Lime3DS/src/core/hle
bunnei e9650f1c61 DSP: Signal (faked) interrupt on every frame.
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2015-01-05 00:25:37 -05:00
..
kernel Merge pull request #407 from Subv/arbiter 2015-01-05 00:05:50 -05:00
service DSP: Signal (faked) interrupt on every frame. 2015-01-05 00:25:37 -05:00
config_mem.cpp License change 2014-12-20 21:20:24 -08:00
config_mem.h License change 2014-12-20 21:20:24 -08:00
coprocessor.cpp License change 2014-12-20 21:20:24 -08:00
function_wrappers.h SOC_U: Preliminary implementation of sockets. 2014-12-31 10:51:44 -05:00
hle.cpp ARM: Add a mechanism for faking CPU time elapsed during HLE. 2014-12-25 22:46:44 -05:00
hle.h License change 2014-12-20 21:20:24 -08:00
result.h License change 2014-12-20 21:20:24 -08:00
svc.cpp SOC_U: Preliminary implementation of sockets. 2014-12-31 10:51:44 -05:00
svc.h License change 2014-12-20 21:20:24 -08:00