Lime3DS/src/core
2014-05-18 18:12:29 -04:00
..
arm ignore thumbemu 0xDEADCODE debugging catch on MCR 2014-05-17 13:48:27 -04:00
elf Implement simple LoadSymbols for ELF files 2014-04-12 19:04:32 -04:00
file_sys fixes to build on linux 2014-04-22 19:42:29 -07:00
hle - moved Handle/Result definitions to kernel.h 2014-05-18 18:12:29 -04:00
hw added code to LCD modules keep track of framebuffer location in FCRAM or VRAM 2014-04-27 12:39:57 -04:00
CMakeLists.txt Merge master into threading to add support for VFP 2014-05-16 22:24:34 -04:00
core_timing.cpp fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
core_timing.h fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
core.cpp updated how we call ARM core to make things much faster 2014-05-17 11:59:18 -04:00
core.h fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
core.vcxproj Merge master into threading to add support for VFP 2014-05-16 22:24:34 -04:00
core.vcxproj.filters add kernel.* and thread.* to VS filters 2014-05-16 23:24:39 -04:00
loader.cpp added ability to load AXF files (same as ELF) 2014-05-15 18:54:57 -04:00
loader.h - added option to load a code.bin file extracted from a CXI file 2014-04-30 23:50:14 -04:00
mem_map_funcs.cpp added memory mapped region for system mem - sdk demos load a segment here on ELF load 2014-05-15 18:56:28 -04:00
mem_map.cpp added memory mapped region for system mem - sdk demos load a segment here on ELF load 2014-05-15 18:56:28 -04:00
mem_map.h added memory mapped region for system mem - sdk demos load a segment here on ELF load 2014-05-15 18:56:28 -04:00
system.cpp cleaned up some logging messages 2014-04-10 22:45:40 -04:00
system.h fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00