Lime3DS/src/core/hle/service/service.cpp
Yuri Kunde Schlesner c2588403c0 HLE: Revamp error handling throrough the HLE code
All service calls in the CTR OS return result codes indicating the
success or failure of the call. Previous to this commit, Citra's HLE
emulation of services and the kernel universally either ignored errors
or returned dummy -1 error codes.

This commit makes an initial effort to provide an infrastructure for
error reporting and propagation which can be use going forward to make
HLE calls accurately return errors as the original system. A few parts
of the code have been updated to use the new system where applicable.

One part of this effort is the definition of the `ResultCode` type,
which provides facilities for constructing and parsing error codes in
the structured format used by the CTR.

The `ResultVal` type builds on `ResultCode` by providing a container for
values returned by function that can report errors. It enforces that
correct error checking will be done on function returns by preventing
the use of the return value if the function returned an error code.

Currently this change is mostly internal since errors are still
suppressed on the ARM<->HLE border, as a temporary compatibility hack.
As functionality is implemented and tested this hack can be eventually
removed.
2014-11-24 17:08:36 -02:00

120 lines
3.8 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "common/common.h"
#include "common/string_util.h"
#include "core/hle/service/service.h"
#include "core/hle/service/ac_u.h"
#include "core/hle/service/am_net.h"
#include "core/hle/service/apt_u.h"
#include "core/hle/service/boss_u.h"
#include "core/hle/service/cfg_i.h"
#include "core/hle/service/cfg_u.h"
#include "core/hle/service/csnd_snd.h"
#include "core/hle/service/dsp_dsp.h"
#include "core/hle/service/err_f.h"
#include "core/hle/service/fs_user.h"
#include "core/hle/service/frd_u.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hle/service/hid_user.h"
#include "core/hle/service/ir_rst.h"
#include "core/hle/service/ir_u.h"
#include "core/hle/service/mic_u.h"
#include "core/hle/service/ndm_u.h"
#include "core/hle/service/nwm_uds.h"
#include "core/hle/service/pm_app.h"
#include "core/hle/service/ptm_u.h"
#include "core/hle/service/soc_u.h"
#include "core/hle/service/srv.h"
#include "core/hle/service/ssl_c.h"
namespace Service {
Manager* g_manager = nullptr; ///< Service manager
////////////////////////////////////////////////////////////////////////////////////////////////////
// Service Manager class
Manager::Manager() {
}
Manager::~Manager() {
for(Interface* service : m_services) {
DeleteService(service->GetPortName());
}
}
/// Add a service to the manager (does not create it though)
void Manager::AddService(Interface* service) {
m_port_map[service->GetPortName()] = Kernel::g_object_pool.Create(service);
m_services.push_back(service);
}
/// Removes a service from the manager, also frees memory
void Manager::DeleteService(const std::string& port_name) {
Interface* service = FetchFromPortName(port_name);
m_services.erase(std::remove(m_services.begin(), m_services.end(), service), m_services.end());
m_port_map.erase(port_name);
delete service;
}
/// Get a Service Interface from its Handle
Interface* Manager::FetchFromHandle(Handle handle) {
return Kernel::g_object_pool.Get<Interface>(handle);
}
/// Get a Service Interface from its port
Interface* Manager::FetchFromPortName(const std::string& port_name) {
auto itr = m_port_map.find(port_name);
if (itr == m_port_map.end()) {
return nullptr;
}
return FetchFromHandle(itr->second);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Module interface
/// Initialize ServiceManager
void Init() {
g_manager = new Manager;
g_manager->AddService(new SRV::Interface);
g_manager->AddService(new AC_U::Interface);
g_manager->AddService(new AM_NET::Interface);
g_manager->AddService(new APT_U::Interface);
g_manager->AddService(new BOSS_U::Interface);
g_manager->AddService(new CFG_I::Interface);
g_manager->AddService(new CFG_U::Interface);
g_manager->AddService(new CSND_SND::Interface);
g_manager->AddService(new DSP_DSP::Interface);
g_manager->AddService(new ERR_F::Interface);
g_manager->AddService(new FRD_U::Interface);
g_manager->AddService(new FS_User::Interface);
g_manager->AddService(new GSP_GPU::Interface);
g_manager->AddService(new HID_User::Interface);
g_manager->AddService(new IR_RST::Interface);
g_manager->AddService(new IR_U::Interface);
g_manager->AddService(new MIC_U::Interface);
g_manager->AddService(new NDM_U::Interface);
g_manager->AddService(new NWM_UDS::Interface);
g_manager->AddService(new PM_APP::Interface);
g_manager->AddService(new PTM_U::Interface);
g_manager->AddService(new SOC_U::Interface);
g_manager->AddService(new SSL_C::Interface);
NOTICE_LOG(HLE, "initialized OK");
}
/// Shutdown ServiceManager
void Shutdown() {
delete g_manager;
NOTICE_LOG(HLE, "shutdown OK");
}
}