Lime3DS/src/input_common/motion_emu.h

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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/frontend/input.h"
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namespace InputCommon {
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class MotionEmuDevice;
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class MotionEmu : public Input::Factory<Input::MotionDevice> {
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public:
/**
* Creates a motion device emulated from mouse input
* @param params contains parameters for creating the device:
* - "update_period": update period in milliseconds
* - "sensitivity": the coefficient converting mouse movement to tilting angle
*/
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
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/**
* Signals that a motion sensor tilt has begun.
* @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor
*/
void BeginTilt(int x, int y);
/**
* Signals that a motion sensor tilt is occurring.
* @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor
*/
void Tilt(int x, int y);
/**
* Signals that a motion sensor tilt has ended.
*/
void EndTilt();
private:
std::weak_ptr<MotionEmuDevice> current_device;
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};
} // namespace InputCommon