2017-06-05 06:52:19 +02:00
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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2017-06-09 08:52:30 +02:00
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#include <array>
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2017-06-06 07:39:26 +02:00
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#include <memory>
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2017-06-05 06:52:19 +02:00
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#include <vector>
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2017-06-09 08:52:30 +02:00
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#include "common/common_types.h"
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#include "core/hle/ipc.h"
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2017-06-05 06:52:19 +02:00
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_session.h"
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2017-06-07 06:20:52 +02:00
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namespace Service {
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class ServiceFrameworkBase;
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}
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2017-06-07 06:20:52 +02:00
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namespace Kernel {
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/**
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* Interface implemented by HLE Session handlers.
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* This can be provided to a ServerSession in order to hook into several relevant events
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* (such as a new connection or a SyncRequest) so they can be implemented in the emulator.
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*/
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class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
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public:
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virtual ~SessionRequestHandler() = default;
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2017-06-05 06:52:19 +02:00
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/**
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* Handles a sync request from the emulated application.
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* @param server_session The ServerSession that was triggered for this sync request,
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* it should be used to differentiate which client (As in ClientSession) we're answering to.
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* TODO(Subv): Use a wrapper structure to hold all the information relevant to
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* this request (ServerSession, Originator thread, Translated command buffer, etc).
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* @returns ResultCode the result code of the translate operation.
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*/
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virtual void HandleSyncRequest(SharedPtr<ServerSession> server_session) = 0;
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/**
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* Signals that a client has just connected to this HLE handler and keeps the
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* associated ServerSession alive for the duration of the connection.
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* @param server_session Owning pointer to the ServerSession associated with the connection.
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*/
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void ClientConnected(SharedPtr<ServerSession> server_session);
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/**
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* Signals that a client has just disconnected from this HLE handler and releases the
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* associated ServerSession.
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* @param server_session ServerSession associated with the connection.
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*/
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void ClientDisconnected(SharedPtr<ServerSession> server_session);
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protected:
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/// List of sessions that are connected to this handler.
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/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
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// for the duration of the connection.
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std::vector<SharedPtr<ServerSession>> connected_sessions;
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};
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/**
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* Class containing information about an in-flight IPC request being handled by an HLE service
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* implementation. Services should avoid using old global APIs (e.g. Kernel::GetCommandBuffer()) and
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* when possible use the APIs in this class to service the request.
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*/
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class HLERequestContext {
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public:
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~HLERequestContext();
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/// Returns a pointer to the IPC command buffer for this request.
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u32* CommandBuffer() {
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return cmd_buf.data();
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}
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/**
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* Returns the session through which this request was made. This can be used as a map key to
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* access per-client data on services.
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*/
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SharedPtr<ServerSession> Session() const {
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return session;
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}
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2017-06-09 08:55:18 +02:00
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SharedPtr<Object> GetIncomingHandle(Handle id_from_cmdbuf) const;
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Handle AddOutgoingHandle(SharedPtr<Object> object);
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private:
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friend class Service::ServiceFrameworkBase;
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std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
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SharedPtr<ServerSession> session;
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};
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2017-06-05 06:52:19 +02:00
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} // namespace Kernel
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