Lime3DS/src/audio_core
MerryMage 004991d79e DSP: Implement Pipe 2
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
application signals to the DSP to initialize) and the application (the DSP
provides the memory location of structures in the shared memory region).
2016-03-06 21:25:44 +00:00
..
hle DSP: Implement Pipe 2 2016-03-06 21:25:44 +00:00
audio_core.cpp AudioCore: Skeleton Implementation 2016-02-21 13:13:52 +00:00
audio_core.h AudioCore: Skeleton Implementation 2016-02-21 13:13:52 +00:00
CMakeLists.txt AudioCore: Skeleton Implementation 2016-02-21 13:13:52 +00:00
sink.h AudioCore: Skeleton Implementation 2016-02-21 13:13:52 +00:00