Lime3DS/src/common/version.cpp

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "common/common.h"
#include "common/scm_rev.h"
#ifdef _DEBUG
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#define BUILD_TYPE_STR "Debug "
#elif defined DEBUGFAST
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#define BUILD_TYPE_STR "DebugFast "
#else
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#define BUILD_TYPE_STR ""
#endif
const char *g_scm_rev_str =
#if !SCM_IS_MASTER
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"[" SCM_BRANCH_STR "] "
#endif
#ifdef __INTEL_COMPILER
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BUILD_TYPE_STR SCM_DESC_STR "-ICC";
#else
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BUILD_TYPE_STR SCM_DESC_STR;
#endif
#ifdef _M_X64
#define NP_ARCH "x64"
#else
#ifdef _M_ARM
#define NP_ARCH "ARM"
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#else
#define NP_ARCH "x86"
#endif
#endif
#ifdef _WIN32
const char *g_netplay_citra_ver = SCM_DESC_STR " W" NP_ARCH;
#elif __APPLE__
const char *g_netplay_citra_ver = SCM_DESC_STR " M" NP_ARCH;
#else
const char *g_netplay_citra_ver = SCM_DESC_STR " L" NP_ARCH;
#endif
const char *scm_rev_git_str = SCM_REV_STR;