Lime3DS/src/network
zhupengfei 0319e51960 multiplayer: Add status message for user joining/leaving
The room server is now able to send a new type of packet: IdStatusMessage which is parsed and displayed by the client.
2018-12-15 11:03:06 +08:00
..
CMakeLists.txt network, web_service: Add Verification backend and use new lobby API 2018-12-15 11:02:51 +08:00
network.cpp log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
network.h Implement basic virtual Room support based on enet (#2803) 2017-07-07 15:34:15 -04:00
packet.cpp packet: Simplify operator bool overload 2017-11-28 21:00:24 -05:00
packet.h Added missing parts in libnetwork (#2838) 2017-08-19 11:14:33 -06:00
room_member.cpp multiplayer: Add status message for user joining/leaving 2018-12-15 11:03:06 +08:00
room_member.h multiplayer: Add status message for user joining/leaving 2018-12-15 11:03:06 +08:00
room.cpp multiplayer: Add status message for user joining/leaving 2018-12-15 11:03:06 +08:00
room.h multiplayer: Add status message for user joining/leaving 2018-12-15 11:03:06 +08:00
verify_user.cpp network, web_service: Add Verification backend and use new lobby API 2018-12-15 11:02:51 +08:00
verify_user.h network, web_service: Add Verification backend and use new lobby API 2018-12-15 11:02:51 +08:00