Lime3DS/src/audio_core/null_sink.h

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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
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#include "audio_core/audio_types.h"
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#include "audio_core/sink.h"
namespace AudioCore {
class NullSink final : public Sink {
public:
~NullSink() override = default;
unsigned int GetNativeSampleRate() const override {
return native_sample_rate;
}
void EnqueueSamples(const s16*, size_t) override {}
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size_t SamplesInQueue() const override {
return 0;
}
void SetDevice(int device_id) override {}
std::vector<std::string> GetDeviceList() const override {
return {};
}
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};
} // namespace AudioCore