Lime3DS/src/core/system.h

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
#pragma once
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class EmuWindow;
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namespace System {
enum class Result {
Success, ///< Everything is fine
Error, ///< Something went wrong (no module specified)
ErrorInitCore, ///< Something went wrong during core init
ErrorInitVideoCore, ///< Something went wrong during video core init
};
Result Init(EmuWindow* emu_window);
bool IsPoweredOn();
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void Shutdown();
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}