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https://github.com/Lime3DS/Lime3DS.git
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99 lines
2.3 KiB
C
99 lines
2.3 KiB
C
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstdint>
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namespace CiTrace {
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// NOTE: Things are stored in little-endian
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#pragma pack(1)
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struct CTHeader {
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static const char* ExpectedMagicWord() {
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return "CiTr";
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}
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static uint32_t ExpectedVersion() {
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return 1;
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}
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char magic[4];
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uint32_t version;
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uint32_t header_size;
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struct {
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// NOTE: Register range sizes are technically hardware-constants, but the actual limits
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// aren't known. Hence we store the presumed limits along the offsets.
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// Sizes are given in uint32_t units.
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uint32_t gpu_registers;
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uint32_t gpu_registers_size;
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uint32_t lcd_registers;
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uint32_t lcd_registers_size;
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uint32_t pica_registers;
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uint32_t pica_registers_size;
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uint32_t vs_program_binary;
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uint32_t vs_program_binary_size;
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uint32_t vs_swizzle_data;
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uint32_t vs_swizzle_data_size;
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uint32_t vs_float_uniforms;
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uint32_t vs_float_uniforms_size;
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uint32_t gs_program_binary;
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uint32_t gs_program_binary_size;
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uint32_t gs_swizzle_data;
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uint32_t gs_swizzle_data_size;
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uint32_t gs_float_uniforms;
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uint32_t gs_float_uniforms_size;
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// Other things we might want to store here:
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// - Initial framebuffer data, maybe even a full copy of FCRAM/VRAM
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// - Default vertex attributes
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} initial_state_offsets;
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uint32_t stream_offset;
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uint32_t stream_size;
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};
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enum CTStreamElementType : uint32_t {
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FrameMarker = 0xE1,
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MemoryLoad = 0xE2,
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RegisterWrite = 0xE3,
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};
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struct CTMemoryLoad {
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uint32_t file_offset;
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uint32_t size;
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uint32_t physical_address;
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uint32_t pad;
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};
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struct CTRegisterWrite {
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uint32_t physical_address;
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enum : uint32_t {
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SIZE_8 = 0xD1,
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SIZE_16 = 0xD2,
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SIZE_32 = 0xD3,
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SIZE_64 = 0xD4
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} size;
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// TODO: Make it clearer which bits of this member are used for sizes other than 32 bits
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uint64_t value;
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};
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struct CTStreamElement {
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CTStreamElementType type;
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union {
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CTMemoryLoad memory_load;
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CTRegisterWrite register_write;
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};
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};
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#pragma pack()
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}
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