Lime3DS/externals/sdl2/CMakeLists.txt

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CMake
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# Configure static library build
set(SDL_SHARED OFF CACHE BOOL "")
set(SDL_STATIC ON CACHE BOOL "")
# Subsystems
set(SDL_ATOMIC ON CACHE BOOL "")
set(SDL_AUDIO ON CACHE BOOL "")
set(SDL_VIDEO ON CACHE BOOL "")
set(SDL_RENDER OFF CACHE BOOL "")
set(SDL_EVENTS ON CACHE BOOL "")
set(SDL_JOYSTICK ON CACHE BOOL "")
set(SDL_HAPTIC OFF CACHE BOOL "")
set(SDL_HIDAPI ON CACHE BOOL "")
set(SDL_POWER OFF CACHE BOOL "")
set(SDL_THREADS ON CACHE BOOL "")
set(SDL_TIMERS ON CACHE BOOL "")
set(SDL_FILE ON CACHE BOOL "")
set(SDL_LOADSO ON CACHE BOOL "")
set(SDL_CPUINFO ON CACHE BOOL "")
set(SDL_FILESYSTEM OFF CACHE BOOL "")
set(SDL_DLOPEN ON CACHE BOOL "")
set(SDL_SENSOR OFF CACHE BOOL "")
set(SDL_LOCALE OFF CACHE BOOL "")
add_subdirectory(SDL)