Lime3DS/src/video_core/CMakeLists.txt

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CMake
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set(SRCS command_processor.cpp
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utils.cpp
vertex_shader.cpp
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video_core.cpp
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renderer_opengl/renderer_opengl.cpp)
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set(HEADERS command_processor.h
math.h
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utils.h
video_core.h
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renderer_base.h
vertex_shader.h
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video_core.h
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renderer_opengl/renderer_opengl.h)
add_library(video_core STATIC ${SRCS} ${HEADERS})