2018-12-09 22:25:45 +01:00
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/hle/aac_decoder.h"
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#include "audio_core/hle/ffmpeg_dl.h"
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namespace AudioCore::HLE {
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class AACDecoder::Impl {
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public:
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2018-12-15 21:33:33 +01:00
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explicit Impl(Memory::MemorySystem& memory);
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2018-12-09 22:25:45 +01:00
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~Impl();
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std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request);
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private:
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std::optional<BinaryResponse> Initalize(const BinaryRequest& request);
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void Clear();
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std::optional<BinaryResponse> Decode(const BinaryRequest& request);
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bool initalized;
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bool have_ffmpeg_dl;
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Memory::MemorySystem& memory;
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AVCodec* codec;
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AVCodecContext* av_context = nullptr;
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AVCodecParserContext* parser = nullptr;
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AVPacket* av_packet;
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AVFrame* decoded_frame = nullptr;
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};
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AACDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
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initalized = false;
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have_ffmpeg_dl = InitFFmpegDL();
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}
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AACDecoder::Impl::~Impl() {
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if (initalized)
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Clear();
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}
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std::optional<BinaryResponse> AACDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
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if (request.codec != DecoderCodec::AAC) {
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LOG_ERROR(Audio_DSP, "Got wrong codec {}", static_cast<u16>(request.codec));
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return {};
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}
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switch (request.cmd) {
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case DecoderCommand::Init: {
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return Initalize(request);
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break;
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}
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case DecoderCommand::Decode: {
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return Decode(request);
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break;
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}
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case DecoderCommand::Unknown: {
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BinaryResponse response;
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std::memcpy(&response, &request, sizeof(response));
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response.unknown1 = 0x0;
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return response;
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break;
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}
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default:
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LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
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return {};
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break;
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}
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}
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std::optional<BinaryResponse> AACDecoder::Impl::Initalize(const BinaryRequest& request) {
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if (initalized) {
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Clear();
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}
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2018-12-15 21:33:33 +01:00
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BinaryResponse response;
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std::memcpy(&response, &request, sizeof(response));
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response.unknown1 = 0x0;
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2018-12-09 22:25:45 +01:00
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if (!have_ffmpeg_dl) {
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2018-12-15 21:33:33 +01:00
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return response;
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2018-12-09 22:25:45 +01:00
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}
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av_packet = av_packet_alloc_dl();
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codec = avcodec_find_decoder_dl(AV_CODEC_ID_AAC);
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if (!codec) {
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LOG_ERROR(Audio_DSP, "Codec not found\n");
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2018-12-15 21:33:33 +01:00
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return response;
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2018-12-09 22:25:45 +01:00
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}
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parser = av_parser_init_dl(codec->id);
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if (!parser) {
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LOG_ERROR(Audio_DSP, "Parser not found\n");
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return response;
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2018-12-09 22:25:45 +01:00
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}
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av_context = avcodec_alloc_context3_dl(codec);
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if (!av_context) {
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LOG_ERROR(Audio_DSP, "Could not allocate audio codec context\n");
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return response;
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2018-12-09 22:25:45 +01:00
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}
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if (avcodec_open2_dl(av_context, codec, NULL) < 0) {
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LOG_ERROR(Audio_DSP, "Could not open codec\n");
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return response;
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2018-12-09 22:25:45 +01:00
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}
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initalized = true;
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return response;
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}
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void AACDecoder::Impl::Clear() {
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if (!have_ffmpeg_dl) {
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return;
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}
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avcodec_free_context_dl(&av_context);
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av_parser_close_dl(parser);
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av_frame_free_dl(&decoded_frame);
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av_packet_free_dl(&av_packet);
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}
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std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& request) {
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if (!initalized) {
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LOG_DEBUG(Audio_DSP, "Decoder not initalized");
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// This is a hack to continue games that are not compiled with the aac codec
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BinaryResponse response;
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response.codec = request.codec;
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response.cmd = request.cmd;
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response.num_channels = 2;
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response.num_samples = 1024;
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response.size = request.size;
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return response;
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}
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2018-12-15 21:33:33 +01:00
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if (request.src_addr < Memory::FCRAM_PADDR ||
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request.src_addr + request.size > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
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LOG_ERROR(Audio_DSP, "Got out of bounds src_addr {:08x}", request.src_addr);
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return {};
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}
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u8* data = memory.GetFCRAMPointer(request.src_addr - Memory::FCRAM_PADDR);
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std::array<std::vector<u8>, 2> out_streams;
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std::size_t data_size = request.size;
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while (data_size > 0) {
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if (!decoded_frame) {
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if (!(decoded_frame = av_frame_alloc_dl())) {
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LOG_ERROR(Audio_DSP, "Could not allocate audio frame");
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return {};
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}
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}
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int ret = av_parser_parse2_dl(parser, av_context, &av_packet->data, &av_packet->size, data,
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data_size, AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
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if (ret < 0) {
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LOG_ERROR(Audio_DSP, "Error while parsing");
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return {};
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}
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data += ret;
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data_size -= ret;
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ret = avcodec_send_packet_dl(av_context, av_packet);
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if (ret < 0) {
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LOG_ERROR(Audio_DSP, "Error submitting the packet to the decoder");
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return {};
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}
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if (av_packet->size) {
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while (ret >= 0) {
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ret = avcodec_receive_frame_dl(av_context, decoded_frame);
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if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
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break;
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else if (ret < 0) {
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LOG_ERROR(Audio_DSP, "Error during decoding");
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return {};
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}
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int bytes_per_sample = av_get_bytes_per_sample_dl(av_context->sample_fmt);
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if (bytes_per_sample < 0) {
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LOG_ERROR(Audio_DSP, "Failed to calculate data size");
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return {};
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}
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ASSERT(decoded_frame->channels == out_streams.size());
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std::size_t size = bytes_per_sample * (decoded_frame->nb_samples);
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2018-12-15 21:33:33 +01:00
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// FFmpeg converts to 32 signed floating point PCM, we need s16 PCM so we need to
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// convert it
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f32 val_float;
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for (std::size_t current_pos(0); current_pos < size;) {
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for (std::size_t channel(0); channel < out_streams.size(); channel++) {
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std::memcpy(&val_float, decoded_frame->data[0] + current_pos,
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sizeof(val_float));
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s16 val = static_cast<s16>(0x7FFF * val_float);
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out_streams[channel].push_back(val & 0xFF);
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out_streams[channel].push_back(val >> 8);
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}
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current_pos += sizeof(val_float);
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}
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}
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}
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}
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2018-12-15 21:33:33 +01:00
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if (request.dst_addr_ch0 < Memory::FCRAM_PADDR ||
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request.dst_addr_ch0 + out_streams[0].size() > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
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LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0);
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return {};
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}
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std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR),
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out_streams[0].data(), out_streams[0].size());
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2018-12-15 21:33:33 +01:00
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if (request.dst_addr_ch1 < Memory::FCRAM_PADDR ||
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request.dst_addr_ch1 + out_streams[1].size() > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
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2018-12-09 22:25:45 +01:00
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LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1);
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return {};
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}
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std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR),
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out_streams[1].data(), out_streams[1].size());
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BinaryResponse response;
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response.codec = request.codec;
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response.cmd = request.cmd;
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response.num_channels = 2;
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response.num_samples = decoded_frame->nb_samples;
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response.size = request.size;
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return response;
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}
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AACDecoder::AACDecoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
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AACDecoder::~AACDecoder() = default;
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std::optional<BinaryResponse> AACDecoder::ProcessRequest(const BinaryRequest& request) {
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return impl->ProcessRequest(request);
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}
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} // namespace AudioCore::HLE
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