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https://github.com/Lime3DS/Lime3DS.git
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36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/frd_u.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace FRD_U
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namespace FRD_U {
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const Interface::FunctionInfo FunctionTable[] = {
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{0x00050000, nullptr, "GetFriendKey"},
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{0x00080000, nullptr, "GetMyPresence"},
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{0x00100040, nullptr, "GetPassword"},
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{0x00190042, nullptr, "GetFriendFavoriteGame"},
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{0x001A00C4, nullptr, "GetFriendInfo"},
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{0x001B0080, nullptr, "IsOnFriendList"},
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{0x001C0042, nullptr, "DecodeLocalFriendCode"},
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{0x001D0002, nullptr, "SetCurrentlyPlayingText"},
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{0x00320042, nullptr, "SetClientSdkVersion"}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() {
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Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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}
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Interface::~Interface() {
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}
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} // namespace
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