Lime-3DS-Emulator/src/android/app/src/main/jni/native.cpp

740 lines
29 KiB
C++

// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <codecvt>
#include <thread>
#include <dlfcn.h>
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include <core/hw/aes/key.h>
#include <core/loader/smdh.h>
#include <core/system_titles.h>
#include <core/hle/service/cfg/cfg.h>
#include "audio_core/dsp_interface.h"
#include "common/arch.h"
#if CITRA_ARCH(arm64)
#include "common/aarch64/cpu_detect.h"
#elif CITRA_ARCH(x86_64)
#include "common/x64/cpu_detect.h"
#endif
#include "common/common_paths.h"
#include "common/dynamic_library/dynamic_library.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/default_applets.h"
#include "core/frontend/camera/factory.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/loader/loader.h"
#include "core/savestate.h"
#include "jni/android_common/android_common.h"
#include "jni/applets/mii_selector.h"
#include "jni/applets/swkbd.h"
#include "jni/camera/ndk_camera.h"
#include "jni/camera/still_image_camera.h"
#include "jni/config.h"
#ifdef ENABLE_OPENGL
#include "jni/emu_window/emu_window_gl.h"
#endif
#ifdef ENABLE_VULKAN
#include "jni/emu_window/emu_window_vk.h"
#endif
#include "jni/game_settings.h"
#include "jni/id_cache.h"
#include "jni/input_manager.h"
#include "jni/ndk_motion.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#if defined(ENABLE_VULKAN) && CITRA_ARCH(arm64)
#include <adrenotools/driver.h>
#endif
namespace {
ANativeWindow* s_surf;
std::shared_ptr<Common::DynamicLibrary> vulkan_library{};
std::unique_ptr<EmuWindow_Android> window;
std::atomic<bool> stop_run{true};
std::atomic<bool> pause_emulation{false};
std::mutex paused_mutex;
std::mutex running_mutex;
std::condition_variable running_cv;
} // Anonymous namespace
static jobject ToJavaCoreError(Core::System::ResultStatus result) {
static const std::map<Core::System::ResultStatus, const char*> CoreErrorNameMap{
{Core::System::ResultStatus::ErrorSystemFiles, "ErrorSystemFiles"},
{Core::System::ResultStatus::ErrorSavestate, "ErrorSavestate"},
{Core::System::ResultStatus::ErrorUnknown, "ErrorUnknown"},
};
const auto name = CoreErrorNameMap.count(result) ? CoreErrorNameMap.at(result) : "ErrorUnknown";
JNIEnv* env = IDCache::GetEnvForThread();
const jclass core_error_class = IDCache::GetCoreErrorClass();
return env->GetStaticObjectField(
core_error_class,
env->GetStaticFieldID(core_error_class, name,
"Lio/github/lime3ds/android/NativeLibrary$CoreError;"));
}
static bool HandleCoreError(Core::System::ResultStatus result, const std::string& details) {
JNIEnv* env = IDCache::GetEnvForThread();
return env->CallStaticBooleanMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnCoreError(),
ToJavaCoreError(result),
env->NewStringUTF(details.c_str())) != JNI_FALSE;
}
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
IDCache::GetDiskCacheLoadProgress(),
IDCache::GetJavaLoadCallbackStage(stage), static_cast<jint>(progress),
static_cast<jint>(max));
}
static Camera::NDK::Factory* g_ndk_factory{};
static void TryShutdown() {
if (!window) {
return;
}
window->DoneCurrent();
Core::System::GetInstance().Shutdown();
window.reset();
InputManager::Shutdown();
MicroProfileShutdown();
}
static bool CheckMicPermission() {
return IDCache::GetEnvForThread()->CallStaticBooleanMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetRequestMicPermission());
}
static Core::System::ResultStatus RunCitra(const std::string& filepath) {
// Citra core only supports a single running instance
std::scoped_lock lock(running_mutex);
LOG_INFO(Frontend, "Citra starting...");
MicroProfileOnThreadCreate("EmuThread");
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return Core::System::ResultStatus::ErrorLoader;
}
Core::System& system{Core::System::GetInstance()};
const auto graphics_api = Settings::values.graphics_api.GetValue();
switch (graphics_api) {
#ifdef ENABLE_OPENGL
case Settings::GraphicsAPI::OpenGL:
window = std::make_unique<EmuWindow_Android_OpenGL>(system, s_surf);
break;
#endif
#ifdef ENABLE_VULKAN
case Settings::GraphicsAPI::Vulkan:
window = std::make_unique<EmuWindow_Android_Vulkan>(s_surf, vulkan_library);
break;
#endif
default:
LOG_CRITICAL(Frontend,
"Unknown or unsupported graphics API {}, falling back to available default",
graphics_api);
#ifdef ENABLE_OPENGL
window = std::make_unique<EmuWindow_Android_OpenGL>(system, s_surf);
#elif ENABLE_VULKAN
window = std::make_unique<EmuWindow_Android_Vulkan>(s_surf, vulkan_library);
#else
// TODO: Add a null renderer backend for this, perhaps.
#error "At least one renderer must be enabled."
#endif
break;
}
// Forces a config reload on game boot, if the user changed settings in the UI
Config{};
// Replace with game-specific settings
u64 program_id{};
FileUtil::SetCurrentRomPath(filepath);
auto app_loader = Loader::GetLoader(filepath);
if (app_loader) {
app_loader->ReadProgramId(program_id);
GameSettings::LoadOverrides(program_id);
}
system.ApplySettings();
Settings::LogSettings();
Camera::RegisterFactory("image", std::make_unique<Camera::StillImage::Factory>());
auto ndk_factory = std::make_unique<Camera::NDK::Factory>();
g_ndk_factory = ndk_factory.get();
Camera::RegisterFactory("ndk", std::move(ndk_factory));
// Register frontend applets
Frontend::RegisterDefaultApplets(system);
system.RegisterMiiSelector(std::make_shared<MiiSelector::AndroidMiiSelector>());
system.RegisterSoftwareKeyboard(std::make_shared<SoftwareKeyboard::AndroidKeyboard>());
// Register microphone permission check
system.RegisterMicPermissionCheck(&CheckMicPermission);
Pica::g_debug_context = Pica::DebugContext::Construct();
InputManager::Init();
window->MakeCurrent();
const Core::System::ResultStatus load_result{system.Load(*window, filepath)};
if (load_result != Core::System::ResultStatus::Success) {
return load_result;
}
stop_run = false;
pause_emulation = false;
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
std::unique_ptr<Frontend::GraphicsContext> cpu_context;
system.GPU().Renderer().Rasterizer()->LoadDiskResources(stop_run, &LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
SCOPE_EXIT({ TryShutdown(); });
// Start running emulation
while (!stop_run) {
if (!pause_emulation) {
const auto result = system.RunLoop();
if (result == Core::System::ResultStatus::Success) {
continue;
}
if (result == Core::System::ResultStatus::ShutdownRequested) {
return result; // This also exits the emulation activity
} else {
InputManager::NDKMotionHandler()->DisableSensors();
if (!HandleCoreError(result, system.GetStatusDetails())) {
// Frontend requests us to abort
return result;
}
InputManager::NDKMotionHandler()->EnableSensors();
}
} else {
// Ensure no audio bleeds out while game is paused
const float volume = Settings::values.volume.GetValue();
SCOPE_EXIT({ Settings::values.volume = volume; });
Settings::values.volume = 0;
std::unique_lock pause_lock{paused_mutex};
running_cv.wait(pause_lock, [] { return !pause_emulation || stop_run; });
window->PollEvents();
}
}
return Core::System::ResultStatus::Success;
}
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir) {
#if defined(ENABLE_VULKAN) && CITRA_ARCH(arm64)
void* handle{};
const char* file_redirect_dir_{};
int featureFlags{};
// Enable driver file redirection when renderer debugging is enabled.
if (Settings::values.renderer_debug && file_redirect_dir.size()) {
featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
file_redirect_dir_ = file_redirect_dir.c_str();
}
// Try to load a custom driver.
if (custom_driver_name.size()) {
handle = adrenotools_open_libvulkan(
RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
}
// Try to load the system driver.
if (!handle) {
handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
nullptr, nullptr, file_redirect_dir_, nullptr);
}
vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
#endif
}
extern "C" {
void Java_io_github_lime3ds_android_NativeLibrary_surfaceChanged(JNIEnv* env,
[[maybe_unused]] jobject obj,
jobject surf) {
s_surf = ANativeWindow_fromSurface(env, surf);
bool notify = false;
if (window) {
notify = window->OnSurfaceChanged(s_surf);
}
auto& system = Core::System::GetInstance();
if (notify && system.IsPoweredOn()) {
system.GPU().Renderer().NotifySurfaceChanged();
}
LOG_INFO(Frontend, "Surface changed");
}
void Java_io_github_lime3ds_android_NativeLibrary_surfaceDestroyed([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
ANativeWindow_release(s_surf);
s_surf = nullptr;
if (window) {
window->OnSurfaceChanged(s_surf);
}
}
void Java_io_github_lime3ds_android_NativeLibrary_doFrame([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
if (stop_run || pause_emulation) {
return;
}
window->TryPresenting();
}
void JNICALL Java_io_github_lime3ds_android_NativeLibrary_initializeGpuDriver(
JNIEnv* env, jobject obj, jstring hook_lib_dir, jstring custom_driver_dir,
jstring custom_driver_name, jstring file_redirect_dir) {
InitializeGpuDriver(GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
}
void Java_io_github_lime3ds_android_NativeLibrary_notifyOrientationChange(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, jint layout_option, jint rotation) {
Settings::values.layout_option = static_cast<Settings::LayoutOption>(layout_option);
auto& system = Core::System::GetInstance();
if (system.IsPoweredOn()) {
system.GPU().Renderer().UpdateCurrentFramebufferLayout(!(rotation % 2));
}
InputManager::screen_rotation = rotation;
Camera::NDK::g_rotation = rotation;
}
void Java_io_github_lime3ds_android_NativeLibrary_swapScreens([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jboolean swap_screens,
jint rotation) {
Settings::values.swap_screen = swap_screens;
auto& system = Core::System::GetInstance();
if (system.IsPoweredOn()) {
system.GPU().Renderer().UpdateCurrentFramebufferLayout(!(rotation % 2));
}
InputManager::screen_rotation = rotation;
Camera::NDK::g_rotation = rotation;
}
jboolean Java_io_github_lime3ds_android_NativeLibrary_areKeysAvailable(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
HW::AES::InitKeys();
return HW::AES::IsKeyXAvailable(HW::AES::KeySlotID::NCCHSecure1) &&
HW::AES::IsKeyXAvailable(HW::AES::KeySlotID::NCCHSecure2);
}
jstring Java_io_github_lime3ds_android_NativeLibrary_getHomeMenuPath(JNIEnv* env,
[[maybe_unused]] jobject obj,
jint region) {
const std::string path = Core::GetHomeMenuNcchPath(region);
if (FileUtil::Exists(path)) {
return ToJString(env, path);
}
return ToJString(env, "");
}
void Java_io_github_lime3ds_android_NativeLibrary_setUserDirectory(JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring j_directory) {
FileUtil::SetCurrentDir(GetJString(env, j_directory));
}
jobjectArray Java_io_github_lime3ds_android_NativeLibrary_getInstalledGamePaths(
JNIEnv* env, [[maybe_unused]] jclass clazz) {
std::vector<std::string> games;
const FileUtil::DirectoryEntryCallable ScanDir =
[&games, &ScanDir](u64*, const std::string& directory, const std::string& virtual_name) {
std::string path = directory + virtual_name;
if (FileUtil::IsDirectory(path)) {
path += '/';
FileUtil::ForeachDirectoryEntry(nullptr, path, ScanDir);
} else {
if (!FileUtil::Exists(path))
return false;
auto loader = Loader::GetLoader(path);
if (loader) {
bool executable{};
const Loader::ResultStatus result = loader->IsExecutable(executable);
if (Loader::ResultStatus::Success == result && executable) {
games.emplace_back(path);
}
}
}
return true;
};
ScanDir(nullptr, "",
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) +
"Nintendo "
"3DS/00000000000000000000000000000000/"
"00000000000000000000000000000000/title/00040000");
ScanDir(nullptr, "",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"00000000000000000000000000000000/title/00040010");
jobjectArray jgames = env->NewObjectArray(static_cast<jsize>(games.size()),
env->FindClass("java/lang/String"), nullptr);
for (jsize i = 0; i < games.size(); ++i)
env->SetObjectArrayElement(jgames, i, env->NewStringUTF(games[i].c_str()));
return jgames;
}
jlongArray Java_io_github_lime3ds_android_NativeLibrary_getSystemTitleIds(
JNIEnv* env, [[maybe_unused]] jobject obj, jint system_type, jint region) {
const auto mode = static_cast<Core::SystemTitleSet>(system_type);
const std::vector<u64> titles = Core::GetSystemTitleIds(mode, region);
jlongArray jTitles = env->NewLongArray(titles.size());
env->SetLongArrayRegion(jTitles, 0, titles.size(),
reinterpret_cast<const jlong*>(titles.data()));
return jTitles;
}
jobject Java_io_github_lime3ds_android_NativeLibrary_downloadTitleFromNus(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, jlong title) {
const auto title_id = static_cast<u64>(title);
Service::AM::InstallStatus status = Service::AM::InstallFromNus(title_id);
if (status != Service::AM::InstallStatus::Success) {
return IDCache::GetJavaCiaInstallStatus(status);
}
return IDCache::GetJavaCiaInstallStatus(Service::AM::InstallStatus::Success);
}
[[maybe_unused]] static bool CheckKgslPresent() {
constexpr auto KgslPath{"/dev/kgsl-3d0"};
return access(KgslPath, F_OK) == 0;
}
[[maybe_unused]] bool SupportsCustomDriver() {
return android_get_device_api_level() >= 28 && CheckKgslPresent();
}
jboolean JNICALL Java_io_github_lime3ds_android_utils_GpuDriverHelper_supportsCustomDriverLoading(
JNIEnv* env, jobject instance) {
#ifdef CITRA_ARCH_arm64
// If the KGSL device exists custom drivers can be loaded using adrenotools
return SupportsCustomDriver();
#else
return false;
#endif
}
// TODO(xperia64): ensure these cannot be called in an invalid state (e.g. after StopEmulation)
void Java_io_github_lime3ds_android_NativeLibrary_unPauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
pause_emulation = false;
running_cv.notify_all();
InputManager::NDKMotionHandler()->EnableSensors();
}
void Java_io_github_lime3ds_android_NativeLibrary_pauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
pause_emulation = true;
InputManager::NDKMotionHandler()->DisableSensors();
}
void Java_io_github_lime3ds_android_NativeLibrary_stopEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
stop_run = true;
pause_emulation = false;
window->StopPresenting();
running_cv.notify_all();
}
jboolean Java_io_github_lime3ds_android_NativeLibrary_isRunning([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
return static_cast<jboolean>(!stop_run);
}
jlong Java_io_github_lime3ds_android_NativeLibrary_getRunningTitleId([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
u64 title_id{};
Core::System::GetInstance().GetAppLoader().ReadProgramId(title_id);
return static_cast<jlong>(title_id);
}
jboolean Java_io_github_lime3ds_android_NativeLibrary_onGamePadEvent(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, [[maybe_unused]] jstring j_device,
jint j_button, jint action) {
bool consumed{};
if (action) {
consumed = InputManager::ButtonHandler()->PressKey(j_button);
} else {
consumed = InputManager::ButtonHandler()->ReleaseKey(j_button);
}
return static_cast<jboolean>(consumed);
}
jboolean Java_io_github_lime3ds_android_NativeLibrary_onGamePadMoveEvent(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, [[maybe_unused]] jstring j_device,
jint axis, jfloat x, jfloat y) {
// Clamp joystick movement to supported minimum and maximum
// Citra uses an inverted y axis sent by the frontend
x = std::clamp(x, -1.f, 1.f);
y = std::clamp(-y, -1.f, 1.f);
// Clamp the input to a circle (while touch input is already clamped in the frontend, gamepad is
// unknown)
float r = x * x + y * y;
if (r > 1.0f) {
r = std::sqrt(r);
x /= r;
y /= r;
}
return static_cast<jboolean>(InputManager::AnalogHandler()->MoveJoystick(axis, x, y));
}
jboolean Java_io_github_lime3ds_android_NativeLibrary_onGamePadAxisEvent(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, [[maybe_unused]] jstring j_device,
jint axis_id, jfloat axis_val) {
return static_cast<jboolean>(
InputManager::ButtonHandler()->AnalogButtonEvent(axis_id, axis_val));
}
jboolean Java_io_github_lime3ds_android_NativeLibrary_onTouchEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jfloat x, jfloat y,
jboolean pressed) {
return static_cast<jboolean>(
window->OnTouchEvent(static_cast<int>(x + 0.5), static_cast<int>(y + 0.5), pressed));
}
void Java_io_github_lime3ds_android_NativeLibrary_onTouchMoved([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jfloat x, jfloat y) {
window->OnTouchMoved((int)x, (int)y);
}
jlong Java_io_github_lime3ds_android_NativeLibrary_getTitleId(JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring j_filename) {
std::string filepath = GetJString(env, j_filename);
const auto loader = Loader::GetLoader(filepath);
u64 title_id{};
if (loader) {
loader->ReadProgramId(title_id);
}
return static_cast<jlong>(title_id);
}
jboolean Java_io_github_lime3ds_android_NativeLibrary_getIsSystemTitle(JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring path) {
const std::string filepath = GetJString(env, path);
const auto loader = Loader::GetLoader(filepath);
// Since we also read through invalid file extensions, we have to check if the loader is valid
if (loader == nullptr) {
return false;
}
u64 program_id = 0;
loader->ReadProgramId(program_id);
return ((program_id >> 32) & 0xFFFFFFFF) == 0x00040010;
}
void Java_io_github_lime3ds_android_NativeLibrary_createConfigFile([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
Config{};
}
void Java_io_github_lime3ds_android_NativeLibrary_createLogFile([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
Common::Log::Initialize();
Common::Log::Start();
LOG_INFO(Frontend, "Logging backend initialised");
}
void Java_io_github_lime3ds_android_NativeLibrary_logUserDirectory(JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring j_path) {
std::string_view path = env->GetStringUTFChars(j_path, 0);
LOG_INFO(Frontend, "User directory path: {}", path);
env->ReleaseStringUTFChars(j_path, path.data());
}
void Java_io_github_lime3ds_android_NativeLibrary_reloadSettings([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
Config{};
Core::System& system{Core::System::GetInstance()};
// Replace with game-specific settings
if (system.IsPoweredOn()) {
u64 program_id{};
system.GetAppLoader().ReadProgramId(program_id);
GameSettings::LoadOverrides(program_id);
}
system.ApplySettings();
}
jdoubleArray Java_io_github_lime3ds_android_NativeLibrary_getPerfStats(
JNIEnv* env, [[maybe_unused]] jobject obj) {
auto& core = Core::System::GetInstance();
jdoubleArray j_stats = env->NewDoubleArray(4);
if (core.IsPoweredOn()) {
auto results = core.GetAndResetPerfStats();
// Converting the structure into an array makes it easier to pass it to the frontend
double stats[4] = {results.system_fps, results.game_fps, results.frametime,
results.emulation_speed};
env->SetDoubleArrayRegion(j_stats, 0, 4, stats);
}
return j_stats;
}
void Java_io_github_lime3ds_android_NativeLibrary_run__Ljava_lang_String_2(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring j_path) {
const std::string path = GetJString(env, j_path);
if (!stop_run) {
stop_run = true;
running_cv.notify_all();
}
const Core::System::ResultStatus result{RunCitra(path)};
if (result != Core::System::ResultStatus::Success) {
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetExitEmulationActivity(), static_cast<int>(result));
}
}
void Java_io_github_lime3ds_android_NativeLibrary_reloadCameraDevices(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
if (g_ndk_factory) {
g_ndk_factory->ReloadCameraDevices();
}
}
jboolean Java_io_github_lime3ds_android_NativeLibrary_loadAmiibo(JNIEnv* env,
[[maybe_unused]] jobject obj,
jstring j_file) {
std::string filepath = GetJString(env, j_file);
Core::System& system{Core::System::GetInstance()};
Service::SM::ServiceManager& sm = system.ServiceManager();
auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u");
if (nfc == nullptr) {
return static_cast<jboolean>(false);
}
return static_cast<jboolean>(nfc->LoadAmiibo(filepath));
}
void Java_io_github_lime3ds_android_NativeLibrary_removeAmiibo([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
Core::System& system{Core::System::GetInstance()};
Service::SM::ServiceManager& sm = system.ServiceManager();
auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u");
if (nfc == nullptr) {
return;
}
nfc->RemoveAmiibo();
}
JNIEXPORT jobject JNICALL Java_io_github_lime3ds_android_utils_CiaInstallWorker_installCIA(
JNIEnv* env, jobject jobj, jstring jpath) {
std::string path = GetJString(env, jpath);
Service::AM::InstallStatus res = Service::AM::InstallCIA(
path, [env, jobj](std::size_t total_bytes_read, std::size_t file_size) {
env->CallVoidMethod(jobj, IDCache::GetCiaInstallHelperSetProgress(),
static_cast<jint>(file_size), static_cast<jint>(total_bytes_read));
});
return IDCache::GetJavaCiaInstallStatus(res);
}
jobjectArray Java_io_github_lime3ds_android_NativeLibrary_getSavestateInfo(
JNIEnv* env, [[maybe_unused]] jobject obj) {
const jclass date_class = env->FindClass("java/util/Date");
const auto date_constructor = env->GetMethodID(date_class, "<init>", "(J)V");
const jclass savestate_info_class = IDCache::GetSavestateInfoClass();
const auto slot_field = env->GetFieldID(savestate_info_class, "slot", "I");
const auto date_field = env->GetFieldID(savestate_info_class, "time", "Ljava/util/Date;");
const Core::System& system{Core::System::GetInstance()};
if (!system.IsPoweredOn()) {
return nullptr;
}
u64 title_id;
if (system.GetAppLoader().ReadProgramId(title_id) != Loader::ResultStatus::Success) {
return nullptr;
}
const auto savestates = Core::ListSaveStates(title_id, system.Movie().GetCurrentMovieID());
const jobjectArray array =
env->NewObjectArray(static_cast<jsize>(savestates.size()), savestate_info_class, nullptr);
for (std::size_t i = 0; i < savestates.size(); ++i) {
const jobject object = env->AllocObject(savestate_info_class);
env->SetIntField(object, slot_field, static_cast<jint>(savestates[i].slot));
env->SetObjectField(object, date_field,
env->NewObject(date_class, date_constructor,
static_cast<jlong>(savestates[i].time * 1000)));
env->SetObjectArrayElement(array, i, object);
}
return array;
}
void Java_io_github_lime3ds_android_NativeLibrary_saveState([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jint slot) {
Core::System::GetInstance().SendSignal(Core::System::Signal::Save, slot);
}
void Java_io_github_lime3ds_android_NativeLibrary_loadState([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj,
jint slot) {
Core::System::GetInstance().SendSignal(Core::System::Signal::Load, slot);
}
void Java_io_github_lime3ds_android_NativeLibrary_logDeviceInfo([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jobject obj) {
LOG_INFO(Frontend, "Lime3DS Version: {} | {}-{}", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc);
LOG_INFO(Frontend, "Host CPU: {}", Common::GetCPUCaps().cpu_string);
// There is no decent way to get the OS version, so we log the API level instead.
LOG_INFO(Frontend, "Host OS: Android API level {}", android_get_device_api_level());
}
} // extern "C"