Lime3DS/.ci/windows-msvc/build.sh

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#!/bin/sh -ex
mkdir build && cd build
cmake .. \
-DCMAKE_BUILD_TYPE=Release \
-G Ninja \
-DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MSVCCache.cmake" \
-DCITRA_USE_CCACHE=ON \
-DCITRA_USE_BUNDLED_QT=1 \
-DENABLE_QT_TRANSLATION=OFF \
-DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DENABLE_MF=ON \
-DENABLE_FFMPEG_VIDEO_DUMPER=ON
ninja
# show the caching efficiency
buildcache -s
ctest -VV -C Release || echo "::error ::Test error occurred on Windows MSVC build"