Lime3DS/src/video_core/swrasterizer/proctex.h

17 lines
468 B
C++

// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "common/vector_math.h"
#include "video_core/pica_state.h"
namespace Pica {
namespace Rasterizer {
/// Generates procedural texture color for the given coordinates
Math::Vec4<u8> ProcTex(float u, float v, TexturingRegs regs, State::ProcTex state);
} // namespace Rasterizer
} // namespace Pica