Lime-3DS-Emulator/dist/languages/de.ts

7007 lines
318 KiB
XML
Vendored

<?xml version="1.0" ?><!DOCTYPE TS><TS version="2.1" language="de">
<context>
<name>ARMRegisters</name>
<message>
<location filename="../../src/lime_qt/debugger/registers.ui" line="14"/>
<source>ARM Registers</source>
<translation>ARM Register</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/registers.ui" line="25"/>
<source>Register</source>
<translation>Register</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/registers.ui" line="30"/>
<source>Value</source>
<translation>Wert</translation>
</message>
</context>
<context>
<name>AboutDialog</name>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="14"/>
<source>About Lime3DS</source>
<translation>Über Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="30"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;img src=&quot;:/icons/lime.png&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;img src=&quot;:/icons/lime.png&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="60"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:28pt;&quot;&gt;Lime3DS&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:28pt;&quot;&gt;Lime3DS&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="73"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;%1 | %2-%3 (%4)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;%1 | %2-%3 (%4)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="86"/>
<source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:'MS Shell Dlg 2'; font-size:12pt;&quot;&gt;Lime3DS is a free and open source 3DS emulator licensed under GPLv2.0 or any later version.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt;&quot;&gt;This software should not be used to play games you have not legally obtained.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;Ubuntu&apos;; font-size:11pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt;&quot;&gt;Lime3DS ist ein kostenloser und quelloffener 3DS-Emulator, der unter GPLv2.0 oder jeder späteren Version lizenziert ist.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt;&quot;&gt;Diese Software sollte ausschließlich zum Spielen legal erworbener Spiele genutzt werden.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="118"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://citra-emu.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://community.citra-emu.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Forum&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/citra-emu&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Source Code&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/citra-emu/citra/graphs/contributors&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Contributors&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/citra-emu/citra/blob/master/license.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;License&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://citra-emu.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt;|&lt;a href=&quot;https://community.citra-emu.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Forum&lt;/span&gt;&lt;/a&gt;|&lt;a href=&quot;https://github.com/citra-emu&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Quellcode&lt;/span&gt;&lt;/a&gt;|&lt;a href=&quot;https://github.com/citra-emu/citra/graphs/contributors&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Mitwirkende&lt;/span&gt;&lt;/a&gt;|&lt;a href=&quot;https://github.com/citra-emu/citra/blob/master/license.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Lizenz&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="134"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:7pt;&quot;&gt;&amp;quot;3DS&amp;quot; is a trademark of Nintendo. Lime3DS is not affiliated with Nintendo in any way.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:7pt;&quot;&gt;&amp;quot;3DS&amp;quot; ist eine Handelsmarke von Nintendo. Lime3DS ist unabhängig von Nintendo und in keiner Weise an Nintendo angegliedert.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
</context>
<context>
<name>BreakPointModel</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="121"/>
<source>Pica command loaded</source>
<translation>Pica-Befehl geladen</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="123"/>
<source>Pica command processed</source>
<translation>Pica-Befehl verarbeitet</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="125"/>
<source>Incoming primitive batch</source>
<translation>Eingehender primitiver Stapel</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="127"/>
<source>Finished primitive batch</source>
<translation>Fertiger primitiver Stapel</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="129"/>
<source>Vertex shader invocation</source>
<translation>Vertex Shader Aufruf</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="131"/>
<source>Incoming display transfer</source>
<translation>Eingehende Anzeigeübertragung</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="133"/>
<source>GSP command processed</source>
<translation>GSP-Befehl verarbeitet</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="135"/>
<source>Buffers swapped</source>
<translation>Puffer getauscht</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="139"/>
<source>Unknown debug context event</source>
<translation>Unbekanntes Debug-Kontextereignis</translation>
</message>
</context>
<context>
<name>CalibrationConfigurationDialog</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="23"/>
<source>Communicating with the server...</source>
<translation>Kommuniziere mit dem Server...</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="24"/>
<source>Cancel</source>
<translation>Abbrechen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="42"/>
<source>Touch the top left corner &lt;br&gt;of your touchpad.</source>
<translation>Berühren Sie die obere linke Ecke &lt;br&gt;des Touchpads.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="45"/>
<source>Now touch the bottom right corner &lt;br&gt;of your touchpad.</source>
<translation>Berühren Sie jetzt die untere rechte Ecke &lt;br&gt;des Touchpads.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="48"/>
<source>Configuration completed!</source>
<translation>Konfiguration abgeschlossen!</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="56"/>
<source>OK</source>
<translation>OK</translation>
</message>
</context>
<context>
<name>ChatRoom</name>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.ui" line="14"/>
<source>Room Window</source>
<translation>Raum Fenster</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.ui" line="40"/>
<source>Send Chat Message</source>
<translation>Nachricht senden</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.ui" line="47"/>
<source>Send Message</source>
<translation>Nachricht senden</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="166"/>
<source>Members</source>
<translation>Mitglieder</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="298"/>
<source>%1 has joined</source>
<translation>%1 ist dem Chat beigetreten</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="301"/>
<source>%1 has left</source>
<translation>%1 hat den Chat verlassen</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="304"/>
<source>%1 has been kicked</source>
<translation>%1 wurde gekickt</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="307"/>
<source>%1 has been banned</source>
<translation>%1 wurde gebannt</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="310"/>
<source>%1 has been unbanned</source>
<translation>%1 wurde entbannt</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="428"/>
<source>View Profile</source>
<translation>Profil ansehen</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="441"/>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="451"/>
<source>Block Player</source>
<translation>Spieler blockieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="452"/>
<source>When you block a player, you will no longer receive chat messages from them.&lt;br&gt;&lt;br&gt;Are you sure you would like to block %1?</source>
<translation>Wenn Sie einen Spieler blockieren, können Sie keine Nachrichten mehr von diesem Empfangen.&lt;br&gt;&lt;br&gt; Sind sie sich sicher, dass Sie %1 blockieren möchten?</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="465"/>
<source>Kick</source>
<translation>Kick</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="466"/>
<source>Ban</source>
<translation>Bann</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="470"/>
<source>Kick Player</source>
<translation>Spieler kicken</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="471"/>
<source>Are you sure you would like to &lt;b&gt;kick&lt;/b&gt; %1?</source>
<translation>Sind Sie sich sicher, dass Sie %1 &lt;b&gt;kicken&lt;/b&gt; möchten?</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="479"/>
<source>Ban Player</source>
<translation>Spieler bannen</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="480"/>
<source>Are you sure you would like to &lt;b&gt;kick and ban&lt;/b&gt; %1?
This would ban both their forum username and their IP address.</source>
<translation>Sind Sie sich sicher, dass Sie %1 &lt;b&gt;sowohl kicken als auch bannen&lt;/b&gt; möchten?
Dies bannt sowohl den Forum-Nutzernamen, als auch die IP-Adresse.</translation>
</message>
</context>
<context>
<name>ClientRoom</name>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.ui" line="14"/>
<source>Room Window</source>
<translation>Raum-Fenster</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.ui" line="27"/>
<source>Room Description</source>
<translation>Raumbeschreibung</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.ui" line="47"/>
<source>Moderation...</source>
<translation>Moderation...</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.ui" line="57"/>
<source>Leave Room</source>
<translation>Raum verlassen</translation>
</message>
</context>
<context>
<name>ClientRoomWindow</name>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.cpp" line="79"/>
<source>Connected</source>
<translation>Verbunden</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.cpp" line="88"/>
<source>Disconnected</source>
<translation>Nicht verbunden</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.cpp" line="101"/>
<source>%1 (%2/%3 members) - connected</source>
<translation>%1 (%2/%3 Nutzer) - verbunden</translation>
</message>
</context>
<context>
<name>CompatDB</name>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="20"/>
<source>Report Compatibility</source>
<translation>Kompatibilität übermitteln</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="27"/>
<location filename="../../src/lime_qt/compatdb.ui" line="63"/>
<source>Report Game Compatibility</source>
<translation>Kompatibilität des Spiels übermitteln</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="36"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;Should you choose to submit a test case to the &lt;/span&gt;&lt;a href=&quot;https://citra-emu.org/game/&quot;&gt;&lt;span style=&quot; font-size:10pt; text-decoration: underline; color:#0000ff;&quot;&gt;Lime3DS Compatibility List&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;, The following information will be collected and displayed on the site:&lt;/span&gt;&lt;/p&gt;&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Hardware Information (CPU / GPU / Operating System)&lt;/li&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Which version of Lime3DS you are running&lt;/li&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The connected Lime3DS account&lt;/li&gt;&lt;/ul&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;Sollten Sie sich dazu entscheiden, einen Kompatibilitätsbericht zur&lt;/span&gt;&lt;a href=&quot;https://citra-emu.org/game/&quot;&gt;&lt;span style=&quot; font-size:10pt; text-decoration: underline; color:#0000ff;&quot;&gt; Lime3DS Kompatibilitätsliste &lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;hinzuzufügen, werden die folgenden Informationen gesammelt und auf der Seite angezeigt:&lt;/span&gt;&lt;/p&gt;&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Hardware Informationen (CPU / GPU / Betriebssystem)&lt;/li&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Die Lime3DS Version, die Sie benutzen&lt;/li&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Der verbundene Lime3DS account&lt;/li&gt;&lt;/ul&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="72"/>
<source>Perfect</source>
<translation>Perfekt</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="79"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions flawlessly with no audio or graphical glitches.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Spiel funktioniert einwandfrei, keine Audio- oder Grafikfehler.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="89"/>
<source>Great</source>
<translation>Großartig</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="96"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Spiel funktioniert mit kleineren Grafik- und Audiofehlern und ist von Anfang bis Ende spielbar. Eventuell sind Workarounds nötig.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="106"/>
<source>Okay</source>
<translation>Okay</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="113"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Spiel funktioniert mit größeren Grafik- und Audiofehlern, ist mit Workarounds aber bis zum Ende spielbar.</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="123"/>
<source>Bad</source>
<translation>Schlecht</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="130"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Spiel funktioniert mit größeren Grafik- und Audiofehlern. Spielfortschritt ist aufgrund von Glitches aber an manchen Stellen unmöglich.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="140"/>
<source>Intro/Menu</source>
<translation>Intro/Menü</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="147"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Spiel ist wegen schwerwiegenden Grafik- und Audiofehlern unspielbar. Lediglich der Startbildschirm des Spiels funktioniert.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="157"/>
<source>Won&apos;t Boot</source>
<translation>Startet nicht</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="170"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;The game crashes when attempting to startup.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Das Spiel stürzt beim Versuch, es zu starten ab.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="182"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Independent of speed or performance, how well does this game play from start to finish on this version of Lime3DS?&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Unabhängig von Geschwindigkeit oder Performance - wie gut lässt sich das Spiel mit dieser Lime3DS Version von Anfang bis Ende spielen?&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.ui" line="206"/>
<source>Thank you for your submission!</source>
<translation>Vielen Dank für Ihren Beitrag!</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.cpp" line="59"/>
<source>Submitting</source>
<translation>Übertragen</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.cpp" line="72"/>
<source>Communication error</source>
<translation>Kommunikationsfehler</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.cpp" line="73"/>
<source>An error occurred while sending the Testcase</source>
<translation>Beim Senden des Testfalles ist ein Fehler aufgetreten</translation>
</message>
<message>
<location filename="../../src/lime_qt/compatdb.cpp" line="75"/>
<source>Next</source>
<translation>Weiter</translation>
</message>
</context>
<context>
<name>ConfigureAudio</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="17"/>
<source>Output</source>
<translation>Ausgabe</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="38"/>
<source>Emulation:</source>
<translation>Emulation:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="46"/>
<source>HLE (fast)</source>
<translation>HLE (schnell)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="51"/>
<source>LLE (accurate)</source>
<translation>LLE (genau)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="56"/>
<source>LLE multi-core</source>
<translation>LLE multi-core</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="69"/>
<source>Output Type</source>
<translation>Ausgabe-Typ</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="79"/>
<source>Output Device</source>
<translation>Ausgabe-Gerät</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="91"/>
<source>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</source>
<translation>Dieser Nachbearbeitungseffekt passt die Audiogeschwindigkeit an die Emulationsgeschwindigkeit an und hilft, Audiostottern zu vermeiden. Dabei wird allerding die Audiolatenz erhöht.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="94"/>
<source>Enable audio stretching</source>
<translation>Audiodehnung aktivieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="117"/>
<source>Use global volume</source>
<translation>Nutze globale Lautstärke</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="122"/>
<source>Set volume:</source>
<translation>Lautstärke festlegen:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="130"/>
<source>Volume:</source>
<translation>Lautstärke:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="175"/>
<source>0 %</source>
<translation>0 %</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="191"/>
<source>Microphone</source>
<translation>Mikrofon</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="197"/>
<source>Input Type</source>
<translation>Eingabe-Typ</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="207"/>
<source>Input Device</source>
<translation>Eingabe-Gerät</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.cpp" line="24"/>
<location filename="../../src/lime_qt/configuration/configure_audio.cpp" line="36"/>
<source>Auto</source>
<translation>Automatisch</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.cpp" line="152"/>
<source>%1%</source>
<comment>Volume percentage (e.g. 50%)</comment>
<translation>%1%</translation>
</message>
</context>
<context>
<name>ConfigureCamera</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="14"/>
<source>Form</source>
<translation>Form</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="20"/>
<source>Camera</source>
<translation>Kamera</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="28"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="38"/>
<source>Select the camera to configure</source>
<translation>Kamera zur Konfiguration auswählen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="31"/>
<source>Camera to configure:</source>
<translation>Zu konfigurierende Kamera:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="42"/>
<source>Front</source>
<translation>Vorderseite</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="47"/>
<source>Rear</source>
<translation>Rückseite</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="59"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="69"/>
<source>Select the camera mode (single or double)</source>
<translation>Wählen Sie den Kameramodus (2D oder 3D)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="62"/>
<source>Camera mode:</source>
<translation>Kameramodus</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="73"/>
<source>Single (2D)</source>
<translation>2D</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="78"/>
<source>Double (3D)</source>
<translation>3D</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="90"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="100"/>
<source>Select the position of camera to configure</source>
<translation>Wählen Sie die Position der zu konfigurierenden Kamera</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="93"/>
<source>Camera position:</source>
<translation>Kameraposition:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="104"/>
<source>Left</source>
<translation>Links</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="109"/>
<source>Right</source>
<translation>Rechts</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="122"/>
<source>Configuration</source>
<translation>Konfiguration</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="130"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="140"/>
<source>Select where the image of the emulated camera comes from. It may be an image or a real camera.</source>
<translation>Wählen Sie eine Quelle für das Bild der emulierten Kamera. Dies kann ein Bild oder eine echte Kamera sein.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="133"/>
<source>Camera Image Source:</source>
<translation>Kamera-Bildquelle:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="144"/>
<source>Blank (blank)</source>
<translation>Nichts</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="149"/>
<source>Still Image (image)</source>
<translation>Bild</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="154"/>
<source>System Camera (qt)</source>
<translation>Systemkamera (qt)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="169"/>
<source>File:</source>
<translation>Datei:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="179"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="190"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="215"/>
<source>Select the system camera to use</source>
<translation>Wählen Sie eine Kamera aus</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="196"/>
<source>Camera:</source>
<translation>Kamera:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="219"/>
<source>&lt;Default&gt;</source>
<translation>&lt;Default&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="231"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="259"/>
<source>Select the image flip to apply</source>
<translation>Wählen Sie die Rotation des Kamerabildes</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="237"/>
<source>Flip:</source>
<translation>Rotation:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="263"/>
<source>None</source>
<translation>Keine</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="268"/>
<source>Horizontal</source>
<translation>Horizontal</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="273"/>
<source>Vertical</source>
<translation>Vertikal</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="278"/>
<source>Reverse</source>
<translation>Rückwärts</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="288"/>
<source>Select an image file every time before the camera is loaded</source>
<translation>Beim Laden der Kamera jedes Mal ein Bild wählen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="291"/>
<source>Prompt before load</source>
<translation>Vor dem Laden nachfragen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="301"/>
<source>Preview</source>
<translation>Vorschau</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="313"/>
<source>Resolution: 512*384</source>
<translation>Auflösung: 512*384</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="323"/>
<source>Click to preview</source>
<translation>Für Vorschau klicken</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.cpp" line="192"/>
<source>Resolution: %1*%2</source>
<translation>Auflösung: %1*%2</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.cpp" line="284"/>
<source>Supported image files (%1)</source>
<translation>Unterstützte Bilddateien (%1)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.cpp" line="285"/>
<source>Open File</source>
<translation>Datei öffnen</translation>
</message>
</context>
<context>
<name>ConfigureCheats</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="23"/>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="69"/>
<source>Cheats</source>
<translation>Cheats</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="44"/>
<source>Add Cheat</source>
<translation>Cheat hinzufügen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="57"/>
<source>Available Cheats:</source>
<translation>Verfügbare Cheats:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="91"/>
<source>Name</source>
<translation>Name</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="96"/>
<source>Type</source>
<translation>Typ</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="126"/>
<source>Save</source>
<translation>Speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="136"/>
<source>Delete</source>
<translation>Löschen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="149"/>
<source>Name:</source>
<translation>Name:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="161"/>
<source>Notes:</source>
<translation>Notizen:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="171"/>
<source>Code:</source>
<translation>Code:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="69"/>
<source>Would you like to save the current cheat?</source>
<translation>Möchtest du den aktuellen Cheat speichern?</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="81"/>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="85"/>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="97"/>
<source>Save Cheat</source>
<translation>Cheat speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="81"/>
<source>Please enter a cheat name.</source>
<translation>Bitte geben sie einen Cheat-Namen ein.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="85"/>
<source>Please enter the cheat code.</source>
<translation>Bitte geben sie den Cheat-Code ein.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="98"/>
<source>Cheat code line %1 is not valid.
Would you like to ignore the error and continue?</source>
<translation>Cheat-Code Zeile %1 ist ungültig.
Möchten Sie den Fehler ignorieren und fortfahren?</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="225"/>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="228"/>
<source>[new cheat]</source>
<translation>[neuer Cheat]</translation>
</message>
</context>
<context>
<name>ConfigureDebug</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="14"/>
<source>Form</source>
<translation>Form</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="22"/>
<source>GDB</source>
<translation>GDB</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="30"/>
<source>Enable GDB Stub</source>
<translation>GDB-Stub aktivieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="50"/>
<source>Port:</source>
<translation>Port:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="71"/>
<source>Logging</source>
<translation>Protokollieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="79"/>
<source>Global Log Filter</source>
<translation>Globaler Protokoll Filter</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="93"/>
<source>Show Log Console (Windows Only)</source>
<translation>Log-Konsole anzeigen (nur Windows)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="100"/>
<source>Open Log Location</source>
<translation>Log-Verzeichnis öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="112"/>
<source>CPU</source>
<translation>CPU</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="137"/>
<source>Use global clock speed</source>
<translation>Nutze globale Takt-Rate</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="142"/>
<source>Set clock speed:</source>
<translation>Takt-Rate festlegen:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="150"/>
<source>CPU Clock Speed</source>
<translation>CPU-Takt-Rate</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="157"/>
<source>&lt;html&gt;&lt;body&gt;Changes the emulated CPU clock frequency.&lt;br&gt;Underclocking can increase performance but may cause the game to freeze.&lt;br&gt;Overclocking may reduce in game lag but also might cause freezes&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;body&gt;Verändert die emulierte CPU-Takt-Frequenz.&lt;br&gt;Reduktion (&quot;Underclocking&quot;) kann die Leistung erhöhen, aber kann dazu führen, dass Spiele einfrieren.&lt;br&gt;Erhöhung (&quot;Overclocking&quot;) kann die Reaktionszeit in Spielen reduzieren, aber ebenfalls zum Einfrieren eines Spieles führen&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="198"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables the use of the ARM JIT compiler for emulating the 3DS CPUs. Don&apos;t disable unless for debugging purposes&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Aktiviert die Nutzung vom ARM-JIT-Compiler für die Emulation der 3DS-CPUs. Deaktivieren sie dies nicht, außer für Debugging-Zwecke&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="201"/>
<source>Enable CPU JIT</source>
<translation>CPU JIT aktivieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="208"/>
<source>Enable debug renderer</source>
<translation>Debug-Renderer aktivieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="215"/>
<source>Dump command buffers</source>
<translation>Dumpe Befehls-Puffer (Command-Buffer)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="225"/>
<source>Miscellaneus</source>
<translation>Verschiedenes</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="231"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Introduces a delay to the first ever launched app thread if LLE modules are enabled, to allow them to initialize.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="234"/>
<source>Delay app start for LLE module initialization</source>
<translation>App-Start für LLE-Modul-Initialisierung verzögern</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="244"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;CPU Clock Speed Information&lt;br/&gt;Underclocking can increase performance but may cause the game to freeze.&lt;br/&gt;Overclocking may reduce in game lag but also might cause freezes&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;CPU-Takt-Raten-Information&lt;br/&gt;Reduktion (&quot;Underclocking&quot;) kann die Leistung erhöhen, aber kann dazu führen, dass Spiele einfrieren.&lt;br/&gt;Erhöhung (&quot;Overclocking&quot;) kann die Reaktionszeit in Spielen reduzieren, aber ebenfalls zum Einfrieren eines Spieles führen&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.cpp" line="48"/>
<source>Validation layer not available</source>
<translation>Validierungsschicht (Validation-Layer) nicht verfügbar</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.cpp" line="49"/>
<source>Unable to enable debug renderer because the layer &lt;strong&gt;VK_LAYER_KHRONOS_validation&lt;/strong&gt; is missing. Please install the Vulkan SDK or the appropriate package of your distribution</source>
<translation>Debug Renderer kann nicht aktiviert werden, weil &lt;strong&gt;VK_LAYER_KHRONOS_validation&lt;/strong&gt; fehlt. Bitte installieren Sie das Vulkan SDK oder das passende Paket für Ihre Distribution.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.cpp" line="63"/>
<source>Command buffer dumping not available</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.cpp" line="64"/>
<source>Unable to enable command buffer dumping because the layer &lt;strong&gt;VK_LAYER_LUNARG_api_dump&lt;/strong&gt; is missing. Please install the Vulkan SDK or the appropriate package of your distribution</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ConfigureDialog</name>
<message>
<location filename="../../src/lime_qt/configuration/configure.ui" line="6"/>
<source>Lime3DS Configuration</source>
<translation>Lime3DS-Konfiguration</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="46"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="122"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="172"/>
<source>General</source>
<translation>Allgemein</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="47"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="123"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="173"/>
<source>System</source>
<translation>System</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="48"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="174"/>
<source>Input</source>
<translation>Eingabe</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="49"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="175"/>
<source>Hotkeys</source>
<translation>Tastenkürzel</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="50"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="124"/>
<source>Graphics</source>
<translation>Grafik</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="51"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="176"/>
<source>Enhancements</source>
<translation>Verbesserungen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="52"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="125"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="178"/>
<source>Audio</source>
<translation>Audio</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="53"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="179"/>
<source>Camera</source>
<translation>Kamera</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="54"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="180"/>
<source>Debug</source>
<translation>Debug</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="55"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="181"/>
<source>Storage</source>
<translation>Speicher</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="56"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="182"/>
<source>Web</source>
<translation>Web</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="57"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="183"/>
<source>UI</source>
<translation>Benutzeroberfläche</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="126"/>
<source>Controls</source>
<translation>Steuerung</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="177"/>
<source>Advanced</source>
<translation>Fortgeschritten</translation>
</message>
</context>
<context>
<name>ConfigureEnhancements</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="20"/>
<source>Form</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="26"/>
<source>Renderer</source>
<translation>Renderer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="47"/>
<source>Internal Resolution</source>
<translation>Interne Auflösung</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="55"/>
<source>Auto (Window Size)</source>
<translation>Auto (Fenstergröße)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="60"/>
<source>Native (400x240)</source>
<translation>Nativ (400x240)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="65"/>
<source>2x Native (800x480)</source>
<translation>2x Nativ (800x480)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="70"/>
<source>3x Native (1200x720)</source>
<translation>3x Nativ (1200x720)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="75"/>
<source>4x Native (1600x960)</source>
<translation>4x Nativ (1600x960)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="80"/>
<source>5x Native (2000x1200)</source>
<translation>5x Nativ (2000x1200)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="85"/>
<source>6x Native (2400x1440)</source>
<translation>6x Nativ (2400x1440)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="90"/>
<source>7x Native (2800x1680)</source>
<translation>7x Nativ (2800x1680)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="95"/>
<source>8x Native (3200x1920)</source>
<translation>8x Nativ (3200x1920)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="100"/>
<source>9x Native (3600x2160)</source>
<translation>9x Nativ (3600x2160)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="105"/>
<source>10x Native (4000x2400)</source>
<translation>10x Nativ (4000x2400)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="116"/>
<source>Enable Linear Filtering</source>
<translation>Aktiviere lineare Filterung</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="138"/>
<source>Post-Processing Shader</source>
<translation>Nachbearbeitungsshader</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="166"/>
<source>Texture Filter</source>
<translation>Texturenfilter</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="174"/>
<source>None</source>
<translation>Keiner</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="179"/>
<source>Anime4K</source>
<translation>Anime4K</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="184"/>
<source>Bicubic</source>
<translation>Bikubisch</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="189"/>
<source>ScaleForce</source>
<translation>ScaleForce</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="194"/>
<source>xBRZ</source>
<translation>xBRZ</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="199"/>
<source>MMPX</source>
<translation>MMPX</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="213"/>
<source>Stereoscopy</source>
<translation>Stereoskopie</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="221"/>
<source>Stereoscopic 3D Mode</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="229"/>
<source>Off</source>
<translation>Aus</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="234"/>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="358"/>
<source>Side by Side</source>
<translation>Nebeneinander</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="239"/>
<source>Anaglyph</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="244"/>
<source>Interlaced</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="249"/>
<source>Reverse Interlaced</source>
<translation>Umgekehrt interlaced</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="261"/>
<source>Depth</source>
<translation>Tiefe</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="268"/>
<source>%</source>
<translation>%</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="288"/>
<source>Eye to Render in Monoscopic Mode</source>
<translation>Auge zum Rendern im Monoskopischen Modus</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="296"/>
<source>Left Eye (default)</source>
<translation>Linkes Auge (Voreinstellung)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="301"/>
<source>Right Eye</source>
<translation>Rechtes Auge</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="314"/>
<source>Layout</source>
<translation>Anordnung</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="335"/>
<source>Screen Layout:</source>
<translation>Bildschirm-Anordnung:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="343"/>
<source>Default</source>
<translation>Standard</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="348"/>
<source>Single Screen</source>
<translation>Einzelner Bildschirm</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="353"/>
<source>Large Screen</source>
<translation>Großer Bildschirm</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="363"/>
<source>Separate Windows</source>
<translation>Getrennte Fenster</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="368"/>
<source>Hybrid Screen</source>
<translation>Hybrid-Bildschirm</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="379"/>
<source>Swap Screens</source>
<translation>Bildschirme tauschen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="386"/>
<source>Rotate Screens Upright</source>
<translation>Rotiere Bildschirme aufrecht</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="408"/>
<source>Large Screen Proportion:</source>
<translation>Proportionen des großen Bildschirms:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="446"/>
<source>Background Color:</source>
<translation>Hintergrundfarbe:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="469"/>
<source>Utility</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="475"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Replace textures with PNG files.&lt;/p&gt;&lt;p&gt;Textures are loaded from load/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="478"/>
<source>Use Custom Textures</source>
<translation>Nutze benutzerdefinierte Texturen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="485"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Dump textures to PNG files.&lt;/p&gt;&lt;p&gt;Textures are dumped to dump/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="488"/>
<source>Dump Textures</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="495"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Load all custom textures into memory on boot, instead of loading them when the game requires them.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="498"/>
<source>Preload Custom Textures</source>
<translation>Benutzerdefinierte Texturen im Voraus laden</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="505"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Load custom textures asynchronously with background threads to reduce loading stutter&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="508"/>
<source>Async Custom Texture Loading</source>
<translation>Benutzerdefinierte Texturen asynchron laden</translation>
</message>
</context>
<context>
<name>ConfigureGeneral</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="14"/>
<source>Form</source>
<translation>Form</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="22"/>
<source>General</source>
<translation>Allgemein</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="28"/>
<source>Confirm exit while emulation is running</source>
<translation>Verlassen bestätigen, während Emulation läuft</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="35"/>
<source>Pause emulation when in background</source>
<translation>Emulation im Hintergrund pausieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="42"/>
<source>Mute audio when in background</source>
<translation>Ton stummschalten, wenn im Hintergrund</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="49"/>
<source>Hide mouse on inactivity</source>
<translation>Maus bei Inaktivität ausblenden</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="56"/>
<source>Enable Gamemode</source>
<translation>Aktiviere GameMode</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="66"/>
<source>Updates</source>
<translation>Updates</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="72"/>
<source>Check for updates on start</source>
<translation>Beim Start nach Updates suchen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="79"/>
<source>Silently auto update after closing</source>
<translation>Nach dem Beenden im Hintergrund Updates automatisch installieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="89"/>
<source>Emulation</source>
<translation>Emulation</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="110"/>
<source>Region:</source>
<translation>Region:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="118"/>
<source>Auto-select</source>
<translation>Automatisch auswählen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="180"/>
<source>Use global emulation speed</source>
<translation>Nutze globale Emulationsgeschwindigkeit</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="185"/>
<source>Set emulation speed:</source>
<translation>Emulationsgeschwindigkeit festlegen:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="193"/>
<source>Emulation Speed:</source>
<translation>Geschwindigkeit der Emulation:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="241"/>
<source>Screenshots</source>
<translation>Bildschirmfotos</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="266"/>
<source>Use global screenshot path</source>
<translation>Nutze globalen Bildschirmfoto-Pfad</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="271"/>
<source>Set screenshot path:</source>
<translation>Bildschirmfoto-Pfad festlegen:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="279"/>
<source>Save Screenshots To</source>
<translation>Bildschirmfotos speichern in</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="289"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="302"/>
<source>Reset All Settings</source>
<translation>Alle Einstellungen zurücksetzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="34"/>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="51"/>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="56"/>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="95"/>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="100"/>
<source>unthrottled</source>
<translation>ungedrosselt</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="62"/>
<source>Select Screenshot Directory</source>
<translation>Wähle Bildschirmfoto-Verzeichnis</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="149"/>
<source>Lime3DS</source>
<translation>Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="150"/>
<source>Are you sure you want to &lt;b&gt;reset your settings&lt;/b&gt; and close Lime3DS?</source>
<translation>Sind Sie sich sicher, dass Sie &lt;b&gt;die Einstellungen zurücksetzen&lt;/b&gt; und Lime3DS beenden möchten?</translation>
</message>
</context>
<context>
<name>ConfigureGraphics</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="20"/>
<source>Form</source>
<translation>Form</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="23"/>
<source>Graphics</source>
<translation>Grafik</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="29"/>
<source>API Settings</source>
<translation>API-Einstellungen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="50"/>
<source>Graphics API</source>
<translation>Grafik-API</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="58"/>
<source>Software</source>
<translation>Software</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="63"/>
<source>OpenGL</source>
<translation>OpenGL</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="68"/>
<source>Vulkan</source>
<translation>Vulkan</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="94"/>
<source>Physical Device</source>
<translation>Physisches Gerät</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="122"/>
<source>OpenGL Renderer</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="135"/>
<source>SPIR-V Shader Generation</source>
<translation>SPIR-V-Shader-Erzeugung</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="145"/>
<source>Renderer</source>
<translation>Renderer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="166"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the selected graphics API to accelerate shader emulation.&lt;/p&gt;&lt;p&gt;Requires a relatively powerful GPU for better performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="169"/>
<source>Enable Hardware Shader</source>
<translation>Aktiviere Hardware Shader</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="191"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Correctly handle all edge cases in multiplication operation in shaders. &lt;/p&gt;&lt;p&gt;Some games requires this to be enabled for the hardware shader to render properly.&lt;/p&gt;&lt;p&gt;However this would reduce performance in most games.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Korrekte Handhabung aller Grenzfälle bei Multiplikationsoperationen in Shadern.&lt;/p&gt;&lt;p&gt;Manche Spiele benötigen dies damit der Hardware Shader korrekt rendert.&lt;/p&gt;&lt;p&gt;Dies reduziert die Performance in den meisten Spielen.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="194"/>
<source>Accurate Multiplication</source>
<translation>Genaue Multiplikation</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="207"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the JIT engine instead of the interpreter for software shader emulation. &lt;/p&gt;&lt;p&gt;Enable this for better performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Verwende die JIT Engine anstatt des Interpreters für Software Shader Emulation.&lt;/p&gt;&lt;p&gt;Aktivieren für bessere Performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="210"/>
<source>Enable Shader JIT</source>
<translation>JIT Shader aktivieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="217"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Compile shaders using background threads to avoid shader compilation stutter. Expect temporary graphical glitches&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="220"/>
<source>Enable Async Shader Compilation</source>
<translation>Aktiviere asynchrone Shader-Kompilierung</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="227"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Perform presentation on separate threads. Improves performance when using Vulkan in most games.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="230"/>
<source>Enable Async Presentation</source>
<translation>Aktiviere asynchrone Präsentation</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="240"/>
<source>Advanced</source>
<translation>Fortgeschritten</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="261"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Overrides the sampling filter used by games. This can be useful in certain cases with poorly behaved games when upscaling. If unsure set this to Game Controlled&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="264"/>
<source>Texture Sampling</source>
<translation>Textur-Sampling</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="272"/>
<source>Game Controlled</source>
<translation>Spielgesteuert</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="277"/>
<source>Nearest Neighbor</source>
<translation>Nearest-Neighbor</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="282"/>
<source>Linear</source>
<translation>Linear</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="293"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Reduce stuttering by storing and loading generated shaders to disk.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt; Reduziere Stottern durch Speichern und Laden der Shader auf/von einem Speicher.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="296"/>
<source>Use Disk Shader Cache</source>
<translation>Shader-Cache nutzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="303"/>
<source>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don&apos;t notice a performance difference.</source>
<translation>VSync verhindert Screen-Tearing, allerdings performieren manche Grafikkarten schlechter, wenn VSync aktiv ist. Lassen Sie es aktiv, wenn Sie keinen Performance-Unterschied bemerken.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="306"/>
<source>Enable VSync</source>
<translation>V-Sync aktivieren</translation>
</message>
</context>
<context>
<name>ConfigureHotkeys</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.ui" line="14"/>
<source>Hotkey Settings</source>
<translation>Tastenkürzel-Einstellungen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.ui" line="22"/>
<source>Double-click on a binding to change it.</source>
<translation>Doppelklicken Sie auf eine Zuweisung, um sie zu bearbeiten</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.ui" line="42"/>
<source>Clear All</source>
<translation>Alles leeren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.ui" line="49"/>
<source>Restore Defaults</source>
<translation>Voreinstellungen wiederherstellen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="24"/>
<source>Action</source>
<translation>Aktion</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="24"/>
<source>Hotkey</source>
<translation>Tastenkürzel</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="103"/>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="206"/>
<source>Conflicting Key Sequence</source>
<translation>Widersprüchliche Tastenfolge</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="104"/>
<source>The entered key sequence is already assigned to: %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="117"/>
<source>A 3ds button</source>
<translation>Eine 3DS-Taste</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="187"/>
<source>Restore Default</source>
<translation>Voreinstellung wiederherstellen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="188"/>
<source>Clear</source>
<translation>Leeren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="207"/>
<source>The default key sequence is already assigned to: %1</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ConfigureInput</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="14"/>
<source>ConfigureInput</source>
<translation>ConfigureInput</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="22"/>
<source>Profile</source>
<translation>Profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="45"/>
<source>New</source>
<translation>Neu</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="52"/>
<source>Delete</source>
<translation>Löschen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="59"/>
<source>Rename</source>
<translation>Umbenennen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="77"/>
<source>Face Buttons</source>
<translation>Tasten</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="91"/>
<source>Y:</source>
<translation>Y:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="109"/>
<source>X:</source>
<translation>X:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="127"/>
<source>B:</source>
<translation>B:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="145"/>
<source>A:</source>
<translation>A:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="164"/>
<source>Directional Pad</source>
<translation>Steuerkreuz</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="178"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="406"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="564"/>
<source>Up:</source>
<translation>Hoch:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="196"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="467"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="589"/>
<source>Down:</source>
<translation>Runter:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="214"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="442"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="546"/>
<source>Left:</source>
<translation>Links:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="232"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="424"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="528"/>
<source>Right:</source>
<translation>Rechts:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="251"/>
<source>Misc.</source>
<translation>Sonstiges</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="265"/>
<source>Start:</source>
<translation>Start:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="283"/>
<source>Select:</source>
<translation>Select:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="301"/>
<source>Home:</source>
<translation>Home:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="319"/>
<source>Power:</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="337"/>
<source>Circle Mod:</source>
<translation>Schiebepad Modus:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="355"/>
<source>GPIO14:</source>
<translation>GPIO14:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="373"/>
<source>Debug:</source>
<translation>Debug:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="392"/>
<source>Circle Pad</source>
<translation>Schiebepad</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="458"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="580"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="503"/>
<source>Set Analog Stick</source>
<translation>Analog-Stick festlegen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="490"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="612"/>
<source>Deadzone: 0</source>
<translation>Deadzone: 0</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="514"/>
<source>C-Stick</source>
<translation>C-Stick</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="636"/>
<source>Shoulder Buttons</source>
<translation>Schulterknöpfe</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="650"/>
<source>ZR:</source>
<translation>ZR:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="668"/>
<source>ZL:</source>
<translation>ZL:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="686"/>
<source>L:</source>
<translation>L:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="704"/>
<source>R:</source>
<translation>R:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="754"/>
<source>Motion / Touch...</source>
<translation>Bewegungssteuerung / Toucheingaben...</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="782"/>
<source>Auto Map</source>
<translation>Automatisch belegen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="810"/>
<source>Clear All</source>
<translation>Alle zurücksetzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="838"/>
<source>Restore Defaults</source>
<translation>Standardwerte wiederherstellen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="223"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="262"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="335"/>
<source>Clear</source>
<translation>Zurücksetzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="225"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="264"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="340"/>
<source>[not set]</source>
<translation>[Nicht konfiguriert]</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="229"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="268"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="345"/>
<source>Restore Default</source>
<translation>Standard wiederherstellen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="284"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="560"/>
<source>Information</source>
<translation>Informationen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="285"/>
<source>After pressing OK, first move your joystick horizontally, and then vertically.</source>
<translation>Drücken Sie OK und bewegen Sie den Joystick zuerst horizontal, dann vertikal.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="305"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="517"/>
<source>Deadzone: %1%</source>
<translation>Deadzone: %1%</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="309"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="524"/>
<source>Modifier Scale: %1%</source>
<translation>Modifikator-Maßstab: %1%</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="554"/>
<source>Warning</source>
<translation>Warnung</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="555"/>
<source>Auto mapping failed. Your controller may not have a corresponding mapping</source>
<translation>Automatische Belegung fehlgeschlagen. Dein Controller könnte keine übereinstimmende Belegung haben</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="561"/>
<source>After pressing OK, press any button on your joystick</source>
<translation>Nachdem sie OK gedrückt haben, drücken sie eine beliebige Taste auf ihrem Joystick</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="583"/>
<source>[press key]</source>
<translation>[Taste drücken]</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="630"/>
<source>Error!</source>
<translation>Fehler!</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="631"/>
<source>You&apos;re using a key that&apos;s already bound.</source>
<translation>Sie benutzen eine Taste, die schon zugewiesen wurde.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="652"/>
<source>New Profile</source>
<translation>Neues Profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="652"/>
<source>Enter the name for the new profile.</source>
<translation>Geben Sie den Namen für das neue Profil ein.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="672"/>
<source>Delete Profile</source>
<translation>Profil löschen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="672"/>
<source>Delete profile %1?</source>
<translation>Profil %1 löschen?</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="685"/>
<source>Rename Profile</source>
<translation>Profil umbenennen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="685"/>
<source>New name:</source>
<translation>Neuer Name:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="704"/>
<source>Duplicate profile name</source>
<translation>Profilname duplizieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="705"/>
<source>Profile name already exists. Please choose a different name.</source>
<translation>Der Profilname existiert bereits. Bitte nutzen sie einen anderen Namen.</translation>
</message>
</context>
<context>
<name>ConfigureMotionTouch</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="6"/>
<source>Configure Motion / Touch</source>
<translation>Bewegungssteuerung / Toucheingaben konfigurieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="20"/>
<source>Motion</source>
<translation>Bewegungssteuerung</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="28"/>
<source>Motion Provider:</source>
<translation>Quelle Bewegungsdaten:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="42"/>
<source>Sensitivity:</source>
<translation>Empfindlichkeit:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="75"/>
<source>Controller:</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="82"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="139"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="172"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="257"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="298"/>
<source>Configure</source>
<translation>Konfigurieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="94"/>
<source>Touch</source>
<translation>Touch</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="102"/>
<source>Touch Provider:</source>
<translation>Quelle Toucheingaben:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="116"/>
<source>Calibration:</source>
<translation>Kalibrierung:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="123"/>
<source>(100, 50) - (1800, 850)</source>
<translation>(100, 50) - (1800, 850)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="156"/>
<source>Use button mapping:</source>
<translation>Nutze Tastenzuweisung:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="184"/>
<source>CemuhookUDP Config</source>
<translation>CemuhookUDP Konfiguration</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="190"/>
<source>You may use any Cemuhook compatible UDP input source to provide motion and touch input.</source>
<translation>Sie können jede mit Cemuhook kompatible UDP Quelle verwenden, um Touch- und Bewegungseingaben bereitzustellen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="205"/>
<source>Server:</source>
<translation>Server:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="226"/>
<source>Port:</source>
<translation>Port:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="247"/>
<source>Pad:</source>
<translation>Pad:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="255"/>
<source>Pad 1</source>
<translation>Pad 1</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="260"/>
<source>Pad 2</source>
<translation>Pad 2</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="265"/>
<source>Pad 3</source>
<translation>Pad 3</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="270"/>
<source>Pad 4</source>
<translation>Pad 4</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="282"/>
<source>Learn More</source>
<translation>Mehr erfahren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="295"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="321"/>
<source>Test</source>
<translation>Test</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="79"/>
<source>Mouse (Right Click)</source>
<translation>Maus (Rechtsklick)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="80"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="86"/>
<source>CemuhookUDP</source>
<translation>CemuhookUDP</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="81"/>
<source>SDL</source>
<translation>SDL</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="85"/>
<source>Emulator Window</source>
<translation>Emulator Fenster</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="102"/>
<source>&lt;a href=&apos;https://citra-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;Learn More&lt;/span&gt;&lt;/a&gt;</source>
<translation>&lt;a href=&apos;https://citra-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;Mehr erfahren&lt;/span&gt;&lt;/a&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="209"/>
<source>Information</source>
<translation>Information</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="210"/>
<source>After pressing OK, press a button on the controller whose motion you want to track.</source>
<translation>Nachdem sie OK gedrückt haben, drücken sie eine Taste auf dem Controller, dessen Bewegungen sie nutzen möchten.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="213"/>
<source>[press button]</source>
<translation>[drücke Taste]</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="263"/>
<source>Testing</source>
<translation>Test läuft</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="280"/>
<source>Configuring</source>
<translation>Wird konfiguriert</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="312"/>
<source>Test Successful</source>
<translation>Test erfolgreich</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="313"/>
<source>Successfully received data from the server.</source>
<translation>Daten wurden erfolgreich vom Server empfangen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="315"/>
<source>Test Failed</source>
<translation>Test gescheitert</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="316"/>
<source>Could not receive valid data from the server.&lt;br&gt;Please verify that the server is set up correctly and the address and port are correct.</source>
<translation>Keine gültigen Daten vom Server empfangen. Bitte stelle sicher, dass der Server korrekt eingerichtet ist und sowohl die Serveradresse, als auch der Port richtig sind.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="343"/>
<source>Lime3DS</source>
<translation>Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="344"/>
<source>UDP Test or calibration configuration is in progress.&lt;br&gt;Please wait for them to finish.</source>
<translation>UDP Test oder Kalibrierung werden gerade ausgeführt.&lt;br&gt;Bitte warten Sie, bis sie abgeschlossen sind.</translation>
</message>
</context>
<context>
<name>ConfigurePerGame</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="20"/>
<source>Dialog</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="34"/>
<source>Info</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="77"/>
<source>Size</source>
<translation>Größe</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="100"/>
<source>Format</source>
<translation>Format</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="107"/>
<source>Name</source>
<translation>Name</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="124"/>
<source>Filepath</source>
<translation>Dateipfad</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="131"/>
<source>Title ID</source>
<translation>Titel-ID</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="183"/>
<source>Reset Game Settings</source>
<translation>Spiel-Einstellungen zurücksetzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configuration_shared.cpp" line="92"/>
<source>Use global configuration (%1)</source>
<translation>Nutze globale Konfiguration (%1)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="47"/>
<source>General</source>
<translation>Allgemein</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="48"/>
<source>System</source>
<translation>System</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="49"/>
<source>Enhancements</source>
<translation>Verbesserungen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="50"/>
<source>Graphics</source>
<translation>Grafik</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="51"/>
<source>Audio</source>
<translation>Ton</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="52"/>
<source>Debug</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="53"/>
<source>Cheats</source>
<translation>Cheats</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="56"/>
<source>Properties</source>
<translation>Eigenschaften</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="81"/>
<source>Lime3DS</source>
<translation>Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="81"/>
<source>Are you sure you want to &lt;b&gt;reset your settings for this game&lt;/b&gt;?</source>
<translation>Sind sie sicher, dass sie ihre &lt;b&gt;Einstellungen für dieses Spiel zurücksetzen&lt;/b&gt; möchten?</translation>
</message>
</context>
<context>
<name>ConfigureStorage</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="14"/>
<source>Form</source>
<translation>Form</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="22"/>
<source>Storage</source>
<translation>Speicher</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="30"/>
<source>Use Virtual SD</source>
<translation>Virtuelle SD benutzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="39"/>
<source>Custom Storage</source>
<translation>Benutzerdefinierter Speicher</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="45"/>
<source>Use Custom Storage</source>
<translation>Nutze benutzerdefinierten Speicher</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="60"/>
<source>NAND Directory</source>
<translation>NAND-Verzeichnis</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="74"/>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="139"/>
<source>Open</source>
<translation>Öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="85"/>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="150"/>
<source>NOTE: This does not move the contents of the previous directory to the new one.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="105"/>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="170"/>
<source>Change</source>
<translation>Ändern</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="125"/>
<source>SDMC Directory</source>
<translation>SDMC-Verzeichnis</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.cpp" line="25"/>
<source>Select NAND Directory</source>
<translation>Wähle NAND-Verzeichnis</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.cpp" line="41"/>
<source>Select SDMC Directory</source>
<translation>SDMC-Verzeichnis auswählen</translation>
</message>
</context>
<context>
<name>ConfigureSystem</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="14"/>
<source>Form</source>
<translation>Form</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="22"/>
<source>System Settings</source>
<translation>Systemeinstellungen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="28"/>
<source>Enable New 3DS mode</source>
<translation>&quot;New 3DS&quot;-Modus aktivieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="35"/>
<source>Use LLE applets (if installed)</source>
<translation>Nutze LLE-Applets (sofern installiert)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="55"/>
<source>Username</source>
<translation>Nutzername</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="62"/>
<source>Birthday</source>
<translation>Geburtstag</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="72"/>
<source>January</source>
<translation>Januar</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="77"/>
<source>February</source>
<translation>Februar</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="82"/>
<source>March</source>
<translation>März</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="87"/>
<source>April</source>
<translation>April</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="92"/>
<source>May</source>
<translation>Mai</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="97"/>
<source>June</source>
<translation>Juni</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="102"/>
<source>July</source>
<translation>Juli</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="107"/>
<source>August</source>
<translation>August</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="112"/>
<source>September</source>
<translation>September</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="117"/>
<source>October</source>
<translation>Oktober</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="122"/>
<source>November</source>
<translation>November</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="127"/>
<source>December</source>
<translation>Dezember</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="140"/>
<source>Language</source>
<translation>Sprache</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="147"/>
<source>Note: this can be overridden when region setting is auto-select</source>
<translation>Anmerkung: Dies kann überschrieben werden, wenn als Region &quot;Automatisch auswählen&quot; eingestellt wurde.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="151"/>
<source>Japanese (日本語)</source>
<translation>Japanisch (日本語)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="156"/>
<source>English</source>
<translation>Englisch</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="161"/>
<source>French (français)</source>
<translation>Französisch (français)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="166"/>
<source>German (Deutsch)</source>
<translation>Deutsch (German)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="171"/>
<source>Italian (italiano)</source>
<translation>Italienisch (italiano)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="176"/>
<source>Spanish (español)</source>
<translation>Spanisch (español)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="181"/>
<source>Simplified Chinese (简体中文)</source>
<translation>Vereinfachtes Chinesisch (简体中文)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="186"/>
<source>Korean (한국어)</source>
<translation>Koreanisch (한국어)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="191"/>
<source>Dutch (Nederlands)</source>
<translation>Niederländisch (Nederlands)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="196"/>
<source>Portuguese (português)</source>
<translation>Portugiesisch (português)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="201"/>
<source>Russian (Русский)</source>
<translation>Russisch (Русский)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="206"/>
<source>Traditional Chinese (正體中文)</source>
<translation>Traditionelles Chinesisch (正體中文)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="214"/>
<source>Sound output mode</source>
<translation>Tonausgabemodus</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="222"/>
<source>Mono</source>
<translation>Mono</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="227"/>
<source>Stereo</source>
<translation>Stereo</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="232"/>
<source>Surround</source>
<translation>Surround</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="240"/>
<source>Country</source>
<translation>Land</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="250"/>
<source>Clock</source>
<translation>Uhr</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="258"/>
<source>System Clock</source>
<translation>System-Uhr</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="263"/>
<source>Fixed Time</source>
<translation>Feste Zeit</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="271"/>
<source>Startup time</source>
<translation>Zum Start benötigte Zeit</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="278"/>
<source>yyyy-MM-ddTHH:mm:ss</source>
<translation>yyyy-MM-ddTHH:mm:ss</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="285"/>
<source>Offset time</source>
<translation>Zeit-Versatz</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="294"/>
<source> days</source>
<translation>Tage</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="307"/>
<source>HH:mm:ss</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="316"/>
<source>Initial System Ticks</source>
<translation>Anfängliche System-Ticks</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="324"/>
<source>Random</source>
<translation>Zufall</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="329"/>
<source>Fixed</source>
<translation>Festgelegt</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="337"/>
<source>Initial System Ticks Override</source>
<translation>Anfängliche System-Ticks überschreiben</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="357"/>
<source>Play Coins:</source>
<translation>Spielemünzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="371"/>
<source>Run System Setup when Home Menu is launched</source>
<translation>System-Einrichtung ausführen, wenn Home-Menu gestartet wird</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="378"/>
<source>Console ID:</source>
<translation>Konsolen-ID:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="394"/>
<source>Regenerate</source>
<translation>Wiederherstellen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="401"/>
<source>3GX Plugin Loader:</source>
<translation>3GX-Plugin-Lader:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="408"/>
<source>Enable 3GX plugin loader</source>
<translation>Aktiviere 3GX-Plugin-Lader</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="415"/>
<source>Allow games to change plugin loader state</source>
<translation>Erlaube Spielen, den Plugin-Lader-Zustand zu ändern</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="422"/>
<source>Download System Files from Nitendo servers</source>
<translation>Lade System-Dateien von Nintendo-Servern herunter</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="433"/>
<source>Minimal</source>
<translation>Minimal</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="438"/>
<source>Old 3DS</source>
<translation>Alter 3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="443"/>
<source>New 3DS</source>
<translation>New 3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="452"/>
<source>JPN</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="457"/>
<source>USA</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="462"/>
<source>EUR</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="467"/>
<source>AUS</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="472"/>
<source>CHN</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="477"/>
<source>KOR</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="482"/>
<source>TWN</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="499"/>
<source>Download</source>
<translation>Herunterladen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="512"/>
<source>System settings are available only when game is not running.</source>
<translation>Systemeinstellungen sind nur verfügbar, wenn kein Spiel läuft. </translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="38"/>
<source>Japan</source>
<translation>Japan</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="45"/>
<source>Anguilla</source>
<translation>Anguilla</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="46"/>
<source>Antigua and Barbuda</source>
<translation>Antigua und Barbuda</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="47"/>
<source>Argentina</source>
<translation>Argentinien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="48"/>
<source>Aruba</source>
<translation>Aruba</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="49"/>
<source>Bahamas</source>
<translation>Bahamas</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="50"/>
<source>Barbados</source>
<translation>Barbados</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="51"/>
<source>Belize</source>
<translation>Belize</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="52"/>
<source>Bolivia</source>
<translation>Bolivien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="53"/>
<source>Brazil</source>
<translation>Brasilien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="54"/>
<source>British Virgin Islands</source>
<translation>Britische Jungferninseln</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="55"/>
<source>Canada</source>
<translation>Kanada</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="56"/>
<source>Cayman Islands</source>
<translation>Cayman Inseln</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="57"/>
<source>Chile</source>
<translation>Chile</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="58"/>
<source>Colombia</source>
<translation>Kolumbien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="59"/>
<source>Costa Rica</source>
<translation>Costa Rica</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="60"/>
<source>Dominica</source>
<translation>Dominica</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="61"/>
<source>Dominican Republic</source>
<translation>Dominikanische Republik</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="62"/>
<source>Ecuador</source>
<translation>Ecuador</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="63"/>
<source>El Salvador</source>
<translation>El Salvador</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="64"/>
<source>French Guiana</source>
<translation>Französisch-Guayana</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="65"/>
<source>Grenada</source>
<translation>Grenada</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="66"/>
<source>Guadeloupe</source>
<translation>Guadeloupe</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="67"/>
<source>Guatemala</source>
<translation>Guatemala</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="68"/>
<source>Guyana</source>
<translation>Guyana</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="69"/>
<source>Haiti</source>
<translation>Haiti</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="70"/>
<source>Honduras</source>
<translation>Honduras</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="71"/>
<source>Jamaica</source>
<translation>Jamaika</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="72"/>
<source>Martinique</source>
<translation>Martinique</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="73"/>
<source>Mexico</source>
<translation>Mexiko</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="74"/>
<source>Montserrat</source>
<translation>Montserrat</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="75"/>
<source>Netherlands Antilles</source>
<translation>Niederländische Antillen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="76"/>
<source>Nicaragua</source>
<translation>Nicaragua</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="77"/>
<source>Panama</source>
<translation>Panama</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="78"/>
<source>Paraguay</source>
<translation>Paraguay</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="79"/>
<source>Peru</source>
<translation>Peru</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="80"/>
<source>Saint Kitts and Nevis</source>
<translation>St. Kitts und Nevis</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="81"/>
<source>Saint Lucia</source>
<translation>St. Lucia</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="82"/>
<source>Saint Vincent and the Grenadines</source>
<translation>St. Vincent und die Grenadinen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="83"/>
<source>Suriname</source>
<translation>Suriname</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="84"/>
<source>Trinidad and Tobago</source>
<translation>Trinidad und Tobago</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="85"/>
<source>Turks and Caicos Islands</source>
<translation>Turks- und Caicosinseln</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="86"/>
<source>United States</source>
<translation>Vereinigte Staaten von Amerika</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="87"/>
<source>Uruguay</source>
<translation>Uruguay</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="88"/>
<source>US Virgin Islands</source>
<translation>Amerikanische Jungferninseln</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="89"/>
<source>Venezuela</source>
<translation>Venezuela</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="101"/>
<source>Albania</source>
<translation>Albanien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="102"/>
<source>Australia</source>
<translation>Australien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="103"/>
<source>Austria</source>
<translation>Österreich</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="104"/>
<source>Belgium</source>
<translation>Belgien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="105"/>
<source>Bosnia and Herzegovina</source>
<translation>Bosnien und Herzegowina</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="106"/>
<source>Botswana</source>
<translation>Botswana</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="107"/>
<source>Bulgaria</source>
<translation>Bulgarien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="108"/>
<source>Croatia</source>
<translation>Kroatien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="109"/>
<source>Cyprus</source>
<translation>Zypern</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="110"/>
<source>Czech Republic</source>
<translation>Tschechische Republik</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="111"/>
<source>Denmark</source>
<translation>Dänemark</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="112"/>
<source>Estonia</source>
<translation>Estland</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="113"/>
<source>Finland</source>
<translation>Finnland</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="114"/>
<source>France</source>
<translation>Frankreich</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="115"/>
<source>Germany</source>
<translation>Deutschland</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="116"/>
<source>Greece</source>
<translation>Griechenland</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="117"/>
<source>Hungary</source>
<translation>Ungarn</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="118"/>
<source>Iceland</source>
<translation>Island</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="119"/>
<source>Ireland</source>
<translation>Irland</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="120"/>
<source>Italy</source>
<translation>Italien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="121"/>
<source>Latvia</source>
<translation>Lettland</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="122"/>
<source>Lesotho</source>
<translation>Lesotho</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="123"/>
<source>Liechtenstein</source>
<translation>Liechtenstein</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="124"/>
<source>Lithuania</source>
<translation>Litauen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="125"/>
<source>Luxembourg</source>
<translation>Luxemburg</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="126"/>
<source>Macedonia</source>
<translation>Mazedonien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="127"/>
<source>Malta</source>
<translation>Malta</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="128"/>
<source>Montenegro</source>
<translation>Montenegro</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="129"/>
<source>Mozambique</source>
<translation>Mosambik</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="130"/>
<source>Namibia</source>
<translation>Namibia</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="131"/>
<source>Netherlands</source>
<translation>Niederlande</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="132"/>
<source>New Zealand</source>
<translation>Neuseeland</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="133"/>
<source>Norway</source>
<translation>Norwegen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="134"/>
<source>Poland</source>
<translation>Polen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="135"/>
<source>Portugal</source>
<translation>Portugal</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="136"/>
<source>Romania</source>
<translation>Rumänien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="137"/>
<source>Russia</source>
<translation>Russland</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="138"/>
<source>Serbia</source>
<translation>Serbien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="139"/>
<source>Slovakia</source>
<translation>Slowakei</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="140"/>
<source>Slovenia</source>
<translation>Slowenien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="141"/>
<source>South Africa</source>
<translation>Südafrika</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="142"/>
<source>Spain</source>
<translation>Spanien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="143"/>
<source>Swaziland</source>
<translation>Swasiland</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="144"/>
<source>Sweden</source>
<translation>Schweden</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="145"/>
<source>Switzerland</source>
<translation>Schweiz</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="146"/>
<source>Turkey</source>
<translation>Türkei</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="147"/>
<source>United Kingdom</source>
<translation>Vereinigtes Königreich</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="148"/>
<source>Zambia</source>
<translation>Sambia</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="149"/>
<source>Zimbabwe</source>
<translation>Simbabwe</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="150"/>
<source>Azerbaijan</source>
<translation>Aserbaidschan</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="151"/>
<source>Mauritania</source>
<translation>Mauretanien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="152"/>
<source>Mali</source>
<translation>Mali</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="153"/>
<source>Niger</source>
<translation>Niger</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="154"/>
<source>Chad</source>
<translation>Tschad</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="155"/>
<source>Sudan</source>
<translation>Sudan</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="156"/>
<source>Eritrea</source>
<translation>Eritrea</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="157"/>
<source>Djibouti</source>
<translation>Dschibuti</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="158"/>
<source>Somalia</source>
<translation>Somalia</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="159"/>
<source>Andorra</source>
<translation>Andorra</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="160"/>
<source>Gibraltar</source>
<translation>Gibraltar</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="161"/>
<source>Guernsey</source>
<translation>Guernsey</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="162"/>
<source>Isle of Man</source>
<translation>Isle of Man</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="163"/>
<source>Jersey</source>
<translation>Jersey</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="164"/>
<source>Monaco</source>
<translation>Monaco</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="165"/>
<source>Taiwan</source>
<translation>Taiwan</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="173"/>
<source>South Korea</source>
<translation>Südkorea</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="181"/>
<source>Hong Kong</source>
<translation>Hongkong</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="182"/>
<source>Macau</source>
<translation>Macau</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="189"/>
<source>Indonesia</source>
<translation>Indonesien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="190"/>
<source>Singapore</source>
<translation>Singapur</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="191"/>
<source>Thailand</source>
<translation>Thailand</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="192"/>
<source>Philippines</source>
<translation>Philippinen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="193"/>
<source>Malaysia</source>
<translation>Malaysia</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="197"/>
<source>China</source>
<translation>China</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="205"/>
<source>United Arab Emirates</source>
<translation>Vereinigte Arabische Emirate</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="206"/>
<source>India</source>
<translation>Indien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="207"/>
<source>Egypt</source>
<translation>Ägypten</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="208"/>
<source>Oman</source>
<translation>Oman</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="209"/>
<source>Qatar</source>
<translation>Katar</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="210"/>
<source>Kuwait</source>
<translation>Kuwait</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="211"/>
<source>Saudi Arabia</source>
<translation>Saudi-Arabien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="212"/>
<source>Syria</source>
<translation>Syrien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="213"/>
<source>Bahrain</source>
<translation>Bahrain</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="214"/>
<source>Jordan</source>
<translation>Jordanien</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="221"/>
<source>San Marino</source>
<translation>San Marino</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="222"/>
<source>Vatican City</source>
<translation>Vatikanstadt</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="223"/>
<source>Bermuda</source>
<translation>Bermudas</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="264"/>
<source>Download System Files from Nintendo servers</source>
<translation>Lade System-Dateien von Nintendo-Servern herunter</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="272"/>
<source>Lime3DS is missing keys to download system files. &lt;br&gt;&lt;a href=&apos;https://citra-emu.org/wiki/aes-keys/&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;How to get keys?&lt;/span&gt;&lt;/a&gt;</source>
<translation>Lime3DS hat keine Schlüssel zum Herunterladen der System-Dateien. &lt;br&gt;&lt;a href=&apos;https://citra-emu.org/wiki/aes-keys/&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;Wie kann man solche Schlüssel erhalten?&lt;/span&gt;&lt;/a&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="349"/>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="522"/>
<source>Console ID: 0x%1</source>
<translation>Konsolen-ID: 0x%1</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="508"/>
<source>This will replace your current virtual 3DS with a new one. Your current virtual 3DS will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue?</source>
<translation>Dies ersetzt Ihren aktuellen virtuellen 3DS mit einem neuen. Der aktuelle virtuelle 3DS kann nicht wiederhergestellt werden. Es könnten unerwartete Effekte in Spielen auftreten. Sollten Sie veraltete Konfigurationen verwenden, könnte dies scheitern. Fortfahren?</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="512"/>
<source>Warning</source>
<translation>Warnung</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="589"/>
<source>Downloading files...</source>
<translation>Dateien werden heruntergeladen…</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="589"/>
<source>Cancel</source>
<translation>Abbrechen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="614"/>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="616"/>
<source>Lime3DS</source>
<translation>Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="614"/>
<source>Downloading system files failed.</source>
<translation>Herunterladen der System-Dateien fehlgeschlagen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="616"/>
<source>Successfully downloaded system files.</source>
<translation>System-Dateien erfolgreich heruntergeladen.</translation>
</message>
</context>
<context>
<name>ConfigureTouchFromButton</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.ui" line="14"/>
<source>Configure Touchscreen Mappings</source>
<translation>Touchscreen-Belegung Konfigurieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.ui" line="22"/>
<source>Mapping:</source>
<translation>Belegung</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.ui" line="48"/>
<source>New</source>
<translation>Neu</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.ui" line="61"/>
<source>Delete</source>
<translation>Löschen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.ui" line="74"/>
<source>Rename</source>
<translation>Umbenennen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.ui" line="92"/>
<source>Click the bottom area to add a point, then press a button to bind.
Drag points to change position, or double-click table cells to edit values.</source>
<translation>Klicke auf den unteren Bereich, um einen Punkt hinzuzufügen, drücke danach eine Taste zum Zuweisen.
Ziehe Punkte, um ihre Position zu verändern, oder doppelklicke auf Zellen in der Tabelle, um die Werte zu verändern.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.ui" line="116"/>
<source>Delete Point</source>
<translation>Punkt löschen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="79"/>
<source>Button</source>
<translation>Taste</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="79"/>
<source>X</source>
<comment>X axis</comment>
<translation>X</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="79"/>
<source>Y</source>
<comment>Y axis</comment>
<translation>Y</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="199"/>
<source>New Profile</source>
<translation>Neues Profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="199"/>
<source>Enter the name for the new profile.</source>
<translation>Geben Sie den Namen für das neue Profil ein.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="210"/>
<source>Delete Profile</source>
<translation>Profil löschen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="210"/>
<source>Delete profile %1?</source>
<translation>Profil %1 löschen?</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="223"/>
<source>Rename Profile</source>
<translation>Profil umbenennen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="223"/>
<source>New name:</source>
<translation>Neuer Name:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="232"/>
<source>[press key]</source>
<translation>[Taste drücken]</translation>
</message>
</context>
<context>
<name>ConfigureUi</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="6"/>
<source>Form</source>
<translation>Form</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="20"/>
<source>General</source>
<translation>Allgemein</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="28"/>
<source>Note: Changing language will apply your configuration.</source>
<translation>Anmerkung: Das Ändern der Sprache speichert die Konfiguration automatisch.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="40"/>
<source>Interface language:</source>
<translation>Oberflächensprache</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="54"/>
<source>Theme:</source>
<translation>Design:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="71"/>
<source>Game List</source>
<translation>Spieleliste</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="81"/>
<source>Icon Size:</source>
<translation>Icongröße:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="89"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="159"/>
<source>None</source>
<translation>Keine</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="94"/>
<source>Small (24x24)</source>
<translation>Klein (24x24)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="99"/>
<source>Large (48x48)</source>
<translation>Groß (48x48)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="111"/>
<source>Row 1 Text:</source>
<translation>Text Zeile 1:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="119"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="164"/>
<source>File Name</source>
<translation>Dateiname</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="124"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="169"/>
<source>Full Path</source>
<translation>Vollständiger Pfad</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="129"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="174"/>
<source>Title Name (short)</source>
<translation>Titelname (kurz)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="134"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="179"/>
<source>Title ID</source>
<translation>Titel ID</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="139"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="184"/>
<source>Title Name (long)</source>
<translation>Titelname (lang)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="151"/>
<source>Row 2 Text:</source>
<translation>Text Zeile 2:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="194"/>
<source>Hide Titles without Icon</source>
<translation>Titel ohne Icon verbergen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="201"/>
<source>Single Line Mode</source>
<translation>Einzeiliger Modus</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.cpp" line="26"/>
<source>&lt;System&gt;</source>
<translation>&lt;System&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.cpp" line="27"/>
<source>English</source>
<translation>Englisch</translation>
</message>
</context>
<context>
<name>ConfigureWeb</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="14"/>
<source>Form</source>
<translation>Form</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="22"/>
<source>Lime3DS Web Service</source>
<translation>Lime3DS Web Service</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="28"/>
<source>By providing your username and token, you agree to allow Lime3DS to collect additional usage data, which may include user identifying information.</source>
<translation>Mit dem Bereitstellen Ihres Nutzernamens und Tokens, erlauben Sie Lime3DS, zusätzliche Nutzungsdaten zu sammeln. Die Nutzungsdaten können auch Daten zur Nutzeridentifikation beinhalten.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="46"/>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="140"/>
<source>Verify</source>
<translation>Verifizieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="53"/>
<source>Sign up</source>
<translation>Registrieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="63"/>
<source>Token: </source>
<translation>Token: </translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="73"/>
<source>Username: </source>
<translation>Nutzername:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="90"/>
<source>What is my token?</source>
<translation>Was ist mein Token?</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="115"/>
<source>Web Service configuration can only be changed when a public room isn&apos;t being hosted.</source>
<translation>Die Web-Service-Konfiguration kann nur geändert werden, wenn kein öffentlicher Raum gehostet wird.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="125"/>
<source>Telemetry</source>
<translation>Telemetrie</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="131"/>
<source>Share anonymous usage data with the Lime3DS team</source>
<translation>Anonyme Nutzungsdaten an das Lime3DS-Team senden</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="138"/>
<source>Learn more</source>
<translation>Mehr erfahren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="147"/>
<source>Telemetry ID:</source>
<translation>Telemetrie-ID:</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="163"/>
<source>Regenerate</source>
<translation>Regenerieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="177"/>
<source>Discord Presence</source>
<translation>Discord Presence</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="183"/>
<source>Show Current Game in your Discord Status</source>
<translation>Aktuelles Spiel in Ihrem Discordstatus anzeigen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="58"/>
<source>&lt;a href=&apos;https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;Learn more&lt;/span&gt;&lt;/a&gt;</source>
<translation>&lt;a href=&apos;https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;Mehr erfahren&lt;/span&gt;&lt;/a&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="66"/>
<source>&lt;a href=&apos;https://profile.citra-emu.org/&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;Sign up&lt;/span&gt;&lt;/a&gt;</source>
<translation>&lt;a href=&apos;https://profile.citra-emu.org/&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;Anmelden&lt;/span&gt;&lt;/a&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="70"/>
<source>&lt;a href=&apos;https://citra-emu.org/wiki/citra-web-service/&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;What is my token?&lt;/span&gt;&lt;/a&gt;</source>
<translation>&lt;a href=&apos;https://citra-emu.org/wiki/citra-web-service/&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;Was ist mein Token?&lt;/span&gt;&lt;/a&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="76"/>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="151"/>
<source>Unspecified</source>
<translation>Nicht spezifiziert</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="87"/>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="111"/>
<source>Telemetry ID: 0x%1</source>
<translation>Telemetrie-ID: 0x%1</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="103"/>
<source>Token not verified</source>
<translation>Token nicht verifiziert</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="104"/>
<source>Token was not verified. The change to your token has not been saved.</source>
<translation>Der Token wurde nicht verifiziert. Die Änderung zu dem Token wurde nicht gespeichert.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="130"/>
<source>Verifying...</source>
<translation>Verifizieren...</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="152"/>
<source>Verification failed</source>
<translation>Verifizierung fehlgeschlagen</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.cpp" line="153"/>
<source>Verification failed. Check that you have entered your token correctly, and that your internet connection is working.</source>
<translation>Verifizierung fehlgeschlagen. Stellen Sie sicher, dass Sie sowohl Ihren Token korrekt eingegeben haben und dass Sie mit dem Internet verbunden sind.</translation>
</message>
</context>
<context>
<name>DirectConnect</name>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="14"/>
<source>Direct Connect</source>
<translation>Direkt verbinden</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="47"/>
<source>Server Address</source>
<translation>Server-Addresse</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="54"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Server address of the host&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Server-Addresse des Gastgebers&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="64"/>
<source>Port</source>
<translation>Port</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="71"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Port number the host is listening on&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Port, auf dem der Host auf eingehende Verbindungen wartet&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="77"/>
<source>24872</source>
<translation>24872</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="97"/>
<source>Nickname</source>
<translation>Nickname</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="111"/>
<source>Password</source>
<translation>Passwort</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="153"/>
<source>Connect</source>
<translation>Verbinden</translation>
</message>
</context>
<context>
<name>DirectConnectWindow</name>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.cpp" line="104"/>
<source>Connecting</source>
<translation>Verbinden</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.cpp" line="109"/>
<source>Connect</source>
<translation>Verbinden</translation>
</message>
</context>
<context>
<name>DumpingDialog</name>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="14"/>
<source>Dump Video</source>
<translation>Dumpe Video</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="20"/>
<source>Output</source>
<translation>Ausgabe</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="26"/>
<source>Format:</source>
<translation>Format:</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="36"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="96"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="163"/>
<source>Options:</source>
<translation>Optionen:</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="46"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="63"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="106"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="173"/>
<source>...</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="53"/>
<source>Path:</source>
<translation>Pfad:</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="73"/>
<source>Video</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="79"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="146"/>
<source>Encoder:</source>
<translation>Kodierer:</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="113"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="180"/>
<source>Bitrate:</source>
<translation>Bit-Rate:</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="130"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="197"/>
<source>bps</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="140"/>
<source>Audio</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="25"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="85"/>
<source>Lime3DS</source>
<translation>Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="25"/>
<source>Please specify the output path.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="75"/>
<source>output formats</source>
<translation>Ausgabe-Formate</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="78"/>
<source>video encoders</source>
<translation>Video-Encoder</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="81"/>
<source>audio encoders</source>
<translation>Audio-Encoder</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="86"/>
<source>Could not find any available %1.
Please check your FFmpeg installation used for compilation.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="118"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="139"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="155"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="177"/>
<source>%1 (%2)</source>
<translation>%1 (%2)</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="176"/>
<source>Select Video Output Path</source>
<translation>Wähle Video-Ausgabe-Pfad</translation>
</message>
</context>
<context>
<name>GMainWindow</name>
<message>
<location filename="../../src/lime_qt/main.cpp" line="144"/>
<source>&lt;a href=&apos;https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/&apos;&gt;Anonymous data is collected&lt;/a&gt; to help improve Lime3DS. &lt;br/&gt;&lt;br/&gt;Would you like to share your usage data with us?</source>
<translation>Möchten Sie &lt;a href=&apos;https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/&apos;&gt;anonyme Nutzungsdaten&lt;/a&gt; an das Lime3DS Team senden und so helfen, Lime3DS weiter zu verbessern?</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="147"/>
<source>Telemetry</source>
<translation>Telemetrie</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="288"/>
<source>No Suitable Vulkan Devices Detected</source>
<translation>Keine geeigneten Vulkan-Geräte gefunden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="289"/>
<source>Vulkan initialization failed during boot.&lt;br/&gt;Your GPU may not support Vulkan 1.1, or you do not have the latest graphics driver.</source>
<translation>Vulkan-Initialisierung beim Starten fehlgeschlagen.&lt;br/&gt;Ihre Grafikkarte unterstützt möglicherweise &quot;Vulkan 1.1&quot; nicht, oder sie haben nicht den neuesten Grafik-Treiber.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="410"/>
<location filename="../../src/lime_qt/main.cpp" line="3101"/>
<source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a 3DS.</source>
<translation>Derzeitige Emulationsgeschwindigkeit. Werte höher oder niedriger als 100% zeigen, dass die Emulation schneller oder langsamer läuft als auf einem 3DS.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="413"/>
<location filename="../../src/lime_qt/main.cpp" line="3103"/>
<source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source>
<translation>Die Anzahl der Bilder pro Sekunde die das Spiel gerade darstellt. Dies wird von Spiel zu Spiel und von Szene zu Szene variieren.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="417"/>
<location filename="../../src/lime_qt/main.cpp" line="3106"/>
<source>Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source>
<translation>Die benötigte Zeit um ein 3DS-Einzelbild zu emulieren (V-Sync oder Bildratenbegrenzung nicht mitgezählt). Bei Echtzeitemulation sollte dieser Wert 16,67ms betragen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="573"/>
<source>Clear Recent Files</source>
<translation>Zuletzt verwendete Dateien zurücksetzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="988"/>
<source>&amp;Continue</source>
<translation>&amp;Fortsetzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="990"/>
<source>&amp;Pause</source>
<translation>&amp;Pause</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1064"/>
<source>Update Available</source>
<translation>Update verfügbar</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1065"/>
<source>An update is available. Would you like to install it now?</source>
<translation>Ein Update ist verfügbar. Möchten Sie es jetzt installieren?</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1075"/>
<source>No Update Found</source>
<translation>Kein Update gefunden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1075"/>
<source>No update is found.</source>
<translation>Kein Update gefunden.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1108"/>
<source>Lime3DS is running a game</source>
<extracomment>TRANSLATORS: This string is shown to the user to explain why Lime3DS needs to prevent the computer from sleeping</extracomment>
<translation>Lime3DS führt ein Spiel aus</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1180"/>
<location filename="../../src/lime_qt/main.cpp" line="1211"/>
<source>Invalid ROM Format</source>
<translation>Ungültiges ROM-Format</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1181"/>
<location filename="../../src/lime_qt/main.cpp" line="1212"/>
<source>Your ROM format is not supported.&lt;br/&gt;Please follow the guides to redump your &lt;a href=&apos;https://citra-emu.org/wiki/dumping-game-cartridges/&apos;&gt;game cartridges&lt;/a&gt; or &lt;a href=&apos;https://citra-emu.org/wiki/dumping-installed-titles/&apos;&gt;installed titles&lt;/a&gt;.</source>
<translation>Dieses ROM-Format wird nicht unterstützt.&lt;br/&gt;Bitte befolgen Sie die Guides, um Ihre Spiele (&lt;a href=&apos;https://citra-emu.org/wiki/dumping-game-cartridges/&apos;&gt;Karten&lt;/a&gt; oder &lt;a href=&apos;https://citra-emu.org/wiki/dumping-installed-titles/&apos;&gt;Downloadtitel&lt;/a&gt;) erneut zu dumpen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1191"/>
<source>ROM Corrupted</source>
<translation>ROM beschädigt</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1192"/>
<source>Your ROM is corrupted. &lt;br/&gt;Please follow the guides to redump your &lt;a href=&apos;https://citra-emu.org/wiki/dumping-game-cartridges/&apos;&gt;game cartridges&lt;/a&gt; or &lt;a href=&apos;https://citra-emu.org/wiki/dumping-installed-titles/&apos;&gt;installed titles&lt;/a&gt;.</source>
<translation>Diese ROM ist beschädigt. &lt;br/&gt;Bitte befolgen Sie die Anweisungen, um Ihre Spiele (&lt;a href=&apos;https://citra-emu.org/wiki/dumping-game-cartridges/&apos;&gt;Karten&lt;/a&gt; oder &lt;a href=&apos;https://citra-emu.org/wiki/dumping-installed-titles/&apos;&gt;Downloadtitel&lt;/a&gt;) erneut zu dumpen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1201"/>
<source>ROM Encrypted</source>
<translation>ROM verschlüsselt</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1202"/>
<source>Your ROM is encrypted. &lt;br/&gt;Please follow the guides to redump your &lt;a href=&apos;https://citra-emu.org/wiki/dumping-game-cartridges/&apos;&gt;game cartridges&lt;/a&gt; or &lt;a href=&apos;https://citra-emu.org/wiki/dumping-installed-titles/&apos;&gt;installed titles&lt;/a&gt;.</source>
<translation>Dieses ROM ist verschlüsselt. &lt;br/&gt;Bitte befolgen Sie die Guides, um Ihre Spiele (&lt;a href=&apos;https://citra-emu.org/wiki/dumping-game-cartridges/&apos;&gt;Karten&lt;/a&gt; oder &lt;a href=&apos;https://citra-emu.org/wiki/dumping-installed-titles/&apos;&gt;Downloadtitel&lt;/a&gt;) erneut zu dumpen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1220"/>
<source>Unsupported ROM</source>
<translation>Nicht-unterstützes ROM</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1221"/>
<source>GBA Virtual Console ROMs are not supported by Lime3DS.</source>
<translation>GBA-Virtual-Console-ROMs werden nicht von Lime3DS unterstützt.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1226"/>
<source>Error while loading ROM!</source>
<translation>Fehler beim Laden des ROMs!</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1227"/>
<source>An unknown error occurred. Please see the log for more details.</source>
<translation>Ein unbekannter Fehler ist aufgetreten. Mehr Details im log</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1247"/>
<source>CIA must be installed before usage</source>
<translation>CIA muss vor der Benutzung installiert sein</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1248"/>
<source>Before using this CIA, you must install it. Do you want to install it now?</source>
<translation>Vor dem Nutzen dieser CIA, muss sie installiert werden. Möchten sie diese jetzt installieren?</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1522"/>
<location filename="../../src/lime_qt/main.cpp" line="1523"/>
<source>Slot %1</source>
<translation>Speicherplatz %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1530"/>
<source>Slot %1 - %2 %3</source>
<translation>Speicherplatz %1 - %2 %3</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1637"/>
<source>Error Opening %1 Folder</source>
<translation>Fehler beim Öffnen des Ordners %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1638"/>
<location filename="../../src/lime_qt/main.cpp" line="1712"/>
<source>Folder does not exist!</source>
<translation>Ordner existiert nicht!</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1659"/>
<source>Dumping...</source>
<translation>Dumpt...</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1659"/>
<location filename="../../src/lime_qt/main.cpp" line="1858"/>
<source>Cancel</source>
<translation>Abbrechen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1680"/>
<location filename="../../src/lime_qt/main.cpp" line="1893"/>
<location filename="../../src/lime_qt/main.cpp" line="1895"/>
<location filename="../../src/lime_qt/main.cpp" line="2475"/>
<location filename="../../src/lime_qt/main.cpp" line="2499"/>
<location filename="../../src/lime_qt/main.cpp" line="2501"/>
<location filename="../../src/lime_qt/main.cpp" line="2531"/>
<location filename="../../src/lime_qt/main.cpp" line="2832"/>
<location filename="../../src/lime_qt/main.cpp" line="2925"/>
<source>Lime3DS</source>
<translation>Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1681"/>
<source>Could not dump base RomFS.
Refer to the log for details.</source>
<translation>Konnte Base-RomFS nicht dumpen.
Sehen sie sich das Log für Details an.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1712"/>
<source>Error Opening %1</source>
<translation>Fehler beim Öffnen von %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1719"/>
<source>Select Directory</source>
<translation>Ordner auswählen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1743"/>
<source>Properties</source>
<translation>Eigenschaften</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1744"/>
<source>The game properties could not be loaded.</source>
<translation>Die Spiel-Eigenschaften konnten nicht geladen werden.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1754"/>
<source>3DS Executable (%1);;All Files (*.*)</source>
<comment>%1 is an identifier for the 3DS executable file extensions.</comment>
<translation>3DS Programmdatei (%1);;Alle Dateien (*.*)</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1758"/>
<source>Load File</source>
<translation>Datei laden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1770"/>
<source>Load Files</source>
<translation>Dateien laden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1771"/>
<source>3DS Installation File (*.CIA*)</source>
<translation>3DS Installationsdatei (*.CIA*)</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1771"/>
<source>All Files (*.*)</source>
<translation>Alle Dateien (*.*)</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1813"/>
<source>%1 has been installed successfully.</source>
<translation>%1 wurde erfolgreich installiert.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1816"/>
<source>Unable to open File</source>
<translation>Datei konnte nicht geöffnet werden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1817"/>
<source>Could not open %1</source>
<translation>Konnte %1 nicht öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1821"/>
<source>Installation aborted</source>
<translation>Installation abgebrochen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1822"/>
<source>The installation of %1 was aborted. Please see the log for more details</source>
<translation>Die Installation von %1 wurde abgebrochen. Details finden Sie in der Logdatei.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1826"/>
<source>Invalid File</source>
<translation>Ungültige Datei</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1826"/>
<source>%1 is not a valid CIA</source>
<translation>%1 ist kein gültiges CIA</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1829"/>
<source>Encrypted File</source>
<translation>Verschlüsselte Datei</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1830"/>
<source>%1 must be decrypted before being used with Lime3DS. A real 3DS is required.</source>
<translation>%1 muss entschlüsselt werden, bevor es mit Lime3DS verwendet werden kann. Hierzu ist ein 3DS ist notwendig.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1835"/>
<source>Unable to find File</source>
<translation>Unfähig die Datei zu finden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1836"/>
<source>Could not find %1</source>
<translation>Konnte %1 nicht finden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1858"/>
<source>Uninstalling &apos;%1&apos;...</source>
<translation>Deinstalliere &apos;%1&apos;</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1893"/>
<source>Failed to uninstall &apos;%1&apos;.</source>
<translation>Deinstallieren von &apos;%1&apos; fehlgeschlagen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1896"/>
<source>Successfully uninstalled &apos;%1&apos;.</source>
<translation>&apos;%1&apos; erfolgreich deinstalliert.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1909"/>
<source>File not found</source>
<translation>Datei nicht gefunden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1910"/>
<source>File &quot;%1&quot; not found</source>
<translation>Datei &quot;%1&quot; nicht gefunden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1987"/>
<source>Missing Lime3DS Account</source>
<translation>Fehlender Lime3DS-Account</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1988"/>
<source>You must link your Lime3DS account to submit test cases.&lt;br/&gt;Go to Emulation &amp;gt; Configure... &amp;gt; Web to do so.</source>
<translation>Sie müssen Ihren Lime3DS-Account verknüpfen, um Tests hochzuladen.&lt;br/&gt;Gehen Sie hierzu zu Emulation &amp;gt; Configure... &amp;gt; Web.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2159"/>
<source>Savestates</source>
<translation>Speicherstände</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2160"/>
<source>Warning: Savestates are NOT a replacement for in-game saves, and are not meant to be reliable.
Use at your own risk!</source>
<translation>Warnung: Speicherstände sind KEIN Ersatz für das Speichern im Spiel, und sind nicht dafür vorgesehen, zuverlässig zu sein.
Nutzung dieser Speicherstände ist dein eigenes Risiko!</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2236"/>
<location filename="../../src/lime_qt/main.cpp" line="2242"/>
<location filename="../../src/lime_qt/main.cpp" line="2267"/>
<source>Error opening amiibo data file</source>
<translation>Fehler beim Öffnen der Amiibo-Daten-Datei</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2237"/>
<source>A tag is already in use.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2243"/>
<source>Game is not looking for amiibos.</source>
<translation>Spiel schaut nicht nach Amiibos.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2248"/>
<source>Amiibo File (%1);; All Files (*.*)</source>
<translation>Amiibo Datei (%1);; Alle Dateien (*.*)</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2249"/>
<source>Load Amiibo</source>
<translation>Amiibo laden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2268"/>
<source>Unable to open amiibo file &quot;%1&quot; for reading.</source>
<translation>Unfähig die Amiibo-Datei &quot;%1&quot; zum Lesen zu öffnen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2342"/>
<source>Record Movie</source>
<translation>Aufnahme starten</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2342"/>
<source>Movie recording cancelled.</source>
<translation>Aufnahme abgebrochen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2355"/>
<location filename="../../src/lime_qt/main.cpp" line="2376"/>
<source>Movie Saved</source>
<translation>Aufnahme gespeichert</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2356"/>
<location filename="../../src/lime_qt/main.cpp" line="2376"/>
<source>The movie is successfully saved.</source>
<translation>Die Aufnahme wurde erfolgreich gespeichert.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2395"/>
<source>Invalid Screenshot Directory</source>
<translation>Ungültiges Bildschirmfoto-Verzeichnis</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2396"/>
<source>Cannot create specified screenshot directory. Screenshot path is set back to its default value.</source>
<translation>Kann das angegebene Bildschirmfoto-Verzeichnis nicht erstellen. Der Bildschirmfoto-Pfad wurde auf die Voreinstellung zurückgesetzt.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2427"/>
<source>Could not load video dumper</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2429"/>
<source>FFmpeg could not be loaded. Make sure you have a compatible version installed.
To install FFmpeg to Lime3DS, press Open and select your FFmpeg directory.
To view a guide on how to install FFmpeg, press Help.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2454"/>
<source>Select FFmpeg Directory</source>
<translation>Wähle FFmpeg-Verzeichnis</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2476"/>
<source>The provided FFmpeg directory is missing %1. Please make sure the correct directory was selected.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2499"/>
<source>FFmpeg has been sucessfully installed.</source>
<translation>FFmpeg wurde erfolgreich installiert.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2502"/>
<source>Installation of FFmpeg failed. Check the log file for details.</source>
<translation>Installation von FFmpeg fehlgeschlagen. Prüfe die Log-Datei für Details.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2532"/>
<source>Could not start video dumping.&lt;br&gt;Refer to the log for details.</source>
<translation>Konnte Video-Dumping nicht starten. &lt;br&gt;Sehen sie sich das Log für Details an.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2578"/>
<source>Recording %1</source>
<translation>Nehme %1 auf</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2582"/>
<source>Playing %1 / %2</source>
<translation>Spiele %1 / %2 ab</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2586"/>
<source>Movie Finished</source>
<translation>Film beendet</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2598"/>
<source>Speed: %1%</source>
<translation>Geschwindigkeit: %1%</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2600"/>
<source>Speed: %1% / %2%</source>
<translation>Geschwindigkeit: %1% / %2%</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2604"/>
<source>Game: %1 FPS</source>
<translation>Spiel: %1 FPS</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2605"/>
<source>Frame: %1 ms</source>
<translation>Einzelbild: %1 ms</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2689"/>
<source>VOLUME: MUTE</source>
<translation>LAUTSTÄRKE: STUMM</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2692"/>
<source>VOLUME: %1%</source>
<comment>Volume percentage (e.g. 50%)</comment>
<translation>LAUTSTÄRKE: %1%</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2760"/>
<source>%1 is missing. Please &lt;a href=&apos;https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/&apos;&gt;dump your system archives&lt;/a&gt;.&lt;br/&gt;Continuing emulation may result in crashes and bugs.</source>
<translation>%1 Fehlt. &lt;a href=&apos;https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/&apos;&gt;Bitte dumpen Sie Ihre Systemarchive&lt;/a&gt;. &lt;br/&gt;Das Fortsetzen der Emulation könnte zu einem Absturz oder Bugs führen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2768"/>
<source>A system archive</source>
<translation>Ein Systemarchiv</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2771"/>
<source>System Archive Not Found</source>
<translation>Systemarchiv nicht gefunden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2772"/>
<source>System Archive Missing</source>
<translation>Systemarchiv fehlt</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2775"/>
<source>Save/load Error</source>
<translation>Speichern/Laden Fehler</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2779"/>
<source>Fatal Error</source>
<translation>Fataler Fehler</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2781"/>
<source>A fatal error occurred. &lt;a href=&apos;https://community.citra-emu.org/t/how-to-upload-the-log-file/296&apos;&gt;Check the log&lt;/a&gt; for details.&lt;br/&gt;Continuing emulation may result in crashes and bugs.</source>
<translation>Ein fataler Fehler ist aufgetreten. &lt;a href=&apos;https://community.citra-emu.org/t/how-to-upload-the-log-file/296&apos;&gt; Überprüfe das log&lt;/a&gt;für Details. &lt;br/&gt; Das Fortfahren der Emulation könnte zu Abstürzen und Bugs führen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2785"/>
<source>Fatal Error encountered</source>
<translation>Auf fatalen Fehler gestoßen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2794"/>
<source>Continue</source>
<translation>Fortsetzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2795"/>
<source>Quit Game</source>
<translation>Verlasse Spiel</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2809"/>
<source>OK</source>
<translation>Okay</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2832"/>
<source>Would you like to exit now?</source>
<translation>Möchten Sie die Anwendung jetzt verlassen?</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2925"/>
<source>The game is still running. Would you like to stop emulation?</source>
<translation>Das Spiel läuft noch. Möchten Sie die Emulation stoppen?</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3044"/>
<source>Playback Completed</source>
<translation>Wiedergabe abgeschlossen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3044"/>
<source>Movie playback completed.</source>
<translation>Wiedergabe der Aufnahme abgeschlossen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3055"/>
<source>Primary Window</source>
<translation>Primäres Fenster</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3057"/>
<source>Secondary Window</source>
<translation>Sekundäres Fenster</translation>
</message>
</context>
<context>
<name>GPUCommandListModel</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="97"/>
<source>Command Name</source>
<translation>Befehlsname</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="99"/>
<source>Register</source>
<translation>Register</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="101"/>
<source>Mask</source>
<translation>Maske</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="103"/>
<source>New Value</source>
<translation>Neuer Wert</translation>
</message>
</context>
<context>
<name>GPUCommandListWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="185"/>
<source>Pica Command List</source>
<translation>Pica-Kommandoliste</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="203"/>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="234"/>
<source>Start Tracing</source>
<translation>Tracing starten</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="204"/>
<source>Copy All</source>
<translation>Alle kopieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="230"/>
<source>Finish Tracing</source>
<translation>Tracing beenden</translation>
</message>
</context>
<context>
<name>GPUCommandStreamWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics.cpp" line="67"/>
<source>Graphics Debugger</source>
<translation>Grafik-Debugger</translation>
</message>
</context>
<context>
<name>GRenderWindow</name>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="733"/>
<source>OpenGL not available!</source>
<translation>OpenGL nicht verfügbar!</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="734"/>
<source>OpenGL shared contexts are not supported.</source>
<translation>OpenGL-Shared-Contexts sind nicht unterstützt.</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="770"/>
<source>Error while initializing OpenGL!</source>
<translation>Fehler beim Initialisieren von OpenGL!</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="771"/>
<source>Your GPU may not support OpenGL, or you do not have the latest graphics driver.</source>
<translation>Ihre Grafikkarte unterstützt möglicherweise OpenGL nicht, oder sie haben nicht den neuesten Grafik-Treiber.</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="780"/>
<source>Error while initializing OpenGL 4.3!</source>
<translation>Fehler beim Initialisieren von &quot;OpenGL 4.3&quot;!</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="781"/>
<source>Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&lt;br&gt;&lt;br&gt;GL Renderer:&lt;br&gt;%1</source>
<translation>Ihre Grafikkarte unterstützt möglicherweise &quot;OpenGL 4.3&quot; nicht, oder sie haben nicht den neuesten Grafik-Treiber.&lt;br&gt;&lt;br&gt;GL-Renderer:&lt;br&gt;%1</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="787"/>
<source>Error while initializing OpenGL ES 3.2!</source>
<translation>Fehler beim Initialisieren von &quot;OpenGL ES 3.2&quot;!</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="788"/>
<source>Your GPU may not support OpenGL ES 3.2, or you do not have the latest graphics driver.&lt;br&gt;&lt;br&gt;GL Renderer:&lt;br&gt;%1</source>
<translation>Ihre Grafikkarte unterstützt &quot;OpenGL ES 3.2&quot; möglicherweise nicht, oder sie haben nicht den neuesten Grafik-Treiber.&lt;br&gt;&lt;br&gt;GL-Renderer:&lt;br&gt;%1</translation>
</message>
</context>
<context>
<name>GameList</name>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="495"/>
<location filename="../../src/lime_qt/game_list.cpp" line="866"/>
<source>Compatibility</source>
<translation>Kompatibilität</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="496"/>
<location filename="../../src/lime_qt/game_list.cpp" line="867"/>
<source>Region</source>
<translation>Region</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="497"/>
<location filename="../../src/lime_qt/game_list.cpp" line="868"/>
<source>File type</source>
<translation>Dateityp</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="498"/>
<location filename="../../src/lime_qt/game_list.cpp" line="869"/>
<source>Size</source>
<translation>Größe</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="536"/>
<source>Open Save Data Location</source>
<translation>Verzeichnis der Speicherdaten öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="537"/>
<source>Open Extra Data Location</source>
<translation>Verzeichnis für zusätzliche Daten öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="538"/>
<source>Open Application Location</source>
<translation>Verzeichnis der Programmdaten öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="539"/>
<source>Open Update Data Location</source>
<translation>Verzeichnis der Updatedaten öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="540"/>
<source>Open DLC Data Location</source>
<translation>Öffne DLC-Daten-Standort</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="541"/>
<source>Open Texture Dump Location</source>
<translation>Öffne Textur-Dump-Standort</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="543"/>
<source>Open Custom Texture Location</source>
<translation>Öffne Benutzerdefinierte-Texturen-Standort</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="544"/>
<source>Open Mods Location</source>
<translation>Öffne Mods-Standort</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="545"/>
<source>Dump RomFS</source>
<translation>Dumpe RomFS</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="547"/>
<source>Disk Shader Cache</source>
<translation>Shader-Cache</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="548"/>
<source>Open Shader Cache Location</source>
<translation>Öffne Shader-Cache-Standort</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="552"/>
<source>Delete OpenGL Shader Cache</source>
<translation>Lösche OpenGL-Shader-Cache</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="555"/>
<source>Uninstall</source>
<translation>Deinstalliere</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="556"/>
<source>Everything</source>
<translation>Alles</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="558"/>
<source>Game</source>
<translation>Spiel</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="559"/>
<source>Update</source>
<translation>Aktualisierung</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="560"/>
<source>DLC</source>
<translation>Zusatzinhalte</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="562"/>
<source>Navigate to GameDB entry</source>
<translation>Navigiere zum GameDB Eintrag</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="564"/>
<source>Properties</source>
<translation>Eigenschaften</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="687"/>
<location filename="../../src/lime_qt/game_list.cpp" line="710"/>
<location filename="../../src/lime_qt/game_list.cpp" line="720"/>
<location filename="../../src/lime_qt/game_list.cpp" line="732"/>
<source>Lime3DS</source>
<translation>Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="688"/>
<source>Are you sure you want to completely uninstall '%1'?
This will delete the game if installed, as well as any installed updates or DLC.</source>
<translation>Sind sie sicher, dass sie &apos;%1&apos; vollständig deinstallieren möchten?
Dies wird das Spiel löschen, sofern installiert, sowie jegliche installierten Aktualisierungen und Zusatzinhalte.</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="699"/>
<location filename="../../src/lime_qt/game_list.cpp" line="726"/>
<source>%1 (Update)</source>
<translation>%1 (Aktualisierung)</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="703"/>
<location filename="../../src/lime_qt/game_list.cpp" line="737"/>
<source>%1 (DLC)</source>
<translation>%1 (Zusatzinhalt)</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="710"/>
<source>Are you sure you want to uninstall &apos;%1&apos;?</source>
<translation>Sind sie sicher, dass sie &apos;%1&apos; deinstallieren möchten?</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="721"/>
<source>Are you sure you want to uninstall the update for &apos;%1&apos;?</source>
<translation>Sind sie sicher, dass sie die Aktualisierung für &apos;%1&apos; deinstallieren möchten?</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="732"/>
<source>Are you sure you want to uninstall all DLC for &apos;%1&apos;?</source>
<translation>Sind sie sicher, dass sie die Zusatzinhalte für &apos;%1&apos; deinstallieren möchten?</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="747"/>
<source>Scan Subfolders</source>
<translation>Unterordner scannen</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="748"/>
<source>Remove Game Directory</source>
<translation>Spieleverzeichnis entfernen</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="767"/>
<source>Move Up</source>
<translation>Bewege hoch</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="769"/>
<source>Move Down</source>
<translation>Bewege runter</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="770"/>
<source>Open Directory Location</source>
<translation>Verzeichnispfad öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="865"/>
<source>Name</source>
<translation>Name</translation>
</message>
</context>
<context>
<name>GameListItemCompat</name>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="263"/>
<source>Perfect</source>
<translation>Perfekt</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="263"/>
<source>Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without
any workarounds needed.</source>
<translation>Das Spiel funktioniert fehlerfrei, ohne Grafik- oder Audiofehler. Sämtliche Features funktionieren wie vorgesehen. Workarounds sind nicht nötig.</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="264"/>
<source>Great</source>
<translation>Gut</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="264"/>
<source>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some
workarounds.</source>
<translation>Das Spiel funktioniert mit kleineren Grafik- und Audiofehlern und lässt sich bis zum Ende durchspielen.
Eventuell sind einige Workarounds notwendig.</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="265"/>
<source>Okay</source>
<translation>Okay</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="265"/>
<source>Game functions with major graphical or audio glitches, but game is playable from start to finish with
workarounds.</source>
<translation>Das Spiel funktioniert mit größern Grafik- und Audiofehlern,
lässt sich mit Workarounds aber bis zum Ende durchspielen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="266"/>
<source>Bad</source>
<translation>Schlecht</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="266"/>
<source>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches
even with workarounds.</source>
<translation>Das Spiel funktioniert, aber mit größeren Grafik- und Audiofehlern. Spielfortschritt ist aufgrund von Glitches zum Teil unmöglich, auch nicht mit Workarounds.</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="267"/>
<source>Intro/Menu</source>
<translation>Intro/Menü</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="267"/>
<source>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start
Screen.</source>
<translation>Das Spiel ist wegen schwerwiegenden Grafik- und Audiofehlern unspielbar. Das Spiel lässt sich lediglich starten.</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="268"/>
<source>Won&apos;t Boot</source>
<translation>Startet nicht</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="268"/>
<source>The game crashes when attempting to startup.</source>
<translation>Das Spiel stürzt beim Versuch es zu starten ab.</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="269"/>
<source>Not Tested</source>
<translation>Nicht getestet</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="269"/>
<source>The game has not yet been tested.</source>
<translation>Das Spiel wurde noch nicht getestet.</translation>
</message>
</context>
<context>
<name>GameListPlaceholder</name>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="972"/>
<source>Double-click to add a new folder to the game list</source>
<translation>Doppel-Klick um neue Ordner zur Spieleliste hinzuzufügen</translation>
</message>
</context>
<context>
<name>GameListSearchField</name>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="97"/>
<source>of</source>
<translation>von</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="100"/>
<source>result</source>
<translation>Ergebnis</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="102"/>
<source>results</source>
<translation>Ergebnisse</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="881"/>
<source>Filter:</source>
<translation>Filter:</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="882"/>
<source>Enter pattern to filter</source>
<translation>Geben Sie Wörter zum Filtern ein</translation>
</message>
</context>
<context>
<name>GameRegion</name>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="98"/>
<source>Japan</source>
<translation>Japan</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="99"/>
<source>North America</source>
<translation>Nordamerika</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="100"/>
<source>Europe</source>
<translation>Europa</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="101"/>
<source>Australia</source>
<translation>Australien</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="102"/>
<source>China</source>
<translation>China</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="103"/>
<source>Korea</source>
<translation>Korea</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="104"/>
<source>Taiwan</source>
<translation>Taiwan</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="109"/>
<source>Invalid region</source>
<translation>Ungültige Region</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="117"/>
<source>Region free</source>
<translation>Regionsfrei</translation>
</message>
</context>
<context>
<name>GraphicsBreakPointsWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="144"/>
<source>Pica Breakpoints</source>
<translation>Pica-Haltepunkt</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="148"/>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="210"/>
<source>Emulation running</source>
<translation>Emulation läuft</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="149"/>
<source>Resume</source>
<translation>Fortsetzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="200"/>
<source>Emulation halted at breakpoint</source>
<translation>Emulation angehalten am Haltepunkt</translation>
</message>
</context>
<context>
<name>GraphicsSurfaceWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="55"/>
<source>Pica Surface Viewer</source>
<translation>Pica-Oberflächenansicht</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="60"/>
<source>Color Buffer</source>
<translation>Farbpuffer</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="61"/>
<source>Depth Buffer</source>
<translation>Tiefenpuffer</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="62"/>
<source>Stencil Buffer</source>
<translation>Schablonenpuffer</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="63"/>
<source>Texture 0</source>
<translation>Textur 0</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="64"/>
<source>Texture 1</source>
<translation>Textur 1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="65"/>
<source>Texture 2</source>
<translation>Textur 2</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="66"/>
<source>Custom</source>
<translation>Benutzerdefiniert</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="108"/>
<source>Unknown</source>
<translation>Unbekannt</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="127"/>
<source>Save</source>
<translation>Speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="151"/>
<source>Source:</source>
<translation>Quelle:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="157"/>
<source>Physical Address:</source>
<translation>Physische Addresse:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="163"/>
<source>Width:</source>
<translation>Breite:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="169"/>
<source>Height:</source>
<translation>Höhe:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="175"/>
<source>Format:</source>
<translation>Format:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="187"/>
<source>X:</source>
<translation>X:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="193"/>
<source>Y:</source>
<translation>Y:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="287"/>
<source>Pixel out of bounds</source>
<translation>Pixel außerhalb des Bereichs</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="294"/>
<source>(unable to access pixel data)</source>
<translation>(auf Pixeldaten konnte nicht zugegriffen werden)</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="550"/>
<source>(invalid surface address)</source>
<translation>(ungültige Oberflächenadresse)</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="560"/>
<source>(unknown surface format)</source>
<translation>(unbekanntes Oberflächenformat)</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="653"/>
<source>Portable Network Graphic (*.png)</source>
<translation>Portable Network Graphic (*.png)</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="654"/>
<source>Binary data (*.bin)</source>
<translation>Binärdaten (*.bin)</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="658"/>
<source>Save Surface</source>
<translation>Oberfläche speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="673"/>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="678"/>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="687"/>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="695"/>
<source>Error</source>
<translation>Fehler</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="673"/>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="687"/>
<source>Failed to open file &apos;%1&apos;</source>
<translation>Konnte Datei &apos;%1&apos; nicht öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="679"/>
<source>Failed to save surface data to file &apos;%1&apos;</source>
<translation>Konnte Oberflächendaten nicht in Datei &apos;%1&apos; speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="696"/>
<source>Failed to completely write surface data to file. The saved data will likely be corrupt.</source>
<translation>Konnte Oberflächendaten nicht komplett in eine Datei schreiben. Die gespeicherten Daten sind wahrscheinlich korrupt.</translation>
</message>
</context>
<context>
<name>GraphicsTracingWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="25"/>
<source>CiTrace Recorder</source>
<translation>CiTrace-Aufnahme</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="29"/>
<source>Start Recording</source>
<translation>Aufnahme starten</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="31"/>
<source>Stop and Save</source>
<translation>Stoppen und speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="32"/>
<source>Abort Recording</source>
<translation>Aufnahme abbrechen</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="117"/>
<source>Save CiTrace</source>
<translation>CiTrace speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="117"/>
<source>CiTrace File (*.ctf)</source>
<translation>CiTrace Datei (*.ctf)</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="166"/>
<source>CiTracing still active</source>
<translation>CiTrace ist noch aktiv</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="167"/>
<source>A CiTrace is still being recorded. Do you want to save it? If not, all recorded data will be discarded.</source>
<translation>Ein CiTrace wird aktuell aufgenommen. Möchten Sie dieses speichern?
Falls nein, werden die aufgenommmen Daten verworfen.</translation>
</message>
</context>
<context>
<name>GraphicsVertexShaderModel</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="46"/>
<source>Offset</source>
<translation>Verschiebung</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="48"/>
<source>Raw</source>
<translation>Roh</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="50"/>
<source>Disassembly</source>
<translation>Disassembierung</translation>
</message>
</context>
<context>
<name>GraphicsVertexShaderWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="346"/>
<source>Save Shader Dump</source>
<translation>Shader-Dump speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="348"/>
<source>Shader Binary (*.shbin)</source>
<translation>Shader-Binary (*.shbin)</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="362"/>
<source>Pica Vertex Shader</source>
<translation>Pica-Vertex-Shader</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="381"/>
<source>(data only available at vertex shader invocation breakpoints)</source>
<translation>(Daten sind nur in den Haltepunkten des Vertex-Shader-Aufrufs verfügbar)</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="392"/>
<source>Dump</source>
<translation>Dump</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="414"/>
<source>Input Data</source>
<translation>Eingabedaten</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="428"/>
<source>Attribute %1</source>
<translation>Attribut %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="455"/>
<source>Cycle Index:</source>
<translation>Cycle-Index:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="564"/>
<source>SRC1: %1, %2, %3, %4
</source>
<translation>SRC1: %1, %2, %3, %4
</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="570"/>
<source>SRC2: %1, %2, %3, %4
</source>
<translation>SRC2: %1, %2, %3, %4
</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="576"/>
<source>SRC3: %1, %2, %3, %4
</source>
<translation>SRC3: %1, %2, %3, %4
</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="582"/>
<source>DEST_IN: %1, %2, %3, %4
</source>
<translation>DEST_IN: %1, %2, %3, %4
</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="588"/>
<source>DEST_OUT: %1, %2, %3, %4
</source>
<translation>DEST_OUT: %1, %2, %3, %4
</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="595"/>
<source>Address Registers: %1, %2
</source>
<translation>Adressenregister: %1, %2
</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="599"/>
<source>Compare Result: %1, %2
</source>
<translation>Ergebnis vergleichen: %1, %2
</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="604"/>
<source>Static Condition: %1
</source>
<translation>Statische Bedingung: %1
</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="606"/>
<source>Dynamic Conditions: %1, %2
</source>
<translation>Dynamische Konditionen: %1, %2
</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="610"/>
<source>Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4
</source>
<translation>Schleifenparameter: %1 (repeats), %2 (initializer), %3 (increment), %4
</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="617"/>
<source>Instruction offset: 0x%1</source>
<translation>Instruktionsverschiebung: 0x%1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="619"/>
<source> -&gt; 0x%2</source>
<translation> -&gt; 0x%2</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="621"/>
<source> (last instruction)</source>
<translation> (letzte Instruktion)</translation>
</message>
</context>
<context>
<name>HostRoom</name>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="14"/>
<source>Create Room</source>
<translation>Raum erstellen</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="37"/>
<source>Room Name</source>
<translation>Raumname</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="51"/>
<source>Preferred Game</source>
<translation>Bevorzugtes Spiel</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="61"/>
<source>Max Players</source>
<translation>Maximale Spielerzahl</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="91"/>
<source>Username</source>
<translation>Anzeigename</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="101"/>
<source>(Leave blank for open game)</source>
<translation>(für offenes Spiel nicht ausfüllen)</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="118"/>
<source>Password</source>
<translation>Passwort</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="125"/>
<source>Port</source>
<translation>Port</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="139"/>
<source>Room Description</source>
<translation>Raumbeschreibung</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="153"/>
<source>Load Previous Ban List</source>
<translation>Vorherige Bann-Liste laden</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="184"/>
<source>Public</source>
<translation>Öffentlich</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="189"/>
<source>Unlisted</source>
<translation>Nicht-gelistet</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.ui" line="197"/>
<source>Host Room</source>
<translation>Raum hosten</translation>
</message>
</context>
<context>
<name>HostRoomWindow</name>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.cpp" line="164"/>
<source>Error</source>
<translation>Fehler</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/host_room.cpp" line="165"/>
<source>Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid Lime3DS account configured in Emulation -&gt; Configure -&gt; Web. If you do not want to publish a room in the public lobby, then select Unlisted instead.
Debug Message: </source>
<translation>Der Raum konnte nicht der öffentlichen Lobby hinzugefügt werden. Um einen öffentlichen Raum zu betreiben, muss ein gültiger Lime3DS-Account unter Emulation -&gt; Konfiguration -&gt; Web angegeben sein. Wenn der Raum nicht veröffentlicht werden soll, bitte &quot;nicht-gelistet&quot; auswählen.
Debug-Meldung:</translation>
</message>
</context>
<context>
<name>IPCRecorder</name>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.ui" line="14"/>
<source>IPC Recorder</source>
<translation>IPC-Aufnahme</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.ui" line="21"/>
<source>Enable Recording</source>
<translation>Aufnahme aktivieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.ui" line="30"/>
<source>Filter:</source>
<translation>Filter:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.ui" line="37"/>
<source>Leave empty to disable filtering</source>
<translation>Leer lassen um keine Filter zu benutzen</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.ui" line="50"/>
<source>#</source>
<translation>#</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.ui" line="55"/>
<source>Status</source>
<translation>Status</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.ui" line="60"/>
<source>Service</source>
<translation>Service</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.ui" line="65"/>
<source>Function</source>
<translation>Funktion</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.ui" line="82"/>
<source>Clear</source>
<translation>Leeren</translation>
</message>
</context>
<context>
<name>IPCRecorderWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.cpp" line="46"/>
<source>Invalid</source>
<translation>Ungültig</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.cpp" line="48"/>
<source>Sent</source>
<translation>Gesendet</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.cpp" line="50"/>
<source>Handling</source>
<translation>Verarbeitung</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.cpp" line="53"/>
<source>Success</source>
<translation>Erfolgreich</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.cpp" line="55"/>
<source>Error</source>
<translation>Fehler</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.cpp" line="57"/>
<source>HLE Unimplemented</source>
<translation>HLE ist nicht implementiert</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.cpp" line="74"/>
<source>HLE</source>
<translation>HLE</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.cpp" line="74"/>
<source>LLE</source>
<translation>LLE</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/recorder.cpp" line="145"/>
<source>Unknown</source>
<translation>Unbekannt</translation>
</message>
</context>
<context>
<name>LLEServiceModulesWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/lle_service_modules.cpp" line="13"/>
<source>Toggle LLE Service Modules</source>
<translation>LLE Servicemodule aktivieren / deaktivieren</translation>
</message>
</context>
<context>
<name>LoadingScreen</name>
<message>
<location filename="../../src/lime_qt/loading_screen.ui" line="111"/>
<source>Loading Shaders 387 / 1628</source>
<translation>Lade Shader 387 von 1628</translation>
</message>
<message>
<location filename="../../src/lime_qt/loading_screen.ui" line="148"/>
<source>Loading Shaders %v out of %m</source>
<translation>Lade Shader %v von %m</translation>
</message>
<message>
<location filename="../../src/lime_qt/loading_screen.ui" line="162"/>
<source>Estimated Time 5m 4s</source>
<translation>Geschätzte verbleibende Zeit 5m 4s</translation>
</message>
<message>
<location filename="../../src/lime_qt/loading_screen.cpp" line="65"/>
<source>Loading...</source>
<translation>Laden...</translation>
</message>
<message>
<location filename="../../src/lime_qt/loading_screen.cpp" line="67"/>
<source>Preloading Textures %1 / %2</source>
<translation>Lade Texturen %1 / %2 im Voraus</translation>
</message>
<message>
<location filename="../../src/lime_qt/loading_screen.cpp" line="69"/>
<source>Preparing Shaders %1 / %2</source>
<translation>Bereite Shader %1 / %2 vor</translation>
</message>
<message>
<location filename="../../src/lime_qt/loading_screen.cpp" line="71"/>
<source>Loading Shaders %1 / %2</source>
<translation>Lade Shader %1 / %2</translation>
</message>
<message>
<location filename="../../src/lime_qt/loading_screen.cpp" line="72"/>
<source>Launching...</source>
<translation>Starte...</translation>
</message>
<message>
<location filename="../../src/lime_qt/loading_screen.cpp" line="143"/>
<source>Now Loading
%1</source>
<translation>Lädt
%1</translation>
</message>
<message>
<location filename="../../src/lime_qt/loading_screen.cpp" line="191"/>
<source>Estimated Time %1</source>
<translation>Geschätzte verbleibende Zeit %1</translation>
</message>
</context>
<context>
<name>Lobby</name>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.ui" line="14"/>
<source>Public Room Browser</source>
<translation>Browser für öffentliche Räume</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.ui" line="32"/>
<location filename="../../src/lime_qt/multiplayer/lobby.ui" line="39"/>
<source>Nickname</source>
<translation>Anzeigename</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.ui" line="59"/>
<source>Filters</source>
<translation>Filter</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.ui" line="66"/>
<source>Search</source>
<translation>Suche</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.ui" line="76"/>
<source>Games I Own</source>
<translation>Spiele, die ich besitze</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.ui" line="83"/>
<source>Hide Empty Rooms</source>
<translation>Verstecke leere Räume</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.ui" line="90"/>
<source>Hide Full Rooms</source>
<translation>Verstecke volle Räume</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.ui" line="110"/>
<source>Refresh Lobby</source>
<translation>Lobby aktualisieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.cpp" line="105"/>
<source>Password Required to Join</source>
<translation>Passwort zum Beitreten benötigt</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.cpp" line="105"/>
<source>Password:</source>
<translation>Passwort:</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.cpp" line="189"/>
<source>Room Name</source>
<translation>Raumname</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.cpp" line="190"/>
<source>Preferred Game</source>
<translation>Bevorzugtes Spiel</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.cpp" line="191"/>
<source>Host</source>
<translation>Host</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.cpp" line="192"/>
<source>Players</source>
<translation>Spieler</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.cpp" line="199"/>
<source>Refreshing</source>
<translation>Neu Laden</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby.cpp" line="254"/>
<source>Refresh List</source>
<translation>Liste aktualisieren</translation>
</message>
</context>
<context>
<name>MainWindow</name>
<message>
<location filename="../../src/lime_qt/main.ui" line="14"/>
<source>Lime3DS</source>
<translation>Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="53"/>
<source>&amp;File</source>
<translation>&amp;Datei</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="57"/>
<source>Boot Home Menu</source>
<translation>Starte Home-Menü</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="69"/>
<source>Recent Files</source>
<translation>Kürzliche Dateien</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="74"/>
<source>Amiibo</source>
<translation>Amiibo</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="93"/>
<source>&amp;Emulation</source>
<translation>&amp;Emulation</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="97"/>
<source>Save State</source>
<translation>Spielstand speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="104"/>
<source>Load State</source>
<translation>Spielstand laden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="121"/>
<source>&amp;View</source>
<translation>&amp;Anzeige</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="125"/>
<source>Debugging</source>
<translation>Debugging</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="132"/>
<source>Screen Layout</source>
<translation>Bildschirmanordnung</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="159"/>
<source>Multiplayer</source>
<translation>Mehrspieler</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="170"/>
<source>Tools</source>
<translation>Werkzeuge</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="174"/>
<source>Movie</source>
<translation>Aufnahme</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="185"/>
<source>Frame Advance</source>
<translation>Frame Advance</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="198"/>
<source>&amp;Help</source>
<translation>&amp;Hilfe</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="217"/>
<source>Load File...</source>
<translation>Datei laden...</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="222"/>
<source>Install CIA...</source>
<translation>CIA installieren...</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="227"/>
<source>JPN</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="232"/>
<source>USA</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="237"/>
<source>EUR</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="242"/>
<source>AUS</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="247"/>
<source>CHN</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="252"/>
<source>KOR</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="257"/>
<source>TWN</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="262"/>
<source>E&amp;xit</source>
<translation>&amp;Verlassen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="270"/>
<source>&amp;Pause</source>
<translation>&amp;Pause</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="278"/>
<source>&amp;Stop</source>
<translation>&amp;Stop</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="286"/>
<source>Save</source>
<translation>Speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="294"/>
<source>Load</source>
<translation>Laden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="299"/>
<source>FAQ</source>
<translation>FAQ</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="304"/>
<source>About Lime3DS</source>
<translation>Über Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="315"/>
<source>Single Window Mode</source>
<translation>Einzelfenstermodus</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="320"/>
<source>Save to Oldest Slot</source>
<translation>Im ältesten Slot speichern</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="325"/>
<source>Load from Newest Slot</source>
<translation>Vom neuesten Slot laden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="330"/>
<source>Configure...</source>
<translation>Konfigurieren...</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="341"/>
<source>Display Dock Widget Headers</source>
<translation>Dock Widget Header anzeigen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="349"/>
<source>Show Filter Bar</source>
<translation>Filterleiste anzeigen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="357"/>
<source>Show Status Bar</source>
<translation>Statusleiste anzeigen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="362"/>
<source>Create Pica Surface Viewer</source>
<translation>Pica-Oberflächenansicht</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="367"/>
<source>Record...</source>
<translation>Aufnehmen...</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="372"/>
<source>Play...</source>
<translation>Abspielen...</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="377"/>
<source>Close</source>
<translation>Schließen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="385"/>
<source>Save without Closing</source>
<translation>Speichern ohne zu schließen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="396"/>
<source>Read-Only Mode</source>
<translation>Nur-Lesen-Modus</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="404"/>
<source>Enable Frame Advancing</source>
<translation>Frame Advance aktivieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="412"/>
<source>Advance Frame</source>
<translation>Advance Frame</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="420"/>
<source>Capture Screenshot</source>
<translation>Screenshot aufnehmen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="428"/>
<source>Dump Video</source>
<translation>Video dumpen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="436"/>
<source>Browse Public Game Lobby</source>
<translation>Öffentliche Lobby durchsuchen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="444"/>
<source>Create Room</source>
<translation>Raum erstellen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="452"/>
<source>Leave Room</source>
<translation>Raum verlassen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="457"/>
<source>Direct Connect to Room</source>
<translation>Direkt verbinden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="465"/>
<source>Show Current Room</source>
<translation>Zeige aktuellen Raum an</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="473"/>
<source>Fullscreen</source>
<translation>Vollbild</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="478"/>
<source>Modify Lime3DS Install</source>
<translation>Lime3DS-Installation ändern</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="481"/>
<source>Opens the maintenance tool to modify your Lime3DS installation</source>
<translation>Öffnet das Wartungstool, um die Lime3DS Installation zu verändern</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="489"/>
<source>Default</source>
<translation>Standard</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="497"/>
<source>Single Screen</source>
<translation>Einzelner Bildschirm</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="505"/>
<source>Large Screen</source>
<translation>Großer Bildschirm</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="513"/>
<source>Hybrid Screen</source>
<translation>Hybrid-Bildschirm</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="521"/>
<source>Side by Side</source>
<translation>Seite an Seite</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="529"/>
<source>Separate Windows</source>
<translation>Getrennte Fenster</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="537"/>
<source>Swap Screens</source>
<translation>Bildschirme tauschen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="545"/>
<source>Rotate Upright</source>
<translation>Aufrecht drehen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="550"/>
<source>Check for Updates</source>
<translation>Auf Updates prüfen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="558"/>
<source>Report Compatibility</source>
<translation>Kompatibilität melden</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="569"/>
<source>Restart</source>
<translation>Neustart</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="577"/>
<source>Load...</source>
<translation>Laden...</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="585"/>
<source>Remove</source>
<translation>Entfernen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="590"/>
<source>Open Lime3DS Folder</source>
<translation>Lime3DS Verzeichnis öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="598"/>
<source>Configure Current Game...</source>
<translation>Konfiguriere aktuelles Spiel…</translation>
</message>
</context>
<context>
<name>MicroProfileDialog</name>
<message>
<location filename="../../src/lime_qt/debugger/profiler.cpp" line="51"/>
<source>MicroProfile</source>
<translation>MicroProfile</translation>
</message>
</context>
<context>
<name>ModerationDialog</name>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.ui" line="6"/>
<source>Moderation</source>
<translation>Moderation</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.ui" line="20"/>
<source>Ban List</source>
<translation>Bann-Liste</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.ui" line="41"/>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="74"/>
<source>Refreshing</source>
<translation>Aktualisieren</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.ui" line="51"/>
<source>Unban</source>
<translation>Bann aufheben</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="41"/>
<source>Subject</source>
<translation>Titel</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="42"/>
<source>Type</source>
<translation>Typ</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="84"/>
<source>Forum Username</source>
<translation>Forum Benutzername</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="89"/>
<source>IP Address</source>
<translation>IP Adresse</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="96"/>
<source>Refresh</source>
<translation>Aktualisieren</translation>
</message>
</context>
<context>
<name>MoviePlayDialog</name>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="14"/>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="53"/>
<source>Play Movie</source>
<translation>Film abspielen</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="22"/>
<source>File:</source>
<translation>Datei:</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="32"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="48"/>
<source>Info</source>
<translation>Info</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="57"/>
<source>Game:</source>
<translation>Spiel:</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="71"/>
<source>Author:</source>
<translation>Autor:</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="85"/>
<source>Rerecord Count:</source>
<translation>Rerecord-Anzahl:</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="99"/>
<source>Length:</source>
<translation>Länge:</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="32"/>
<source>Current running game will be stopped.</source>
<translation>Das aktuell laufende Spiel wird gestoppt.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="34"/>
<source>&lt;br&gt;Current recording will be discarded.</source>
<translation>&lt;br&gt;Die aktuelle Aufzeichnung wird verworfen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="54"/>
<source>Lime3DS TAS Movie (*.ctm)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="76"/>
<source>Invalid movie file.</source>
<translation>Ungültige Film-Datei.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="89"/>
<source>Revision dismatch, playback may desync.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="92"/>
<source>Indicated length is incorrect, file may be corrupted.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="105"/>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="112"/>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="115"/>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="119"/>
<source>(unknown)</source>
<translation>(unbekannt)</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="106"/>
<source>Game used in this movie is not in game list.</source>
<translation>Das Spiel, das in diesem Film benutzt wurde, ist nicht in der Spieleliste.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="124"/>
<source>(&gt;1 day)</source>
<translation>(&gt;1 Tag)</translation>
</message>
</context>
<context>
<name>MovieRecordDialog</name>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.ui" line="14"/>
<location filename="../../src/lime_qt/movie/movie_record_dialog.cpp" line="49"/>
<source>Record Movie</source>
<translation>Film aufnehmen</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.ui" line="22"/>
<source>File:</source>
<translation>Datei:</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.ui" line="32"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.ui" line="39"/>
<source>Author:</source>
<translation>Autor:</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.cpp" line="27"/>
<source>Current running game will be restarted.</source>
<translation>Das aktuell laufende Spiel wird neu gestartet.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.cpp" line="29"/>
<source>&lt;br&gt;Current recording will be discarded.</source>
<translation>&lt;br&gt;Die aktuelle Aufzeichnung wird verworfen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.cpp" line="32"/>
<source>Recording will start once you boot a game.</source>
<translation>Die Aufzeichnung beginnt, sobald du ein Spiel startest.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.cpp" line="50"/>
<source>Lime3DS TAS Movie (*.ctm)</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>MultiplayerState</name>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="46"/>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="87"/>
<source>Current connection status</source>
<translation>Derzeitiger Verbindungsstatus</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="47"/>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="90"/>
<source>Not Connected. Click here to find a room!</source>
<translation>Nicht verbunden. Klicken Sie hier, um einen Raum zu finden!</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="94"/>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="116"/>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="256"/>
<source>Connected</source>
<translation>Verbunden</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="96"/>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="121"/>
<source>Not Connected</source>
<translation>Nicht verbunden</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="177"/>
<source>Error</source>
<translation>Fehler</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="178"/>
<source>Failed to update the room information. Please check your Internet connection and try hosting the room again.
Debug Message: </source>
<translation>Aktualisieren der Raum-Informationen fehlgeschlagen. Überprüfen sie ihre Internetverbindung und versuchen sie den Raum erneut zu hosten.
Debug-Meldung:</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="250"/>
<source>New Messages Received</source>
<translation>Neue Nachricht erhalten</translation>
</message>
</context>
<context>
<name>NetworkMessage</name>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="69"/>
<source>Leave Room</source>
<translation>Raum verlassen</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="70"/>
<source>You are about to close the room. Any network connections will be closed.</source>
<translation>Sie sind dabei, den Raum zu schließen. Jegliche Netzwerkverbindungen werden geschlossen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="75"/>
<source>Disconnect</source>
<translation>Verbindung trennen</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="76"/>
<source>You are about to leave the room. Any network connections will be closed.</source>
<translation>Sie sind dabei, den Raum zu schließen. Jegliche Netzwerkverbindungen werden geschlossen</translation>
</message>
</context>
<context>
<name>NetworkMessage::ErrorManager</name>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="12"/>
<source>Username is not valid. Must be 4 to 20 alphanumeric characters.</source>
<translation>Nutzername ist ungültig. Muss aus 4 bis 20 alphanumerischen Zeichen bestehen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="14"/>
<source>Room name is not valid. Must be 4 to 20 alphanumeric characters.</source>
<translation>Raum-Name ist ungültig. Muss aus 4 bis 20 alphanumerischen Zeichen bestehen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="16"/>
<source>Username is already in use or not valid. Please choose another.</source>
<translation>Nutzername ist bereits in Verwendung oder nicht gültig. Bitte wählen sie einen anderen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="18"/>
<source>IP is not a valid IPv4 address.</source>
<translation>IP ist keine gültige IPv4-Adresse.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="20"/>
<source>Port must be a number between 0 to 65535.</source>
<translation>Port muss eine Nummer zwischen 0 und 65535 sein.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="21"/>
<source>You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list.</source>
<translation>Sie müssen ein bevozugtes Spiel auswählen, um einen Raum zu erstellen. Falls sie noch keine Spiele in der Spieleliste haben, fügen sie ein Spiele-Verzeichnis hinzu, indem sie auf das Plus-Symbol in der Spieleliste klicken.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="25"/>
<source>Unable to find an internet connection. Check your internet settings.</source>
<translation>Unfähig eine Internet-Verbindung zu finden. Prüfen sie ihre Internet-Einstellungen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="27"/>
<source>Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="31"/>
<source>Unable to connect to the room because it is already full.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="33"/>
<source>Creating a room failed. Please retry. Restarting Lime3DS might be necessary.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="35"/>
<source>The host of the room has banned you. Speak with the host to unban you or try a different room.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="38"/>
<source>Version mismatch! Please update to the latest version of Lime3DS. If the problem persists, contact the room host and ask them to update the server.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="40"/>
<source>Incorrect password.</source>
<translation>Falsches Passwort.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="41"/>
<source>An unknown error occurred. If this error continues to occur, please open an issue</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="44"/>
<source>Connection to room lost. Try to reconnect.</source>
<translation>Verbindung zum Raum verloren. Versuche erneut zu verbinden.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="46"/>
<source>You have been kicked by the room host.</source>
<translation>Sie wurden vom Raum-Gastgeber rausgeworfen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="48"/>
<source>MAC address is already in use. Please choose another.</source>
<translation>Die MAC Adresse wird schon genutzt. Bitte wählen Sie eine andere.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="49"/>
<source>Your Console ID conflicted with someone else's in the room.
Please go to Emulation &gt; Configure &gt; System to regenerate your Console ID.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="53"/>
<source>You do not have enough permission to perform this action.</source>
<translation>Sie haben nicht die erforderlichen Rechte, um diese Aktion auszufühen.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="54"/>
<source>The user you are trying to kick/ban could not be found.
They may have left the room.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="64"/>
<source>Error</source>
<translation>Fehler</translation>
</message>
</context>
<context>
<name>OptionSetDialog</name>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.ui" line="14"/>
<source>Options</source>
<translation>Optionen</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.ui" line="67"/>
<source>Unset</source>
<translation>Nicht festgelegt</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="87"/>
<source>unknown</source>
<translation>unbekannt</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="88"/>
<source>%1 &amp;lt;%2&gt; %3</source>
<translation>%1 &amp;lt;%2&gt; %3</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="106"/>
<source>Range: %1 - %2</source>
<translation>Bereich: %1 - %2</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="146"/>
<source>custom</source>
<translation>benutzerdefiniert</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="163"/>
<source>%1 (0x%2) %3</source>
<translation>%1 (0x%2) %3</translation>
</message>
</context>
<context>
<name>OptionsDialog</name>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="14"/>
<source>Options</source>
<translation>Optionen</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="23"/>
<source>Double click to see the description and change the values of the options.</source>
<translation>Doppelklicken sie, um die Beschreibung der Optionen zu sehen, und deren Werte zu verändern.</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="32"/>
<source>Specific</source>
<translation>Spezifisch</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="42"/>
<source>Generic</source>
<translation>Allgemein</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="52"/>
<source>Name</source>
<translation>Name</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="57"/>
<source>Value</source>
<translation>Wert</translation>
</message>
</context>
<context>
<name>QObject</name>
<message>
<location filename="../../src/lime_qt/camera/still_image_camera.cpp" line="46"/>
<source>Supported image files (%1)</source>
<translation>Unterstützte Abbild Dateien (%1)</translation>
</message>
<message>
<location filename="../../src/lime_qt/camera/still_image_camera.cpp" line="48"/>
<source>Open File</source>
<translation>Datei öffnen</translation>
</message>
<message>
<location filename="../../src/lime_qt/camera/qt_camera_base.cpp" line="54"/>
<source>Error</source>
<translation>Fehler</translation>
</message>
<message>
<location filename="../../src/lime_qt/camera/qt_camera_base.cpp" line="55"/>
<source>Couldn&apos;t load the camera</source>
<translation>Kamera konnte nicht geladen werden</translation>
</message>
<message>
<location filename="../../src/lime_qt/camera/qt_camera_base.cpp" line="56"/>
<source>Couldn&apos;t load %1</source>
<translation>%1 konnte nicht geladen werden</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="41"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="22"/>
<source>Shift</source>
<translation>Umschalttaste</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="43"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="24"/>
<source>Ctrl</source>
<translation>Strg</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="45"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="26"/>
<source>Alt</source>
<translation>Alt</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="65"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="115"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="36"/>
<source>[not set]</source>
<translation>[nicht gesetzt]</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="77"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="48"/>
<source>Hat %1 %2</source>
<translation>Hat %1 %2</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="84"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="132"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="135"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="138"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="141"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="55"/>
<source>Axis %1%2</source>
<translation>Achse %1%2</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="90"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="61"/>
<source>Button %1</source>
<translation>Taste %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="101"/>
<source>GC Axis %1%2</source>
<translation>GC-Achse %1%2</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="105"/>
<source>GC Button %1</source>
<translation>GC-Taste %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="110"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="145"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="67"/>
<source>[unknown]</source>
<translation>[unbekannt]</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="129"/>
<source>[unused]</source>
<translation>[ungenutzt]</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="49"/>
<source>auto</source>
<translation>Auto</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="50"/>
<source>true</source>
<translation>wahr</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="51"/>
<source>false</source>
<translation>falsch</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="54"/>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="61"/>
<source>none</source>
<translation>nichts</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="73"/>
<source>%1 (0x%2)</source>
<translation>%1 (0x%2)</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="301"/>
<source>Invalid region</source>
<translation>Ungültiges Gebiet</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="381"/>
<source>Installed Titles</source>
<translation>Installierte Titel</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="385"/>
<source>System Titles</source>
<translation>System-Titel</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="421"/>
<source>Add New Game Directory</source>
<translation>Neues Spieleverzeichnis hinzufügen</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="134"/>
<source>Not playing a game</source>
<translation>Spielt kein Spiel</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby_p.h" line="231"/>
<source>%1 is not playing a game</source>
<translation>%1 spielt kein Spiel</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/lobby_p.h" line="233"/>
<source>%1 is playing %2</source>
<translation>%1 spielt %2</translation>
</message>
</context>
<context>
<name>QtKeyboard</name>
<message>
<location filename="../../src/lime_qt/applets/swkbd.cpp" line="130"/>
<source>Software Keyboard</source>
<translation>Software-Tastatur</translation>
</message>
</context>
<context>
<name>QtKeyboardDialog</name>
<message>
<location filename="../../src/lime_qt/applets/swkbd.cpp" line="88"/>
<source>Text length is not correct (should be %1 characters)</source>
<translation>Textlänge ist nicht korrekt (Sollte %1 Buchstabe(n) sein)</translation>
</message>
<message>
<location filename="../../src/lime_qt/applets/swkbd.cpp" line="91"/>
<source>Text is too long (should be no more than %1 characters)</source>
<translation>Text ist zu lange (Sollte nicht mehr als %1 Buchstaben sein)</translation>
</message>
<message>
<location filename="../../src/lime_qt/applets/swkbd.cpp" line="93"/>
<source>Blank input is not allowed</source>
<translation>Leere Eingabe ist nicht erlaubt.</translation>
</message>
<message>
<location filename="../../src/lime_qt/applets/swkbd.cpp" line="94"/>
<source>Empty input is not allowed</source>
<translation>Leere Eingabe ist nicht erlaubt.</translation>
</message>
<message>
<location filename="../../src/lime_qt/applets/swkbd.cpp" line="96"/>
<source>Validation error</source>
<translation>Validierungsfehler</translation>
</message>
</context>
<context>
<name>QtMiiSelectorDialog</name>
<message>
<location filename="../../src/lime_qt/applets/mii_selector.cpp" line="27"/>
<source>Mii Selector</source>
<translation>Mii-Auswahl</translation>
</message>
<message>
<location filename="../../src/lime_qt/applets/mii_selector.cpp" line="31"/>
<source>Standard Mii</source>
<translation>Standard-Mii</translation>
</message>
</context>
<context>
<name>RecordDialog</name>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="14"/>
<source>View Record</source>
<translation>Rekord ansehen</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="22"/>
<source>Client</source>
<translation>Client</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="28"/>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="79"/>
<source>Process:</source>
<translation>Prozess:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="42"/>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="93"/>
<source>Thread:</source>
<translation>Thread:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="56"/>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="107"/>
<source>Session:</source>
<translation>Sitzung:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="73"/>
<source>Server</source>
<translation>Server</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="126"/>
<source>General</source>
<translation>Allgemein</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="132"/>
<source>Client Port:</source>
<translation>Client-Port</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="146"/>
<source>Service:</source>
<translation>Dienst:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="160"/>
<source>Function:</source>
<translation>Funktion:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="177"/>
<source>Command Buffer</source>
<translation>Befehlspuffer</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="185"/>
<source>Select:</source>
<translation>Auswählen:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="193"/>
<source>Request Untranslated</source>
<translation>Ohne Übersetzung anfragen</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="198"/>
<source>Request Translated</source>
<translation>Übersetzt anfragen</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="203"/>
<source>Reply Untranslated</source>
<translation>Ohne Übersetzung antworten</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="208"/>
<source>Reply Translated</source>
<translation>Übersetzt antworten</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.ui" line="243"/>
<source>OK</source>
<translation>OK</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/ipc/record_dialog.cpp" line="13"/>
<source>null</source>
<translation>null</translation>
</message>
</context>
<context>
<name>RegistersWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/registers.cpp" line="17"/>
<source>Registers</source>
<translation>Register</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/registers.cpp" line="18"/>
<source>VFP Registers</source>
<translation>VFP Register</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/registers.cpp" line="20"/>
<source>VFP System Registers</source>
<translation>VFP System Register</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/registers.cpp" line="180"/>
<source>Vector Length</source>
<translation>Vektorlänge</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/registers.cpp" line="181"/>
<source>Vector Stride</source>
<translation>Vektor Stride</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/registers.cpp" line="182"/>
<source>Rounding Mode</source>
<translation>Rundungsmodus</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/registers.cpp" line="195"/>
<source>Vector Iteration Count</source>
<translation>Vektor-Iterationszähler</translation>
</message>
</context>
<context>
<name>SequenceDialog</name>
<message>
<location filename="../../src/lime_qt/util/sequence_dialog/sequence_dialog.cpp" line="11"/>
<source>Enter a hotkey</source>
<translation>Tastenkürzel eingeben</translation>
</message>
</context>
<context>
<name>WaitTreeEvent</name>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="302"/>
<source>reset type = %1</source>
<translation>Resetart = %1</translation>
</message>
</context>
<context>
<name>WaitTreeMutex</name>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="315"/>
<source>locked %1 times by thread:</source>
<translation>%1 mal durch Thread blockiert:</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="318"/>
<source>free</source>
<translation>frei</translation>
</message>
</context>
<context>
<name>WaitTreeMutexList</name>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="357"/>
<source>holding mutexes</source>
<translation>hält Mutexe</translation>
</message>
</context>
<context>
<name>WaitTreeObjectList</name>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="162"/>
<source>waiting for all objects</source>
<translation>wartet auf alle Objekte</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="163"/>
<source>waiting for one of the following objects</source>
<translation>Warte auf eins der folgenden Objekte</translation>
</message>
</context>
<context>
<name>WaitTreeSemaphore</name>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="331"/>
<source>available count = %1</source>
<translation>Verfügbare Anzahl = %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="332"/>
<source>max count = %1</source>
<translation>Maximale Anzahl = %1</translation>
</message>
</context>
<context>
<name>WaitTreeThread</name>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="180"/>
<source>running</source>
<translation>läuft</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="183"/>
<source>ready</source>
<translation>bereit</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="186"/>
<source>waiting for address 0x%1</source>
<translation>Warte auf Adresse 0x%1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="189"/>
<source>sleeping</source>
<translation>schläft</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="192"/>
<source>waiting for IPC response</source>
<translation>warten auf IPC Antwort</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="196"/>
<source>waiting for objects</source>
<translation>wartet auf Objekte</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="199"/>
<source>waiting for HLE return</source>
<translation>warten auf HLE Rückgabe</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="202"/>
<source>dormant</source>
<translation>schlafend</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="205"/>
<source>dead</source>
<translation>tot</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="208"/>
<source> PC = 0x%1 LR = 0x%2</source>
<translation> PC = 0x%1 LR = 0x%2</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="250"/>
<source>default</source>
<translation>Standard</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="253"/>
<source>all</source>
<translation>alle</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="256"/>
<source>AppCore</source>
<translation>AppCore</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="259"/>
<source>SysCore</source>
<translation>SysCore</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="262"/>
<source>Unknown processor %1</source>
<translation>Unbekannter Prozessor %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="266"/>
<source>object id = %1</source>
<translation>objekt id = %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="267"/>
<source>processor = %1</source>
<translation>Prozessor = %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="268"/>
<source>thread id = %1</source>
<translation>Thread-ID = %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="271"/>
<source>process = %1 (%2)</source>
<translation>Prozess = %1 (%2)</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="275"/>
<source>priority = %1(current) / %2(normal)</source>
<translation>Priorität = %1(jetzig) / %2(normal)</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="279"/>
<source>last running ticks = %1</source>
<translation>letzte laufende Ticks = %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="282"/>
<source>not holding mutex</source>
<translation>hält keinen Mutex</translation>
</message>
</context>
<context>
<name>WaitTreeThreadList</name>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="371"/>
<source>waited by thread</source>
<translation>pausiert von Thread </translation>
</message>
</context>
<context>
<name>WaitTreeTimer</name>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="344"/>
<source>reset type = %1</source>
<translation>Resetart = %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="346"/>
<source>initial delay = %1</source>
<translation>anfängliche Verzögerung = %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="348"/>
<source>interval delay = %1</source>
<translation>Intervallverzögerung = %1</translation>
</message>
</context>
<context>
<name>WaitTreeWaitObject</name>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="108"/>
<source>[%1]%2 %3</source>
<translation>[%1]%2 %3</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="136"/>
<source>waited by no thread</source>
<translation>von keinem Thread pausiert</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="146"/>
<source>one shot</source>
<translation>one shot</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="148"/>
<source>sticky</source>
<translation>sticky</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="150"/>
<source>pulse</source>
<translation>pulse</translation>
</message>
</context>
<context>
<name>WaitTreeWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/wait_tree.cpp" line="443"/>
<source>Wait Tree</source>
<translation>Wait Tree</translation>
</message>
</context>
</TS>