Lime3DS/src/citra/citra.cpp
James Rowe 0daac3020e Logging: Add customizable logging backends and fmtlib based macros
* Change the logging backend to support multiple sinks through the
Backend Interface
* Add a new set of logging macros to use fmtlib instead.
* Qt: Compile as GUI application on windows to make the console hidden by
default. Add filter configuration and a button to open log location.
* SDL: Migrate to the new logging macros
2018-03-16 11:18:06 +08:00

314 lines
11 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <iostream>
#include <memory>
#include <regex>
#include <string>
#include <thread>
// This needs to be included before getopt.h because the latter #defines symbols used by it
#include "common/microprofile.h"
#include <getopt.h>
#ifndef _MSC_VER
#include <unistd.h>
#endif
#ifdef _WIN32
// windows.h needs to be included before shellapi.h
#include <windows.h>
#include <shellapi.h>
#endif
#include "citra/config.h"
#include "citra/emu_window/emu_window_sdl2.h"
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/cia_container.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/am/am.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "network/network.h"
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
"-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n"
"-i, --install=FILE Installs a specified CIA file\n"
"-m, --multiplayer=nick:password@address:port"
" Nickname, password, address and port for multiplayer\n"
"-r, --movie-record=[file] Record a movie (game inputs) to the given file\n"
"-p, --movie-play=[file] Playback the movie (game inputs) from the given file\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n";
}
static void PrintVersion() {
std::cout << "Citra " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
}
static void OnStateChanged(const Network::RoomMember::State& state) {
switch (state) {
case Network::RoomMember::State::Idle:
NGLOG_DEBUG(Network, "Network is idle");
break;
case Network::RoomMember::State::Joining:
NGLOG_DEBUG(Network, "Connection sequence to room started");
break;
case Network::RoomMember::State::Joined:
NGLOG_DEBUG(Network, "Successfully joined to the room");
break;
case Network::RoomMember::State::LostConnection:
NGLOG_DEBUG(Network, "Lost connection to the room");
break;
case Network::RoomMember::State::CouldNotConnect:
NGLOG_ERROR(Network, "State: CouldNotConnect");
exit(1);
break;
case Network::RoomMember::State::NameCollision:
NGLOG_ERROR(
Network,
"You tried to use the same nickname then another user that is connected to the Room");
exit(1);
break;
case Network::RoomMember::State::MacCollision:
NGLOG_ERROR(Network, "You tried to use the same MAC-Address then another user that is "
"connected to the Room");
exit(1);
break;
case Network::RoomMember::State::WrongPassword:
NGLOG_ERROR(Network, "Room replied with: Wrong password");
exit(1);
break;
case Network::RoomMember::State::WrongVersion:
NGLOG_ERROR(Network,
"You are using a different version then the room you are trying to connect to");
exit(1);
break;
default:
break;
}
}
static void OnMessageReceived(const Network::ChatEntry& msg) {
std::cout << std::endl << msg.nickname << ": " << msg.message << std::endl << std::endl;
}
/// Application entry point
int main(int argc, char** argv) {
Config config;
int option_index = 0;
bool use_gdbstub = Settings::values.use_gdbstub;
u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port);
std::string movie_record;
std::string movie_play;
char* endarg;
#ifdef _WIN32
int argc_w;
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
if (argv_w == nullptr) {
NGLOG_CRITICAL(Frontend, "Failed to get command line arguments");
return -1;
}
#endif
std::string filepath;
bool use_multiplayer = false;
std::string nickname{};
std::string password{};
std::string address{};
u16 port = Network::DefaultRoomPort;
static struct option long_options[] = {
{"gdbport", required_argument, 0, 'g'}, {"install", required_argument, 0, 'i'},
{"multiplayer", required_argument, 0, 'm'}, {"movie-record", required_argument, 0, 'r'},
{"movie-play", required_argument, 0, 'p'}, {"help", no_argument, 0, 'h'},
{"version", no_argument, 0, 'v'}, {0, 0, 0, 0},
};
while (optind < argc) {
char arg = getopt_long(argc, argv, "g:i:m:r:p:hv", long_options, &option_index);
if (arg != -1) {
switch (arg) {
case 'g':
errno = 0;
gdb_port = strtoul(optarg, &endarg, 0);
use_gdbstub = true;
if (endarg == optarg)
errno = EINVAL;
if (errno != 0) {
perror("--gdbport");
exit(1);
}
break;
case 'i': {
const auto cia_progress = [](size_t written, size_t total) {
NGLOG_INFO(Frontend, "{:02d}%", (written * 100 / total));
};
if (Service::AM::InstallCIA(std::string(optarg), cia_progress) !=
Service::AM::InstallStatus::Success)
errno = EINVAL;
if (errno != 0)
exit(1);
break;
}
case 'm': {
use_multiplayer = true;
const std::string str_arg(optarg);
// regex to check if the format is nickname:password@ip:port
// with optional :password
const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
if (!std::regex_match(str_arg, re)) {
std::cout << "Wrong format for option --multiplayer\n";
PrintHelp(argv[0]);
return 0;
}
std::smatch match;
std::regex_search(str_arg, match, re);
ASSERT(match.size() == 5);
nickname = match[1];
password = match[2];
address = match[3];
if (!match[4].str().empty())
port = std::stoi(match[4]);
std::regex nickname_re("^[a-zA-Z0-9._- ]+$");
if (!std::regex_match(nickname, nickname_re)) {
std::cout
<< "Nickname is not valid. Must be 4 to 20 alphanumeric characters.\n";
return 0;
}
if (address.empty()) {
std::cout << "Address to room must not be empty.\n";
return 0;
}
break;
}
case 'r':
movie_record = optarg;
break;
case 'p':
movie_play = optarg;
break;
case 'h':
PrintHelp(argv[0]);
return 0;
case 'v':
PrintVersion();
return 0;
}
} else {
#ifdef _WIN32
filepath = Common::UTF16ToUTF8(argv_w[optind]);
#else
filepath = argv[optind];
#endif
optind++;
}
}
#ifdef _WIN32
LocalFree(argv_w);
#endif
MicroProfileOnThreadCreate("EmuThread");
SCOPE_EXIT({ MicroProfileShutdown(); });
if (filepath.empty()) {
NGLOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return -1;
}
if (!movie_record.empty() && !movie_play.empty()) {
NGLOG_CRITICAL(Frontend, "Cannot both play and record a movie");
return -1;
}
Log::Filter log_filter;
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX));
Log::AddBackend(
std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE));
// Apply the command line arguments
Settings::values.gdbstub_port = gdb_port;
Settings::values.use_gdbstub = use_gdbstub;
Settings::values.movie_play = std::move(movie_play);
Settings::values.movie_record = std::move(movie_record);
Settings::Apply();
std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2>()};
Core::System& system{Core::System::GetInstance()};
SCOPE_EXIT({ system.Shutdown(); });
const Core::System::ResultStatus load_result{system.Load(emu_window.get(), filepath)};
switch (load_result) {
case Core::System::ResultStatus::ErrorGetLoader:
NGLOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return -1;
case Core::System::ResultStatus::ErrorLoader:
NGLOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
NGLOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
"being used with Citra. \n\n For more information on dumping and "
"decrypting games, please refer to: "
"https://citra-emu.org/wiki/dumping-game-cartridges/");
return -1;
case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
NGLOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
return -1;
case Core::System::ResultStatus::ErrorNotInitialized:
NGLOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
case Core::System::ResultStatus::ErrorSystemMode:
NGLOG_CRITICAL(Frontend, "Failed to determine system mode!");
return -1;
case Core::System::ResultStatus::ErrorVideoCore:
NGLOG_CRITICAL(Frontend, "VideoCore not initialized");
return -1;
case Core::System::ResultStatus::Success:
break; // Expected case
}
Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
if (use_multiplayer) {
if (auto member = Network::GetRoomMember().lock()) {
member->BindOnChatMessageRecieved(OnMessageReceived);
member->BindOnStateChanged(OnStateChanged);
NGLOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
nickname);
member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredMac, password);
} else {
NGLOG_ERROR(Network, "Could not access RoomMember");
return 0;
}
}
while (emu_window->IsOpen()) {
system.RunLoop();
}
return 0;
}