mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-07 02:45:04 +01:00
91 lines
1.9 KiB
C
91 lines
1.9 KiB
C
|
// Copyright 2014 Citra Emulator Project
|
||
|
// Licensed under GPLv2
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <memory>
|
||
|
|
||
|
#include "common/common_types.h"
|
||
|
|
||
|
#include "core/arm/arm_interface.h"
|
||
|
#include "core/arm/skyeye_common/armdefs.h"
|
||
|
|
||
|
class ARM_DynCom final : virtual public ARM_Interface {
|
||
|
public:
|
||
|
|
||
|
ARM_DynCom();
|
||
|
~ARM_DynCom();
|
||
|
|
||
|
/**
|
||
|
* Set the Program Counter to an address
|
||
|
* @param addr Address to set PC to
|
||
|
*/
|
||
|
void SetPC(u32 pc);
|
||
|
|
||
|
/*
|
||
|
* Get the current Program Counter
|
||
|
* @return Returns current PC
|
||
|
*/
|
||
|
u32 GetPC() const;
|
||
|
|
||
|
/**
|
||
|
* Get an ARM register
|
||
|
* @param index Register index (0-15)
|
||
|
* @return Returns the value in the register
|
||
|
*/
|
||
|
u32 GetReg(int index) const;
|
||
|
|
||
|
/**
|
||
|
* Set an ARM register
|
||
|
* @param index Register index (0-15)
|
||
|
* @param value Value to set register to
|
||
|
*/
|
||
|
void SetReg(int index, u32 value);
|
||
|
|
||
|
/**
|
||
|
* Get the current CPSR register
|
||
|
* @return Returns the value of the CPSR register
|
||
|
*/
|
||
|
u32 GetCPSR() const;
|
||
|
|
||
|
/**
|
||
|
* Set the current CPSR register
|
||
|
* @param cpsr Value to set CPSR to
|
||
|
*/
|
||
|
void SetCPSR(u32 cpsr);
|
||
|
|
||
|
/**
|
||
|
* Returns the number of clock ticks since the last reset
|
||
|
* @return Returns number of clock ticks
|
||
|
*/
|
||
|
u64 GetTicks() const;
|
||
|
|
||
|
/**
|
||
|
* Saves the current CPU context
|
||
|
* @param ctx Thread context to save
|
||
|
*/
|
||
|
void SaveContext(ThreadContext& ctx);
|
||
|
|
||
|
/**
|
||
|
* Loads a CPU context
|
||
|
* @param ctx Thread context to load
|
||
|
*/
|
||
|
void LoadContext(const ThreadContext& ctx);
|
||
|
|
||
|
/// Prepare core for thread reschedule (if needed to correctly handle state)
|
||
|
void PrepareReschedule();
|
||
|
|
||
|
/**
|
||
|
* Executes the given number of instructions
|
||
|
* @param num_instructions Number of instructions to executes
|
||
|
*/
|
||
|
void ExecuteInstructions(int num_instructions);
|
||
|
|
||
|
private:
|
||
|
|
||
|
std::unique_ptr<ARMul_State> state;
|
||
|
u64 ticks;
|
||
|
|
||
|
};
|