James Rowe
e9e2d444ef
OpenGL Cache: Optimize Morton Copy to copy in tiles
...
Compiles two lookup arrays of functions for the different
configurations of Morton Copy.
2017-12-23 16:10:26 -07:00
Huw Pascoe
876aa82c29
Optimized Morton
2017-09-24 22:27:14 +01:00
Emmanuel Gil Peyrot
691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
Jannik Vogel
49bfe9bf91
Remove TGA dumper
2016-04-30 09:43:59 +02:00
Lioncash
dc587fa295
video_core/utils: Remove unused variables in GetMortonOffset
2015-05-23 00:38:37 -04:00
Gareth Higgins
8060c519a6
Changed occurences of colour to color for consistency
2015-04-05 02:36:43 -04:00
Subv
c564c21668
GPU: Implemented bits 3 and 1 from the display transfer flags.
...
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA.
Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-26 21:17:14 -05:00
Tony Wasserka
614baa39d1
VideoCore: Remove some unused functions.
2014-12-31 16:32:55 +01:00
purpasmart96
ebfd831ccb
License change
2014-12-20 21:20:24 -08:00
Emmanuel Gil Peyrot
739bb58c3a
Remove tabs in all files except in skyeye imports and in generated GL code
2014-11-19 09:04:03 +00:00
archshift
0167e9140e
utils: cleaned up DumpTGA, removing redundancies
2014-09-07 12:09:02 -07:00
bunnei
de0a034a84
fixed project includes to use new directory structure
2014-04-08 20:15:08 -04:00
bunnei
63e46abdb8
got rid of 'src' folders in each sub-project
2014-04-08 19:25:03 -04:00