Lime3DS/src/common/common.vcxproj.filters

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClInclude Include="atomic.h" />
<ClInclude Include="atomic_gcc.h" />
<ClInclude Include="atomic_win32.h" />
<ClInclude Include="break_points.h" />
<ClInclude Include="chunk_file.h" />
<ClInclude Include="common.h" />
<ClInclude Include="common_funcs.h" />
<ClInclude Include="common_paths.h" />
<ClInclude Include="common_types.h" />
<ClInclude Include="console_listener.h" />
<ClInclude Include="cpu_detect.h" />
<ClInclude Include="debug_interface.h" />
<ClInclude Include="emu_window.h" />
<ClInclude Include="extended_trace.h" />
<ClInclude Include="fifo_queue.h" />
<ClInclude Include="file_search.h" />
<ClInclude Include="file_util.h" />
<ClInclude Include="fixed_size_queue.h" />
<ClInclude Include="hash.h" />
<ClInclude Include="linear_disk_cache.h" />
<ClInclude Include="log.h" />
<ClInclude Include="log_manager.h" />
<ClInclude Include="math_util.h" />
<ClInclude Include="mem_arena.h" />
<ClInclude Include="memory_util.h" />
<ClInclude Include="msg_handler.h" />
<ClInclude Include="platform.h" />
<ClInclude Include="std_condition_variable.h" />
<ClInclude Include="std_mutex.h" />
<ClInclude Include="std_thread.h" />
<ClInclude Include="string_util.h" />
<ClInclude Include="swap.h" />
<ClInclude Include="thread.h" />
<ClInclude Include="thunk.h" />
<ClInclude Include="timer.h" />
<ClInclude Include="utf8.h" />
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<ClInclude Include="symbols.h" />
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</ItemGroup>
<ItemGroup>
<ClCompile Include="break_points.cpp" />
<ClCompile Include="console_listener.cpp" />
<ClCompile Include="extended_trace.cpp" />
<ClCompile Include="file_search.cpp" />
<ClCompile Include="file_util.cpp" />
<ClCompile Include="hash.cpp" />
<ClCompile Include="log_manager.cpp" />
<ClCompile Include="math_util.cpp" />
<ClCompile Include="mem_arena.cpp" />
<ClCompile Include="memory_util.cpp" />
<ClCompile Include="misc.cpp" />
<ClCompile Include="msg_handler.cpp" />
<ClCompile Include="string_util.cpp" />
<ClCompile Include="thread.cpp" />
<ClCompile Include="timer.cpp" />
<ClCompile Include="utf8.cpp" />
<ClCompile Include="version.cpp" />
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<ClCompile Include="symbols.cpp" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
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</ItemGroup>
</Project>