Lime3DS/src/video_core/renderer_opengl
Yuri Kunde Schlesner e5c4fe0098 GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
In OpenGL 3, texturing is always enabled, and this call is invalid.
While it produced no effect in the rest of the execution, it wouldn't
have the intended effect of disabling texturing for that unit. Instead
bind a null texture to the unit.
2015-07-22 01:22:09 -03:00
..
generated Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
gl_rasterizer_cache.cpp Move video_core/math.h to common/vector_math.h 2015-05-30 11:17:36 -07:00
gl_rasterizer_cache.h OpenGL renderer 2015-05-22 15:51:18 -07:00
gl_rasterizer.cpp GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist. 2015-07-19 14:09:23 -05:00
gl_rasterizer.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
gl_resource_manager.cpp OpenGL renderer 2015-05-22 15:51:18 -07:00
gl_resource_manager.h OpenGL renderer 2015-05-22 15:51:18 -07:00
gl_shader_util.cpp Asserts: break/crash program, fit to style guide; log.h->assert.h 2015-02-10 18:30:31 -08:00
gl_shader_util.h License change 2014-12-20 21:20:24 -08:00
gl_shaders.h Pica: Use zero for the SecondaryFragmentColor source. 2015-05-31 01:52:42 -04:00
gl_state.cpp GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls 2015-07-22 01:22:09 -03:00
gl_state.h Implemented glColorMask 2015-06-08 19:18:17 -04:00
pica_to_gl.h Added GL_CLAMP_TO_BORDER support 2015-07-09 22:23:26 +02:00
renderer_opengl.cpp Add CiTrace recording support. 2015-07-13 22:27:20 +02:00
renderer_opengl.h OpenGL renderer 2015-05-22 15:51:18 -07:00