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https://github.com/Lime3DS/Lime3DS.git
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84 lines
3.0 KiB
C++
84 lines
3.0 KiB
C++
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "graphics.hxx"
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#include <QListView>
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#include <QVBoxLayout>
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#include <QDebug>
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extern GraphicsDebugger g_debugger;
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GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent) : QAbstractListModel(parent), command_count(0)
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{
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connect(this, SIGNAL(GXCommandFinished(int)), this, SLOT(OnGXCommandFinishedInternal(int)));
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}
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int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const
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{
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return command_count;
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}
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QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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int command_index = index.row();
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const GSP_GPU::GXCommand& command = GetDebugger()->ReadGXCommandHistory(command_index);
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if (role == Qt::DisplayRole)
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{
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std::map<GSP_GPU::GXCommandId, const char*> command_names;
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command_names[GSP_GPU::GXCommandId::REQUEST_DMA] = "REQUEST_DMA";
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command_names[GSP_GPU::GXCommandId::SET_COMMAND_LIST_FIRST] = "SET_COMMAND_LIST_FIRST";
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command_names[GSP_GPU::GXCommandId::SET_MEMORY_FILL] = "SET_MEMORY_FILL";
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command_names[GSP_GPU::GXCommandId::SET_DISPLAY_TRANSFER] = "SET_DISPLAY_TRANSFER";
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command_names[GSP_GPU::GXCommandId::SET_TEXTURE_COPY] = "SET_TEXTURE_COPY";
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command_names[GSP_GPU::GXCommandId::SET_COMMAND_LIST_LAST] = "SET_COMMAND_LIST_LAST";
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QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9").arg(command_names[static_cast<GSP_GPU::GXCommandId>(command.id)])
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.arg(command.data[0], 8, 16, QLatin1Char('0'))
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.arg(command.data[1], 8, 16, QLatin1Char('0'))
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.arg(command.data[2], 8, 16, QLatin1Char('0'))
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.arg(command.data[3], 8, 16, QLatin1Char('0'))
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.arg(command.data[4], 8, 16, QLatin1Char('0'))
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.arg(command.data[5], 8, 16, QLatin1Char('0'))
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.arg(command.data[6], 8, 16, QLatin1Char('0'))
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.arg(command.data[7], 8, 16, QLatin1Char('0'));
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return QVariant(str);
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}
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else
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{
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return QVariant();
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}
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}
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void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count)
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{
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emit GXCommandFinished(total_command_count);
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}
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void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count)
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{
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if (total_command_count == 0)
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return;
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int prev_command_count = command_count;
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command_count = total_command_count;
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emit dataChanged(index(prev_command_count,0), index(total_command_count-1,0));
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}
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GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) : QDockWidget(tr("Graphics Debugger"), parent)
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{
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// TODO: set objectName!
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GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this);
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g_debugger.RegisterObserver(command_model);
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QListView* command_list = new QListView;
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command_list->setModel(command_model);
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command_list->setFont(QFont("monospace"));
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setWidget(command_list);
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}
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