mirror of
https://github.com/Lime3DS/Lime3DS.git
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112 lines
3.6 KiB
C++
112 lines
3.6 KiB
C++
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#include <QKeySequence>
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#include <QSettings>
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#include "hotkeys.hxx"
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#include <map>
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struct Hotkey
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{
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Hotkey() : shortcut(NULL), context(Qt::WindowShortcut) {}
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QKeySequence keyseq;
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QShortcut* shortcut;
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Qt::ShortcutContext context;
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};
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typedef std::map<QString, Hotkey> HotkeyMap;
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typedef std::map<QString, HotkeyMap> HotkeyGroupMap;
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HotkeyGroupMap hotkey_groups;
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void SaveHotkeys(QSettings& settings)
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{
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settings.beginGroup("Shortcuts");
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for (HotkeyGroupMap::iterator group = hotkey_groups.begin(); group != hotkey_groups.end(); ++group)
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{
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settings.beginGroup(group->first);
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for (HotkeyMap::iterator hotkey = group->second.begin(); hotkey != group->second.end(); ++hotkey)
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{
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settings.beginGroup(hotkey->first);
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settings.setValue(QString("KeySeq"), hotkey->second.keyseq.toString());
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settings.setValue(QString("Context"), hotkey->second.context);
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settings.endGroup();
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}
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settings.endGroup();
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}
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settings.endGroup();
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}
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void LoadHotkeys(QSettings& settings)
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{
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settings.beginGroup("Shortcuts");
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// Make sure NOT to use a reference here because it would become invalid once we call beginGroup()
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QStringList groups = settings.childGroups();
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for (QList<QString>::iterator group = groups.begin(); group != groups.end(); ++group)
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{
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settings.beginGroup(*group);
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QStringList hotkeys = settings.childGroups();
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for (QList<QString>::iterator hotkey = hotkeys.begin(); hotkey != hotkeys.end(); ++hotkey)
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{
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settings.beginGroup(*hotkey);
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// RegisterHotkey assigns default keybindings, so use old values as default parameters
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Hotkey& hk = hotkey_groups[*group][*hotkey];
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hk.keyseq = QKeySequence::fromString(settings.value("KeySeq", hk.keyseq.toString()).toString());
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hk.context = (Qt::ShortcutContext)settings.value("Context", hk.context).toInt();
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if (hk.shortcut)
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hk.shortcut->setKey(hk.keyseq);
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settings.endGroup();
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}
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settings.endGroup();
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}
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settings.endGroup();
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}
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void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq, Qt::ShortcutContext default_context)
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{
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if (hotkey_groups[group].find(action) == hotkey_groups[group].end())
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{
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hotkey_groups[group][action].keyseq = default_keyseq;
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hotkey_groups[group][action].context = default_context;
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}
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}
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QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget)
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{
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Hotkey& hk = hotkey_groups[group][action];
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if (!hk.shortcut)
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hk.shortcut = new QShortcut(hk.keyseq, widget, NULL, NULL, hk.context);
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return hk.shortcut;
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}
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GHotkeysDialog::GHotkeysDialog(QWidget* parent): QDialog(parent)
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{
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ui.setupUi(this);
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for (HotkeyGroupMap::iterator group = hotkey_groups.begin(); group != hotkey_groups.end(); ++group)
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{
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QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group->first));
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for (HotkeyMap::iterator hotkey = group->second.begin(); hotkey != group->second.end(); ++hotkey)
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{
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QStringList columns;
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columns << hotkey->first << hotkey->second.keyseq.toString();
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QTreeWidgetItem* item = new QTreeWidgetItem(columns);
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toplevel_item->addChild(item);
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}
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ui.treeWidget->addTopLevelItem(toplevel_item);
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}
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// TODO: Make context configurable as well (hiding the column for now)
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ui.treeWidget->setColumnCount(2);
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ui.treeWidget->resizeColumnToContents(0);
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ui.treeWidget->resizeColumnToContents(1);
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}
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