Lime3DS/src/core/CMakeLists.txt
Subv ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00

167 lines
5.5 KiB
CMake

set(SRCS
arm/disassembler/arm_disasm.cpp
arm/disassembler/load_symbol_map.cpp
arm/dyncom/arm_dyncom.cpp
arm/dyncom/arm_dyncom_dec.cpp
arm/dyncom/arm_dyncom_interpreter.cpp
arm/dyncom/arm_dyncom_run.cpp
arm/dyncom/arm_dyncom_thumb.cpp
arm/interpreter/arm_interpreter.cpp
arm/interpreter/armcopro.cpp
arm/interpreter/armemu.cpp
arm/interpreter/arminit.cpp
arm/interpreter/armsupp.cpp
arm/interpreter/armvirt.cpp
arm/interpreter/thumbemu.cpp
arm/skyeye_common/vfp/vfp.cpp
arm/skyeye_common/vfp/vfpdouble.cpp
arm/skyeye_common/vfp/vfpinstr.cpp
arm/skyeye_common/vfp/vfpsingle.cpp
file_sys/archive_romfs.cpp
file_sys/archive_savedata.cpp
file_sys/archive_sdmc.cpp
file_sys/disk_archive.cpp
file_sys/file_romfs.cpp
file_sys/directory_romfs.cpp
hle/kernel/address_arbiter.cpp
hle/kernel/event.cpp
hle/kernel/kernel.cpp
hle/kernel/mutex.cpp
hle/kernel/semaphore.cpp
hle/kernel/shared_memory.cpp
hle/kernel/thread.cpp
hle/service/ac_u.cpp
hle/service/am_app.cpp
hle/service/am_net.cpp
hle/service/apt_u.cpp
hle/service/boss_u.cpp
hle/service/cecd_u.cpp
hle/service/cfg_i.cpp
hle/service/cfg_u.cpp
hle/service/csnd_snd.cpp
hle/service/dsp_dsp.cpp
hle/service/err_f.cpp
hle/service/fs/archive.cpp
hle/service/fs/fs_user.cpp
hle/service/frd_u.cpp
hle/service/gsp_gpu.cpp
hle/service/hid_user.cpp
hle/service/ir_rst.cpp
hle/service/ir_u.cpp
hle/service/ldr_ro.cpp
hle/service/mic_u.cpp
hle/service/nim_aoc.cpp
hle/service/ndm_u.cpp
hle/service/nwm_uds.cpp
hle/service/pm_app.cpp
hle/service/ptm_u.cpp
hle/service/service.cpp
hle/service/soc_u.cpp
hle/service/srv.cpp
hle/service/ssl_c.cpp
hle/config_mem.cpp
hle/hle.cpp
hle/svc.cpp
hw/gpu.cpp
hw/hw.cpp
loader/elf.cpp
loader/loader.cpp
loader/ncch.cpp
loader/3dsx.cpp
core.cpp
core_timing.cpp
mem_map.cpp
mem_map_funcs.cpp
settings.cpp
system.cpp
)
set(HEADERS
arm/disassembler/arm_disasm.h
arm/disassembler/load_symbol_map.h
arm/dyncom/arm_dyncom.h
arm/dyncom/arm_dyncom_dec.h
arm/dyncom/arm_dyncom_interpreter.h
arm/dyncom/arm_dyncom_run.h
arm/dyncom/arm_dyncom_thumb.h
arm/interpreter/arm_interpreter.h
arm/skyeye_common/arm_regformat.h
arm/skyeye_common/armcpu.h
arm/skyeye_common/armdefs.h
arm/skyeye_common/armemu.h
arm/skyeye_common/armmmu.h
arm/skyeye_common/armos.h
arm/skyeye_common/skyeye_defs.h
arm/skyeye_common/skyeye_types.h
arm/skyeye_common/vfp/asm_vfp.h
arm/skyeye_common/vfp/vfp.h
arm/skyeye_common/vfp/vfp_helper.h
arm/arm_interface.h
file_sys/archive_backend.h
file_sys/archive_romfs.h
file_sys/archive_savedata.h
file_sys/archive_sdmc.h
file_sys/disk_archive.h
file_sys/file_backend.h
file_sys/file_romfs.h
file_sys/directory_backend.h
file_sys/directory_romfs.h
hle/kernel/address_arbiter.h
hle/kernel/event.h
hle/kernel/kernel.h
hle/kernel/mutex.h
hle/kernel/semaphore.h
hle/kernel/session.h
hle/kernel/shared_memory.h
hle/kernel/thread.h
hle/service/ac_u.h
hle/service/am_app.h
hle/service/am_net.h
hle/service/apt_u.h
hle/service/boss_u.h
hle/service/cecd_u.h
hle/service/cfg_i.h
hle/service/cfg_u.h
hle/service/csnd_snd.h
hle/service/dsp_dsp.h
hle/service/err_f.h
hle/service/fs/archive.h
hle/service/fs/fs_user.h
hle/service/frd_u.h
hle/service/gsp_gpu.h
hle/service/hid_user.h
hle/service/ir_rst.h
hle/service/ir_u.h
hle/service/ldr_ro.h
hle/service/mic_u.h
hle/service/nim_aoc.h
hle/service/ndm_u.h
hle/service/nwm_uds.h
hle/service/pm_app.h
hle/service/ptm_u.h
hle/service/service.h
hle/service/soc_u.h
hle/service/srv.h
hle/service/ssl_c.h
hle/config_mem.h
hle/result.h
hle/function_wrappers.h
hle/hle.h
hle/svc.h
hw/gpu.h
hw/hw.h
loader/elf.h
loader/loader.h
loader/ncch.h
loader/3dsx.h
core.h
core_timing.h
mem_map.h
settings.h
system.h
)
create_directory_groups(${SRCS} ${HEADERS})
add_library(core STATIC ${SRCS} ${HEADERS})