600 )
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Signed-off-by: elim <e_sliwka@tuta.io>
2023-06-29 01:42:57 +03:00
Steveice10
2d6aca4563
build: Rework CI and move all bundling into new build target. ( #6556 )
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* build: Rework CI and move all bundling into new build target.
* ci: Use "mingw" in msys2 release names for compatibility.
* ci: Use "osx" in macOS release names for compatibility.
* ci: Disable macOS upload.
Will be moved to a separate PR for canary merge.
2023-06-26 17:42:00 -07:00
GPUCode
2e479fcec5
renderer_vulkan: Add shader generators ( #6630 )
2023-06-26 16:22:51 +02:00
GPUCode
7edc86a9bc
code: Remove outdated comment style ( #6640 )
2023-06-25 15:22:41 +05:30
GPUCode
9b82de6b24
Refactor software renderer ( #6621 )
2023-06-24 00:59:18 +02:00
sakuramipha
7198243319
android: Update UI strings to reflect desktop counterpart ( #6608 )
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* android: Update UI strings to reflect desktop counterpart
Quick edit to the UI strings to bring the text up to parity with Citra desktop, plus some small QoL changes.
* Update strings.xml
2023-06-23 23:45:49 +01:00
GPUCode
6b8a06e7b4
gl_rasterizer: Reset normal map flag each draw ( #6636 )
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* Fixes normal maps leaking draws
2023-06-24 00:30:16 +03:00
sakuramipha
eb118b2a4c
Merge pull request #6613 from t895/buncha-adjustments
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citra_android: String adjustments
2023-06-23 15:35:54 +01:00
GPUCode
7616496456
video_core: Add debug scopes ( #6634 )
2023-06-23 03:37:13 +02:00
Steveice10
89663e0db8
build: Fix generating build info using unified source archive. ( #6628 )
2023-06-20 09:44:20 -07:00
Tobias
d8db0af1b2
Port yuzu-emu/yuzu#10575: "issue_template: Add link to website, Getting Log Files" ( #6629 )
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Co-authored-by: bm01 <1279721+bm01@users.noreply.github.com>
2023-06-20 15:24:04 +02:00
luc-git
08970e7ba0
update graphics api button indicator ( #6625 )
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* update graphics api button indicator
This tiny pull request
* update the graphics button indicator when launching or closing a game (graphics button doesn't update with per game configuration)
* Disable graphics button indicator click while in game
* fix crash
* It fixed crash when opening configure dialog in game if the graphics api for the game is different of the global graphics api
2023-06-20 15:27:36 +03:00
GPUCode
d735f5c458
renderer_vulkan: Add vulkan initialization code ( #6620 )
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* common: Move dynamic library to common
* This is so that video_core can use it
* logging: Add vulkan log target
* common: Allow defered library loading
* Also add some comments to the functions
* renderer_vulkan: Add vulkan initialization code
* renderer_vulkan: Address feedback
2023-06-20 15:24:24 +03:00
Steveice10
70225e92f7
externals: Move library headers CMake logic to Citra. ( #6627 )
2023-06-19 17:08:11 -07:00
Steveice10
bfb6a5b5de
common: Add C++ version of Apple authorization logic. ( #6616 )
2023-06-19 15:50:26 -07:00
Steveice10
03dbdfc12f
video_core: Reduce nihstro includes in headers. ( #6626 )
2023-06-19 15:49:22 -07:00
GPUCode
3faddd5e03
video_core: Add vulkan shaders ( #6619 )
2023-06-19 17:02:18 +03:00
TGP17
7c11b9b689
Remove AppImage Themeing ( #6618 )
2023-06-18 10:24:11 -07:00
SachinVin
35d1b67fd4
Merge pull request #6602 from SachinVin/wall
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Chore: enable `-Werror` on GCC and clang
2023-06-18 22:37:39 +05:30
SachinVin
4c8a98a321
common\string_util.cpp: switch to boost::locale::conv for UTF16ToUTF8() and UTF8ToUTF16() ( #6623 )
2023-06-18 20:00:00 +03:00
SachinVin
982c60c67c
common\dynamic_library\ffmpeg.{cpp, h}: fix version check for av_opt_child_class_iterate
2023-06-17 21:24:20 +05:30
SachinVin
7e134421d5
common, input_common, network: fix warnings
2023-06-17 21:24:20 +05:30
SachinVin
946a32d793
android + common: fix warnings
2023-06-17 21:24:20 +05:30
SachinVin
8eb89c260d
core: fix warnings
2023-06-17 21:23:58 +05:30
SachinVin
796e8a9f24
video_core:fix warnings
2023-06-17 21:23:58 +05:30
SachinVin
c66594caf8
Enable warnings as errors
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cpp-jwt: supress OpenSSL deprecation warnings
2023-06-17 21:23:58 +05:30
SachinVin
06db4ffb17
Merge pull request #6508 from SachinVin/not-the-cia
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Android: Offload CIA installation to background thread
2023-06-17 20:44:20 +05:30
Steveice10
7f1ffa2a04
hle: Reduce Y2R stub warnings to debug logs. ( #6617 )
2023-06-17 01:03:37 -07:00
Steveice10
38435e9b3e
Dynamically load FFmpeg and libfdk-aac if available. ( #6570 )
2023-06-17 02:06:18 +03:00
Rokkubro
d807cdfe62
Qt: Fix intermittent crash on exit ( #6612 )
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* Fix null pointer deref on exit
* Fix from review
2023-06-16 22:28:00 +05:30
SachinVin
318d55252f
CiaInstallWorker.java: cleanup magic numbers
2023-06-16 22:23:34 +05:30
Charles Lombardo
4d666b88b7
citra_android: Add headers for clock and plugin loader
2023-06-15 03:35:30 -04:00
Charles Lombardo
819d2a33c7
citra_android: Make strings more consistent
2023-06-15 03:35:10 -04:00
SachinVin
c074460f60
android: Bump to gradle 8.0
2023-06-12 18:39:42 +05:30
SachinVin
f5bb17c82e
Android: Offload CIA installation to background thread
2023-06-12 18:39:40 +05:30
SachinVin
ccb2a7cbea
android: minor refactor disk shadercache
2023-06-10 21:05:14 +05:30
Steveice10
238a574645
qt: Add support for building for iOS. ( #6594 )
2023-06-07 20:40:53 -07:00
Steveice10
d9bf4fd8a2
externals: Update dynarmic to 6.4.8 ( #6596 )
2023-06-07 20:25:28 -07:00
Steveice10
54c499ed5b
Prepare for Vulkan backend ( #6595 )
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* externals: Add libraries required for vulkan
* build: Add support for downloading bundled MoltenVK.
* ci: Install tools needed for Vulkan.
* citra_qt: Add API status indicator
---------
Co-authored-by: GPUCode <geoster3d@gmail.com>
2023-06-05 07:29:05 -07:00
GPUCode
5b7cc76ba3
Add warning popup when loading save states for the first time ( #6565 )
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* citra_qt: Remove global state usage in GMainWindow
* citra_qt: Add warning when loadings saves for the first time
* citra_qt: Focus window when launching game from cmdline
* citra_qt: Cleanup nullptr checks
* citra_qt: Move setting to UISettings
* renderer_opengl: Remove header
2023-06-05 10:06:00 +03:00